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This page is about the update to Fallout 76. For the location itself, see Atlantic City. For the Expeditions feature, see Fallout 76 Expeditions. |
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Expeditions: Atlantic City, also known simply as Fallout 76: Atlantic City, is a series of updates for Fallout 76. It was preceded by Once in a Blue Moon. It was released in two waves of updates, the first of which, Boardwalk Paradise, released on December 5, 2023. The second update, America's Playground, released on March 26, 2024.[1][2][3] America's Playground will be followed by Skyline Valley.[4]
It features the eponymous Atlantic City in the second Expedition for the game.[5] Boardwalk Paradise (patch 48) introduced Atlantic City via two new Expedition missions. America's Playground (patch 50) implemented open exploration of Atlantic City and three new main quests within it.[6][3]
This page serves as an overview of both updates, Boardwalk Paradise and America's Playground, even as they were released at different intervals, providing a combined look at the Atlantic City content added from December 2023 - March 2024. Update-specific overviews can be found at the respective pages for Boardwalk Paradise and America's Playground.
Features[]
Boardwalk Paradise[]
- Season 15: The Big Score
- The Expeditions feature has its second city, with missions centered in Atlantic City, New Jersey.
- Two Expedition missions in Atlantic City: Tax Evasion and The Most Sensational Game.
- New daily quest at Gilman lumber mill, which is revamped as a Responders outpost.
- New outpost locations in the Forest for the Crater Raiders, Settlers, Brotherhood of Steel, Blue Ridge Caravan Company and Cult of the Mothman.
- Three new achievements/trophies.
America's Playground[]
- Season 16: Duel with the Devil
- The seasons system also changed from the scoreboard to a season pass system, introducing tickets, a new currency earned from SCORE.
- Open exploration of Atlantic City.
- Four new main quests and three side quests.
- Another new, third Expedition in Atlantic City (The Human Condition).
- New rewards for The Mothman Equinox (April 2-16), Invaders from Beyond (April 30-May 14), and Meat Week (May 21-June 4).
- Another three new achievements/trophies, for a total of six relating to Atlantic City.
Characters[]
Boardwalk Paradise[]
Appalachia[]
Name | Dialogue file | Form ID | Ref ID | Location | |||||
---|---|---|---|---|---|---|---|---|---|
Ashley Ortega | Dialogue | 0072FCBE | 0072FCC0 | Settler's Ridge | |||||
Dicer | Dialogue | 0072FCBF | 0072FCC1 | The Coop | |||||
Initiate Gaines | Dialogue | 007316AA | 007316AA | Forward Station Tango | |||||
Jeremiah Hopkins | Dialogue | 006C1CF6 | 006C1CF8 | Whitespring Refuge | |||||
Johnny Bills | Dialogue | 0072CB00 | 0073268B | Blue Ridge Bunkhouse | |||||
June Seaver | Dialogue | 00717DFB | 00717DFD | Gilman lumber mill | |||||
Lane Platte | Dialogue | 006FD088 | 006FD08A | Gilman lumber mill | |||||
Marty | 006FA17F | 006FA19D | Settler's Ridge |
Atlantic City[]
Name | Dialogue file | Form ID | Ref ID | Location | |||||
---|---|---|---|---|---|---|---|---|---|
Billy Beltbuckles | Dialogue | 006BCA70 | 006BCA71 | Casino Quarter Quentino's Night Club | |||||
Buttercup | Dialogue | 006DD921 | 006DD92A | Quentino's Night Club | |||||
Civilian escortee | Dialogue | ???????? | ???????? | Aquarium of the Atlantic | |||||
Juchi Batsuuri | Dialogue | 006B2362 | 006B2364 | Atlantic City Boardwalk | |||||
Jullian Batsuuri | Dialogue | 006B2363 | 006B2365 | Atlantic City Boardwalk | |||||
Mother Charlotte | Dialogue | 006B2940 | 006B2946 | Aquarium of the Atlantic | |||||
Sal 'Sticky Fingers' | Dialogue | 006C35C5 | 006C3604 | The Neapolitan Casino | |||||
Veracio Cruz | Dialogue | 006B2331 | 006B233C | Atlantic City Boardwalk Aquarium of the Atlantic | |||||
Walter | 006DB939 | 006DB93C | Quentino's Night Club |
America's Playground[]
Appalachia[]
Name | Dialogue file | Form ID | Ref ID | Location | |||||
---|---|---|---|---|---|---|---|---|---|
Abbie Russo | Dialogue | 006C2DAB | 006C2DB0 | The Rose Room | |||||
Adelaide | Dialogue | 0073E948 | C.A.M.P. | ||||||
Antonio Russo | Dialogue | 006C2DAC | 006F9A11 | The Rose Room | |||||
Del Lawson | Dialogue | 0075C1F1 | C.A.M.P. | ||||||
Evelyn Russo | Dialogue | 006C2D2D | 006C2D3A | The Rose Room | |||||
Little Rob | Dialogue | 0073CB5C | 0073CB63 | Deserted mine | |||||
Jack Hunter | Dialogue | 0073BE80 | 0073BE83 | Deserted mine | |||||
Musician | 006C2D30 | 006C2D40 | The Rose Room | ||||||
Oscar Gonzalez | Dialogue | 0073BB1A | 0075F6DE | The Crater Core | |||||
Superstitious refugee | Dialogue | 006F236A | 006F236E | Whitespring Refugee | |||||
Surly | Dialogue | 0073BB1B | 0074B716 | Surly's shack | |||||
Vin Russo | Dialogue | 006C2D2F | 006C2D3D | The Rose Room |
Atlantic City[]
Creatures[]
Locations[]
- Atlantic City
- Appalachia
- Blue Ridge Bunkhouse
- Forward Station Tango
- Gilman lumber mill (redecorated)
- Organ Cave
- Settler's Ridge
- The Coop
- Ingram Mansion (redecorated)
- The Crosshair has been updated to include a door leading to a new deserted mine.
- Around the top-right corner of the map, there is an unmarked new location called the mirelurk den.
Items[]
Armor and clothing[]
Consumables[]
Plans and recipes[]
- Plan: Gunmetal weapon loadout paints
- Plan: Rusted weapon loadout paints
- Plan: Vault-Tec weapon loadout paints
- Plan: Vault-Tec Survival backpack
Junk[]
Notes[]
Boardwalk Paradise[]
Name | Quest | Editor ID | Form ID |
---|---|---|---|
A distraction | XPD_AC01_Note_HeistNoteADistraction | 0073C3B6 | |
A life without Keith | NPE_POIRaider_KeithDeath1 | 00739AEC | |
Advance payment | XPD_AC01_Note_DeanCarlsenAdvancePayment | 0073C3B9 | |
An offer | XPD_AC01_Note_AnOffer | 0073C3B4 | |
Apology note | XPD_AC01_ApologyNote | 006D00A2 | |
Blood case | XPD_AC01_Note_HeistNoteBloodCase | 0073C3B7 | |
Camouflaged bastard | XPDAC02_AquariumNote05 | 006DE688 | |
Come back soon | AC_MQ_IngramMansionRenovations_Note | 006C20BA | |
Comrades in arms | NPE_ComradesInArms_Note | 0073DBE5 | |
Concerta Lombardi | XPD_AC01_Note_HeistNoteConcerta | 0073C3BD | |
Dean Carlsen | XPD_AC01_Note_HeistNoteDeanCarlsen | 0073C3B8 | |
Do You Want to Feel Alive? | XPD_AC02_Note_FeelAlive | 00748F49 | |
Doomed | NPE_POIRaider_KeithDeath2 | 00739AED | |
Forgive me | XPD_AC03_DrunkNote01 | 006CDC2B | |
Front desk note | XPD_AC01_Note_FrontDeskNote | 0073C3BC | |
Gene's invoice | XPD_AC01_LetterToBilly | 006D00A6 | |
Geologist's note | NPE_OrganCave_Note_GeologistNote | 0073E3C7 | |
Imposter! | AC_MQ02_Stage_Imposter | 00729C0E | |
Interrogation report | XPD_AC01_Note_Names | 0073C3BB | |
Kit Ryder | XPD_AC01_Note_HeistNoteKitRyder | 0073C3BE | |
Letter to Billy | XPD_AC01_LetterToBilly | 006D00A6 | |
The lone vulture | XPD_AC02_Note_LoneVulture | 00748F4C | |
Letter to Charlotte | XPD_AC01_LetterToCharlotte | 006D00A7 | |
Missing funds | XPD_AC01_Note_MissingFunds | 0073A9A6 | |
The Mouse and the Bull | The Most Sensational Game | XPD_AC02_Note_MouseAndBull | 00748F4D |
My babies | XPDAC02_RooftopNote01 | 006E8435 | |
Nathan Broadhurst's autobiogrophy | NPE_NoteNathanRedSox | 0072BC30 | |
Necessary repairs | XPD_AC01_NecessaryRepairs | 006D00A4 | |
North wing implosion | XPDAC02_AquariumNote04 | 006DE687 | |
Not enough | AC_MQ02_Stage_NotEnough | 00729C0C | |
Old coot | XPDAC02_SniperNote01 | 006E1C43 | |
One last bet | XPD_AC02_Note_OneLastBet | 00ASTBET | |
Out of order | XPD_AC01_OutofOrder | 006D00A3 | |
Power consumption report | XPDAC01_Note_PowerConsumptionReport | 0073C3C0 | |
Quartermaster's report | NPE_QuartermastersReport_Note | 0073DBE3 | |
Ryder journal page | XPD_AC01_Note_RyderJournalPage | 0073C3B5 | |
Scatterbrained | AC_SQ05_BillyNoteToConcerta | 006FCFBB | |
Setting up camp | NPE_BoSNote | 0072B570 | |
Showmen approved acts | XPDAC01_Note_ApprovedActs | 0073C3BF | |
Still trapped | XPDAC02_AquariumNote02 | 006DE685 | |
Thank you for your order! | XPD_AC01_Note_Haberdashery | 0073A9A7 | |
Supreme Gourmet | XPDAC02_CastVote01 | 006DE1D9 | |
The strategy | NPE_TheStrategy_Note | 0073DBE4 | |
Tim's letter | XPD_AC01_TimsLetter | 006D00A5 | |
To Addie | NPE_ToAddie_Note | 0073DBE2 | |
To Sal | XPD_AC01_FromConcertaToSal | 006D00A1 | |
Trapped | XPDAC02_AquariumNote0 | 006DE686 | |
The Ultimate Challenge | XPD_AC02_Note_UltimateChallenge | 00748F4B | |
Unaccounted blood | XPD_AC01_Note_UnaccountedBlood | 0073C3BA | |
Vitality jelly | XPDAC02_JellyNote01 | 006DE1D8 | |
Worry | XPDAC02_AquariumNote03 | 006DE684 | |
Your mission | NPE_YourMission_Note | 0073DBE6 |
America's Playground[]
Name | Quest | Editor ID | Form ID |
---|---|---|---|
A new world | XPD_AC_CityHall_Note_ANewWorld | 0076D091 | |
Adelaide reminder | S16_Adelaide_Note01 | 0074F553 | |
Adelaide's autograph | S16_Adelaide_Note_Autograph | 007521DC | |
Big, dumb nuisance | AC_SQ03_Custodial_BigDumbNuisance_Note | 00744F52 | |
Change of plans | Regent of the Dead | AC_SQ05_PianoNote | 006FCFBC |
Craig's bag | XPD_AC03_CraigsBagNote | 006CDC2F | |
Curtain call | AC_SQ03_Custodial_CurtainCall_Note | 00744F53 | |
Happy coincidence | AC_SQ05_Note_HappyCoincidence | 0076973A | |
In the details | Regent of the Dead | AC_SQ05_Code | 00726DD6 |
Job posting | Regent of the Dead | AC_SQ05_Flyer | 006FCFBA |
Journal: Hot Pursuit | AC_SQ01_HellsEagles_HotPursuit_Journal | 0075C8B8 | |
Journal: Lion's Den | AC_SQ01_HellsEagles_LionsDen_Journal | 0075C8B9 | |
Just my luck! | XPD_AC03_DevilsBloodNote01 | 006D1DC6 | |
Last confession | AC_MQ04_LastConfession | 00727C9A | |
Losing my grip | AC_MQ04_Losing | 00727C9B | |
Medical 'donations' | XPD_AC03_Note_Donations | 006EB437 | |
Method acting mandate | Custodial Compulsions | AC_SQ03_Custodial_MethodActingMandate_Note | 00744F51 |
Moving to a safer home | XPD_AC03_AbandonedHomeNote | 0076BCAD | |
My own room | AC_MQ04_ToAntonio | 00727C9E | |
No place like home | XPD_AC03_Note_Home | 006EB436 | |
Note to Dimples | AC_MQ02_Stage_NoteToDimples | 00729C0D | |
Nothing to see here | XPD_AC03_Note_Nothing | 006EB42F | |
Perimeter breach | XPD_AC03_Note_Perimeter | 006EB430 | |
Physician's note | Regent of the Dead | XPD_AC_SQ05_Note_PhysiciansNote | 0074F520 |
Q | XPD_AC03_Note_Q | 006EB432 | |
Quentino's note | AC_SQ05_QuentinoNote | 00726DD5 | |
Respectfully, no | XPD_AC03_Note_RespectfullyNo | 006EB435 | |
Reminder | Regent of the Dead | AC_SQ05_ExtraHint | 0075DF89 |
Rot | XPD_AC03_Note_Ro | 006EB431 | |
Supply request | AC_SQ05_Note_SupplyRequest | 0074F521 | |
The Rose Room Review | AC_MQ04_Review | 00727C9D | |
Surly's note | AC_SQ01_HellsEagles_SurlysNote | 0073BE79 | |
To Evelyn | AC_MQ04_EvelynLetter | 00727C9C | |
To Oscar | Hells Eagles | AC_SQ01_HellsEagles_ToOscarNote | 0075C8BA |
To the arbiter | Regent of the Dead | AC_SQ05_Note_ToArbiter | 00769739 |
To Tony | Regent of the Dead | XPD_AC_SQ05_Note_ToTony | 0074F51F |
To Vin | AC_MQ04_GoodbyeSon | 00727C99 | |
Unnecessary questions | XPD_AC03_Note_UnnecessaryQuestions | 006EB434 | |
Urgent message for R. Dunwich and C. Blackhall | XPD_AC03_Note_FloodedCityDunwichandNate | 00732740 | |
Vin's to-do list | AC_MQ_VinsToDoList | 006EC5F7 | |
Wild child | XPD_AC03_Note_WildChild | 006EB433 |
Holotapes (AP)[]
Name | Quest | Editor ID | Form ID |
---|---|---|---|
A lead at last | AC_SQ01_HellsEagles_Investigation01_Holotape | 0073BB19 | |
A special surprise | AC_SQ03_Custodial_ASpecialSurprise_Holotape | 00744973 | |
Stella meets Stratton | AC_SQ03_Custodial_StellaMeetsStratton_Holotape | 00744972 | |
Succession | AC_MQ04_Succession_Holotape | 0075C91E | |
The final scene | AC_SQ03_Custodial_TheFinalScene_Holotape | 00731619 | |
Ticking clock | XPD_AC_TickingClock_Holotape | 0075BF8C |
Keys (AP)[]
Img | Name (Editor ID) |
Opens | Found / in possession of | Related quest | Form ID |
---|---|---|---|---|---|
Warehouse key AC_MQ03_HonorBound_WarehouseKey |
Warehouse front door in the flooded city center | Obtained during quest | Honor Bound | 007551E4 | |
Antonio's key AC_MQ_AntoniosRoom_Key |
Lab door in the Rose Room | Added to inventory | Sins of the Father | 007700EB | |
Antonio's password AC_MQ_AntoniosTerminal_Key |
Antonio's terminal in the Rose Room | Added to inventory | Sins of the Father | 00769DF3 | |
Sam's back room key AC_SQ03_Custodial_BackRoomKey |
Back room door on Atlantic City Boardwalk | Obtained during quest from Saltwater Sam | Custodial Compulsions | 00745739 | |
Concerta's suite key AC_SQ05_ConcertaRoomKey |
Door in the Neapolitan Casino | The Neapolitan Casino, next to Letter to Billy | Regent of the Dead | 006FCFBE |
Weapons[]
Terminal entries[]
- Aquarium of the Atlantic terminal entries
- Atlantic City Boardwalk terminal entries
- City hall terminal entries
- Community center terminal entries
- Flooded city center terminal entries
- Flooded city hall terminal entries
- The Neapolitan Casino terminal entries
Quests[]
Boardwalk Paradise[]
Expeditions[]
Icon | Name | Location(s) | Given by | Reward | Editor ID | Form ID |
---|---|---|---|---|---|---|
Tax Evasion | Casino Quarter, Atlantic City | Billy Beltbuckles | XPD_AC01_Mission_Tax | 006BAA3D | ||
The Most Sensational Game | Atlantic City Boardwalk, Atlantic City | Veracio Cruz | XPD_AC02_Mission_Sensation | 006B231C |
Daily[]
Icon | Name | Location(s) | Given by | Reward | Editor ID | Form ID |
---|---|---|---|---|---|---|
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A Better Tomorrow | Gilman lumber mill | Lane Platte | NPE_DQ01_BetterTomorrow | 006FD072 |
America's Playground[]
Main[]
Icon | Name | Location(s) | Given by | Reward | Editor ID | Form ID |
---|---|---|---|---|---|---|
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Opportunity Knocking | The Rose Room | Posters around Appalachia OR Encountering the Rose Room |
Plan: Civil Engineer armor helmet Plan: Lounge singer outfit XP Caps Random legendary item |
AC_MQ01_Opportunity | 006C1F50 |
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All the World's a Stage | The Whitespring Refuge Casino Quarter Atlantic City Boardwalk |
Vin Russo | Plan: Civil Engineer armor left arm Plan: Civil Engineer armor right arm Plan: Spectacular performer's outfit Plan: Spectacular performer's headwear Random aid Caps XP |
AC_MQ02_Stage | 006F0128 |
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Honor Bound | The Rose Room Flooded city center |
Vin Russo | Plan: Civil Engineer armor left leg Plan: Civil Engineer armor right leg Random aid Caps XP |
AC_MQ03_HonorBound | 00732A5B |
Sins of the Father | The Rose Room Flooded city center |
Gene | Plan: Civil Engineer armor torso Plan: Jersey Devil plushie Random aid Caps XP |
AC_MQ04_Sins | 006F7BE3 |
Side[]
Icon | Name | Location(s) | Given by | Reward | Editor ID | Form ID |
---|---|---|---|---|---|---|
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Custodial Compulsions | Atlantic City Boardwalk Showman's Pier |
Poster at the Whitespring Refuge OR Saltwater Sam |
Plan: Suspicious trunk Plan: Saltwater Taffy outfit Random plan Random aid Caps XP |
AC_SQ03_Custodial | 00729CBB |
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Hells Eagles | The Crater Core Surly's shack Deserted mine |
Poster at the Whitespring Refuge OR Oscar Gonzalez |
AC_SQ01_HellsEagles | 0073BAFC | |
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Regent of the Dead | Quentino's Night Club The Neapolitan Casino |
Poster at the Whitespring Refuge OR Fabio Mondadori |
AC_SQ05_Regent | 006FCF87 |
Expeditions[]
Icon | Name | Location(s) | Given by | Reward | Editor ID | Form ID |
---|---|---|---|---|---|---|
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The Human Condition | Flooded city center City hall Community center |
Timothy Lane | XPD_AC03_Mission_Human | 006DBABB |
Achievements/trophies[]
Achievement | Description | Achievement points / Gamerscore | Trophy type | PC/PS4 Image | Xbox Image |
---|---|---|---|---|---|
America's Playground | Lead and complete "Tax Evasion" and "The Most Sensational Game" | 30 | ![]() |
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Rip and Tear | Kill 10 Lesser Devils with a melee weapon | 30 | ![]() |
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The House Always Wins | Build 5 casino games in your CAMP | 30 | ![]() |
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Community Service | Lead and complete "The Human Condition" | 30 | ![]() |
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Devil's Bargain | Complete "Sins of the Father" | 30 | ![]() |
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Weed Killer | Kill 100 Overgrown with fire | 30 | ![]() |
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Behind the scenes[]
The Road to Atlantic City trailer, which announced the update, references the lyrics of the 1982 song "Atlantic City" by Bruce Springsteen. The line "Put your Rad-Shield on and fix your hair up pretty, because we're headed for the boardwalk of Atlantic City" refers to the lyric "Put your makeup on and fix your hair up pretty, and meet me tonight in Atlantic City."
Gallery[]
Videos[]
External links[]
- PlayStation Blog: "Fallout 76's Atlantic City update: Factions, locations detailed–out December 5 on PS5 and PS4" (archived)
- GameRant: "Fallout 76 Dev Explains Why the Atlantic City Update was Split Into Two Parts" (archived)
- Fallout 76: Atlantic City - Boardwalk Paradise is Here!
- Fallout 76 Atlantic City - Boardwalk Paradise Update Notes
- Fallout 76: Inside the Vault - Upcoming Maintenance, Atlantic City PTS and Burning Love! (archived)
- Prepare for Atlantic City – America's Playground, coming March 26 to Fallout 76 (archived)
References[]
- ↑ Fallout 76 heads to Atlantic City this winter with a new Expedition
- ↑ Season 15: The Big Score Community Calendar (December 2023 - March 2024)
- ↑ 3.0 3.1 Fallout 76: Inside the Vault - Upcoming Maintenace, Atlantic City PTS and Burning Love!
- ↑ Fallout 76 season 16 community calendar (March - June 2024)
- ↑ Fallout on Twitter: "Fresh out of the Vault from #TGS2023; Atlantic City comes to #Fallout76 December 5, and the PTS October 3!
Bringing new locations, new factions, new creatures, new missions, and new rewards. Plus, a flush casino to test your Luck." - ↑ Fallout 76 November 2023 developer AMA:
Flakles: "I'm sure you guys must see players in the community constantly asking if we can get a more open world, traditional fallout DLC experience from expeditions, something like Far Harbor being the constantly echoed request. And I'm sure you guys must've at least experimented with it already - My question is, what sort of things would hold a choice like that back?
Maybe definitively providing a 'why not' will put the matter to rest among the community."
Joshua Moretto: "Hi, Flakles. While we continue to expand the places players can visit outside our map, the focus of Fallout 76 is and remains Appalachia. That said, players will be able to visit Atlantic City for traditional story quests and exploration outside of Expeditions in Patch 50."
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