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Primm Pass is a location in the Mojave Wasteland in Fallout: New Vegas.

Layout[]

The western entrance to this pass is to the west of the emergency service railyard while its eastern entrance is near to Harper's shack and can be accessed by heading southeast from the shack and following the terrain back to the west. The pass serves as a shortcut between its namesake Primm and Novac while avoiding the southern area around Nipton entirely.

There is a blind deathclaw here that will notice anyone attempting to enter the pass from either direction, even if they are sneaking. On the ground are a great number of white bones. A hollowed-out rock can also be found in the pass.

Notes[]

  • A dead Bright follower may be found here.
  • When passing through here, a prospector may be found, though he is often dead. If found alive, he will only speak of current events in Primm.
  • Sometimes the blind deathclaw will not be here, instead being near the entrance of Dead Wind Cavern instead.
  • Once the blind deathclaw has been killed, it will not respawn.

Appearances[]

Primm Pass appears only in Fallout: New Vegas.

Behind the scenes[]

The in-game Primm Pass is based on the real-world location of McCullough Pass, located within the McCullough Mountain Range in Clark County, Nevada.

Bugs[]

PCPC When spawning at Primm Pass, the deathclaw may be replaced by a Legionary assassin who charges at the player character, but when crippling his limbs, it will still say "deathclaw ... crippled". The loot on the body is the normal loot of a Legionary assassin.[verified]

Gallery[]

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