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You do 25% more damage when using any revolver, lever-action firearm, dynamite, knife, or hatchet.— In-game description

Cowboy is a perk in Fallout: New Vegas.

Effects[]

Taking this perk grants a 25% bonus to damage when using dynamite, lever-action firearms, hatchets, knives, and revolvers.

Affected weapons[]

Base weapon Variant(s)
Guns
.357 Magnum revolver Lucky
.44 Magnum revolver Mysterious Magnum
5.56mm pistol Gun Runners' Arsenal That Gun
BB gun Abilene Kid LE BB gun
Brush gun Medicine Stick Gun Runners' Arsenal
Cowboy repeater La Longue Carabine
Hunting revolver Hunting revolver Gun Runners' Arsenal
Ranger Sequoia
Lever-action shotgun -
Trail carbine -
Explosives
Dynamite Long-fuse dynamite
Fire bomb Honest Hearts -
Time bomb -
Melee
Bowie knife Lonesome Road (add-on) Blood-Nap Lonesome Road (add-on)
Combat knife Chance's knife
Hatchet -
Knife -
Throwing hatchet -
Throwing knife -
Tomahawk Honest Hearts -
War club Honest Hearts -

Notes[]

  • Dead Money Despite being a revolver, the police pistol is unaffected by the perk.
  • Gun Runners' Arsenal Despite being called a pistol, the background lore of the 5.56mm pistol states it is closer in design to a double-action revolver, hence it is affected by the perk.
  • BB guns benefit from the perk's bonus despite BB guns by definition not being classed as a firearm.
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