The Sheepsquatch staff is a melee weapon in Fallout 76, introduced in the Wild Appalachia update.
Characteristics[]
A long staff with a road sign pole attached to a Sheepsquatch skull and horns.
Crafting[]
Weapon modifications[]
Head[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard Head | Standard | – | – | – | – | – | – | – | – | – | – | Known by default – | – | – | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Barbed head (Barbed) | Targets bleed. Better damage. | – | +15% +1 /5s | – | – | – | – | – | – | +1.2 | +13 | Plan: Barbed Sheepsquatch staff to learn Makeshift Warrior 4 to craft | Read Adhesive x3 Copper x4 Steel x4 | 00455848 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Burning barbed head (Burning Barbed) | Adds energy damage. Targets bleed. Better damage. | – | +15% +1 /5s +10% | – | – | – | – | – | – | +1.8 | +13 | Plan: Burning barbed Sheepsquatch staff to learn Makeshift Warrior 4 to craft | Read Adhesive x3 Asbestos x3 Circuitry x2 Copper x4 Steel x4 | 0045584A | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Burning head (Burning) | Adds energy damage. | – | +10% | – | – | – | – | – | – | +0.6 | – | Plan: Burning Sheepsquatch staff to learn Makeshift Warrior 4 to craft | Read Adhesive x3 Asbestos x3 Circuitry x2 Copper x4 | 00455849 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Electrified head (Electrified) | Adds electrical damage. | – | +20% | – | – | – | – | – | – | +1.2 | +32 | Plan: Electrified Sheepsquatch staff to learn Makeshift Warrior 4 to craft | Read Adhesive x3 Aluminum x1 Circuitry x1 Copper x4 Rubber x1 Steel x4 | 0045584D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Heavy head (Heavy) | Chance to cripple. Extra limb damage. | – | – | – | – | – | – | – | – | +1.2 | – | Plan: Heavy Sheepsquatch staff to learn Makeshift Warrior 4 to craft | Read Adhesive x3 Concrete x5 Lead x3 Steel x15 | 0045584B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Poisoned head (Poisoned) | Adds poison damage. | – | +1 | /5s– | – | – | – | – | – | – | – | Plan: Poisoned Sheepsquatch staff to learn Makeshift Warrior 4 to craft | Read Acid x5 Adhesive x3 Copper x4 Steel x4 | 0045584C |
Locations[]
Rarely rewarded as a plan on completion of the Free Range event, with a higher chance of dropping if all three brahmin successfully survive.
Behind the scenes[]
The Sheepsquatch staff and club were created by Connor McCampbell, based on a concept by Jacob Raymor. He used Ian Olsen's character model for the Sheepsquatch as a starting point, and art director Jonathan Rush provided a real sheep skull for reference.[1]