Ian Olsen is an artist who worked at Bethesda Softworks on Fallout 76 as a character artist. In the updated credits for Steel Dawn, Olsen was listed as the lead character artist.
Work on the Fallout series[]
Olsen created the character model for the sheepsquatch in the Wild Appalachia update, in addition to providing sculpting tips for its related weapons, including the sheepsquatch club and staff.[1] Olsen also provided design feedback for the Appalachian Thunder Pipe.[2]
Employment history[]
From | To | Company | Role |
---|---|---|---|
June 2004 | January 2005 | Wacky World Studios | Concept Artist |
November 2005 | December 2006 | Retro Studios | Character Artist |
February 2007 | December 2013 | Terminal Reality | Primary Character Artist |
February 2014 | Present | Bethesda Game Studios Austin | Senior Character Artist |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Character Artist Lead Character Artist |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2007 | Metroid Prime 3: Corruption | Contract Artist |
2009 | Ghostbusters: The Video Game | Character Artist |
2012 | Kinect Star Wars | Character Artist |
2013 | The Walking Dead: Survival Instinct | Primary Character Artist |
2016 | Doom | Character Artist |
2017 | Prey | Additional Character Artist |