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The electro enforcer is a melee weapon in Fallout 76, introduced in the Invaders from Beyond update.

Background[]

Characteristics[]

The weapon, weapon plan, and modification plans are non-tradable.

Crafting[]

Repair

Weapon modifications[]

Upgrade
ModDescriptionEffectsDamage changeAP cost changeRequirementsResources
StandardKnown by default
Spiked electro enforcer+10% Armor penetrationPlan Read Plan: Spiked electro enforcer to learn
Overcharged electro enforcer+Energy 8 / 10 / 11 / 12Plan Read Plan: Overcharged electro enforcer to learn
Freezing electro enforcer+Cryo 35 / 40 / 45 / 50Plan Read Plan: Freezing electro enforcer to learn
Poisoned electro enforcer+Acid 35 / 40 / 45 / 50Plan Read Plan: Poisoned electro enforcer to learn

Locations[]

Notes[]

NPC version
Level Damage
1 10
5 15
10 20
20 30
30 45
40 60
50 80
60 100
75 150
100 200

Behind the scenes[]

The weapon is modeled after the shock baton from Fallout 3 and the alien shock baton from the Fallout 4 Creation Club content "Zetan Arsenal."

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