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The alien disintegrator is a ranged weapon in Fallout 76, introduced in the Invaders from Beyond update.

Background[]

Designed with the appearance of a rifle, the alien disintegrator is the preferred long range weapon of alien invaders, allowing them to fire at enemies from a distance while minimizing incoming damage to their power armor. The alien invader can wield the disintegrator in one hand, allowing them to throw plasma grenades with their free hand. It is the preferred weapon of General Zeta.

Characteristics[]

The alien disintegrator is a powerful energy rifle. It fires glowing projectiles with visual travel time, is made primarily of a steel-like metal, and pulses different colors depending on the receiver. On the side is a ringed cap which flips open so ammo may be inserted. This version of the weapon more closely resembles its counterpart from the Fallout 3 add-on Mothership Zeta, than its counterpart from the Fallout 4 Creation Club content "Zetan Arsenal."

Crafting[]

Weapon modifications[]

Receiver
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
Automatic+60% Ammo Capacity-10%
-15%Energy
+42-12-7+15-50%Plan Read plan to learn
Science Master 2 to craft
Adhesive x1
Aluminum x1
Circuitry x2
Fiber optics x3
Gear x2
Oil x1
Screw x2
Cryo-30% Ammo CapacityTarget movement speed reduced by 30% for 3 seconds+18 Cryo
-20%Energy
-7Plan Read plan to learn
Science Master 2 to craft
Adhesive x2
Aluminum x3
Asbestos x4
Circuitry x3
Fiber optics x3
Gold x3
Screw x2
High-powered-80% Ammo Capacity+110%Energy+3-19Plan Read plan to learn
Science Master 2 to craft
Adhesive x1
Aluminum x1
Circuitry x2
Crystal x2
Fiber optics x5
Screw x2
Poison
(Poisoned)
-30% Ammo CapacityTarget takes 10 Poison/s for 5s+10 Poison
-20%Energy
-7Plan Read plan to learn
Science Master 2 to craft
Adhesive x2
Aluminum x3
Circuitry x3
Fiber optics x3
Gold x3
Lead x2
Screw x2
StandardKnown by default
Adhesive x1
Aluminum x1
Circuitry x1
Fiber optics x3
Screw x2

Barrel
ModDescriptionResources
Standard+25% Sighted AccuracyNone

Muzzle
ModResources
No muzzleNone

Paint
AppearanceNameDescriptionRequirementsResources
FO76 weapon aliendisintegrator01
Default AppearanceKnown by defaultNone
Atx skin weaponskin alienrifle flatwoodsmonster
Flatwoods Monster PaintWhen you want to make a point disintegrate your enemies in Flatwoods style.Unlocked via Atomic Shop
Atom
Oil x1

Locations[]

Notes[]

  • The alien disintegrator lacks a sight model. This makes aiming in first-person perspective rather difficult.
  • The alien disintegrator cannot use cryo or poison damage conversions with the automatic fire mode.
  • The alien disintegrator can spawn with ammunition quantities ranging from 6, 11, 18 to 24 alien blaster rounds.
  • A non-playable version of the weapon may be wielded by alien invaders. These have a different rate of fire, reload speed, and scaling damage values than the playable versions. They will only use the standard mod loadout.
  • Prior to patch 1.7.11.12 the Alien disintegrator was untradable.
    • Despite this change, the receiver mods retained the NonPlayerTradable keyword and prevent the weapon from being traded until the mods are removed.
NPC version stats
Level Damage
Alien invader General Zeta
1 10 30
5 15 30
10 20 30
20 30 30
30 40 30
40 50 40
50 60 50
60 75 70
70 91.67 80
75 100 85
80 105 90
100 125 100

Behind the scenes[]

Bugs[]

  • PCPC Xbox OneXbox One Playstation 4Playstation 4 The alien disintegrator is not affected by the Long Shot perk.[verified][1]
  • PCPC Xbox OneXbox One Playstation 4Playstation 4 The versions used by NPCs are not considered energy weapons or ranged weapons. As a result, they ignore perks such as Electric Absorption and Ricochet.[verified][2]
  • PCPC Xbox OneXbox One Playstation 4Playstation 4 All the receiver mods retained the NonPlayerTradable keyword after patch 1.7.11.12.

Gallery[]

References[]

  1. There is no sights mod to give the dn_HasScope_IronSights keyword.
  2. [0063D30C] <crAlienRifle>
    [0064235F] <crAlienRifle_General-Zeta>
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