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General information

There are a total of 144 quests, of which:

Main storyline

Act 1

Icon Name Location(s) Given by Reward Quest ID
War Never Changes trophy War Never Changes Sanctuary Hills (pre-War)
Vault 111
00655649
Icon gray x
Out of Time Vault 111
Sanctuary Hills
Concord
0001C22A
When Freedom Calls trophy When Freedom Calls Concord
Museum of Freedom
Sanctuary Hills
Preston Garvey 100 caps
50 fusion cells
001A001C
Icon gray x
Jewel of the Commonwealth Diamond City 000229E5
Unlikely Valentine trophy Unlikely Valentine Park Street station
Vault 114
Ellie Perkins 0001F25E
Icon gray x
Getting a Clue Diamond City 000229E6
Reunions trophy Reunions Fort Hagen 000229E7

Act 2

Icon Name Location(s) Given by Reward Quest ID
Dangerous Minds trophy Dangerous Minds Memory Den 000229E9
Icon gray x
Shattered Kellogg’s mind 000229EA
The Glowing Sea Edge of the Glowing Sea
Crater of Atom
Cave
Amari 0006B500
Hunter Hunted trophy Hunter/Hunted C.I.T. ruins
Greenetech Genetics
Virgil 000229EB
The Molecular Level trophy The Molecular Level Place elected by the player to build
The Institute
000B1752


After completing The Molecular Level, the main quest's structure becomes similar to the one from Fallout: New Vegas. There are four different branches, one for each faction, and certain events in those quests can make certain factions hostile to the Sole survivor, thus locking them from those branches and failing all of that faction's on-going quests. In some situations, this can be delayed (or even accelerated) with certain actions or certain dialogue choices.
Should the player decide to oppose The Institute by supporting any of the other three factions, the main quest ends with The Nuclear Option quest (there are actually three variants of the same quest, one for each faction opposing The Institute). However, should the player join and support The Institute, the main quest ends with the Nuclear Family quest.

The following quests become available after completing The Molecular Level:

Faction quests

The Minutemen

Main quests

Icon Name Location(s) Given by Reward Quest ID
When Freedom Calls trophy When Freedom Calls Concord
Museum of Freedom
Preston Garvey Power Armor 001A001C
Sanctuary trophy Sanctuary Concord
Sanctuary Hills
Preston Garvey 0005DEE4
The First Step trophy The First Step Sanctuary Hills
Tenpines Bluff
Preston Garvey XP, Tenpines Bluff as a settlement 0011B36E
Taking Independence trophy Taking Independence Sanctuary Hills
The Castle
Preston Garvey XP, The Castle as a settlement 0003A457
Old Guns trophy Old Guns Sanctuary Hills
The Castle
Preston Garvey XP, Buildable Artillery for settlements 000AA778
Icon gray x
Inside Job Sanctuary Hills
The Prydwen
The Institute
Sturges XP 00136329
Icon gray x
Banished from the Institute The Institute XP 0016D036
Icon gray x
Form Ranks Preston Garvey 000DDFDB
Icon gray x
Defend the Castle 000BDB04
The Nuclear Option trophy The Nuclear Option (Minutemen) 0010C64A

Side quests

Icon Name Location(s) Given by Reward Quest ID
Icon gray x
Abernathy Farm: Retribution ????????
Clearing the Way for (Locationname) Two radiant locations Preston Garvey ~200-300 XP
(Locationname) as a new settlement
0015F03F
Icon gray x
Ghoul Problem at (Locationname) Radiant location Preston Garvey
Radio Freedom
A local settler
~200-300 XP
~100 caps or (Locationname) as a new settlement
00186642
Icon gray x
(Locationname): Greenskins Radiant location Preston Garvey
Radio Freedom
A local settler
~200-300 XP
~100 caps or (Locationname) as a new settlement
00157CA5
Icon gray x
Kidnapping at (Locationname) Radiant location Preston Garvey
Radio Freedom
A local settler
~200-300 XP
~100 caps or (Locationname) as a new settlement
00099848
Icon gray x
Out of the Fire Finch farm
Saugus Ironworks
Preston Garvey
Abraham Finch
Caps & XP
Finch Farm as a settlement
Shiskebab
00026340
Icon gray x
Raider Troubles at (Locationname) Radiant location Preston Garvey
Radio Freedom
A local settler
~200-300 XP
~100 caps or (Locationname) as a new settlement
00098136
Icon gray x
Resettle Refugees 00164167
Icon gray x
Returning the Favor Abernathy farm
USAF Satellite Station Olivia
Blake Abernathy or Preston Garvey 00106F05
Icon gray x
Rogue Courser 00157577
Icon gray x
Taking Point Radiant location Preston Garvey XP, new settlement
Icon gray x
The Sight 000EBE71
Icon gray x
Troubled Waters Graygarden Preston Garvey XP, new settlement 000482CD
Icon gray x
With Our Powers Combined 000DFB3C

Brotherhood of Steel

Main quests

Icon Name Location(s) Given by Reward Quest ID
Icon gray x
Fire Support Cambridge Police Station Military frequency AF95 Brotherhood of Steel flag available as a craftable item 0005DDAB
Icon gray x
Call to Arms Cambridge Police Station
ArcJet Systems
Danse Righteous Authority
50 bottlecaps
Brotherhood of Steel membership
0006F5C1
Semper Invicta trophy Semper Invicta Danse 0002BF20
Icon gray x
Shadow of Steel Cambridge Police Station
The Prydwen
0002BF21
Icon gray x
Tour of Duty The Prydwen 000537FC
Icon gray x
Show No Mercy The Prydwen
Fort Strong
Elder Maxson 000537FF
Icon gray x
From Within 0009FF4E
Icon gray x
Outside the Wire 0013C640
Icon gray x
Liberty Reprimed 000AE51C
Blind Betrayal trophy Blind Betrayal 000B9F9D
Icon gray x
Tactical Thinking 00107A1C
Icon gray x
Spoils of War 000FDC8C
Ad Victoriam trophy Ad Victoriam 00173ED9
The Nuclear Option trophy The Nuclear Option (Brotherhood of Steel) 0010C64B
Icon gray x
A New Dawn The Prydwen 00182EAE


Side quests

Icon Name Location(s) Given by Reward Quest ID
Icon gray x
A Loose End The Prydwen
Rocky Cave
Kells 000ADCE5


Icon gray x
Cleansing the Commonwealth Cambridge Police Station Knight Rhys 00064EC7
Icon gray x
Duty or Dishonor Boston Airport
The Prydwen
Boston Airport Ruins
Kells 0004402C
Icon gray x
Feeding the Troops The Prydwen Teagan 000D1EB2
Icon gray x
Leading by Example Cambridge Police Station
The Prydwen
Kells 000C8675
Icon gray x
Learning Curve The Prydwen Proctor Quinlan 000CF3E2
Icon gray x
Quartermastery Cambridge Police Station Scribe Haylen 000C30DC
Icon gray x
The Lost Patrol West Everett Estates
National Guard training yard
Revere satellite array
Recon Bunker Theta
Danse or Kells 000B1D79

The Railroad

Main quests

Icon Name Location(s) Given by Reward Quest ID
Icon gray x
Road to Freedom 000459D2
Tradecraft trophy Tradecraft The Switchboard
Old North Church
372 XP 0006FA37
Icon gray x
Boston After Dark Railroad HQ
Bunker Hill
Ticonderoga
5 Bobby pin (Fallout 4)
180 Bottlecap (Fallout 4)
363 XP
9 .45 Ammo
Hardened combat sniper rifle
0005FD90
Underground Undercover trophy Underground Undercover Desdemona 000B2D48
Icon gray x
Operation Ticonderoga Ticonderoga Desdemona 354 exp, 500 caps and random armor or weapon 0007CC61
Icon gray x
Precipice of War Desdemona 0002C8CB
Rockets Red Glare trophy Rockets' Red Glare 00043275
The Nuclear Option trophy The Nuclear Option (Railroad) Desdemona 0010C64C

Side quests

Icon Name Location(s) Given by Reward Quest ID
Icon gray x
A Clean Equation Random Predictive Analytic Machine 130 caps 0014A34A
Icon gray x
Burning Cover 0019E746
Icon gray x
Butcher's Bill Augusta Safehouse Carrington 150 Caps, 400xp 000B1F1D
Icon gray x
Butcher's Bill 2 Carrington 000B1F1C
Icon gray x
Concierge Mercer Safehouse
Various Commonwealth locations
Caretaker Caps
XP
Stimpaks
000B3E82
Icon gray x
High Ground 00150577
Icon gray x
Jackpot missions Random Predictive Analytic Machine Ballistic weave armor mod 000B926B
Icon gray x
Lost Soul Missions Random Carrington 250 caps 00145F1A
Icon gray x
Memory Interrupted 000A8BAF
Icon gray x
Mercer Safehouse 000B26C2
Icon gray x
Randolph Safehouse Railroad HQ
Various Commonwealth locations
Drummer Boy Caps
Institute Killer Weave clothing mod
001845F7
Icon gray x
To the Mattresses Railroad HQ
Various Commonwealth locations
Desdemona 0013A33D
Icon gray x
Variable Removal Railroad HQ
Various Commonwealth locations
Predictive Analytic Machine 270 caps 00186C79
Icon gray x
Weathervane Missions Railroad HQ
Various Commonwealth locations
Tinker Tom XP, caps, random weapon 000B926A

The Institute

Main quests

Icon Name Location(s) Given by Reward Quest ID
Institutionalized trophy Institutionalized The Institute Father 000229EC
Icon gray x
Synth Retention The Institute
Libertalia
Father Quarters in The Institute 000E2058
Icon gray x
The Battle of Bunker Hill The Institute
Bunker Hill
Father 000A8258
Mankind Redefined trophy Mankind-Redefined The Institute Father 0002B4E9
Icon gray x
Mass Fusion The Institute
Mass Fusion building
Father 0015BD39
Icon gray x
Pinned The Institute
Graygarden
Father 00055BE4
Powering Up trophy Powering Up The Institute
Diamond City
Father 000A274B
Icon gray x
End of the Line The Institute
Railroad HQ
Father 000AC7B3
Icon gray x
Airship Down The Institute
Boston Airport
Father 000BACFF
Nuclear Family trophy Nuclear Family The Institute X-01 power armor Institute Paint Mod 000BAD00

Side quests

Icon Name Location(s) Given by Reward Quest ID
Icon gray x
A House Divided The Institute Newton Oberly 000B2D47
Icon gray x
Appropriation The Institute Evan Watson 000EC1E9
Icon gray x
Building a Better Crop The Institute
Warwick homestead
Goodneighbor
Isaac Karlin 250 caps
20 stimpaks
Warwick homestead as a settlement
000986C7
Icon gray x
Hypothesis The Institute Clayton Holdren 000EB268
Icon gray x
Plugging a Leak The Institute Justin Ayo 000A8257
Icon gray x
Political Leanings The Institute Justin Ayo 000F0D8C
Icon gray x
Reclamation The Institute Alana Secord 000EDE28
Icon gray x
The Replacement The Institute ????????
Icon gray x
Pest Control The Institute Alan Binet 000F7933

Side quests

These are non-affiliated side quests.

Icon Name Location(s) Given by Reward Quest ID
Fo4 Polymer Coating Applicator CPL Quest
Cambridge Polymer Labs Cambridge Polymer Labs Molly 236 XP
Piezonucleic power armor
000284BC
Confidence Man Dugout Inn Vadim Bobrov 00022A05
Curtain Call Boston Public Library
Trinity Tower
Trinity Tower Radio 00146C84
Dependency Vault 81 Tina De Luca 00033527
Diamond City Blues Diamond City Paul Pembroke 00022A04
Icon gray x
Emogene Takes a Lover Cabot House
The Third Rail
Charles View Amphitheater
Edward Deegan 200 xp
195 caps
000503B9
Icon gray x
Fly Fishing Diamond City
Icon gray x
Here Kitty, Kitty Vault 81 Erin Combes 1 fusion core 00033520
Here There Be Monsters The Shamrock Taphouse Donny Kowalski 267 XP
3 homing beacons
Possibility of:
4 Pre-War money
200 Caps
Zao's sword
000229F7
Icon gray x
Hole in the Wall Vault 81 00022A0A
Human Error Covenant Honest Dan 00022A08
Icon gray x
In Sheep's Clothing Diamond City Danny Sullivan 001764DF
Icon gray x
Kid in a Fridge Billy 250 bottlecaps 000229F6
Last Voyage of the U.S.S. Constitution USS Constitution Captain Ironsides 00022A02
Icon gray x
Mystery Meat Longneck Lukowski's Cannery Theodore Collins 50 caps
XP
0002633E
Icon gray x
Order Up Drumlin Diner Wolfgang or Trudy 001069A9
Icon gray x
Out in Left Field Diamond City Moe Cronin 300/375/450/600 caps 00035D03
Icon gray x
Painting the Town Diamond City Abbot XP, 200 Caps 0001D727
Icon gray x
Pickman's Gift Pickman Gallery Pickman Pickman's Blade
Pickman's thank you note
Various loot
0004AD05
Icon gray x
Public Knowledge Goodneighbor
Boston Public Library
Daisy 500 XP
Caps
0010B654
Icon gray x
Pull the Plug Thicket Excavations Sully Mathis 001073CE
Icon gray x
Quality Assurance General Atomics factory
Icon gray x
Report to the Director of the General Atomics Galleria General Atomics Galleria
Icon gray x
Reveille
Icon gray x
Short Stories Vault 81 Katy Grognak the Barbarian 001338B9
Icon gray x
Special Delivery Cabot House
Parsons State Insane Asylum
Parsons Creamery
Edward Deegan XP
100/150 caps
000503B8
Icon gray x
Story of the Century Publick Occurrences Piper Wright 186 XP 000456E8
The Big Dig Goodneighbor Bobbi No-Nose 00022A07
The Devil's Due Museum of Witchcraft Private Hart's holotape 496 XP, 200-300 caps, Wellington's recipe 0014B717
The Disappearing Act Diamond City Valentine Detective Agency 0001CB51
The Gilded Grasshopper Faneuil Hall
Shem Drowne's grave
Marty Bullfinch file or the Gilded grasshopper XP
Copper, silver and gold bars
Shem Drowne sword
000229FD
Icon gray x
The Memory Den Goodneighbor Irma 00108EC0
The Secret of Cabot House Cabot House Jack Cabot 00022A00
The Silver Shroud Goodneighbor Kent Connolly 750 caps
660 XP
Silver Shroud gear
Silver Shroud gear upgrades (if Kent survives)
00027556
Icon gray x
Trouble Brewin' Goodneighbor Rufus Rubins 200-400 caps 0017D18C
Icon gray x
Vault 75 Malden Middle School 000FCB15
Icon gray x
Vault 81 Vault 81 Vault 81 Access to Vault 81
100 xp
000B8464
Icon gray x
A Pillar of the Community Charles View Amphitheater
Icon gray x
Botany Class Diamond City
Icon gray x
Brother Against Brother Diamond City
Icon gray x
Diamond City's Most Wanted Diamond City
Icon gray x
End Game Diamond City
Icon gray x
Holidays Diamond City
Icon gray x
New Hair, New Face Diamond City
Icon gray x
Wedding Day Diamond City
Icon gray x
World Series Win Diamond City
Icon gray x
Art Appreciation Goodneighbor
Icon gray x
Familiar Faces Goodneighbor
Icon gray x
Hazardous Material Goodneighbor
Icon gray x
MacCready for Action Goodneighbor
Icon gray x
Tough Times Goodneighbor
Icon gray x
HalluciGen Exploration HalluciGen, Inc.

Miscellaneous quests

These quests are displayed under the section "Miscellaneous" of the Pip-Boy.

Icon Name Location(s) Given by Reward Quest ID
Icon gray x
Arlen Glass (quest) The Slog Arlen Glass
Atom Cats (quest) Atom Cats Garage Zeke (Fallout 4) Zeke's jacket and jeans
Icon gray x
Blood Bank The Prydwen Senior Scribe Neriah 6 X-111 compound
Icon gray x
Clean the Water Supply Diamond City Sheng Kawolski 100/125/150/200 caps
Icon gray x
Dunwich Borers (quest) Dunwich Borers
Icon gray x
Fallen Hero Bunker Hill
Old Gullet sinkhole
Joe Savoldi 150 caps
Grandpa Savoldi's hat
Icon gray x
Find the Treasures of Jamaica Plain Jamaica Plain Hadrian's invitation
Jamaica Plain flyer
2076 World Series baseball bat
Unique pre-war items
Icon gray x
Getting Technical The Prydwen Proctor Quinlan 25 caps per Technical document found
Icon gray x
Gun Run Rook family house Barney Rook Reba II
Icon gray x
Nuka Cola Needs Diamond City Sheffield Sheffield as a settler
Icon gray x
Prep School Bunker Hill
East Boston Preparatory School
Kessler
Meet Ness at the Crash Site Skylanes Flight 1981 Ness 50/100/150/200 caps
Icon gray x
Search for scrap in Coast Guard Pier Coast Guard Pier
Icon gray x
The Cleaner Goodneighbor Whitechapel Charlie
Icon gray x
Traffic Jam Bunker Hill
National Guard training yard
Deb 200/400 caps
Icon gray x
Vault 81 Tour Vault 81 Austin Engill

Unmarked quests

These are quests that can be completed for certain rewards, but do not appear in your Pip-Boy.

Icon Name Location(s) Given by Reward Quest ID
Icon gray x
Bill Sutton (quest) Warwick Homestead Bill Sutton 2 caps per tato or mutfruit
Icon gray x
Combat Zone (quest) Combat Zone Cait as a companion
Icon gray x
Dear Detective Fens street sewer
Icon gray x
Edwin's Terminal Chestnut Hillock Reservoir
Icon gray x
Fertilizer Woman Vault 81 Dr. Penske 25 caps per bag of fertilizer
Icon gray x
Holly (quest) The Slog Holly
Icon gray x
K1-98 (quest) Greenetech Genetics
Icon gray x
Lucy Abernathy (quest) Abernathy farm Lucy Abernathy 3/5 caps per Melon
Icon gray x
Maintenance Man Vault 81 Calvin Whitaker 15 caps per tool
Icon gray x
Marlene's holotape The Slog
Icon gray x
Phyllis Daily (quest) Egret Tours Marina Egret Tours Marina as a settlement
Icon gray x
Solomon (quest) Diamond City market
Forest Grove marsh
Solomon 100/125/150/200 caps
Icon gray x
Supervisor Brown (quest) Graygarden Supervisor Brown 2 caps per Mutfruit
Icon gray x
Supervisor Greene (quest) Graygarden Supervisor Greene 100/300 caps
Icon gray x
Trader Rylee (quest) Longneck Lukowski's Cannery Rylee
Icon gray x
Virgil's Cure Rocky cave
The Institute
Brian Virgil
Icon gray x
Wicked Shipments Wicked Shipping Fleet Lockup
Icon gray x
Wiseman (quest) The Slog

Companion quests

Icon Name Location(s) Given by Reward Quest ID
Icon gray x
Benign Intervention Combat Zone Cait 250 XP
Cait cured from her addictions. New interests.
001666C5
Icon gray x
Emergent Behavior Vault 81 Curie 354 XP
Reputation with Curie
Synth Curie
0016454E
Icon gray x
Long Road Ahead Goodneighbor Robert Joseph MacCready 00027411
Icon gray x
Long Time Coming Diamond City Nick Valentine Eddie's Peace gun
Close to Metal perk
000MS07C

Settlement quests

There are a number of misc quests associated with settlements. Most of them are settlement defense quests that start automatically and will fail if you don't complete them within a certain time.

Journal Entry EditorID Comments BaseID
Help Defend [settlement name] WorkshopDeathclawAttack01 0024907F
Help Defend [settlement name] WorkshopDeathclawAttack02 00249081
Help Defend [settlement name] WorkshopFeralGhoulAttack01 00097CC7
Help Defend [settlement name] WorkshopGunnerAttack01 000C97A8
Help Defend [settlement name] WorkshopGunnerAttack02 000CFF72
WorkshopMirelurkAttack_SI Mirelurk attack - Spectacle Island 002407D0
WorkshopRadioBeaconRecruit 00176327
Help Defend [settlement name] WorkshopRadscorpionAttack01 0024907E
Help Defend [settlement name] WorkshopRaiderAttack01 001125E2
Help Defend [settlement name] WorkshopRaiderAttack02 001125E3
Help Defend [settlement name] WorkshopRaiderAttack03 001125A6
WorkshopSummonedByAlarm 000C4436
WorkshopSummonedByBell 000C4435
Help Defend [settlement name] WorkshopSuperMutantAttack01 00097CC6
Help Defend [settlement name] WorkshopSuperMutantAttack02 0024918C
Help Defend [settlement name] WorkshopSynthInfiltrator01 001357DA
Help Defend [settlement name] WorkshopSynthInfiltrator02 Killing the infiltrator in this quest does not always complete the quest, and the quest will eventually fail. You can use the console command completeallobjectives WorkshopSynthInfiltrator02 to fix this. 001357DB
WorkshopTutorial 001A5096
Help Defend [settlement name] WorkshopYaoGuaiAttack01 00249080
Help Defend [settlement name] WorkshopYaoGuaiAttack01 00249080

Notes

  • Brotherhood of Steel, The Institute and The Railroad are mutually hostile so progressing through one's questline will eventually make the player hostile to the other factions.
  • Siding with The Institute might make the Minutemen hostile, but this can easily be avoided with Charisma and selecting correct dialogue choices.
  • The Minutemen route only becomes available if the player is hostile with the Institute, either by attacking them or by getting into a heated argument with Father. If the player wishes to end the Main Quest by siding with the Minutemen, the Institute is the only faction that needs to be destroyed.
  • The Minutemen can also become hostile with The Railroad if they don't sound the evacuation signal during The Nuclear Option (Minutemen) quest.
  • Minutemen can also destroy the Brotherhood of Steel if they later get into hostile relationship with the player, even if the player sided with the Brotherhood in order to finish the Main Quest.


Quests in Fallout 4
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