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(whispering) Hey! Please get me out of here. Please! Get me out of here and I'll pay you back someday. I don't have anything to give you now, but if you ever visit my town Great Bend, just ask for Ripley and I swear I'll make it up to you. Please... please don't let them touch me again!

Ripley is a citizen of Great Bend encountered by the Brotherhood of Steel in Freeport in 2197.

Background[]

Ripley was captured and enslaved by raiders and was kept in the same camp as Charon.

Interactions with the player character[]

Interactions overview[]

Interactions
Perk empathy synthesizer
This character is involved in missions.
FO76 ui exploration team
This character appears in the following locations.

Mission[]

She begs the Warrior to free her, and promises to repay them if they ever go to her city. The Warrior either frees her or keeps her for interrogation. Later, Ripley returns to her hometown, Great Bend, and lives there until the Calculator's robots come, killing everyone. When the Warrior and his team arrive at the junkyard in Great Bend, they find her dead body, along with a few books on it.

Inventory[]

Freeport[]

Apparel Weapon Other items
Clothing

Great Bend[]

Notes[]

  • In some of the dialogue files, Ripley is said to be a captive from the town of Irvine.
  • Setting her free during the mission results in rebuke from General Barnaky. However, this is not as unreasonable as it sounds. Barnaky was not against rescuing the innocent, rather reminding the soldier that both enemy captives and the captives of the enemy are useful for intelligence and so should be brought back to the base to find out what they know before letting them go. In some ways this is even a humanitarian choice, letting them run away alone is very dangerous for them, while the BoS can provide them with medical care, basic provisions and possibly even an escort if a patrol is already going that way or to establish good will with local communities.

Appearances[]

Ripley appears only in Fallout Tactics.

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