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(Expanding some sections which could use serious expansion and inserting pics of the various leaders throughout the organization's history. Some of the writing is super basic, I know, could still use more work)
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{{For|the location titled "Brotherhood" in ''[[Fallout]]''|Lost Hills|the game|Fallout: Brotherhood of Steel}}
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<!-- This page will be split between an overview of the Brotherhood of Steel as a whole, and the specifics on the Lost Hills founding chapter -->
 
{{For|the location titled "Brotherhood" in ''[[Fallout]]''|Lost Hills|the game|Fallout: Brotherhood of Steel}}
 
{{For|the location titled "Brotherhood" in ''[[Fallout]]''|Lost Hills|the game|Fallout: Brotherhood of Steel}}
 
{{Infobox faction
 
{{Infobox faction
|games =FO1, FO2, FO3, FNV, FO4, FO76, FOT
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|games =FO1, FO2, FO3, FNV, FO4, FO76, FOT
|image =Dlc03watercrate.png
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|image =.
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|image desc =Insignia of the Brotherhood of Steel
 
|founded by =[[Roger Maxson]]
 
|founded by =[[Roger Maxson]]
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|founded =c. 2082<ref name="foundationdate" />
|government =High elder<br />Elder council
 
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|type =Techno-religious military order
|structure =[[Codex]]<br />[[Chain That Binds]]
 
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|government =Absolute authority vested in the high elder, elder council and elders of chapters
|leader ={{Collapsible
 
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|structure =Strict hierarchy and caste division enforced under the [[Codex]]. Obedience and conformity mandated by the [[Chain That Binds]] doctrine.
|name =See all
 
|'''Elder council''':<br />[[Jacob (Fallout)|Elder Jacob]], [[Rachael (Fallout)|Elder Rachael]], [[Jonathan (Elder)|Elder Jonathan]], [[Mary (Lost Hills)|Elder Mary]] (2161)<br />'''High Elder''':<br />[[Roger Maxson]] (c. [[Timeline#2082|2082]]—[[Timeline#2135|2135]])<br />[[Maxson II]] (2135—[[Timeline#2155|2155]])<br />[[John Maxson]] ([[Timeline#2159|2159]]—?)<hr/><!--
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|'''Elder council''':<br />[[Jacob (Fallout)|Elder Jacob]], [[Rachael (Fallout)|Elder Rachael]], [[Jonathan ()|Elder Jonathan]], [[Mary (Lost Hills)|Elder Mary]] (2161)<br />'''High Elder''':<br />[[Roger Maxson]] (c. [[Timeline#2082|2082]]—[[Timeline#2135|2135]])<br />[[Maxson II]] (2135—[[Timeline#2155|2155]])<br />[[John Maxson]] ([[Timeline#2159|2159]]—?)<hr/><-
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|headquarters =[[Lost Hills]] (West)<br />[[The Citadel]] (East)<br />[[Fort Defiance]] (Appalachia, formerly)<br />[[Fort Atlas]] (Appalachia)<br />[[Hidden Valley]] (Mojave)<br />[[Montana bunker]] {{icon|mentioned}}
 
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|locations =[[New California]]<br />[[Appalachia]]<br />[[Capital Wasteland]]<br />[[Mojave Wasteland]]<br />[[The Commonwealth]]<br />[[The Island]] (optional)<br />[[Chicago]] {{icon|mentioned}}<br />[[State#Montana|Montana]] {{icon|mentioned}}<!--<br />{{Icon|FOT2|12px}} [[State#Florida|Florida]]<br />[[Commonwealths|Commonwealth]]-->
## SHOULD THESE BE HERE? ##
 
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|members =<hr>[[Brotherhood of Steel chapters|see dedicated article]]<!--[[#Members by chapter|West Coast Chapter]]<br />[[#Members by chapter|East Coast Chapter]]<br />[[#Members by chapter|Mojave Chapter]]<br />[[#Members by chapter|Circle of Steel]]<br />[[#Members by chapter|Appalachian Chapter]]<br />[[#Members by chapter|First Expeditionary Force]]<br />[[#Members by chapter|Montana bunker]] {{icon|mentioned}}-->
 
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|divisions =[[Brotherhood of Steel (Lost Hills)|Lost Hills chapter]]<br />{{Dotb}} [[Brotherhood First Expeditionary Force]]<br />{{Dotb}} [[Circle of Steel]]<br />[[Brotherhood of Steel (Appalachia)|Appalachia chapter]] (formerly)<br />[[Brotherhood of Steel (Mojave chapter)|Mojave chapter]]<br />[[Brotherhood of Steel (East Coast)|East Coast chapter]]<br />{{Dotb}} [[Brotherhood Outcasts]]<br />[[Brotherhood of Steel (Montana chapter)|Montana chapter]] {{icon|mentioned}}<br />[[Brotherhood of Steel (Chicago detachment)|Chicago detachment]] {{icon|mentioned}}<!--<br />[[Maxson bunker|Colorado detachment]] {{icon|VB}}<br />[[Brotherhood of Steel (Midwest)|Midwestern Chapter]] {{Icon|FOT}}<br />[[Texas Expedition]] {{Icon|FOBOS}} {{Icon|FOBOS2}}<br />[[Brotherhood of Steel (Fallout Extreme)|Alaskan Chapter]] {{Icon|FOX}}-->
-->'''East Coast:'''<br />'''Elder''':<br />[[Owyn Lyons]] (2255—2278)<br />[[Sarah Lyons]] (2278)<br />[[Arthur Maxson]] ([[Timeline#2283|2283]]-)<ref name="MaxsonBackstory">[[The Prydwen terminal entries#The Rise of Elder Maxson|''The Prydwen'' terminal entries; Proctor Quinlan's terminal, The Rise of Elder Maxson]]</ref>
 
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|related =[[United States Army]]<br />[[Taggerdy's Thunder]]<br/>[[Steel Plague]]
}}
 
|headquarters ={{Collapsible
 
|name =See all
 
|[[Lost Hills]] (West)<br />[[The Citadel]] (East)<br />[[Fort Defiance]] (Appalachia, formerly)<br />[[Fort Atlas]] (Appalachia)<br />[[Hidden Valley]] (Mojave)<br />[[Montana bunker]] {{icon|mentioned}}
 
}}
 
|locations ={{Collapsible
 
|name =See all
 
|[[New California]]<br />[[Appalachia]]<br />[[Capital Wasteland]]<br />[[Mojave Wasteland]]<br />[[The Commonwealth]]<br />[[The Island]] (optional)<br />[[Chicago]] {{icon|mentioned}}
 
}}
 
|members =[[#Chapters|See all]]
 
|divisions ={{Collapsible
 
|name =See all
 
|[[Brotherhood of Steel (Lost Hills)|Lost Hills chapter]]<br />{{dot}} [[Brotherhood First Expeditionary Force]]<br />{{dot}} [[The Circle]]<br />[[Brotherhood of Steel (Fallout 76)|Appalachia chapter]] (formerly)<br />[[Brotherhood of Steel (Mojave chapter)|Mojave chapter]]<br />[[Brotherhood of Steel (Fallout 3)|Capital Wasteland chapter]]<br />[[Brotherhood of Steel (Fallout 4)|Commonwealth chapter]]<br />{{dot}} [[Brotherhood Outcasts]]<br />[[Brotherhood of Steel (Montana chapter)|Montana chapter]] {{icon|mentioned}}<br />[[Brotherhood of Steel (Midwest)|Midwest Chapter]]
 
}}
 
|related =[[United States Army]]<br />[[Taggerdy's Thunder]]
 
 
}}
 
}}
   
 
{{Rotating content
 
{{Rotating content
 
|content1={{Quotation|The only salvation this tortured planet and its people have. Without us, humanity is sure to perish.|[[Vree]]}}[[File:FO1 Vree TheOnlySalvation.ogg|noicon|center]]
 
|content1={{Quotation|The only salvation this tortured planet and its people have. Without us, humanity is sure to perish.|[[Vree]]}}[[File:FO1 Vree TheOnlySalvation.ogg|noicon|center]]
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|content2={{Quotation|"Ad Victoriam"|Their commonly heard motto.|<ref>Multiple references in the [[Fort Defiance terminal entries]] indicating it was used as early as 2095 and even in the Appalachia chapter.</ref>}}
 
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The '''Brotherhood of Steel''' (commonly abbreviated to '''BoS''') is a post-[[Great War|War]] techno-[[Religion|religious]] paramilitary organization with chapters operating across the ruins of America.<ref name="FOB6BOSBg" group="Non-canon">[[Fallout Bible 6#The Brotherhood of Steel|Fallout Bible 6]]:<br />''"'''The Brotherhood of Steel''': The Brotherhood of Steel (BOS) is a techno-religious organization, with roots in the US military and government-sponsored scientific community from before the war."''</ref> The group has its roots in the [[United States Armed Forces]], founded by a [[United States Army]] security team stationed at [[Mariposa Military Base]] before the [[Great War]]. While the goals of the Brotherhood vary from chapter to chapter, they share a core mission centered on seizing and regulating pre-War technology throughout the wasteland.<ref>The [[Chosen One]]: ''"{115}{}{Who are you guys?}"''<br />[[Matthew (Fallout 2)|Matthew]]: ''"{119}{}{We are a paramilitary organization known as the Brotherhood of Steel.}"''<br />([[FCFMATT.MSG|Matthew's dialogue]])</ref><ref>The [[Chosen One]]: ''"{201}{}{What do you know about the Brotherhood?}"''<br />[[ACE]]: ''"{221}{}{The Brotherhood of Steel is a paramilitary organization dedicated to the salvation of mankind through the proper use of technology. All other information is classified.}"''<br />([[Fsface.msg|ACE's dialogue]])</ref> Though small, the Brotherhood has been an influential group in the history of the wasteland, first as a survivalist group, then a major research and development house, then finally as an enemy of the [[New California Republic]], fighting a [[NCR-Brotherhood War|bitter war for control of technology]] in [[New California]]. Having suffered defeats in the West, the Brotherhood would be strengthened on the Eastern reaches of the continent, under Elder [[Arthur Maxson]].<ref>References within the body of the article.</ref>
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The faction has been featured in every ''Fallout'' game, in one form or another. This article focuses exclusively on an overview of the Brotherhood as it appears throughout the [[Fallout canon|series]]. For information on specific Brotherhood chapters, see: [[Brotherhood of Steel chapters]]
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<div style="display:none;"><section begin="CXgamesportal" /><!--Please dont remove, using in Canceled games portal - Agent c
   
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Experimenting if it will show while transcluded -->
The '''Brotherhood of Steel''' (commonly abbreviated to '''BoS''') is a post-[[Great War|War]] paramilitary organization devoted to the preservation of technology and knowledge with chapters operating across the ruins of America.<ref group="Non-canon">''[[Fallout: New Vegas Official Game Guide]]'' Collector's Edition p.43: ''"Brotherhood of Steel''<br />''The Brotherhood of Steel is a militant organization devoted to the preservation of pre-war technology and human knowledge. Their professed mission is to preserve pre-war technology and human knowledge for the benefit of future generations.''"</ref><ref name="fo2matthew">The [[Chosen One]]: ''"Who are you guys?"''<br />[[Matthew (Fallout 2)|Matthew]]: ''"We are a paramilitary organization known as the Brotherhood of Steel."''<br />([[FCFMATT.MSG|Matthew's dialogue]])</ref><ref name="fo2ace">The [[Chosen One]]: ''"What do you know about the Brotherhood?"''<br />[[ACE]]: ''"The Brotherhood of Steel is a paramilitary organization dedicated to the salvation of mankind through the proper use of technology. All other information is classified."''<br />([[Fsface.msg|ACE's dialogue]])</ref>
 
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The '''Brotherhood of Steel''' is a quasi-[[religion|religious]] technocratic military order, founded in the immediate aftermath of the [[Great War]] by members of the [[United States Armed Forces]] and the [[Federal government|government]]-sponsored scientific community. Originating in California, the organization has numerous extant chapters throughout the former continental [[United States of America|United States]].<section end="CXgamesportal" /><!--Please dont remove, using in Canceled games portal - Agent c --></div>
   
 
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==Background==
 
==Background==
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{{See also|Brotherhood of Steel (Lost Hills)#Background|t1=History of the Lost Hills Brotherhood of Steel|Brotherhood of Steel (Mojave chapter)#Background|t2=History of the Mojave Brotherhood of Steel|Brotherhood of Steel (Appalachia)#Background|t3=History of the Appalachian Brotherhood of Steel|Brotherhood of Steel (East Coast)#History|t4=History of the East Coast Brotherhood of Steel}}
The Brotherhood has its roots in the [[United States Armed Forces]], founded by a [[United States Army]] security team stationed at [[Mariposa Military Base]] before the [[Great War]]. While the goals of the Brotherhood vary from chapter to chapter, they share a core mission centered on seizing and regulating pre-War technology throughout the wasteland.<ref name="fo2matthew"/><ref name="fo2ace"/> Though small, the Brotherhood has been an influential group in the history of the wasteland, first as a survivalist group, then a major research and development house, then finally as an enemy of the [[New California Republic]], fighting a [[Brotherhood War|war]] against the [[New California Republic]] on the west coast. Their motto is "Ad Victoriam".<ref>[[Fort Defiance terminal entries#95-JUN-03|Fort Defiance terminal entries; Stored Logs, 95-JUN-03]]</ref>
 
   
 
===The Mariposa Rebellion===
 
===The Mariposa Rebellion===
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In an attempt to find out what happened to the Appalachian Brotherhood, Maxson sent the [[Brotherhood First Expeditionary Force]], led by [[Leila Rahmani]] and [[Daniel Shin]]. They arrived in West Virginia by 2103 and were dismayed to discover that Taggerdy's Brotherhood were wiped out by the scorchbeasts. Rahmani decided that in order to establish the Brotherhood's presence in the region, the organization needed to cooperate with Appalachia's other factions. Shin became skeptical of Rahmani's choices, particularly her desire to delay the re-establishement of contact with Elders. Rahmani and Shin dealt with numerous conflicts, including [[Meg Groberg]]'s raiders, battles against super mutants, and a plan to infect the water cycle with FEV orchestrated by a driven [[Edgar Blackburn|scientist]].
 
In an attempt to find out what happened to the Appalachian Brotherhood, Maxson sent the [[Brotherhood First Expeditionary Force]], led by [[Leila Rahmani]] and [[Daniel Shin]]. They arrived in West Virginia by 2103 and were dismayed to discover that Taggerdy's Brotherhood were wiped out by the scorchbeasts. Rahmani decided that in order to establish the Brotherhood's presence in the region, the organization needed to cooperate with Appalachia's other factions. Shin became skeptical of Rahmani's choices, particularly her desire to delay the re-establishement of contact with Elders. Rahmani and Shin dealt with numerous conflicts, including [[Meg Groberg]]'s raiders, battles against super mutants, and a plan to infect the water cycle with FEV orchestrated by a driven [[Edgar Blackburn|scientist]].
   
{{FOBOS}}
 
===Texas (''Fallout: Brotherhood of Steel'')===
 
[[File:BOS Rhombus.png|thumb|200px|[[Rhombus (Fallout: Brotherhood of Steel)|Rhombus]], the Brotherhood's new High Elder]]
 
{{main|Brotherhood-Attis War}}
 
After the death of [[John Maxson]], [[Rhombus (Fallout: Brotherhood of Steel)|Rhombus]], the [[Brotherhood of Steel/Ranks#Head paladin|head of the Brotherhood's Paladins]], became the new High Elder. After the death of the [[Master]], the Brotherhood of Steel helped the other human outposts of [[New California]] drive the mutant armies away with minimal loss of life on both sides of the conflict. However, a [[Attis Army|super mutant faction]] under the leadership of [[Attis]] moved east and attempted to recreate the mutant army in Texas using the [[Secret Vault]]. Rhombus, despite some criticism from the [[Brotherhood of Steel/Ranks#Elder|ruling council]] of the West Coast Brotherhood of Steel, started a crusade against the still existent threat of the super mutant army, now led by Attis.
 
 
They traveled eastward to Texas, arriving by 2208. There, he discovered a [[Vault prototype|prototype vault]] which was abandoned and installed the Brotherhood's main base of operation in this area. Their principal mission was to eradicate the menace of all super mutants. The Texan Brotherhood was now also more open to recruiting outsiders, including [[ghouls]] like [[Cain]]. The Texan Brotherhood would prove successful in their quest, destroying Attis and his army at the ghoul city of [[Los]].
 
{{FOBOS|end}}
 
 
===Capital Wasteland (''Fallout 3'')===
 
===Capital Wasteland (''Fallout 3'')===
 
[[File:Elder Lyons.jpg|thumb|250px|[[Owyn Lyons]]]]
 
[[File:Elder Lyons.jpg|thumb|250px|[[Owyn Lyons]]]]
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[[File:Elder McNamara.jpg|thumb|250px|[[Nolan McNamara]]]]
 
[[File:Elder McNamara.jpg|thumb|250px|[[Nolan McNamara]]]]
 
{{main|Brotherhood War}}
 
{{main|Brotherhood War}}
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The rampant expansionism of the NCR would eventually lead to a collision course with the Brotherhood. As the NCR's power grew, the Brotherhood adopted a policy of reclaiming technology from people outside the order, energy weapons most of all.<ref group="Non-game">[http://www.spike.com/episodes/7i5zu4/gttv-god-of-war-ghost-of-sparta-season-3-ep-318 GTtv interview with Josh Sawyer]: ''"In the Fallout: New Vegas, the Brotherhood is not quite as prominent as they were in, say, Fallout 3. Part of that is because over time, the Brotherhood has been at war with New California Republic. So after the end of Fallout 2, they basically got into conflict with NCR over control of technology, mostly energy weapons because that's one of the main purposes of the Brotherhood is to control that technology. NCR didn't want to hand it over, so they went to war."''</ref> The disagreements over the way technology should be handled eventually resulted in full out war with the New California Republic. The Brotherhood was eventually forced into a retreat.<ref>[[Fallout: New Vegas loading screens#Brotherhood of Steel|''Fallout: New Vegas'' loading screens]]: ''"Due to disagreements over how technology should be controlled in the wasteland, the Brotherhood of Steel waged a long and bloody war against the NCR. Despite superior equipment and training, the Brotherhood eventually went into retreat."''</ref> At least six Brotherhood bunkers were lost to the Republic, four of them destroyed by the Brotherhood themselves in a last ditch attempt to deny them to the enemy.<ref name="Bunkers" />
In [[Timeline#2274|2274]], the NCR moved into the [[Mojave Wasteland|Mojave Desert]] region to occupy Hoover Dam.<ref name="Crocker1">The [[Courier]]: ''"I'd like to know more about the NCR."''<br />[[Dennis Crocker]]: ''"I can provide a quick history lesson, if that's what you're looking for. In 2274, President Kimball sent the NCR army into the Mojave in force, with the objective of occupying and repairing Hoover Dam."''<br />([[VStreetDennisCrocker.txt|Dennis Crocker's dialogue]])</ref> As a result of the Brotherhood of Steel's disagreement with the NCR about how technology should be controlled, a series of violent confrontations took place.<ref name="PresSpeech">[[Aaron Kimball]]: ''"Born in a tin shack on the outskirts of One Pine, Jeremy Watson never had it easy. His father worked as a caravan guard on the Short Loop, and his mother, like many Californians, braved the ruins of the Old World as a prospector. They suffered through water shortages, raider attacks, and the Brotherhood War. Like our mighty Sierra Nevadas, they endured. But the time came when they could no longer shoulder the burden alone. Twelve years ago, they called out for help, and the republic heard them.''<br />([[VHDKimball.txt|Aaron Kimball's dialogue]])</ref><ref name="BoSNotThePower">[[Chosen One]]: ''"Let me guess. You want me to infiltrate this base for you."''<br />[[Matthew (Fallout 2)|Matthew]]: ''"The Brotherhood of Steel is not the power that we once were. We believed ourselves to be the sole source of technology left to mankind. Secure in this belief we have let our order decline over the years. Now we don't have the resources at our disposal to deal with the Enclave. We need your help."''<br />([[FCFMATT.MSG|Matthew's dialogue]])</ref><ref name="fnvlsh">[[Fallout: New Vegas loading screens|''Fallout: New Vegas'' loading screens]]: ''"Due to disagreements over how technology should be controlled in the wasteland, the Brotherhood of Steel waged a long and bloody war against the NCR. Despite superior equipment and training, the Brotherhood eventually went into retreat."''</ref> The NCR attacked and occupied the Brotherhood's fortifications at the [[HELIOS One]] power plant, part of "Operation: Sunburst."<ref name="FNVGGfactions2" group="Non-canon">''[[Fallout: New Vegas Official Game Guide]]'' Collector's Edition p. 43: ''"Brotherhood of Steel"'': ''"The battle for HELIOS One (Operation: Sunburst) proved a disaster for the Mojave Brotherhood. More than half its Paladins and Knights were killed. The chapter's leader, Elder Elijah, disappeared without a trace. The Brotherhood was driven from the facility, which suffered extensive damage. Survivors retreated to Hidden Valley."''</ref> Despite the efforts to hold the plant, the Brotherhood forces were forced to retreat, suffered a loss of more than half of its paladins and knights, and the disappearance of their leader, [[Elijah|Elder Elijah]].<ref name="hardin2">The [[Courier]]: ''"Tell me about your last Elder."''<br />[[Edgar Hardin]]: ''"Elijah was a strange one. His even becoming Elder was highly questionable, seeing as how he was a Scribe. Typically, only Paladins are eligible. But an exception was made in his case, on account of him being a genius. Unfortunately, whatever scientific acumen he had didn't extend to tactics. Trying to defend HELIOS was a blunder of the worst kind, and many brothers lost their lives because of it. Many of the senior paladins, myself included, advised him to fight a retreating action, but he refused to budge. Said he almost "had it working". We never did find out exactly what he was talking about. When the perimeter was finally overrun, the Elder had simply vanished."''<br />([[EdgarHardin.txt|Edgar Hardin's dialogue]])</ref><ref>[[Nolan McNamara]]: ''"Veronica. I hope-"''<br />[[Veronica Santangelo|Veronica]]: ''"I brought you a present. We unlocked the secret of HELIOS One."''<br />Nolan McNamara: ''"What? Wonderful news!"''<br />Veronica: ''"No. It's not. ARCHIMEDES II is an orbital laser. Effective only outdoors in a limited radius and requiring a long recharge."''<br />Nolan McNamara: ''"In the hands of the enemy-"''<br />Veronica: ''"They'd be marginally more effective. We lost most of the chapter defending glorified artillery."''<br />([[Veronica.txt|Veronica]] and [[NolanMcNamara.txt|Nolan McNamara's dialogue]])</ref>
 
   
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The most well-known known confrontation occurred during the NCRA's [[Operation: Sunburst]] in 2276. Under Elder Elijah's leadership, the Mojave chapter of the Brotherhood of Steel was operating out of the solar power plant of [[HELIOS One]] when the NCR launched an attack. The NCR's numerical superiority over the Brotherhood, coupled with Elder Elijah's immense reluctance to leave Helios, allowed the NCR to overwhelm the defenders, leading to the loss of over half the chapter.<ref>The [[Courier]]: ''"Tell me about what happened at HELIOS."''<br />[[Ramos]]: ''"I'm sure someone's told you all this before. Several years back, we were running our chapter out the HELIOS One solar power station. Our Elder at the time, Elijah, had some kind of obsession with the place. Which is the only reason we stayed as long as we did. That place was hardly defensible, and we knew the NCR was moving in on us, but the Elder refused to budge, insisting that he just needed "more time". We never found out what he needed the time for. Wave upon wave of NCR troopers hit us from all directions. We held out for a time, but we were grossly outnumbered, and they had more men than we had ammo. Eventually our positions collapsed. Elder Elijah was nowhere to be found, so McNamara took charge and led what remained of us on a counter-offensive west. We lost a lot of men and women, but we broke through and made it here. Make no mistake, McNamara saved this chapter that day."''<br />([[Ramos.txt|Ramos' dialogue]])</ref> The Mojave chapter of the Brotherhood was considered effectively neutralized.<ref group="Non-game">''[[Fallout: New Vegas Official Game Guide]]'' Collector's Edition p.458: ''"'''Important Dates:'''''<br />2276 ''"Conflict with the Brotherhood of Steel escalates, culminating in decisive victory at HELIOS One. The Mojave Brotherhood is considered "neutralized.""''<br />([[Behind the Bright Lights & Big City]])</ref> The Mojave chapter went under lockdown following their defeat at [[HELIOS One]] and the retreat to [[Hidden Valley]].<ref name="FNVOGGCEp43" group="Non-game">''[[Fallout: New Vegas Official Game Guide]]'' Collector's Edition p.43: ''"'''Brotherhood of Steel'''''<br />''The Brotherhood of Steel is a militant organization devoted to the preservation of pre-war technology and human knowledge. Their professed mission is to preserve pre-war technology and human knowledge for the benefit of future generations. In practice, its definition of technology is strangely selective, ignoring basic but potentially useful technologies (genetic modification of crops and civil engineering, for example) in favor of combat technology such as energy weapons and power armor: and even now, nearly two centuries after the Great War, the Brotherhood zealously restricts the use and knowledge of such technologies to its own membership.''<br />''The Mojave Brotherhood operated freely amid the Vegas wastes for several years, carrying out many reclamation missions without serious opposition. The balance of power shifted in 2251, when a large contingent of NCR troops entered the region and occupied Hoover Dam. Conflict was inevitable. Nearly two years of guerilla skirmishes culminated in a pitched battle at HELIOS One, a solar energy plant the Brotherhood had been refurbishing for several months with the goals of bringing it back online and activating its hidden offensive capabilities (the ARCHIMEDES II death ray). The battle for HELIOS One (Operation: Sunburst) proved a disaster for the Mojave Brotherhood. More than half its Paladins and Knights were killed. The chapter's leader, Elder Elijah, disappeared without a trace. The Brotherhood was driven from the facility, which suffered extensive damage. Survivors retreated to Hidden Valley.''<br />''Since that defeat, the chapter's leader, Elder McNamara, has restricted activity outside the bunker to occasional reconnaissance missions and high-value raids. All operations take place at night, and engagement of NCR forces is strictly forbidden. Though the Brotherhood's ascetic lifestyle has prepared its members for a sequestered existence better than most, the passivity of their current situation has proved highly stressful."''<br />([[Fallout: New Vegas Official Game Guide faction profiles]])</ref>
In 2281, the Brotherhood were led by [[Nolan McNamara]], and the battle over the dam happened.
 
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Despite their crushing victory over the Brotherhood, the NCR took severe losses, with economy being the greatest. The Republic's gold reserves were completely destroyed by Brotherhood raids: New gold coins could not be minted and paper money could not be properly backed with gold. The ensuing panic among NCR citizens and bank rush greatly devalued the [[NCR dollar]] and damaged faith in the Republic's currency. The subsequent abandonment of the gold standard allowed the [[Hub]]'s merchant consortiums to reintroduce the [[bottle cap]] as an alternative currency, backed with water, increasing their power at the expense of the government.<ref name="Sawyer1" group="Non-game">[[Joshua Sawyer]]: ''"And this is discussed in-game: BoS raided NCR's gold reserves until NCR could no longer generate gold coinage nor back their paper money. They abandoned the gold standard and established fiat currency, which is why its value is inflated over both caps and (especially) Legion coinage. (...) People in eastern NCR and the Mojave Wasteland lost faith in the NCR government's a) ability to back the listed value of paper money and b) stability overall. If you're living in Bakersfield, staring at a piece of paper that says "redeemable for value in gold" and you have no faith in the government's ability or willingness to do that -- or if you see that the government has changed the currency to say that it is not able to be exchanged for a backed good -- you may very well listen to the strong consortium of local merchants offering to exchange that paper note for currency backed by water."''<br />([http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=200#post403021522 Joshua Sawyer on SomethingAwful.com])</ref><ref name="sawyer2" group="Non-game">[[Joshua Sawyer]]: ''"Traders from the Mojave travel the Short Loop into NCR, which means that they have to go through a few hundred miles of solid desert. Carrying enough water to travel from New Vegas to the Boneyard (or vice versa) would undercut cargo capacity significantly. Even the communities around the Mojave Wasteland (other than New Vegas itself) have water brought in and stored in local towers. Of course, the Colorado River is nearby as long as you don't mind walking through an active war zone."''<br />([http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=199#post403012795 Joshua Sawyer on SomethingAwful.com])</ref><ref group="Non-game">"'''How does the Hub 'back' caps? Can you exchange a certain number of caps for a standard measure of water?'''<br />[[Joshua Sawyer]]: ''Yes."''<br />[http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=200#post403056498 Joshua Sawyer on SomethingAwful.com]</ref><ref name="THEWAR" group="Non-game">[[Joshua Sawyer]]: ''"It happened during the BoS-NCR war. I believe Alice McLafferty mentions it, but I'm not positive. She doesn't detail the events in this much detail, but here they are:<br />The attacks caused NCR citizens (and others who held NCR currency) to panic, resulting in a rush to reclaim the listed face value of currency from NCR's gold reserves. Inability to do this at several locations (especially near the periphery of NCR territory where reserves were normally low) caused a loss of faith in NCR's ability to back their currency.<br />Though NCR eventually stopped the BoS attacks, they decided to protect against future problems by switching to fiat currency. While this meant that BoS could no longer attack a) reserves or b) the source of production (all NCR bills are made in the Boneyard), some people felt more uneasy about their money not having any "real" (backed) value. This loss of confidence increased with NCR inflation, an ever-looming specter of fiat currency.<br />Because the Hub links NCR with the Mojave Wasteland and beyond, the merchants there grew frustrated with NCR's handling of the currency crisis. They conspired to re-introduce the bottle cap as a water-backed currency that could "bridge the gap" between NCR and Legion territory. In the time leading up to the re-introduction, they did the footwork to position themselves properly. If some old-timer had a chest full of caps, they didn't care (in fact, they thought that was great, since the old-timers would enthusiastically embrace the return of the cap), but they did seek to control or destroy production facilities and truly large volumes of caps (e.g. Typhon's treasure) whenever possible."''<br />([http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=200#post403063793 Joshua Sawyer on SomethingAwful.com])</ref>
   
 
===Conflict with the Institute (''Fallout 4'')===
 
===Conflict with the Institute (''Fallout 4'')===
Line 89: Line 80:
 
{{Quotation|Let us forge together something new. Something strong. Something we can be proud of. Something we can build upon. We'll preserve what's best of what's come before and use it. And one day, we will reclaim what was lost. Let us forge a Brotherhood of Steel.|[[Roger Maxson]]}}
 
{{Quotation|Let us forge together something new. Something strong. Something we can be proud of. Something we can build upon. We'll preserve what's best of what's come before and use it. And one day, we will reclaim what was lost. Let us forge a Brotherhood of Steel.|[[Roger Maxson]]}}
 
{{see|Brotherhood of Steel/Ranks}}
 
{{see|Brotherhood of Steel/Ranks}}
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{|style="float:right;width:250px;"
The Brotherhood has several distinct ranks that define a member's standing in the Brotherhood social structure, distinguishing each member's position. At the foundation of the hierarchy lies the [[Chain That Binds]] doctrine. It mandates obedience to one's superiors and forbids circumventing ranks when giving orders. Superiors may only give orders to their direct subordinates, but not their subordinate's subordinates. Although intended to ensure the cohesion of command, the doctrine has been generally interpreted as a simple mandate of obedience within the order, with the order flow requirements ignored, abandoned, or altered in practice. However, it does provide a technicality that can be invoked to relieve members of their rank - up to and including elders.<ref>[[Hidden Valley bunker terminal entries#Chain That Binds|Hidden Valley bunker terminal entries; terminal, Chain That Binds]]</ref><ref>The [[Courier]]: ''"One of the datastore entries mentioned the Chain That Binds. What is that, exactly?"''<br />[[Ramos]]: ''"That's an old, old principle that's been around since the Brotherhood was founded. It basically means that you have to obey a superior officer. It's pretty much common sense, but it gets invoked a lot when people get pissy about following orders. If you're curious, I'll give you access to the datastore entry on it. You'd probably be the first to read it in years, if not decades."''<br />([[Ramos.txt|Ramos' dialogue]])</ref>
 
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|-
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| [[File:F76 BOS Scout Tower Banner 1.png|80px]][[File:F76 BOS Scout Tower Banner 2.png|80px]][[File:F76 BOS Scout Tower Banner 3.png|80px]]<br /><center> Brotherhood banners
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|}
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{{see|Brotherhood of Steel members}}
  +
The Brotherhood is a military order with a strictly enforced hierarchy and chain of command. At the foundation of the hierarchy lies the [[Chain That Binds]] doctrine. It mandates obedience to one's superiors and forbids circumventing ranks when giving orders. Superiors may only give orders to their direct subordinates, but not their subordinate's subordinates. Although intended to ensure the cohesion of command, the doctrine has been generally interpreted as a simple mandate of obedience within the order, with the order flow requirements ignored, abandoned, or altered in practice. However, it does provide a technicality that can be invoked to relieve members of their rank - up to and including elders.<ref>[[Hidden Valley bunker terminal entries#Chain That Binds|Hidden Valley bunker terminal entries; terminal, Chain That Binds]]</ref><ref>The [[Courier]]: ''"One of the datastore entries mentioned the Chain That Binds. What is that, exactly?"''<br />[[Ramos]]: ''"That's an old, old principle that's been around since the Brotherhood was founded. It basically means that you have to obey a superior officer. It's pretty much common sense, but it gets invoked a lot when people get pissy about following orders. If you're curious, I'll give you access to the datastore entry on it. You'd probably be the first to read it in years, if not decades."''<br />([[Ramos.txt|Ramos' dialogue]])</ref>
   
Roger Maxson's goals in inventing a new tradition and mythology for the Brotherhood were two-fold. First, they would ensure that members of the Brotherhood would be stripped of their ties to the pre-War military and government, ensuring that any surviving general or politician would not be able to invoke their oaths and use them to unleash nuclear devastation on the world again (as was the case with Secretary of Agriculture [[Thomas Eckhart]] in [[Appalachia]]). Second, it would give the survivors an idea to believe in, something they could dedicate themselves to, and finding meaning in their lives after the nuclear war. The inspiration came from the fall of the western Roman Empire when knights and scribes kept the fire of civilization going after the empire imploded.<ref name="About the Brotherhood"/> [[Leila Rahmani]] believes the elders of the Brotherhood to be comprised of "fearful conservatism," remarking that she had tried to steer them away from this ideal.<ref>[[Vault Dweller (Fallout 76)|Vault Dweller]]: ''"Is what happened really such a big deal?"''<br />[[Leila Rahmani]]: ''"You weren't there, Initiate. It was... harrowing. Those civilians trusted us to save them. We... lost one of our own as well. Knight Connors. May he rest in peace. We disobeyed orders, handing out those weapons instead of safeguarding them. Perhaps it would have been forgivable, had we succeeded. But the Elders would take this failure as proof of the danger of unrestrained technology. They would double down on the fearful conservatism I've tried so hard to steer them away from. We cannot let that happen. At this stage, the Brotherhood still has a chance to be something better."''</ref> Groups vary in their choice of greetings, some using "brother" while others use "brother" and "sister."<ref>The [[Sole Survivor]]: ''"Don't apologize. It reminds me why I'm doing this."''<br />[[Danse|Paladin Danse]]: ''"{{Tooltip|Thank you, sister. It's good to know you're taking my advice to heart.|Grateful}}"''<br />([[BoSPaladinDanse.txt#663|Paladin Danse's dialogue]])</ref><ref>[[Jennifer (Fallout)|Paladin Jennifer]]: ''"The women of the Brotherhood are also called Brothers. We don't call the women Sisters. This is the Brotherhood of Steel, after all, not the Brother and Sisterhood of Steel."''<br />([[JENNIFER.MSG|Paladin Jennifer's dialogue]])</ref>
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Roger Maxson's goals in inventing a new tradition and mythology for the Brotherhood were two-fold. First, they would ensure that members of the Brotherhood would be stripped of their ties to the pre-War military and government, ensuring that any surviving general or politician would not be able to invoke their oaths and use them to unleash nuclear devastation on the world again (as was the case with Secretary of Agriculture [[Thomas Eckhart]] in [[Appalachia]]). Second, it would give the survivors an idea to believe in, something they could dedicate themselves to, and finding meaning in their lives after the nuclear war. The inspiration came from the fall of the western Roman Empire when knights and scribes kept the fire of civilization going after the empire imploded.<ref>[[ the Brotherhood]]</ref>
   
 
===Property and trade===
 
===Property and trade===
The Brotherhood utilizes scrip for internal trades.<ref group="Non-canon">''[[Fallout: The Roleplaying Game]]'' Rulebook p. 84-85: ''"''Scrip'' covers a variety of tokens used for exchange within a specific group. Some parts of the Brotherhood of Steel have used scrip for internal trade (where a member of the Brotherhood wants something from someone else in the Brotherhood), but they’re also used in places where the person or group who control all the jobs also control all the traders: if you’re using scrip, you can’t easily leave that group, because you’ve got no money accepted by the outside world."''</ref> Necessary operations, supplies, and other amenities are provided free of charge to working members of the Brotherhood at Lost Hills (though in case of new initiates coming from the outside, they must serve for ten years before the Brotherhood will provide its most advanced services without charge).<ref>The [[Vault Dweller]]: ''"{135}{}{I'll do it!}"''<br />[[Lorri (Fallout)|Lorri]]: ''"{148}{}{I'm sorry, but you are an outsider. After you're in the Brotherhood for ten years or so I'll be able to do the operation for free, but we have expenses and you're not a regular working member of the Brotherhood, yet.}"''<br />([[BOSLORI.MSG|Lorri's dialogue]])</ref> Every member receives an allotment of rations to maintain their health and they may be traded between members.<ref>The [[Courier]]: "''Initiate Stanton told me about your little adventure the other day.''"<br />[[Melissa Watkins]]: "''That was so much fun! The wind whipping through our hair, not knowing what was going to jump out at us at any moment. And when those scorpions came out! It was just like the sims! All I had to do was line then up and squeeze the trigger. I doubt I'll be able to get Stanton to go with me again, though. I thought he'd enjoy it as much as I did, but he was just scared the whole time. Don't tell him I told you this, but when those scorpions surrounded us, I'd bet a week's rations he pissed himself!''"<br />([[MelissaWatkins.txt|Melissa Watkins' dialogue]])</ref> All equipment beyond personal items is issued by the Brotherhood and issued items, especially weapons, are carefully tracked by serial number.<ref>[[Courier]]: "''Can I just get you another laser pistol?''"<br />[[Stanton|Initiate Stanton]]: ''"No, weapon check-in protocol includes verifying the serial number of the weapon, so a different gun would be noticed. Plus, having a new gun suddenly show up would immediately point to you, being the only outsider around here and all. No, the only way I have out of this is if you help me find that gun. You'll help me, right?"''<br />([[HVInitiateStanton.txt|Initiate Stanton's dialogue]])</ref>
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Brotherhood internal .<ref>[[ ]] . : "'' the the , they must serve for ten years before the Brotherhood will provide its most advanced services without charge.<ref>The [[Vault Dweller]]: ''"{135}{}{I'll do it!}"''<br />[[Lorri (Fallout)|Lorri]]: ''"{148}{}{I'm sorry, but you are an outsider. After you're in the Brotherhood for ten years or so I'll be able to do the operation for free, but we have expenses and you're not a regular working member of the Brotherhood, yet.}"''<br />([[BOSLORI.MSG|Lorri's dialogue]])</ref> and the <>[[]]' at the the . the [[ ]]</ref> All equipment beyond personal items is issued by the Brotherhood and carefully tracked by serial number.<ref>[[Courier]]: "''Can I just get you another laser pistol?''"<br />[[Stanton|Initiate Stanton]]: ''"No, weapon check-in protocol includes verifying the serial number of the weapon, so a different gun would be noticed. Plus, having a new gun suddenly show up would immediately point to you, being the only outsider around here and all. No, the only way I have out of this is if you help me find that gun. You'll help me, right?"''<br />([[HVInitiateStanton.txt|Initiate Stanton's dialogue]])</ref>
   
  +
Equipment such as rations may be used for bets,<ref name="WatkinsRations" /> and some chapters have implemented limited internal trade, keeping superior gear in reserve for higher ranks to purchase.<ref>[[Teagan|Proctor Teagan]]: ''"{{Tooltip|Congratulations on the promotion, Paladin. We keep some of the superior gear on reserve for the higher ranks. Let me know if you want to take a look.|Neutral}}"''<br />The [[Sole Survivor]]: ''"I'll take a look."''<br />([[BoSProctorTeagan.txt#43|Proctor Teagan's dialogue]])</ref> Some chapters of the Brotherhood have even implemented a currency (scrip) for internal trade,<ref group="Non-canon">''[[Fallout: The Roleplaying Game]]'' Rulebook p. 84-85: ''"''Scrip'' covers a variety of tokens used for exchange within a specific group. Some parts of the Brotherhood of Steel have used scrip for internal trade (where a member of the Brotherhood wants something from someone else in the Brotherhood), but they’re also used in places where the person or group who control all the jobs also control all the traders: if you’re using scrip, you can’t easily leave that group, because you’ve got no money accepted by the outside world."''</ref> Restrictions exist: The Mojave chapter will not sell any equipment to any outsider unless permitted by the elder.<ref>[[Torres|Knight Torres]]: ''"Sorry, outsider, but I'm not allowed to sell you anything without the Elder's say so."''<br />''"You must be the stranger I've been hearing about. Sorry, but I'm strictly forbidden from offering our tech to outsiders like yourself."''<br />([[HVTorres.txt|Knight Torres' dialogue]])</ref>
The Mojave chapter will not sell any equipment to any outsider unless the elder gives permission.<ref>[[Torres|Knight Torres]]: ''"Sorry, outsider, but I'm not allowed to sell you anything without the Elder's say so."''<br />''"You must be the stranger I've been hearing about. Sorry, but I'm strictly forbidden from offering our tech to outsiders like yourself."''<br />([[HVTorres.txt|Knight Torres' dialogue]])</ref> Under Elder Lyons' rule, the Brotherhood was known to trade with outsiders, but as of 2277, there were many incidents that dissuaded the Brotherhood from such activities. As of 2287, the Eastern division has resumed trade relations in the Capital Wasteland and established new ones in the Commonwealth.<ref>Events of ''[[Fallout 3]]'' and ''[[Fallout 4]]''</ref> While standard issue gear and weapons are available for free to members, more specialized weapons and equipment must be purchased from the quartermasters.<ref>[[Teagan|Proctor Teagan]]: ''"{{Tooltip|Congratulations on the promotion, Paladin. We keep some of the superior gear on reserve for the higher ranks. Let me know if you want to take a look.|Neutral}}"''<br />The [[Sole Survivor]]: ''"I'll take a look."''<br />([[BoSProctorTeagan.txt#43|Proctor Teagan's dialogue]])</ref>
 
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===Social structure===
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{{main|Brotherhood of Steel hierarchy}}
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[[File:FO01 NPC Maxson G.png|thumb|240px|General John Maxson, High Elder of the Brotherhood beginning in 2159]]
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The Brotherhood has several distinct classes that define a member's standing in the Brotherhood social structure, with a strict hierarchy distinguishing each member's position.
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The Brotherhood is egalitarian in nature, with male and female members both being able to rise up to any rank. At the Brotherhood's foundation, however, the women of the Brotherhood were also called "Brothers" instead of "Sisters",<ref>[[Jennifer (Fallout)|Paladin Jennifer]]: ''"{131}{}{The women of the Brotherhood are also called Brothers. We don't call the women Sisters. This is the Brotherhood of Steel, after all, not the Brother and Sisterhood of Steel.}"''<br />([[JENNIFER.MSG|Paladin Jennifer's dialogue]])</ref> which would not carry over to the [[Brotherhood of Steel (East Coast)|East Coast chapter]].<ref>The [[Sole Survivor]]: ''"Don't apologize. It reminds me why I'm doing this."''<br />[[Danse|Paladin Danse]]: ''"{{Tooltip|Thank you, sister. It's good to know you're taking my advice to heart.|Grateful}}"''<br />([[BoSPaladinDanse.txt#663|Paladin Danse's dialogue]])</ref>
   
 
===Belief system===
 
===Belief system===
  +
====Origins====
 
The beliefs of the Brotherhood were shaped by the experiences of [[Roger Maxson]] at [[Mariposa Military Base]] and in the aftermath of the [[Great War]]. At first, the Brotherhood focused on aiding survivors to the best of its ability, acting as an armed fighting force, rather than the military order it would become. The change came with the realization that the collective knowledge of humanity was in danger of being lost for generations to come. To keep the secrets of the past alive, Maxson decided to dedicate the Brotherhood to the preservation of technology and human knowledge, collecting it in order that the Brotherhood might become the catalyst for humanity's rebirth. As the guardians of civilization, the Brotherhood would focus on the big picture, with direct aid considered a secondary concern.<ref name=":4">[[Preservation of Technology]]</ref>
 
The beliefs of the Brotherhood were shaped by the experiences of [[Roger Maxson]] at [[Mariposa Military Base]] and in the aftermath of the [[Great War]]. At first, the Brotherhood focused on aiding survivors to the best of its ability, acting as an armed fighting force, rather than the military order it would become. The change came with the realization that the collective knowledge of humanity was in danger of being lost for generations to come. To keep the secrets of the past alive, Maxson decided to dedicate the Brotherhood to the preservation of technology and human knowledge, collecting it in order that the Brotherhood might become the catalyst for humanity's rebirth. As the guardians of civilization, the Brotherhood would focus on the big picture, with direct aid considered a secondary concern.<ref name=":4">[[Preservation of Technology]]</ref>
   
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While scribes were originally considered second-rate members, tools to protect knights and maintain the Brotherhood's bases, this change in priorities placed them on equal footing with soldiers of the Brotherhood, tasked with preserving and developing technologies recovered from the field by the knights.<ref name=":4" /> Notably, Maxson's ultimate intention was to establish the Brotherhood as an organization that works closely with people outside of the Brotherhood, as guardians of civilizations, not its gatekeepers. His idea of an open Brotherhood put him at odds with isolationist members of the Brotherhood, including his own son and [[Elizabeth Taggerdy|Paladin Elizabeth Taggerdy]], head of the Appalachian chapter. Although nobody confronted him openly on the issue, out of respect for his role as founder, Roger Maxson was in the minority.<ref>[[Elder Maxson's final conversation]]</ref>
Major changes were introduced under Elder [[Arthur Maxson]] in the 2280s. Like the Brotherhood of the 22nd century, the Eastern division dedicated itself to the advancement of humanity. Beyond taking an active role in wasteland politics, the Brotherhood embraced Elder Lyons' policies of eradicating abominations, combining them with a new approach to controlling technology. Abominations of nature brought about by mankind's meddling are viewed as a scourge that needs to be destroyed in order for humanity to prosper. The list typically involves super mutants and feral ghouls, although the Brotherhood also eliminates raiders and other threats as a matter of course.<ref>[[Fallout 4 loading screens|''Fallout 4'' loading screens]]: ''"The Brotherhood of Steel is dedicated to the advancement of humanity, and views mutation as a scourge. Super Mutants, Ghouls and any other "abominations" have been deemed impure, and must be eradicated."''</ref><ref>The [[Sole Survivor]]: ''"What are my responsibilities as a Sentinel?"''<br />[[Arthur Maxson]]: ''"{{Tooltip|I need you to set an example for the troops. Collect technology, exterminate abominations of nature and bring a message of stability to the people of Commonwealth. Our ideals are what define us, Sentinel. If we can hold onto that, then we will always be victorious.|Confident}} {{Tooltip|Was there anything else you need to ask?|Question}}"''<br />([[BoSElderMaxson.txt|Elder Maxson's dialogue]])</ref>
 
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====Preservationists====
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{{Quotation|[The Brotherhood is] the only salvation this tortured planet and its people have. Without us, humanity is sure to perish.|Master Scribe [[Vree]], 2161}}
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In 2135, Roger Maxson died of cancer. Although referred to as the ''Founder'' and ''Deliverer'', the Brotherhood changed under his son, [[Maxson II]]. The most noticeable effect of the change in leadership was the cessation of outside recruitment by 2141, relying solely on natural growth. The Brotherhood creatively interpreted Maxson's words and its role as steward of humanity and its salvation. Their power armor would remain a symbol of hope, the harbinger of restoration, but the Brotherhood would quietly wait for the right moment to restore the battered Earth to humanity, rather than actively collaborate withoutside people.<ref>[[Talus]]: ''"{217}{}{, it is time you wore your own suit of Power Armor. This is a very special privilege for one so new to our order. Wear our Power Armor as a symbol of hope as you walk the wasteland, for someday when the world is ready we will surface and restore our battered Earth. Congratulations, you have made us all very proud. I'll send Michael the authorization.}"''<br />([[TALUS.MSG|Talus' dialogue]])</ref> Until then, it would preserve knowledge and control it, so that it could not destroy humanity again<ref>The [[Courier]]: ''"What's their purpose?"''<br />[[Veronica Santangelo]]: ''"Ha! Good question. These days it's hard to say. Once upon a time it was about technology. Controlling it so it couldn't destroy us again. Energy weapons and power armor are usually tops on our list, although {{Tooltip|I appreciate anything that's vintage.|{emph} }} But that all seems so limited now. We haven't grown or adapted. And now we're stuck in a hole, not carrying out our mission."''<br />([[Veronica.txt|Veronica Santangelo's dialogue]])</ref> by preserving knowledge and its practical applications for future generations, as Maxson intended. While the mandate was to recover, restore, and record whatever the Brotherhood could find, it emphasized hard sciences and the tangible, resulting in a tacit disregard for non-technical, softer fields of knowledge such as history or sociology. By the late 23rd century, many Brotherhood initiates did not know who Roger Maxson was or what he had done for the order,<ref>[[Sophia]]: ''"{337}{}{Vree seems to think that the research of new weaponry and the information gathered from Mutant autopsies is more important than our history. She has forgotten that our history is a vital part of our lives. It has gotten so bad that many of the new initiates don't even know who Roger Maxson is or what exactly he did for us.}"''<br />([[SOPHIA.MSG|Sophia's dialogue]])</ref> and scribes captured by the Legion could not account for the group's origins a few centuries after its foundation.<ref>The [[Courier]]: ''"What do you think of the Brotherhood of Steel?"''<br />[[Caesar]]: ''"The worst impulses of mankind, concentrated in one insane, backward tribe. The Brotherhood seems to have formed not long after the great atomic war. It's hard to know - they care little for history. Some of the Brotherhood scribes we captured further East didn't even know the name of their founder, Roger Maxson. They like to pretty up their mission with trappings of chivalry, but the truth is they're horders. They horde technology. It's been 200 years, and they still have the mentality of scavengers. They say they're preserving these technologies, but for what? They have no vision. They offer no future. They're a dead end."''<br />([[FortCaesar.txt|Caesar's dialogue]])</ref>
  +
  +
The Brotherhood continued to research theoretical and practical aspects of science, including biology, physics, and chemistry. Practical applications were particularly emphasized, as weapons, ammunition, medical supplies, and so on were exported in exchange for food, water, and other necessities.<ref>Brotherhood services and research as seen at [[Lost Hills]] in ''Fallout''. They are also mentioned as important trading partners of the Hub merchants.</ref> Exports were limited to conventional technologies, with restricted, advanced items strictly controlled and only provided to those deemed responsible enough to use them.
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Regardless of its disregard for soft sciences, the Brotherhood's policies allowed it to reach a position of influence. Its stockpiles of technology and combined knowledge allowed it to emerge as a major research and development house in [[New California]], slowly reintroducing advanced technologies while wisely remaining outside the power structure. Its advantageous position would ultimately lead it to its downfall, as the Brotherhood grew confident in its unchallenged role as quasi technology police, stagnating.
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====Reactionaries====
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{{see|Brotherhood of Steel (Mojave chapter)}}
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[[File:Fallout New Vegas T-51b.jpg|thumb|240px|A patrol in [[Hidden Valley]].]]
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{{Quotation|They're a terrorist group, basically. Militant, quasi-religious fanatics obsessed with hoarding Pre-War technology. Not all technology, mind you. You don't see them raiding hospitals to cart away Auto-Docs or armfuls of prosthetic organs. No, they greatly prefer the sort of technology that {{Tooltip|puts people in hospitals.|{emphasis} }} Or graves, rather, since hospitals went the way of the Dodo.|[[Robert House]], 2281}}
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The refusal to adapt and evolve led to a decline in the Brotherhood's standing and influence, as the [[New California Republic]] emerged as a major power player in the wasteland. Facing a changed wasteland with no plan in place, corruption of the Brotherhood's lofty ideals was a matter of time.<ref>The corruption affected the entire Brotherhood and wasn't a localized development unique to the [[Brotherhood of Steel (Mojave chapter)|Mojave chapter]], as indicated by the references in the [[Brotherhood War]] article. Furthermore, as the Mojave chapter was established in Veronica's lifetime (she explicitly states Elijah took her with his force, after New Californian Elders decided to get rid of the problem by promoting him out of the way), it is an ''example'' of the West's ideology, not an outlier.</ref> The increasingly strict adherence to the organization's principles evolved into religious dogmatism. This mindset eventually dominated its leadership. The [[Codex]] became sacred,<ref>The [[Courier]]: ''"What's the Codex?"''<br />[[Veronica Santangelo]]: ''"{{Tooltip|Ah, the Codex. If it's in there, we have to abide it, if it's not, it's not important.|She has a love-hate relationship with the Codex.}} It documents our history, too. Part of what Scribes like me do is update it. Hmm... I wonder... Nah, they'd probably catch it if I rewrote the Founder's axioms."''<br />([[Veronica.txt|Veronica Santangelo's dialogue]])</ref><ref>[[Paladin (Fallout: New Vegas)|Brotherhood of Steel Paladin]]: ''"We heard Veronica talking with the Elder. We won't stand for this."''<br />The [[Courier]]: ''"Won't stand for what? She plans to respect the Elder's decision."''<br />Brotherhood of Steel Paladin: ''"Respect, nothing. She plans to whisper in his ear. Poison him against the Codex. No... this has to end now. Execute them."''<br />([[VMS49PaladinLeader.txt|Brotherhood of Steel Paladin's dialogue]])<br />{{Small|'''Note''': ''This line is heard after Veronica's talk with the Elder during [[I Could Make You Care]].''}}</ref> with [[Roger Maxson]] effectively deified.<ref>The [[Courier]]: ''"This isn't your place. You're neither Head Scribe nor Elder."''<br />[[Paladin (Fallout: New Vegas)|Brotherhood of Steel Paladin]]: ''"Their sentimentality prevents them from administering justice. Our duty is to the Codex above all, something your companion has forgotten. And that gives us the authority to {{Tooltip|make it our place.|{emph} }}"''<br />The Courier: ''"I don't get what the big deal is."''<br />Brotherhood of Steel Paladin: ''"High Elder Maxson didn't just found the Brotherhood. He defined it. To serve in the Brotherhood is to serve his ideals. Our way of life is based on them. We know no other path. There {{Tooltip|is no other path.|{emph} }} With her... leanings... Veronica spits in the face of every Knight, Paladin, and Scribe to serve in our ranks."''<br />([[VMS49PaladinLeader.txt|Brotherhood of Steel Paladin's dialogue]])<br />{{Small|'''Note''': ''This line is heard after Veronica's talk with the Elder during [[I Could Make You Care]].''}}</ref> Religious influences trickled into everyday expressions, with "''By Steel''" becoming an intensifier and an oath, invoking an undefined higher entity.<ref>The [[Courier]]: ''"I'm hurt. I need help, Doc."''<br />[[Linda Schuler]]: ''"By Steel, I haven't seen wounds like these since HELIOS. I've got to get you treated quickly."''<br />([[LindaSchuler.txt|Linda Schuler's dialogue]])</ref>
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The definition of technology became very selective. The Brotherhood started to focus almost exclusively on combat technologies such as energy weapons or power armor, zealously restricting its use to its own ranks. Basic, useful technologies like genetic modification of crops or civil engineering were largely ignored, as irrelevant to the pursuit of narrowly-understood power.<ref name="FNVOGGCEp43" group="Non-game" /> Sharing of Brotherhood secrets, even for a greater purpose, is seen as treason warranting summary execution.<ref>[[Veronica Santangelo]]: ''"{{Tooltip|Oh no.|{Horrified disbelief} }} {{Tooltip|No, no, no, no, no, no.|{Quickly} }}"''<br />[[Paladin (Fallout: New Vegas)|Brotherhood of Steel Paladin]]: ''"Sharing knowledge with an outsider organization. I knew Veronica couldn't be trusted. We tracked your movements a long way. But it was worth it to catch her in the act. Passing Brotherhood secrets to outsiders is the lowest form of treason. What have you got to say for yourself?"''<br />([[Veronica.txt|Veronica Santangelo's]] and [[VMS49PaladinLeader.txt|Brotherhood of Steel Paladin's dialogue]]) {{Small|'''Note''': ''This line is heard after the Paladins massacre the Followers at the outpost during [[I Could Make You Care]].''}}</ref>
  +
  +
The drive to protect the people from the ravages of technology was replaced by hoarding. The Brotherhood became aggressive in their efforts to control technology. No outsiders were permitted to join their ranks. Rather than restoring the Earth, the Brotherhood wanted to outlive and inherit the Earth after other rivals have died out.<ref>The [[Courier]]: ''"Does the Brotherhood protect people from raiders or other threats?"''<br />[[Veronica Santangelo]]: ''"No, no. We only protect people from {{Tooltip|themselves|{emph} }}, and only in the sense that we don't let them have the really good Pre-War toys. And sometimes it's more like we protect {{Tooltip|ourselves|{emph} }} from {{Tooltip|them|{emph} }} and hope to outlive them and become humanity's sole heirs. We've had people go rogue, though, and start helping people. One chapter had a small civil war over it. We take our isolationism seriously."''<br />([[Veronica.txt|Veronica Santangelo's dialogue]])</ref> The Codex itself was either rewritten or reinterpreted to emphasize the world view.<ref>The [[Lone Wanderer]]: ''"Relax, Squire. I don't bite."''<br />[[Arthur Maxson]]: ''"I plead for your pardon if my behavior offends you, {{Tooltip|sir|Male}}/{{Tooltip|ma'am|Female}}. We don't get many visitors in the Citadel. The Brothers and Elder Lyons are excellent teachers, but I get nervous about the protocols. The codex says that outsiders are not to be trusted. Shield yourself from those not bound to you by steel, for they are the blind. Aid them when you can, but lose not sight of yourself, it says."''<br />([[SquireMaxson.txt|Arthur Maxson's dialogue]])</ref><ref>[[Nolan McNamara]]: ''"What does the Codex say?"''<br />[[Veronica Santangelo]]: ''"A bunch of closed-minded bullshit."''<br />Nolan McNamara: ''"We do not help them, or let them in."''<br />Veronica Santangelo: ''"But-"''<br />Nolan McNamara: ''"We keep knowledge they must never have."''<br />Veronica Santangelo: ''"Give it a chance. For me. I can't stay here and watch us waste away."''<br />Nolan McNamara: ''"I'm sorry."''<br />Veronica Santangelo: ''"{{Tooltip|We'll die out.|{Softly, a last-ditch argument} }}"''<br />Nolan McNamara: ''"{{Tooltip|<nowiki><Sighs></nowiki> I know.|{Sadly} }}"''<br />Veronica Santangelo: ''"Come on. I can't listen to this anymore."''<br />([[Veronica.txt|Veronica Santangelo]] and [[NolanMcNamara.txt|Nolan McNamara's dialogue]]) {{Small|'''Note:''' This conversation is spoken at the end of [[Fallout: New Vegas quests|the quest]] [[I Could Make You Care]].}}</ref>
  +
  +
Not all Brotherhood chapters were dedicated to this reactionary policy. [[Brotherhood of Steel (East Coast)#Capital Wasteland|Lyons' Brotherhood of Steel]] diverged when Elder [[Owyn Lyons]] turned his chapter into a purely charitable organization, aiding the wasteland without compensation and opening its ranks to outside recruitment. His insistence on charity, rather than equitable exchange, led to a steady decline and loss of territory over a period of twenty years of their presence in the [[Capital Wasteland]]. While the [[Purifier Conflict]] with the remnants of the [[Enclave]] provided an influx of new technologies and resources, the chapter was crumbling under Lyons' leadership, devoted to his failed policies of containment and attrition of threats in the Wasteland.<ref name=":2" /> Particularly severe was the fact that Lost Hills completely shut off communications with Lyons' chapter and denied them any reinforcements.<ref name=":0" /><ref name=":1" />
  +
  +
====Restorers====
  +
{{see|Brotherhood of Steel (East Coast)}}
  +
{{Quotation|Before the Great War, science and technology became more of a burden than a benefit. The atom bomb, bio-engineered plagues and FEV are clear examples of the horrors that technological advancement had wrought. We're here to make sure that never happens again.|Paladin [[Danse]], 2287}}
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Major changes were introduced under Elder [[Arthur Maxson]] in the 2280s. Like the Brotherhood of the 22nd century, the Eastern division (re)dedicated itself to the advancement of humanity. Beyond taking an active role in wasteland politics, the Brotherhood embraced Elder Lyons' policies of eradicating abominations, combining them with a new approach to controlling technology. Abominations of nature brought about by mankind's meddling are viewed as a scourge that needs to be destroyed in order for humanity to prosper. The list typically involves super mutants and feral ghouls, although the Brotherhood also eliminates raiders and other threats as a matter of course.<ref>[[Fallout 4 loading screens|''Fallout 4'' loading screens]]: ''"The Brotherhood of Steel is dedicated to the advancement of humanity, and views mutation as a scourge. Super Mutants, Ghouls and any other "abominations" have been deemed impure, and must be eradicated."''</ref><ref>The [[Sole Survivor]]: ''"What are my responsibilities as a Sentinel?"''<br />[[Arthur Maxson]]: ''"{{Tooltip|I need you to set an example for the troops. Collect technology, exterminate abominations of nature and bring a message of stability to the people of Commonwealth. Our ideals are what define us, Sentinel. If we can hold onto that, then we will always be victorious.|Confident}} {{Tooltip|Was there anything else you need to ask?|Question}}"''<br />([[BoSElderMaxson.txt|Elder Maxson's dialogue]])</ref>
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  +
Control of technology is seen as a means to an end. While the crumbling western Brotherhood attempted to control technology in an attempt to stave off its destruction, Maxson's Brotherhood returned to the original mission of containment: Protecting mankind from technologies that cannot be fully controlled and thus represent a threat to its long-term welfare and even survival. As a result, the Brotherhood seeks to understand the nature of technology, its power and meaning to humans, and fights those who would abuse said power for their own ends, endangering mankind in the process.<ref>The [[Sole Survivor]]: ''"Who are the Brotherhood of Steel?"''<br />[[Danse|Paladin Danse]]: ''"{{Tooltip|Our order seeks to understand the nature of technology. It's power. It's meaning to us as humans.|Stern}} {{Tooltip|And we fight to secure that power from those who would abuse it.|re-record / Confident}}"''<br />([[BoSPaladinDanse.txt|Paladin Danse's dialogue]])</ref> The most noticeable way in which this policy is implemented is the collection of technology from pre-War sites, to prevent its abuse.<ref>[[Danse|Paladin Danse]]: ''"{{Tooltip|Over two hundred years ago, the abuse of technology drove our race to the brink of extinction.|Irritated}} The Brotherhood refuses to allow that to happen again. By collecting all forms of technology, and keeping it out of reach of those who seek to exploit it, we're ensuring the survival of the human race."''<br />([[BoSPaladinDanse.txt|Paladin Danse's dialogue]])</ref>
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  +
The Brotherhood rejects technological development for the sake of technological development, drawing on the lessons of the Great War. The Brotherhood holds that it was a result of technological progress outpacing man's restraint and moral progress. Consumerism and greed became the driving forces of progress, new technologies exploited by megacorporations for their own gain, pocketing the cash and ignoring the collateral damage to society and environment.<ref>[[Danse|Paladin Danse]]: ''"{{Tooltip|It was corporations like this that put the last nail in the coffin for mankind. They exploited technology for their own gains, pocketing the cash and ignoring the damage they'd done.|Irritated}}"''<br />([[BoSPaladinDanse.txt|Paladin Danse's dialogue]]) {{Small|'''Note:''' This is spoken in the lobby of [[ArcJet Systems]], during [[Call to Arms]].}}</ref> Though miracle advancements in medicine and welfare were made, the unchecked development spurred by the war with China led to widespread abuse of technology's potential. Bio-engineered plagues, FEV, and ever more destructive nuclear weapons were but a handful of horrors created by pre-War mankind.<ref>The [[Sole Survivor]]: ''"How did mankind abuse technology?"''<br />[[Danse|Paladin Danse]]: ''"{{Tooltip|Before the Great War, science and technology became more of a burden than a benefit. The atom bomb, bio-engineered plagues and FEV are clear examples of the horrors that technological advancement had wrought. We're here to make sure that never happens again.|Concerned}}"''<br />([[BoSPaladinDanse.txt|Paladin Danse's dialogue]])</ref> The Great War was a natural result of putting the implements of Apocalypse in the hands of mad men.<ref name="MaxsonAbuse1">[[Arthur Maxson]]: ''"{{Tooltip|How dare you betray the Brotherhood!|Player Default: He's still alive because you're wrong about him. Angry}}"''<br />[[Danse|Paladin Danse]]: ''"It's not his fault. It's mine."''<br />Arthur Maxson: ''"{{Tooltip|I'll deal with you in a moment.|stinging cold (talking to synth/Danse) / Angry}} {{Tooltip|Knight! Why has this... this thing not been destroyed?|Angry}}"''<br />The [[Sole Survivor]]: ''"He's still alive because you're wrong about him."''<br />Arthur Maxson: ''"{{Tooltip|Him?! Danse isn't a man, it's a machine... an automaton created by the Institute.|angry and surprised that the player assigns gender to a machine / Angry}} {{Tooltip|It wasn't born from the womb of a loving mother, it was grown within the cold confines of a laboratory. Flesh is flesh. Machine is machine. The two were never meant to intertwine. By attempting to play God, the Institute has taken the sanctity of human life and corrupted it beyond measure.|Angry}}"''<br />Paladin Danse: ''"{{Tooltip|After all I've done for the Brotherhood... all the blood I've spilled in our name, how can you can say that about me?|Angry}}"''<br />Arthur Maxson: ''"{{Tooltip|You're the physical embodiment of what we hate most. Technology that's gone too far. Look around you, Danse. Look at the scorched earth and the bones that litter the wasteland. Millions... perhaps even billions, died because science outpaced man's restraint. They called it a "new frontier" and "pushing the envelope," completely disregarding the repercussions. Can't you see that the same thing is happening again?! You're a single bomb in an arsenal of thousands preparing to lay waste to what's left of mankind.|Angry}}"''<br />([[BoSElderMaxson.txt|Elder Arthur Maxson]] and [[BoSPaladinDanse.txt|Paladin Danse's dialogue]])</ref>
  +
  +
[[Generation 3 synth|Gen 3 synths]], which are indistinguishable from humans, are a perfect example of science run amok - a technology that cannot be fully controlled by humans.<ref>[[Fallout 4 loading screens|''Fallout 4'' loading screens]]: ''"To the Brotherhood of Steel, the Gen 3 synths, which are indistinguishable from humans, are a perfect example of science run amok - a technology that cannot be fully controlled by humans."''</ref> The combination of their superior physique and the capacity to think for themselves renders them a threat to mankind,<ref>The [[Sole Survivor]]: ''"No, but I'm hoping there's a way out."''<br />[[Danse|Paladin Danse]]: ''"{{Tooltip|Don't be ridiculous.|Stern}} {{Tooltip|Look, I'm not blind to the fact that this must be difficult for you.|hand on shoulder moment / Somber}} {{Tooltip|I wish Maxson had sent someone else.|Somber}} {{Tooltip|But that doesn't change a thing. I'm a synth, which means I need to be destroyed.|Confident}} {{Tooltip|If you disobey your orders, you're not only betraying Maxson, you're betraying the Brotherhood of Steel and everything it stands for. Synths can't be trusted. Machines were never meant to make their own decisions, they need to be controlled. Technology that's run amok is what brought the entire world to its knees and humanity to the brink of extinction.|Stern}} {{Tooltip|I need to be the example, not the exception.|Confident}}"''<br />([[BoSPaladinDanse.txt|Paladin Danse's dialogue]])</ref> while the way in which they are created - assembled in a laboratory and programmed like a robot - is anathema to the Brotherhood, which holds human life to be sacred.<ref name="MaxsonAbuse1" /><ref>The [[Sole Survivor]]: ''"Danse shares the same beliefs as the Brotherhood."''<br />[[Arthur Maxson]]: ''"{{Tooltip|Don't be so naive. How can you trust the word of a machine that thinks it's alive? A machine that's had its mind erased, its thoughts programmed... its very soul manufactured. Those ethics that it's striving to champion aren't even its own. They were artificially inserted in an attempt to have it blend in to society.|Angry}}"''<br />([[BoSElderMaxson.txt|Elder Arthur Maxson's dialogue]])</ref><ref>The [[Sole Survivor]]: ''"Synth? Isn't that the same as "robot?""''<br />[[Danse|Paladin Danse]]: ''"They're an abuse of technology created by the Institute. Abominations meant to "improve" upon humanity. It's unacceptable. They simply can't be allowed to exist."''<br />([[BoSPaladinDanse.txt|Paladin Danse's dialogue]])</ref>
  +
  +
Notably, while the Brotherhood's new rhetoric has religious overtones, Elder Maxson rejects the notion of being worshiped as divine. The eradication of Maxson cults in the Western Brotherhood is consistent with his desire to be nothing more and nothing less than human: aided and perfected by technology, but not controlled or enslaved by it.<ref name="MaxsonBackstory" />
  +
  +
He also approved a request by [[Neriah|Senior Scribe Neriah]] to develop a more effective alternative to the pre-War [[RadAway (Fallout 76)|RadAway]], showing that he has also carried on Lyons' efforts of improving technology as opposed to simply hoarding it, which remains the West Coast's goal, as can be seen through a conversation between [[Nolan McNamara]] and [[Veronica Santangelo]] in ''[[Fallout: New Vegas]]''.
  +
  +
===Insignia===
  +
[[file:Fo1 Brotherhood Corridor.png|right|thumb|200px|A common rendition of the Brotherhood insignia, used as wall decoration in the West, most commonly in the 22nd century (2161 and 2241)]]
  +
{{main|Brotherhood of Steel iconography}}
  +
The iconography of the Brotherhood of Steel is built around its emblem: gears, sword and wings. It is used widely to decorate their facilities, tag armor and equipment, and as part of [[Brotherhood of Steel banner|markers]] identifying their territory, and overall building up a distinct visual identity. The order marks virtually every piece of equipment it possesses with its sigil.
   
  +
The Brotherhood insignia has evolved throughout the years and while it has retained its general appearance, the number of cogs on the gears, their facing, and basic color scheme have varied between iterations. Other modifications have also been implemented, such as replacing the gears with a lion rampant, altering the number of teeth on the elements, or changing coloration.
Control of technology is seen as a means to an end. As a result, the Brotherhood seeks to understand the nature of technology, its power and meaning to humans, and fights those who would abuse said power for their own ends, endangering mankind in the process.<ref>The [[Sole Survivor]]: ''"Who are the Brotherhood of Steel?"''<br />[[Danse|Paladin Danse]]: ''"{{Tooltip|Our order seeks to understand the nature of technology. It's power. It's meaning to us as humans.|Stern}} {{Tooltip|And we fight to secure that power from those who would abuse it.|re-record / Confident}}"''<br />([[BoSPaladinDanse.txt|Paladin Danse's dialogue]])</ref> The most noticeable way in which this policy is implemented is the collection of technology from pre-War sites, to prevent its abuse.<ref>[[Danse|Paladin Danse]]: ''"{{Tooltip|Over two hundred years ago, the abuse of technology drove our race to the brink of extinction.|Irritated}} The Brotherhood refuses to allow that to happen again. By collecting all forms of technology, and keeping it out of reach of those who seek to exploit it, we're ensuring the survival of the human race."''<br />([[BoSPaladinDanse.txt|Paladin Danse's dialogue]])</ref>
 
   
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==Divisions and locations==
==Chapters==
 
  +
{{main|Brotherhood of Steel chapters}}
Several chapters of the group exist, utilizing similar logos to mark their equipment and territory. The logo is comprised of gears, representing their engineering knowledge, a sword representing their will to defend themselves, and wings representing uplifting hope.<ref>''[[Fallout]]'' scenery description: ''"{18400}{}{Emblem}"''<br />''"{18401}{}{The symbol of the Brotherhood. The gears represent their engineering knowledge, the sword is their will to defend themselves and the wings are the uplifting hope.}"''<br />([[PRO SCEN.MSG (Fallout)]])</ref>
 
   
 
{| class="va-table va-table-full "style="width: 80%;"
 
{| class="va-table va-table-full "style="width: 80%;"
Line 114: Line 159:
   
 
! Group
 
! Group
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! Locations
 
! Game
 
! Game
   
|-
 
|[[Brotherhood of Steel (Fallout 76)|Appalachia]]<br />[[Brotherhood First Expeditionary Force|First Expeditionary Force]]
 
|''Fallout 76''
 
   
  +
|-
  +
|[[Brotherhood of Steel (Lost Hills)|Lost Hills]]
  +
|
  +
* [[Lost Hills]]
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* [[San Francisco Brotherhood outpost]]
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|''Fallout''<br />''Fallout 2''
 
|-
 
|-
 
|[[Brotherhood of Steel (Fallout 3)|Capital Wasteland detachment]]
 
|[[Brotherhood of Steel (Fallout 3)|Capital Wasteland detachment]]
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|
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* [[Adams Air Force Base]]
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* [[The Citadel]]
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* [[GNR building plaza]]
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* [[Jefferson Memorial]]
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* [[Washington Monument]]
 
|''Fallout 3''
 
|''Fallout 3''
   
 
|-
 
|-
 
|[[Brotherhood of Steel (Mojave chapter)|Mojave]]
 
|[[Brotherhood of Steel (Mojave chapter)|Mojave]]
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|
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* [[Abandoned Brotherhood of Steel bunker]] (formerly)
  +
* [[Brotherhood of Steel safehouse]]
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* [[HELIOS One]] (formerly)
  +
* [[Hidden Valley bunker]]
 
|''Fallout: New Vegas''
 
|''Fallout: New Vegas''
   
 
|-
 
|-
 
|[[Brotherhood of Steel (Fallout 4)|Commonwealth]]
 
|[[Brotherhood of Steel (Fallout 4)|Commonwealth]]
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|
  +
* [[The Prydwen]]
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* [[Boston Airport]]
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* [[Cambridge Police Station]]
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* [[Waypoint Echo]]
  +
* [[Brotherhood of Steel (Chicago detachment)]] (mentioned)
 
|''Fallout 4''
 
|''Fallout 4''
   
 
|-
 
|-
|[[Brotherhood of Steel (Lost Hills)|Lost Hills]]
+
|[[Brotherhood of Steel ( )| ]]
  +
|
|''Fallout''<br />''Fallout 2''
 
  +
* [[Fort Atlas]]
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;Former
  +
* [[Fort Defiance]]
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* [[Camp Venture]]
  +
* [[Firebase Hancock]]
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* [[Firebase LT]]
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* [[Firebase Major]]
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* [[Thunder Mountain Power Plant]]
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|''Fallout 76''
   
 
|-
 
|-
|[[Brotherhood of Steel (Midwest)|Midwest]]
 
|''Fallout Tactics''<br />''Fallout 4'' {{icon|mentioned}}
 
 
|-
 
|[[Texas Expedition]]
 
|''Fallout: Brotherhood of Steel''
 
 
|}
 
|}
   
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===Founding chapter===
<!--{{transcludesection|User:Kdarrow/to do list|ingameneeded|options=nointro}}-->
 
  +
[[File:FB3 Appendix.jpg|thumb|220px|Concept art of the Lost Hills bunker.]]
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The headquarters of the Brotherhood and its first chapter is the [[Lost Hills]] bunker in California, the seat of the Brotherhood's [[High Elder]], and its ruling council, and the place where the organization was founded. It is also the center of their research and military activities. However, by [[Timeline#2242|2242]], the Brotherhood was spread across the wastes of [[New California|California]] in small bunkers and installations hidden from the eyes of common folk, and finding them all and wiping them out would be a difficult and dangerous task.
   
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Their installations include small observation bunkers (for example, in [[the Den]], [[San Francisco]], and [[New California Republic (town)|Shady Sands]]), as well as major outposts and subterranean facilities, like [[Hidden Valley]]. Apart from Hidden Valley, at least six other larger bunkers are confirmed to exist, though four of them were destroyed by the Brotherhood and two fell to the NCR. All Brotherhood outposts are formally subject to the Lost Hills' ruling council's authority, even if they sometimes tend to act independently, especially if they are located far from California, and contact with the headquarters is rare. The Lost Hills bunker is surrounded by the [[Maxson (state)|state of Maxson]], which, while named after the founder of the Brotherhood, is officially outside Brotherhood rule and is a state of the New California Republic. The later conflict between the Republic and the Brotherhood most likely resulted in the destruction of many of the Brotherhood's bunkers in [[New California]].<ref name="Bunkers" />
==Technology==
 
The group focuses on secrecy and preserving technology, due to the belief that people of the wasteland are not responsible enough to use all of the technology the Brotherhood has at their disposal.{{citation needed}} They are known for trading some of their technologies with frontier communities and the states of the New California Republic in exchange for food and other resources, but they keep the more sensitive and advanced technologies to themselves.{{citation needed}} Destroying technology results in consequences for all members, including elders.<ref>[[Hidden Valley bunker terminal entries#Incident #3|Hidden Valley bunker terminal entries; terminal (restored), Elder Dismissal Incidents, Incident #3]]</ref> [[Caesar]] refers to them as hoarders, stating that after 200 years, the group still has the mentality of scavengers.<ref>[[Caesar]]: ''"The worst impulses of mankind, concentrated in one insane, backward tribe. The Brotherhood seems to have formed not long after the great atomic war. It's hard to know - they care little for history. Some of the Brotherhood scribes we captured further East didn't even know the name of their founder, Roger Maxson. They like to pretty up their mission with trappings of chivalry, but the truth is they're horders. They horde technology. It's been 200 years, and they still have the mentality of scavengers. They say they're preserving these technologies, but for what? They have no vision. They offer no future. They're a dead end.''"<br />([[FortCaesar.txt|Caesar's dialogue]])</ref> [[Robert House]] refers to them as "bulging-eyed fanatics" that believe all pre-War technology belongs to them.<ref>[[Robert House]]: ''"We're talking about a coterie of bulging-eyed fanatics who think all Pre-War technology belongs to them. They'll never accept my using an army of robots to defend New Vegas. While it's a fight I can win, I'd rather sidestep it altogether.''"<br />([[MrHouse.txt|Robert House's dialogue]])</ref>
 
   
===Weapons===
+
======
  +
{{main|Brotherhood of Steel (Appalachia)}}
Military technology is the Brotherhood's main priority, and their efforts over the centuries have equipped them with a powerful array of power armor, energy weapons, defense turrets, combat implants, and computers. Their focus allowed them to amass sizable stockpiles of [[power armor]] ([[T-60 power armor|T-60]], [[T-51 power armor|T-51]] and [[T-45 power armor|T-45]] variants, though they lack the ability to manufacture new units) and [[energy weapons]]. Apart from applied combat technologies, the Brotherhood also has access to advanced medical technologies such as cybernetics, combat implants<ref>The [[implant]]s acquired from [[Lorri (Fallout)|Lorri]] at [[Lost Hills]] in ''[[Fallout]]''.</ref> and virtual reality training systems, which allow personnel to maintain their combat prowess even under lockdown.<ref>''[[Fallout: New Vegas]]'' [[Hidden Valley]] VR pods</ref> Some chapters have also supplemented their combat force with recovered robots, like [[robobrain]]s, [[sentry bot]]s, and [[Liberty Prime]].<ref>''[[Fallout 3]]'' [[the Citadel]]</ref>
 
  +
The Appalachian branch of the Brotherhood of Steel was founded when Roger Maxson contacted Lt. [[Elizabeth Taggerdy]] via satellite. The chance meeting led to the earliest branch of the Brotherhood being established in the remote region. Based out of [[Camp Venture]] and later [[Fort Defiance]], the chapter focused on recovery and aiding the local population in its early years, before focusing entirely on the destruction of the [[scorchbeast]]s and the [[Scorched]] as an existential threat to humanity. The chapter failed in its attempt to contain the threat, becoming extinct in August 2095, less than twenty years after their foundation.<ref name="AppRedir" />
   
  +
However, in the year [[Timeline#2103|2103]], the [[Brotherhood First Expeditionary Force]] arrived in Appalachia and set up at [[Fort Atlas]], previously called the ATLAS Observatory, reestablishing a Brotherhood presence in the region.<ref>[[Steel Dawn]]</ref>
===Vehicles===
 
The Brotherhood does not possess working ground vehicles.<ref>[[Knight (Fallout)|Knight]]: ''"{102}{}{Boy, I wish we had an automobile.}''"<br />([[KNIGHTB.MSG|Brotherhood knight's dialogue in ''Fallout'']])</ref> The Brotherhood did have access to an entire fleet of airships in the mid-22nd century, used for exploration and recon. However, over the years the fleet was either destroyed or dismantled for spare parts. By the 23rd century, none of the airships remained, with one notable vessel crashing in the Midwest on a long-range exploration mission. It was not until the acquisition of ''[[Pride One]]'', a captured Enclave Vertibird, at the end of the Brotherhood-Enclave War, that the Brotherhood returned to the skies. Eight years later the Brotherhood built a new, more advanced, airship at [[Adams Air Force Base]] which they christened ''[[The Prydwen]]''.<ref>The [[Sole Survivor]]: ''"Did the Brotherhood ever build other airships?"''<br />[[Kells]]: ''"{{Tooltip|There were less advanced versions of this ship built on the West Coast a long time ago. Historical records about their current status are in dispute, but we're fairly certain that they were destroyed. In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. You're dismissed, {{Tooltip|Knight|If holding the rank at the time.}}/{{Tooltip|Paladin|If holding the rank at the time.}}/{{Tooltip|Sentinel|If holding the rank at the time.}}.|Confident}}"''<br />([[BoSLancerCaptainKells.txt|Kells' dialogue]])</ref><ref name="OnlyPostWar" group="Non-canon">[[The Art of Fallout 4]] p. 256: ''"Chapter 6 VEHICLES''<br />''However, one vehicle whose size is both impressive and appropriate is the Prydwen, the only postwar-built airship. We went with a full-on diesel-punk design, combining elements of Zepplins and naval vessels and using mysterious technologies (beyond simple hydrogen) to keep it afloat. Its complement of Vertibirds are of a different variety than the gunships used by the Enclave—better suited to troop transport but modified for deployment from the airship."''</ref> The Prydwen's construction was carried out alongside a brand new Vertibird fleet. This fleet would be made up of captured and restored Enclave Vertibirds, as well as brand new ones built from scratch. By 2287, the size of this new air force was so significant that the Brotherhood created an entirely new caste, known as lancers, in order to pilot them.
 
   
===Research and manufacturing===
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=== ===
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{{main|Brotherhood of Steel (Mojave chapter)}}
While the overall devotion to research has decayed over the course of centuries, the Brotherhood was once at the forefront of research in the wasteland. In the 22nd century, for example, research topics ranged from redeveloping laser weapons,<ref>The [[Vault Dweller]]: ''"I'd like to know more about the weapons we make here."''<br />[[Vree]]: ''"Speak to the knights. Ask them to show you one of the latest laser pistols I designed."''<br />([[VREE.MSG|Vree's dialogue]])</ref> through physics,<ref>[[Scribe (Fallout)|Scribe]]: ''"Will the universe continue to expand or will it eventually collapse back in on itself?"''<br />([[GENSCRIB.MSG|Lost Hills scribes' dialogue]])</ref><ref>[[Scribe (Fallout)|Scribe]]: ''"Did you know the sun is actually a big nuclear reaction?"''<br />([[GENSCRIB.MSG|Lost Hills scribes' dialogue]])</ref><ref>[[Scribe (Fallout)|Scribe]]: ''"Did you know that the sun is actually a big nuclear reaction? Similar to what ended the old world, except it's fission, no fusion."''<br />([[SCRIBEB.MSG|Lost Hills scribes' dialogue]])</ref><ref>[[Scribe (Fallout)|Scribe]]: ''"Did you know that the hydrogen atom is 99.9843425% empty space?"''<br />([[GENSCRIB.MSG]])</ref> to astronomy<ref>[[Scribe (Fallout)|Scribe]]: ''"Did you know a black hole is actually an opening to another universe?"''<br />([[GENSCRIB.MSG|Lost Hills scribes' dialogue]])</ref><ref>[[Scribe (Fallout)|Scribe]]: ''"Did you know that a black hole is actually an opening to another universe? I have it all worked out on paper. Too bad there won't be any more space travel until long after I'm dead."''<br />([[SCRIBEB.MSG|Lost Hills scribes' dialogue]])</ref> and theories on time travel.<ref>[[Scribe (Fallout)|Scribe]]: ''"Time travel will one day be possible and we might be able to prevent the disaster that ruined our world in the past. But wouldn't that . . . stop us from going back if it was fixed . . . oh, my head hurts."''<br />([[SCRIBEB.MSG|Brotherhood Scribes' dialogue in ''Fallout'']])</ref> In terms of manufacturing capacity, the west coast Brotherhood relies on items hand-made by the knights. Although limited supplies pose a challenge,<ref>[[Knight (Fallout)|Knight]]: ''"When our supplies are limited it can really be a challenge to find a way to use what we've got."''<br />([[KNIGHTA.MSG|Lost Hills knights' dialogue]])</ref> the real problems come from the actual manufacturing and prototyping process,<ref>[[Knight (Fallout)|Knight]]: ''"I can't figure out why my last prototype didn't work."''<br />([[KNIGHTA.MSG|Lost Hills knights' dialogue]])</ref> especially when the reality doesn't seem to match the Knights' expectations.<ref>[[Knight (Fallout)|Knight]]: ''"Well, the computer says it should work. Now what did I do wrong?"''<br />([[KNIGHTA.MSG|Lost Hills knights' dialogue]])</ref>
 
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[[File:Mojave BOS banner.png|thumb|Mojave Chapter insignia]]
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{{Quotation|Though their power in the west has diminished greatly over the years, the Brotherhood of Steel still maintains hidden, heavily fortified bunkers throughout the Mojave.|[[Fallout: New Vegas loading screens|''Fallout: New Vegas'' loading screens]]}}
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The Brotherhood's bunker is located in [[Hidden Valley]], directly east of the settlement of [[Goodsprings]] in the [[Mojave Wasteland]]. It is surrounded by powerful underground fans that serve as a high-tech defense system, creating artificial sandstorms that allow the inhabitants to travel to and from the bunker undercover. It also serves as a kind of electronic disturbance to any and all outside factions' targeting sensors, therefore rendering the bunker safe from detection.<ref name="SeeMC">See [[Brotherhood of Steel (Mojave chapter)|Mojave chapter]] for references.</ref>
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Prior to [[Timeline#2276|2276]] the Mojave Brotherhood had been very active in the region before their crippling defeat at [[HELIOS One]] by NCR Forces and were forced underground on the orders of their new leader [[Nolan McNamara|Elder McNamara]]. Due to a complete lockdown ordered to preserve what remaining soldiers he had, McNamara relies solely on teams that were trapped outside of the bunker for intel and trusted undercover operatives to bring food and supplies back to those trapped inside.<ref name="SeeMC" />
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Despite their seclusion from the outside world they still are regarded as a powerful faction in the region, this is shown in [[Robert House|Mr. House]]'s calculations as they painted the Brotherhood insurgency to be the greatest threat to his reign in the Mojave Wasteland in the long-term.<ref name="SeeMC" />
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===East Coast Brotherhood===
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{{main|Brotherhood of Steel (East Coast)}}
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[[File:Citadel.jpg|thumb|220px|The Citadel]]
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On the East Coast, the [[Brotherhood of Steel (East Coast)|East Coast division of the Brotherhood]] established [[the Citadel]], built into and beneath the ruins of the Pentagon in [[Washington, D.C.]] This faction was led by the idealistic Elder [[Owyn Lyons]] who decided to make the protection of the human inhabitants of the Capital Wasteland from [[Super mutant (Fallout 3)|super mutant]]s and other threats his top priority, instead of the acquisition and preservation of technology. While Lyons was officially recognized by the ruling council at Lost Hills as the leader of a Brotherhood faction, because of his changed priorities he received no support from California, and his faction, for all intents and purposes, was independent. Without reinforcements from the West Coast, Lyons was forced to recruit locally, but, as most new wastelander conscripts are overeager, unskilled, or both, the survival rate of these local members was atrocious. Elder Lyons’ daughter [[Sarah Lyons|Sarah]] commanded her own elite squad, [[Lyons' Pride]]. These soldiers help preserve the [[Capital Wasteland]] by holding back the super mutants, who tend to remain in the urban ruins of Washington, D.C.<ref name=":2"/><ref group="Non-game">[[Faction Profile – the Brotherhood of Steel (Fallout 3)]]</ref>
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Members of Lyons' expeditionary force who preferred to stay faithful to the Brotherhood's original goals of locating and preserving technology and knowledge eventually abandoned him in 2276, after Lyons outright refused to permit them to excavate [[Fort Independence]]. Under the lead of Paladin [[Henry Casdin]], they left the Citadel to take up residence in the fort and styled themselves as the [[Brotherhood Outcasts]]. In addition to carrying out Lyons' original orders, the Outcasts attempted to re-establish contact with the western elders and have Lyons placed in front of a firing squad.<ref>See [[Brotherhood Outcasts]] for references.</ref>
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As the war with the super mutants intensified, the Enclave returned in the flesh after fleeing [[New California]] several years prior. Their radio broadcasts had been heard for years on Wasteland radios. In a bold first move, they seized the [[Jefferson Memorial]]'s "[[Project Purity]]" (a project intended to provide clean water to the wasteland), and subsequently consolidated their power throughout the Capital Wasteland. At first favoring caution, Elder Lyons soon changed his mind, engaging the Enclave in a full-scale battle after the Enclave acquired possession of Vault 87's G.E.C.K. and nearly activated Project Purity. With the aid of [[Liberty Prime]], the Enclave was ousted from the Jefferson Memorial and into uncertain disarray. Despite the subsequent loss of Liberty Prime, Lyons' chapter started its recovery to dwarf their fellow chapters back west in power, especially after the devastation of the [[NCR-Brotherhood War]].<ref name=":2"/>
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Following both Lyons' deaths circa 2278, the chapter was managed by a string of largely ineffectual elders, only to come under the leadership of Elder Arthur Maxson in 2283, who reunited the chapter with the Brotherhood Outcasts. Together with [[The Prydwen|the ''Prydwen'']], a large [[airship]] whose creation started in the twilight years of Lyons' reign, and their victory against the Enclave in 2277, the chapter achieved its goal. As of 2287, the chapter is able to field large quantities of Vertibirds and [[T-60 power armor (Fallout 4)|T-60 power armor]], manufacture replacement parts, and use standardized energy weapons. Their newly acquired power allowed them to send long-range recon teams to scout regions and recover technologies. One of these, [[Recon Squad Gladius]], was sent to [[the Commonwealth]] to investigate the region after the disappearance of [[Recon Squad Artemis]]. Their findings prompted the Brotherhood to deploy in the Commonwealth aboard the ''Prydwen'' and strike against [[the Institute]]. Once they arrived, the Brotherhood conducted an air assault on the feral ghouls occupying [[Boston Airport]] and established their main base of operations there. They are capable of and frequently conduct air assault operations, especially when inserting patrol teams and assaulting objectives such as [[Bunker Hill]].<ref>See [[Brotherhood of Steel (East Coast)|East Coast Brotherhood of Steel]] for references.</ref>
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===Montana Chapter===
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{{Main|Brotherhood of Steel (Montana chapter)}}
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{{Bugged}}
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A bunker exists in [[Montana bunker|Montana]] and is at some point the home of Elder Patrocolus.<ref>[[Owyn Lyons]]: ''"Brothers, as we take our meal this day, let us reflect upon the words of Elder Patrocolus of the Montana Bunker. 'It is in service of Steel and guardianship of one's Brothers that each man finds his purpose. My friends, stand with your Brothers. Guard them... ...guide them. And in each of them find purpose. Look around this table, my Brothers. Look into the eyes of each man and woman seated here today. Pledge in your hearts and minds, pledge by your guns that you will stand with them in battle until the end. Trust each of them with your life.' And earn the trust of each in turn. Eat well, my friends."''<br />([[ElderLyons.txt|Owyn Lyons' dialogue]]) {{Small|'''Note:''' CitElderLyonsMealBlessing1; this line is bugged and is not heard in normal gameplay.}}</ref>
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{{Bugged|end}}
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===Chicago detachment===
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{{main|Brotherhood of Steel (Chicago detachment)}}
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The Brotherhood of Steel sent a detachment of troops east by airship to track super mutants. After crash landing in Chicago they have clashed with them in the city. By [[Timeline#2254|2254]] they have been classified as a rogue unit and fell off of the radar of the organization's other chapters.<ref name="RothchildsmallChicago" >The [[Lone Wanderer]]: ''"Then where's the rest of the Brotherhood?"''<br />[[Reginald Rothchild]]: ''"The West Coast, unless something has changed. There's been no contact with them for the last several years. There's also a small detachment in Chicago, but they're off the radar. Gone rogue. Long story."''<br />([[ScribeRothchild.txt|Reginald Rothchild's dialogue]])</ref>
   
 
==Foreign relations==
 
==Foreign relations==
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{{Quotation|We're talking about a {{Tooltip|coterie|{COAT-ah-ree} }} of bulging-eyed fanatics who think all Pre-War technology belongs to them. They'll never accept my using an army of robots to defend New Vegas. While it's a fight I can win, I'd rather sidestep it altogether.|[[Robert House]]}}
By 2281, the Brotherhood fought against the NCR in the [[Brotherhood War]]. One of the campaigns of the war played out in the Mojave Wasteland, where during Operation: Sunburst, more than half the chapter perished, forcing Elder [[Nolan McNamara|McNamara]] to retreat to a nearby bunker and declare lockdown.<ref>[[Fallout: New Vegas loading screens|''Fallout: New Vegas'' loading screens]]: ''"Though their power in the west has diminished greatly over the years, the Brotherhood of Steel still maintains hidden, heavily fortified bunkers throughout the Mojave.''"</ref> All members left outside the bunker are cut loose if this protocol is enacted.<ref>The [[Courier]]: ''"What exactly are the rules regarding entering and leaving?"''<br />[[Ramos]]: ''"Under the lockdown, only essential personnel are permitted to enter or leave. That includes supply runners and high security patrols. All other personnel are forbidden to leave, and any personnel that were out there when the lockdown was enacted are forbidden from returning."''<br />([[Ramos.txt|Ramos' dialogue]])</ref> If a bunker is invaded, the group will initiate a self-destruct. In four out of six instances of successful invasion by NCR forces, this was carried out.<ref name="Bunkers">The [[Courier]]: ''"Any recommendations on how to complete the mission?"''<br />[[Robert House]]: ''"From time to time, the NCR has assaulted Brotherhood bunkers. In four of the six incidents I know of, the bunkers self-destructed. I surmise it's standard practice for the Brotherhood to install a self-destruct system. It's consistent with their {{Tooltip|uncompromising nature.|{disdain} }} You might use that against them. Or kill them another way, it's up to you. Return when it's done."''<br />([[MrHouse.txt|Robert House's dialogue]])</ref><ref>The [[Courier]]: ''"Any possibility of a diplomatic solution?"''<br />[[Robert House]]: ''"We're talking about a {{Tooltip|coterie|{COAT-ah-ree} }} of bulging-eyed fanatics who think all Pre-War technology belongs to them. They'll never accept my using an army of robots to defend New Vegas. While it's a fight I can win, I'd rather sidestep it altogether."''<br />The Courier: ''"I don't want to kill off the entire Brotherhood."''<br />Robert House: ''"Don't tell me that you've fallen for the stories of noble paladins on crusade, preserving mankind's technology in a benighted age? Dross! {{Tooltip|In any case...|{not unkindly} }} this is an employer - employee relationship. I've given you an assignment, and the directions are clear."''<br />([[MrHouse.txt|Robert House's dialogue]])</ref> By 2287, the Brotherhood has radicalized its policy towards mutants, with standing orders to exterminate any post-War abominations.<ref>The [[Sole Survivor]]: ''"What exactly do I have to do?"''<br />[[Kells]]: ''"{{Tooltip|You'll be escorting a squire to a location where you'll be purging it of all the post-war aberrations: mutants, ghouls, synths, you name it. Meanwhile, the squire will observe and assist under your protection. It's simple and extremely beneficial. What do you say?|Confident}}"''<br />([[BoSLancerCaptainKells.txt|Kells' dialogue]])</ref> In practice, the Brotherhood usually doesn't shoot on sight unless targets are confirmed as hostile - even if they are a [[Nick Valentine|synth]] in [[The Prydwen|a critical location]].<ref>The [[Sole Survivor]] can bring [[Strong]], [[John Hancock|Hancock]], or [[Nick Valentine]] into Brotherhood locations without them opening fire.</ref>
 
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[[File:FOT Intro War 10.jpg|thumb|220px|Brotherhood Paladins fighting super mutants and raiders.]]
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While they are generally not hostile to others without a good reason, members of the Brotherhood are not interested in justice for the obviously weaker and less fortunate wastelanders (or mutants) around them. They largely focus on keeping their secrecy and preserving and developing technology, which they often put above human life since technology is irreplaceable in the post-nuclear wastelands—lives are not. Their motives are often unclear, and Brotherhood members are not people to be trifled with.<ref name="FOB6BOSBg" group="Non-canon" />
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The Brotherhood does not like to share their choicest technological bits with others, despite the obvious benefits their technology could bring to the Wasteland. It is a commonly accepted truth within the Brotherhood that the people of the Wasteland are not responsible enough to use (and maintain) all of the technology the Brotherhood has at their disposal. They are known for trading some of their technologies with frontier communities and the states of the New California Republic in exchange for food and other resources, but they keep the more sensitive and advanced technologies to themselves.<ref name="FOB6BOSBg" group="Non-canon" />
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By 2281, the Brotherhood fought against the NCR in the devastating [[Brotherhood War]]. One of the most devastating campaigns of the war played out in the Mojave wasteland: in the course of [[Operation: Sunburst]] more than half the chapter perished, forcing Elder [[Nolan McNamara|McNamara]] to declare lockdown: sealing the chapter underground, with only high security patrols and supply runners allowed outside. All brothers left outside the bunker are cut loose if this protocol is enacted.<ref>The [[Courier]]: ''"What exactly are the rules regarding entering and leaving?"''<br />[[Ramos]]: ''"Under the lockdown, only essential personnel are permitted to enter or leave. That includes supply runners and high security patrols. All other personnel are forbidden to leave, and any personnel that were out there when the lockdown was enacted are forbidden from returning."''<br />([[Ramos.txt|Ramos' dialogue]])</ref> The Brotherhood has also enacted a scorched earth policy: if a bunker is invaded, the crew is obligated to initiate self-destruct. In four out of six instances of successful invasion by NCR forces, this was carried out.<ref name="Bunkers">The [[Courier]]: ''"Any recommendations on how to complete the mission?"''<br />[[Robert House]]: ''"From time to time, the NCR has assaulted Brotherhood bunkers. In four of the six incidents I know of, the bunkers self-destructed. I surmise it's standard practice for the Brotherhood to install a self-destruct system. It's consistent with their {{Tooltip|uncompromising nature.|{disdain} }} You might use that against them. Or kill them another way, it's up to you. Return when it's done."''<br />([[MrHouse.txt|Robert House's dialogue]])</ref><ref>The [[Courier]]: ''"Any possibility of a diplomatic solution?"''<br />[[Robert House]]: ''"We're talking about a {{Tooltip|coterie|{COAT-ah-ree} }} of bulging-eyed fanatics who think all Pre-War technology belongs to them. They'll never accept my using an army of robots to defend New Vegas. While it's a fight I can win, I'd rather sidestep it altogether."''<br />The Courier: ''"I don't want to kill off the entire Brotherhood."''<br />Robert House: ''"Don't tell me that you've fallen for the stories of noble paladins on crusade, preserving mankind's technology in a benighted age? Dross! {{Tooltip|In any case...|{not unkindly} }} this is an employer - employee relationship. I've given you an assignment, and the directions are clear."''<br />([[MrHouse.txt|Robert House's dialogue]])</ref>
   
 
===Outside recruitment===
 
===Outside recruitment===
 
For most of its existence, the Brotherhood did not recruit outsiders as a general rule. When it did, they required the recruits to be very young, so that the proper relationship with technology could be cultivated. Adults have an approach that the Brotherhood considers perverted.<ref>The [[Courier]]: ''"How do I join the Brotherhood of Steel?"''<br />[[Ramos]]: ''"You don't. Ever. You don't even think about it. Even if we did recruit trespassers, you're far too old for us. Your relationship to technology has already been perverted."''<br />([[Ramos.txt|Ramos' dialogue]])</ref> However, exceptional individuals may conditionally join the Brotherhood.<ref>The [[Courier]]: ''"I want to join the Brotherhood."''<br />[[Edgar Hardin]]: ''"Yes, I thought you might, given how much time you've spent here. That's not usually a request we agree to. Typically, we take in the young, so that they might be trained through adolescence. In special cases, we allow exceptional individuals to conditionally join. Luckily for you, you happen to be exceptional. The condition is that you must complete a task. This task must prove beyond a shadow of a doubt that you have what it takes to join the Brotherhood. I happen to have something perfectly suitable in mind, though I warn you - it won't be easy. Still interested?"''<br />([[EdgarHardin.txt|Edgar Hardin's dialogue]])</ref><ref>The [[Vault Dweller]]: ''"{104}{}{What is the Brotherhood of Steel.}"''<br />[[Darrel]]: ''"{110}{}{The Brotherhood is a collective of men and women who have dedicated their lives to the preservation of technology.}"''<br />([[DARL.MSG|Darrel's dialogue]])</ref>
 
For most of its existence, the Brotherhood did not recruit outsiders as a general rule. When it did, they required the recruits to be very young, so that the proper relationship with technology could be cultivated. Adults have an approach that the Brotherhood considers perverted.<ref>The [[Courier]]: ''"How do I join the Brotherhood of Steel?"''<br />[[Ramos]]: ''"You don't. Ever. You don't even think about it. Even if we did recruit trespassers, you're far too old for us. Your relationship to technology has already been perverted."''<br />([[Ramos.txt|Ramos' dialogue]])</ref> However, exceptional individuals may conditionally join the Brotherhood.<ref>The [[Courier]]: ''"I want to join the Brotherhood."''<br />[[Edgar Hardin]]: ''"Yes, I thought you might, given how much time you've spent here. That's not usually a request we agree to. Typically, we take in the young, so that they might be trained through adolescence. In special cases, we allow exceptional individuals to conditionally join. Luckily for you, you happen to be exceptional. The condition is that you must complete a task. This task must prove beyond a shadow of a doubt that you have what it takes to join the Brotherhood. I happen to have something perfectly suitable in mind, though I warn you - it won't be easy. Still interested?"''<br />([[EdgarHardin.txt|Edgar Hardin's dialogue]])</ref><ref>The [[Vault Dweller]]: ''"{104}{}{What is the Brotherhood of Steel.}"''<br />[[Darrel]]: ''"{110}{}{The Brotherhood is a collective of men and women who have dedicated their lives to the preservation of technology.}"''<br />([[DARL.MSG|Darrel's dialogue]])</ref>
   
As Elder [[Arthur Maxson]] became the leader of the Brotherhood's Eastern branch, he retained Elder [[Owyn Lyons]]' practice of recruiting wastelanders<ref>[[Danse]]: ''"Would it be possible to speak... off the record for a moment?"''<br />The [[Sole Survivor]]: ''""Off the record?" That's not like you, Danse."''<br />Danse: ''"{{Tooltip|Which is why this is going to be difficult to say, so I'd appreciate it if you bear with me.|Apologetic}} {{Tooltip|When you were first placed under my sponsorship, I had some serious reservations about it.|Confident}} {{Tooltip|Despite all that, this has turned out to be a rewarding experience... for both of us. At this point, honestly, I don't feel like there's anything else I could teach you about being a Brotherhood soldier that you don't already know. It's apparent from your attitude and your actions that you intend to keep those ideals close to your heart.|Friendly}}"''<br />The Sole Survivor: ''"You're beating around the bush. Is there something you're trying to tell me?"''<br />Danse: ''"{{Tooltip|Is it that obvious? I've... never been very good at these things.|Apologetic}} {{Tooltip|Let me start at the beginning. I grew up alone in the Capital Wasteland. Spent most of my childhood picking through the ruins and selling scrap. When I was a bit older, and had a few caps to my name, I moved into Rivet City and opened a junk stand. While I was there, I met a guy named Cutler. We got along pretty well, watched each other's backs and kept each other out of trouble.|Confident}} {{Tooltip|When the Brotherhood came through on a recruiting run, we felt like it was the best way out of our nowhere lives, so we joined up.|Impressed}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref> sponsored by existing Brotherhood members<ref>The [[Sole Survivor]]: ''"Does it have anything to do with the Brotherhood?"''<br />[[Danse]]: ''"{{Tooltip|I wouldn't necessarily say that.|Confident}} {{Tooltip|This isn't a formal meeting. I... simply want to clear the air.|You're clearly a bit uncomfortable. / Concerned}} {{Tooltip|I think we may have gotten off on the wrong foot when we first met and I feel like I owe you an apology.|Sincere / Confident}} {{Tooltip|Expecting you to embrace the standards of the Brotherhood without having a history with us was unfair. And given that you've adjusted so well to our beliefs, I don't think I needed to push so hard.|Apologetic}}"''<br />The Sole Survivor: ''"That's very kind. Thank you."''<br />Danse: ''"{{Tooltip|Well, you deserve it.|Friendly}} {{Tooltip|When I was an Initiate, my sponsor was Paladin Krieg. Toughest squad leader I ever served with. He was a model soldier, embodying the values every trainee was striving to achieve. Fiercely loyal, secure in his beliefs and brave to a fault.|Confident}} {{Tooltip|From the moment I was assigned to his squad I was singled out... it felt like he was pushing me harder than the rest of the team.|Irritated}} {{Tooltip|I fought by his side for years and we had some seriously close calls, but he never explained to me why I was treated that way.|Confident}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref> and expanded it. As it was under Lyons, the sponsor would travel with their charges and teach them the ideals of the Brotherhood and train them in combat.<ref>The [[Sole Survivor]]: ''"So what's all this about you being my sponsor?"''<br />[[Danse]]: ''"{{tooltip|Elder Maxson is understandably particular when it comes to new recruits. He believes in order to keep the Brotherhood strong, we have to bond as brothers. As your sponsor, it's my duty to travel with you throughout the Commonwealth to ensure that our ideals are being observed. That's why I'm so concerned about your performance in the field.|Confident}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref> To this end, active members can field promote recruits to Initiate rank, but the rank and subsequent promotions have to be confirmed by the Elder at the earliest possible opportunity.<ref>[[Semper Invicta]] and [[Shadow of Steel]]</ref><ref>The [[Sole Survivor]]: ''"Don't worry, I've spent time in the military."''<br />[[Danse]]: ''"{{Tooltip|Perfect. Then there's no need to give you a long lecture, so I'll get right to the point. I only ask for two things from anyone under my command. Honesty and respect. You fall in line, you stay in line. I give you an order, and you follow it. It's as simple as that.|Confident}} {{Tooltip|Now, before I release you to Haylen and Rhys for your assignments, there's one last order of business. From this moment forward, I'm granting you the rank of Initiate.|MARK FOR RE-RECORD / Confident}} {{Tooltip|This is only a training rank... I'm not premitted to grant ranks any higher than that.|Confident}}"''<br />The Sole Survivor: ''"Why can't you promote me beyond Initiate?"''<br />Danse: ''"{{Tooltip|Only an Elder can promote you beyond Initiate.|Confident}} {{Tooltip|After we get the transmitter up and running, I'll call in and see what I can do.|MARK FOR RE-RECORD / Confident}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref> However, while the member can retract their sponsorship,<ref>[[Danse]]: "''{{tooltip|I've already told you, I'm retracting my sponsorship. You're on your own.|partnership with player has ended / Irritated}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref> once the rank is confirmed by the Elder, only the Elder can dismiss the sponsored party from the organization.<ref>[[Danse]]: ''"{{tooltip|I don't know why you even bother staying with the Brotherhood.|partnership with player has ended / Irritated}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref>
+
As Elder [[Arthur Maxson]] became the leader of the Brotherhood's Eastern branch, he retained Elder [[Owyn Lyons]]' practice of recruiting wastelanders<ref>[[Danse]]: ''"Would it be possible to speak... off the record for a moment?"''<br />The [[Sole Survivor]]: ''""Off the record?" That's not like you, Danse."''<br />Danse: ''"{{Tooltip|Which is why this is going to be difficult to say, so I'd appreciate it if you bear with me.|Apologetic}} {{Tooltip|When you were first placed under my sponsorship, I had some serious reservations about it.|Confident}} {{Tooltip|Despite all that, this has turned out to be a rewarding experience... for both of us. At this point, honestly, I don't feel like there's anything else I could teach you about being a Brotherhood soldier that you don't already know. It's apparent from your attitude and your actions that you intend to keep those ideals close to your heart.|Friendly}}"''<br />The Sole Survivor: ''"You're beating around the bush. Is there something you're trying to tell me?"''<br />Danse: ''"{{Tooltip|Is it that obvious? I've... never been very good at these things.|Apologetic}} {{Tooltip|Let me start at the beginning. I grew up alone in the Capital Wasteland. Spent most of my childhood picking through the ruins and selling scrap. When I was a bit older, and had a few caps to my name, I moved into Rivet City and opened a junk stand. While I was there, I met a guy named Cutler. We got along pretty well, watched each other's backs and kept each other out of trouble.|Confident}} {{Tooltip|When the Brotherhood came through on a recruiting run, we felt like it was the best way out of our nowhere lives, so we joined up.|Impressed}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref> sponsored by existing Brotherhood members<ref>The [[Sole Survivor]]: ''"Does it have anything to do with the Brotherhood?"''<br />[[Danse]]: ''"{{Tooltip|I wouldn't necessarily say that.|Confident}} {{Tooltip|This isn't a formal meeting. I... simply want to clear the air.|You're clearly a bit uncomfortable. / Concerned}} {{Tooltip|I think we may have gotten off on the wrong foot when we first met and I feel like I owe you an apology.|Sincere / Confident}} {{Tooltip|Expecting you to embrace the standards of the Brotherhood without having a history with us was unfair. And given that you've adjusted so well to our beliefs, I don't think I needed to push so hard.|Apologetic}}"''<br />The Sole Survivor: ''"That's very kind. Thank you."''<br />Danse: ''"{{Tooltip|Well, you deserve it.|Friendly}} {{Tooltip|When I was an Initiate, my sponsor was Paladin Krieg. Toughest squad leader I ever served with. He was a model soldier, embodying the values every trainee was striving to achieve. Fiercely loyal, secure in his beliefs and brave to a fault.|Confident}} {{Tooltip|From the moment I was assigned to his squad I was singled out... it felt like he was pushing me harder than the rest of the team.|Irritated}} {{Tooltip|I fought by his side for years and we had some seriously close calls, but he never explained to me why I was treated that way.|Confident}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref> and expanded it. As it was under Lyons, the sponsor would travel with their charges and teach them the ideals of the Brotherhood and train them in combat.<ref>The [[Sole Survivor]]: ''"So what's all this about you being my sponsor?"''<br />[[Danse]]: ''"{{tooltip|Elder Maxson is understandably particular when it comes to new recruits. He believes in order to keep the Brotherhood strong, we have to bond as brothers. As your sponsor, it's my duty to travel with you throughout the Commonwealth to ensure that our ideals are being observed. That's why I'm so concerned about your performance in the field.|Confident}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref> To this end, active members can field promote recruits to Initiate rank, but the rank and subsequent promotions have to be confirmed by the Elder at the earliest possible opportunity.<ref>[[Semper Invicta]] and [[Shadow of Steel]]</ref><ref>The [[Sole Survivor]]: ''"Don't worry, I've spent time in the military."''<br />[[Danse]]: ''"{{Tooltip|Perfect. Then there's no need to give you a long lecture, so I'll get right to the point. I only ask for two things from anyone under my command. Honesty and respect. You fall in line, you stay in line. I give you an order, and you follow it. It's as simple as that.|Confident}} {{Tooltip|Now, before I release you to Haylen and Rhys for your assignments, there's one last order of business. From this moment forward, I'm granting you the rank of Initiate.|MARK FOR RE-RECORD / Confident}} {{Tooltip|This is only a training rank... I'm not premitted to grant ranks any higher than that.|Confident}}"''<br />The Sole Survivor: ''"Why can't you promote me beyond Initiate?"''<br />Danse: ''"{{Tooltip|Only an Elder can promote you beyond Initiate.|Confident}} {{Tooltip|After we get the transmitter up and running, I'll call in and see what I can do.|MARK FOR RE-RECORD / Confident}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref> However, while the member can retract their sponsorship,<ref>[[Danse]]: "''{{tooltip|I've already told you, I'm retracting my sponsorship. You're on your own.|partnership with player has ended / Irritated}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref> once the rank is confirmed by the Elder, only the Elder can dismiss the sponsored party from the organization.<ref>[[Danse]]: ''"{{tooltip|I don't know why you even bother staying with the Brotherhood.|partnership with player has ended / Irritated}}"''<br />([[BoSPaladinDanse.txt|Danse's dialogue]])</ref>
   
  +
===Attitude towards mutants===
==Locations==
 
  +
The Brotherhood's attitude towards mutants ranges from dislike to outright hostility. When it comes to the ghouls, the Brotherhood dislikes them due to their ideology. As the Brotherhood hoards and preserves technology, tinkering ghouls that dismantle or sometimes damage old technology are abhorrent. Their dislike was amplified by salvaging operation in the [[Glow]], a location regarded by the Brotherhood as close to the holy ground due to the deaths of their comrades there and high technology within. Most Brotherhood members came to see ghouls as filthy scavengers. Thankfully, contact between them is limited.<ref name="DaeHandeeBible8" group="Non-canon" />
{| class="va-table va-table-full mw-collapsible mw-collapsed"
 
! colspan="1" | Locations
 
|-
 
|
 
===Appalachia===
 
* [[Fort Atlas]]
 
* [[Fort Defiance]] (formerly)
 
* [[Camp Venture]] (formerly)
 
<!--* [[Firebase Hancock]] (formerly)
 
* [[Firebase LT]] (formerly)
 
* [[Firebase Major]] (formerly)-->
 
* [[Thunder Mountain Power Plant]] (formerly)
 
   
  +
Their hostility towards super mutants was derived from the location of Lost Hills. The proximity of their bunker to Mariposa and the desolate Central Valley put them in the paths of many bloodthirsty mutants. That made them an easy choice for an external enemy to focus members of the chapter on.<ref name="DaeHandeeBible8" group="Non-canon" /> However, the Brotherhood drove away super mutants with minimal loss of life on both sides of the conflict after the fall of the Master and wasn't hostile towards super mutants that settled down peacefully.<ref>''[[Fallout 2]]'' events.</ref>
===The Commonwealth===
 
* [[The Prydwen]]
 
* [[Boston Airport]]
 
* [[Cambridge Police Station]]
 
* [[Waypoint Echo]]
 
   
  +
By 2287, the Brotherhood has radicalized its policy towards mutants, with standing orders to exterminate any post-War abominations.<ref>The [[Sole Survivor]]: ''"What exactly do I have to do?"''<br />[[Kells]]: ''"{{Tooltip|You'll be escorting a squire to a location where you'll be purging it of all the post-war aberrations: mutants, ghouls, synths, you name it. Meanwhile, the squire will observe and assist under your protection. It's simple and extremely beneficial. What do you say?|Confident}}"''<br />([[BoSLancerCaptainKells.txt|Kells' dialogue]])</ref> In practice, the Brotherhood usually doesn't shoot on sight unless targets are confirmed as hostile - even if they are a [[Nick Valentine|synth]] in [[The Prydwen|a critical location]].<ref>The [[Sole Survivor]] can bring [[Strong]], [[John Hancock|Hancock]], or [[Nick Valentine]] into Brotherhood locations without them opening fire.</ref>
===Capital Wasteland===
 
* [[Adams Air Force Base]]
 
* [[The Citadel]]
 
* [[GNR building plaza]]
 
* [[Jefferson Memorial]]
 
* [[Washington Monument]]
 
   
===Mojave Wasteland===
 
* [[Abandoned Brotherhood of Steel bunker]] (formerly)
 
* [[Brotherhood of Steel safehouse]]
 
* [[HELIOS One]] (formerly)
 
* [[Hidden Valley bunker]]
 
   
  +
==Technology==
===New California===
 
  +
{{Quotation|The worst impulses of mankind, concentrated in one insane, backward tribe. The Brotherhood seems to have formed not long after the great atomic war. It's hard to know - they care little for history. Some of the Brotherhood scribes we captured further East didn't even know the name of their founder, Roger Maxson. They like to pretty up their mission with trappings of chivalry, but the truth is they're horders. They horde technology. It's been 200 years, and they still have the mentality of scavengers. They say they're preserving these technologies, but for what? They have no vision. They offer no future. They're a dead end.|[[Caesar]], 2281}}
* [[Lost Hills]]
 
  +
* [[San Francisco Brotherhood outpost]]
 
  +
===Weapons===
  +
[[File:Fallout Lost Hills Level 3.png|thumb|240px|The [[Lost Hills]] bunker and the heart of the Brotherhood: The main library and workshops.]]
  +
Military technology is the Brotherhood's main priority, and their efforts over the centuries have equipped them with a powerful array of power armor, energy weapons, defense turrets, combat implants, and computers. Their focus allowed them to amass sizable stockpiles of [[power armor]] ([[T-60 power armor|T-60]], [[T-51 power armor|T-51]] and [[T-45 power armor|T-45]] variants, though they lack the ability to manufacture new units) and [[energy weapons]]. Apart from applied combat technologies, the Brotherhood also has access to advanced medical technologies such as cybernetics, combat implants<ref>The [[implant]]s acquired from [[Lorri (Fallout)|Lorri]] at [[Lost Hills]] in ''[[Fallout]]''.</ref> and virtual reality training systems, which allow personnel to maintain their combat prowess even under lockdown.<ref>''[[Fallout: New Vegas]]'' [[Hidden Valley]] VR pods</ref>
  +
  +
Some chapters have also supplemented their combat force with recovered robots, like [[robobrain]]s, [[sentry bot]]s, and even a [[Liberty Prime|prototype combat robot]].<ref>''[[Fallout 3]]'' [[the Citadel]]</ref> Due to their lack of manpower, and the fact that they did not recruit outsiders, the Brotherhood splinter group known as the Outcasts relied heavily on reprogrammed robots in order to augment their smaller pool of human soldiers.
  +
  +
===Vehicles===
  +
The Brotherhood does not possess working ground vehicles, at least not in the mid-2100s.<ref>[[Knight (Fallout)|Knight]]: ''"{102}{}{Boy, I wish we had an automobile.}''"<br />([[KNIGHTB.MSG|Brotherhood knight's dialogue in ''Fallout'']])</ref> The Brotherhood did have access to an entire fleet of airships in the mid-22nd century, used for exploration and recon. However, over the years the fleet was either destroyed or dismantled for spare parts. By the 23rd century, none of the airships remained, with one notable vessel crashing in the Midwest on a long-range exploration mission. It was not until the acquisition of ''[[Pride One]]'', a captured Enclave Vertibird, at the end of the [[Brotherhood-Enclave War]], that the Brotherhood returned to the skies. Eight years later the Brotherhood built a new, more advanced, airship at [[Adams Air Force Base]] which they christened ''[[The Prydwen]]''.<ref>The [[Sole Survivor]]: ''"Did the Brotherhood ever build other airships?"''<br />[[Kells]]: ''"{{Tooltip|There were less advanced versions of this ship built on the West Coast a long time ago. Historical records about their current status are in dispute, but we're fairly certain that they were destroyed. In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. You're dismissed, {{Tooltip|Knight|If holding the rank at the time.}}/{{Tooltip|Paladin|If holding the rank at the time.}}/{{Tooltip|Sentinel|If holding the rank at the time.}}.|Confident}}"''<br />([[BoSLancerCaptainKells.txt|Kells' dialogue]])</ref><ref name="OnlyPostWar" group="Non-game">[[The Art of Fallout 4]] p. 256: ''"'''Chapter 6 VEHICLES'''''<br />''However, one vehicle whose size is both impressive and appropriate is the Prydwen, the only postwar-built airship. We went with a full-on diesel-punk design, combining elements of Zepplins and naval vessels and using mysterious technologies (beyond simple hydrogen) to keep it afloat. Its complement of Vertibirds are of a different variety than the gunships used by the Enclave—better suited to troop transport but modified for deployment from the airship."''</ref> The Prydwen's construction was carried out alongside a brand new Vertibird fleet. This fleet would be made up of captured and restored Enclave Vertibirds, as well as brand new ones built from scratch. By 2287, the size of this new air force was so significant that the Brotherhood created an entirely new caste, known as lancers, in order to pilot them.
  +
  +
===Research and manufacturing===
  +
While the overall devotion to research has decayed over the course of centuries, the Brotherhood was once at the forefront of research in the wasteland. In the 22nd century, for example, research topics ranged from redeveloping laser weapons,<ref>The [[Vault Dweller]]: ''"{120}{}{I'd like to know more about the weapons we make here.}"''<br />[[Vree]]: ''"{124}{Vree18}{Speak to the knights. Ask them to show you one of the latest laser pistols I designed.}"''<br />([[VREE.MSG|Vree's dialogue]])</ref> through physics,<ref>[[Scribe (Fallout)|Scribe]]: ''"{105}{}{Will the universe continue to expand or will it eventually collapse back in on itself?}"''<br />([[GENSCRIB.MSG|Lost Hills scribes' dialogue]])</ref><ref>[[Scribe (Fallout)|Scribe]]: ''"{112}{}{Did you know the sun is actually a big nuclear reaction?}"''<br />([[GENSCRIB.MSG|Lost Hills scribes' dialogue]])</ref><ref>[[Scribe (Fallout)|Scribe]]: ''"{112}{}{Did you know that the sun is actually a big nuclear reaction? Similar to what ended the old world, except it's fission, no fusion.}"''<br />([[SCRIBEB.MSG|Lost Hills scribes' dialogue]])</ref><ref>[[Scribe (Fallout)|Scribe]]: ''"{114}{}{Did you know that the hydrogen atom is 99.9843425% empty space?}"''<br />([[GENSCRIB.MSG]])</ref> to astronomy<ref>[[Scribe (Fallout)|Scribe]]: ''"{113}{}{Did you know a black hole is actually an opening to another universe?}"''<br />([[GENSCRIB.MSG|Lost Hills scribes' dialogue]])</ref><ref>[[Scribe (Fallout)|Scribe]]: ''"{113}{}{Did you know that a black hole is actually an opening to another universe? I have it all worked out on paper. Too bad there won't be any more space travel until long after I'm dead.}"''<br />([[SCRIBEB.MSG|Lost Hills scribes' dialogue]])</ref> and theories on time travel.<ref>[[Scribe (Fallout)|Scribe]]: ''"{115}{}{Time travel will one day be possible and we might be able to prevent the disaster that ruined our world in the past. But wouldn't that . . . stop us from going back if it was fixed . . . oh, my head hurts.}"''<br />([[SCRIBEB.MSG|Brotherhood Scribes' dialogue in ''Fallout'']])</ref>
  +
  +
In terms of manufacturing capacity, the west coast Brotherhood relies on items hand-made by the Knights. Although limited supplies pose a challenge,<ref>[[Knight (Fallout)|Knight]]: ''"{102}{}{When our supplies are limited it can really be a challenge to find a way to use what we've got.}"''<br />([[KNIGHTA.MSG|Lost Hills knights' dialogue]])</ref> the real problems come from the actual manufacturing and prototyping process,<ref>[[Knight (Fallout)|Knight]]: ''"{103}{}{I can't figure out why my last prototype didn't work.}"''<br />([[KNIGHTA.MSG|Lost Hills knights' dialogue]])</ref> especially when the reality doesn't seem to match the Knights' expectations.<ref>[[Knight (Fallout)|Knight]]: ''"{108}{}{Well, the computer says it should work. Now what did I do wrong?}"''<br />([[KNIGHTA.MSG|Lost Hills knights' dialogue]])</ref> Regardless, the Brotherhood was able to maintain a high enough output of [[technology]] (primarily weapons and ammunition) to support themselves and trade the surplus for [[water]], [[food]], and other necessary supplies.<ref name="FOB6BOSBg" group="Non-canon" /> However, hand manufacturing and the high degree of sophistication of their primary weapons mean that the Brotherhood has limited strategic flexibility: It cannot compete with nation-states like the [[New California Republic]], with their reserves of manpower, industrial output and the mass use of inexpensive weapons.<ref>See [[NCR-Brotherhood War]] for details.</ref>
  +
  +
==Notes==
  +
{{cleanup|Integrate notes into the main body of the article}}
  +
* Despite being relatively small in numbers (compared to groups such as the [[New California Republic|NCR]]), the Brotherhood is the most widely spread faction in post-war [[United States of America|America]].
  +
* Most members of the Brotherhood are usually gruff in dealing with outsiders and usually extremely rude towards mutated creatures such as ghouls or super mutants.
  +
* As of [[Timeline#2103|2103]], [[Leila Rahmani]] believes the elders of the Brotherhood to be comprised of "fearful conservatism," remarking that she had tried to steer them away from this ideal.<ref>[[Vault Dweller (Fallout 76)|Vault Dweller]]: ''"Is what happened really such a big deal?"''<br />[[Leila Rahmani]]: ''"You weren't there, Initiate. It was... harrowing. Those civilians trusted us to save them. We... lost one of our own as well. Knight Connors. May he rest in peace. We disobeyed orders, handing out those weapons instead of safeguarding them. Perhaps it would have been forgivable, had we succeeded. But the Elders would take this failure as proof of the danger of unrestrained technology. They would double down on the fearful conservatism I've tried so hard to steer them away from. We cannot let that happen. At this stage, the Brotherhood still has a chance to be something better."''</ref>
  +
* The Brotherhood is extremely territorial when it comes to technology and will defend it to the death. In ''[[Fallout: New Vegas]]'' it is mentioned that an elder was severely punished for destroying a piece of unknown technology.<ref>[[Hidden Valley bunker terminal entries#Incident #3|Hidden Valley bunker terminal entries; terminal (restored), Elder Dismissal Incidents, Incident #3]]</ref>
  +
* According to the [[Citadel terminal entries]], the Brotherhood in Lost Hills began protecting the NCR state of [[Maxson (state)|Maxson]] by 2277 at the latest.<ref>[[Citadel terminal entries#State of Maxson|Citadel terminal entries; Citadel A ring terminals, Maxson Archive terminal, State of Maxson]]</ref> It also mentions an internal conflict, possibly a civil war, in the Brotherhood of Steel on the West Coast. This conflict forced [[Arthur Maxson]] to live in [[the Citadel]].<ref>[[Citadel terminal entries#New Entry: Scribe Arthur Maxson|Citadel terminal entries; Citadel A ring terminals, Maxson archive terminal, Maxson Family Dossiers, New Entry: Scribe Arthur Maxson]]</ref>
   
===Midwest===
 
* [[Chicago]]<ref name="RothchildsmallChicago" >The [[Lone Wanderer]]: ''"Then where's the rest of the Brotherhood?"''<br />[[Reginald Rothchild]]: ''"The West Coast, unless something has changed. There's been no contact with them for the last several years. There's also a small detachment in Chicago, but they're off the radar. Gone rogue. Long story."''<br />([[ScribeRothchild.txt|Reginald Rothchild's dialogue]])</ref>
 
|}
 
   
 
==Appearances==
 
==Appearances==
Line 212: Line 311:
   
 
==Behind the scenes==
 
==Behind the scenes==
{|class="va-table va-table-full mw-collapsible mw-collapsed"
 
!colspan="1"|Behind the scenes
 
|-
 
|
 
 
* A [[Brotherhood of Steel (Montana chapter)|Montana chapter]] is part of [[Owyn Lyons]]' dialogue, but bugged and does not play in-game.<ref group="Non-canon">[[Owyn Lyons]]: ''"Brothers, as we take our meal this day, let us reflect upon the words of Elder Patrocolus of the Montana Bunker. 'It is in service of Steel and guardianship of one's Brothers that each man finds his purpose. My friends, stand with your Brothers. Guard them... ...guide them. And in each of them find purpose. Look around this table, my Brothers. Look into the eyes of each man and woman seated here today. Pledge in your hearts and minds, pledge by your guns that you will stand with them in battle until the end. Trust each of them with your life.' And earn the trust of each in turn. Eat well, my friends."''<br />([[ElderLyons.txt|Owyn Lyons' dialogue]])<br />''Note: ''CitElderLyonsMealBlessing1</ref>
 
* A [[Brotherhood of Steel (Montana chapter)|Montana chapter]] is part of [[Owyn Lyons]]' dialogue, but bugged and does not play in-game.<ref group="Non-canon">[[Owyn Lyons]]: ''"Brothers, as we take our meal this day, let us reflect upon the words of Elder Patrocolus of the Montana Bunker. 'It is in service of Steel and guardianship of one's Brothers that each man finds his purpose. My friends, stand with your Brothers. Guard them... ...guide them. And in each of them find purpose. Look around this table, my Brothers. Look into the eyes of each man and woman seated here today. Pledge in your hearts and minds, pledge by your guns that you will stand with them in battle until the end. Trust each of them with your life.' And earn the trust of each in turn. Eat well, my friends."''<br />([[ElderLyons.txt|Owyn Lyons' dialogue]])<br />''Note: ''CitElderLyonsMealBlessing1</ref>
 
* The flag with the sword, gears, wings, and stripes was first used in ''Fallout 3'', as a low resolution asset flown over the [[Citadel]]. When extracted, the texture can be recreated to produce the flag on the right. This interpretation is supported by the official merchandise (where a full size flag uses the red-and-white version) and ''Fallout 76''{{'}}s [[Nuclear Winter (mode)|Nuclear Winter mode]], where the [[Brotherhood of Steel paint (Fallout 76)|Brotherhood of Steel minigun paint]] has a decal depicting this version of the flag.
 
* The flag with the sword, gears, wings, and stripes was first used in ''Fallout 3'', as a low resolution asset flown over the [[Citadel]]. When extracted, the texture can be recreated to produce the flag on the right. This interpretation is supported by the official merchandise (where a full size flag uses the red-and-white version) and ''Fallout 76''{{'}}s [[Nuclear Winter (mode)|Nuclear Winter mode]], where the [[Brotherhood of Steel paint (Fallout 76)|Brotherhood of Steel minigun paint]] has a decal depicting this version of the flag.
 
* However, the flag used for these is an erroneous recreation that was first posted on this wiki shortly after the game's release. The sigil was oversized (terminating on the last, rather than penultimate stripe) and placed in a round field, whereas the sigil on the Citadel flag was placed with a stroke blending effect applied that gave it a rounded appearance. The original asset is based on a thirteen stripe design, with a burlap filter applied and the sigil placed ''over'' the filter with a stroke effect applied, masking part of the burlap filter. This version was subsequently used as the basis for the Brotherhood of Steel flag in official Bethesda merchandise.
 
* However, the flag used for these is an erroneous recreation that was first posted on this wiki shortly after the game's release. The sigil was oversized (terminating on the last, rather than penultimate stripe) and placed in a round field, whereas the sigil on the Citadel flag was placed with a stroke blending effect applied that gave it a rounded appearance. The original asset is based on a thirteen stripe design, with a burlap filter applied and the sigil placed ''over'' the filter with a stroke effect applied, masking part of the burlap filter. This version was subsequently used as the basis for the Brotherhood of Steel flag in official Bethesda merchandise.
 
* See also [[Wikipedia:Brotherhood of Steel|Brotherhood of Steel]] on Wikipedia
 
* See also [[Wikipedia:Brotherhood of Steel|Brotherhood of Steel]] on Wikipedia
  +
===Developer quotes===
|}
 
{|class="va-table va-table-full mw-collapsible mw-collapsed"
 
!colspan="1"|Dev quotes
 
|-
 
|
 
 
{{Quotation|I do love how these guys eventually turned out, but their origins were not very original. I simply wanted a group exactly like the monks from the Guardian Citadel in Wasteland. This was one of my favorite parts in the original game – an old, isolated stone fortress whose robed monks wielded insane energy weapons and would blast any trespassers. Fantastic.
 
{{Quotation|I do love how these guys eventually turned out, but their origins were not very original. I simply wanted a group exactly like the monks from the Guardian Citadel in Wasteland. This was one of my favorite parts in the original game – an old, isolated stone fortress whose robed monks wielded insane energy weapons and would blast any trespassers. Fantastic.
   
Line 233: Line 324:
 
* Joshua Sawyer described the impact of the Brotherhood raids on the NCR's gold reserves, as new gold coins could not be minted and paper money could not be properly backed with gold. NCR citizens panicked and rushed to reclaim the listed face value of currency from NCR's remaining gold reserves. Since the NCR was unable to realize these withdrawals, particularly towards the frontier, faith in their currency considerably dropped. To protect against actual economic collapse, the NCR government abandoned the gold standard. Since then many wastelanders lost faith in it as a medium of worth, both as a result of it not being backed by anything but the government's word and the inevitable inflation. In response to the loss of faith, merchant consortiums of the Hub established their own currency, the veritable [[bottle cap]], backing it with a standardized measure of water.<ref name="Sawyer1" group="Non-canon">[[Joshua Sawyer]]: ''"And this is discussed in-game: BoS raided NCR's gold reserves until NCR could no longer generate gold coinage nor back their paper money. They abandoned the gold standard and established fiat currency, which is why its value is inflated over both caps and (especially) Legion coinage. (...) People in eastern NCR and the Mojave Wasteland lost faith in the NCR government's a) ability to back the listed value of paper money and b) stability overall. If you're living in Bakersfield, staring at a piece of paper that says "redeemable for value in gold" and you have no faith in the government's ability or willingness to do that -- or if you see that the government has changed the currency to say that it is not able to be exchanged for a backed good -- you may very well listen to the strong consortium of local merchants offering to exchange that paper note for currency backed by water."''<br />([http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=200#post403021522 Joshua Sawyer on SomethingAwful.com])</ref><ref name="Sawyer2" group="Non-canon">[[Joshua Sawyer]]: ''"Traders from the Mojave travel the Short Loop into NCR, which means that they have to go through a few hundred miles of solid desert. Carrying enough water to travel from New Vegas to the Boneyard (or vice versa) would undercut cargo capacity significantly. Even the communities around the Mojave Wasteland (other than New Vegas itself) have water brought in and stored in local towers. Of course, the Colorado River is nearby as long as you don't mind walking through an active war zone."''<br />([http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=199#post403012795 Joshua Sawyer on SomethingAwful.com])</ref><ref group="Non-canon">"''How does the Hub 'back' caps? Can you exchange a certain number of caps for a standard measure of water?''<br />[[Joshua Sawyer]]: ''Yes."''<br />[http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=200#post403056498 Joshua Sawyer on SomethingAwful.com]</ref><ref name="THEWAR" group="Non-canon">[[Joshua Sawyer]]: ''"It happened during the BoS-NCR war. I believe Alice McLafferty mentions it, but I'm not positive. She doesn't detail the events in this much detail, but here they are:<br />The attacks caused NCR citizens (and others who held NCR currency) to panic, resulting in a rush to reclaim the listed face value of currency from NCR's gold reserves. Inability to do this at several locations (especially near the periphery of NCR territory where reserves were normally low) caused a loss of faith in NCR's ability to back their currency.<br />Though NCR eventually stopped the BoS attacks, they decided to protect against future problems by switching to fiat currency. While this meant that BoS could no longer attack a) reserves or b) the source of production (all NCR bills are made in the Boneyard), some people felt more uneasy about their money not having any "real" (backed) value. This loss of confidence increased with NCR inflation, an ever-looming specter of fiat currency.<br />Because the Hub links NCR with the Mojave Wasteland and beyond, the merchants there grew frustrated with NCR's handling of the currency crisis. They conspired to re-introduce the bottle cap as a water-backed currency that could "bridge the gap" between NCR and Legion territory. In the time leading up to the re-introduction, they did the footwork to position themselves properly. If some old-timer had a chest full of caps, they didn't care (in fact, they thought that was great, since the old-timers would enthusiastically embrace the return of the cap), but they did seek to control or destroy production facilities and truly large volumes of caps (e.g. Typhon's treasure) whenever possible."''<br />([http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=200#post403063793 Joshua Sawyer on SomethingAwful.com])</ref>
 
* Joshua Sawyer described the impact of the Brotherhood raids on the NCR's gold reserves, as new gold coins could not be minted and paper money could not be properly backed with gold. NCR citizens panicked and rushed to reclaim the listed face value of currency from NCR's remaining gold reserves. Since the NCR was unable to realize these withdrawals, particularly towards the frontier, faith in their currency considerably dropped. To protect against actual economic collapse, the NCR government abandoned the gold standard. Since then many wastelanders lost faith in it as a medium of worth, both as a result of it not being backed by anything but the government's word and the inevitable inflation. In response to the loss of faith, merchant consortiums of the Hub established their own currency, the veritable [[bottle cap]], backing it with a standardized measure of water.<ref name="Sawyer1" group="Non-canon">[[Joshua Sawyer]]: ''"And this is discussed in-game: BoS raided NCR's gold reserves until NCR could no longer generate gold coinage nor back their paper money. They abandoned the gold standard and established fiat currency, which is why its value is inflated over both caps and (especially) Legion coinage. (...) People in eastern NCR and the Mojave Wasteland lost faith in the NCR government's a) ability to back the listed value of paper money and b) stability overall. If you're living in Bakersfield, staring at a piece of paper that says "redeemable for value in gold" and you have no faith in the government's ability or willingness to do that -- or if you see that the government has changed the currency to say that it is not able to be exchanged for a backed good -- you may very well listen to the strong consortium of local merchants offering to exchange that paper note for currency backed by water."''<br />([http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=200#post403021522 Joshua Sawyer on SomethingAwful.com])</ref><ref name="Sawyer2" group="Non-canon">[[Joshua Sawyer]]: ''"Traders from the Mojave travel the Short Loop into NCR, which means that they have to go through a few hundred miles of solid desert. Carrying enough water to travel from New Vegas to the Boneyard (or vice versa) would undercut cargo capacity significantly. Even the communities around the Mojave Wasteland (other than New Vegas itself) have water brought in and stored in local towers. Of course, the Colorado River is nearby as long as you don't mind walking through an active war zone."''<br />([http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=199#post403012795 Joshua Sawyer on SomethingAwful.com])</ref><ref group="Non-canon">"''How does the Hub 'back' caps? Can you exchange a certain number of caps for a standard measure of water?''<br />[[Joshua Sawyer]]: ''Yes."''<br />[http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=200#post403056498 Joshua Sawyer on SomethingAwful.com]</ref><ref name="THEWAR" group="Non-canon">[[Joshua Sawyer]]: ''"It happened during the BoS-NCR war. I believe Alice McLafferty mentions it, but I'm not positive. She doesn't detail the events in this much detail, but here they are:<br />The attacks caused NCR citizens (and others who held NCR currency) to panic, resulting in a rush to reclaim the listed face value of currency from NCR's gold reserves. Inability to do this at several locations (especially near the periphery of NCR territory where reserves were normally low) caused a loss of faith in NCR's ability to back their currency.<br />Though NCR eventually stopped the BoS attacks, they decided to protect against future problems by switching to fiat currency. While this meant that BoS could no longer attack a) reserves or b) the source of production (all NCR bills are made in the Boneyard), some people felt more uneasy about their money not having any "real" (backed) value. This loss of confidence increased with NCR inflation, an ever-looming specter of fiat currency.<br />Because the Hub links NCR with the Mojave Wasteland and beyond, the merchants there grew frustrated with NCR's handling of the currency crisis. They conspired to re-introduce the bottle cap as a water-backed currency that could "bridge the gap" between NCR and Legion territory. In the time leading up to the re-introduction, they did the footwork to position themselves properly. If some old-timer had a chest full of caps, they didn't care (in fact, they thought that was great, since the old-timers would enthusiastically embrace the return of the cap), but they did seek to control or destroy production facilities and truly large volumes of caps (e.g. Typhon's treasure) whenever possible."''<br />([http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=200#post403063793 Joshua Sawyer on SomethingAwful.com])</ref>
 
* Sawyer also commented on the Brotherhood's conflict with the NCR, in that at the same time the Republic's power grew, the Brotherhood adopted a policy of reclaiming technology from people outside the order, which caused conflict in the Mojave.<ref group="Non-canon">[http://www.spike.com/episodes/7i5zu4/gttv-god-of-war-ghost-of-sparta-season-3-ep-318 GTtv interview with Josh Sawyer]: ''"In the Fallout: New Vegas, the Brotherhood is not quite as prominent as they were in, say, Fallout 3. Part of that is because over time, the Brotherhood has been at war with New California Republic. So after the end of Fallout 2, they basically got into conflict with NCR over control of technology, mostly energy weapons because that's one of the main purposes of the Brotherhood is to control that technology. NCR didn't want to hand it over, so they went to war."''</ref>
 
* Sawyer also commented on the Brotherhood's conflict with the NCR, in that at the same time the Republic's power grew, the Brotherhood adopted a policy of reclaiming technology from people outside the order, which caused conflict in the Mojave.<ref group="Non-canon">[http://www.spike.com/episodes/7i5zu4/gttv-god-of-war-ghost-of-sparta-season-3-ep-318 GTtv interview with Josh Sawyer]: ''"In the Fallout: New Vegas, the Brotherhood is not quite as prominent as they were in, say, Fallout 3. Part of that is because over time, the Brotherhood has been at war with New California Republic. So after the end of Fallout 2, they basically got into conflict with NCR over control of technology, mostly energy weapons because that's one of the main purposes of the Brotherhood is to control that technology. NCR didn't want to hand it over, so they went to war."''</ref>
  +
===Creation Club===
|}
 
{|class="va-table va-table-full mw-collapsible mw-collapsed"
 
!colspan="1"|Creation Club
 
|-
 
|
 
 
These stenciled Brotherhood decals are seen in the "Brotherhood of Steel, Institute, Railroad, Minutemen Weapon Paint Job" and "Brotherhood of Steel, Institute, Railroad, Minutemen Armor Paint Job" bundles on ''Fallout 4'' 's [[Creation Club]] storefront, created for Bethesda by the modder Skibadaa. The orientation of the cogs on these symbols alternates between uses. Some of the skins included in these bundles were later repurposed as [[Overseer rank]] rewards in ''Fallout 76'''s [[Nuclear Winter (mode)|Nuclear Winter]] game mode.
 
These stenciled Brotherhood decals are seen in the "Brotherhood of Steel, Institute, Railroad, Minutemen Weapon Paint Job" and "Brotherhood of Steel, Institute, Railroad, Minutemen Armor Paint Job" bundles on ''Fallout 4'' 's [[Creation Club]] storefront, created for Bethesda by the modder Skibadaa. The orientation of the cogs on these symbols alternates between uses. Some of the skins included in these bundles were later repurposed as [[Overseer rank]] rewards in ''Fallout 76'''s [[Nuclear Winter (mode)|Nuclear Winter]] game mode.
   
Line 266: Line 353:
 
|This decal is used on Combat Rifles and Combat Shotguns painted in Brotherhood colors.
 
|This decal is used on Combat Rifles and Combat Shotguns painted in Brotherhood colors.
 
|''[[Creation Club]]'' (2017)
 
|''[[Creation Club]]'' (2017)
|}
 
 
|}
 
|}
   

Revision as of 08:59, 20 May 2022


"Ad Victoriam"— Their commonly heard motto., [3]

The Brotherhood of Steel (commonly abbreviated to BoS) is a post-War techno-religious paramilitary organization with chapters operating across the ruins of America.[Non-canon 1] The group has its roots in the United States Armed Forces, founded by a United States Army security team stationed at Mariposa Military Base before the Great War. While the goals of the Brotherhood vary from chapter to chapter, they share a core mission centered on seizing and regulating pre-War technology throughout the wasteland.[4][5] Though small, the Brotherhood has been an influential group in the history of the wasteland, first as a survivalist group, then a major research and development house, then finally as an enemy of the New California Republic, fighting a bitter war for control of technology in New California. Having suffered defeats in the West, the Brotherhood would be strengthened on the Eastern reaches of the continent, under Elder Arthur Maxson.[6]

The faction has been featured in every Fallout game, in one form or another. This article focuses exclusively on an overview of the Brotherhood as it appears throughout the series. For information on specific Brotherhood chapters, see: Brotherhood of Steel chapters

The Brotherhood of Steel is a quasi-religious technocratic military order, founded in the immediate aftermath of the Great War by members of the United States Armed Forces and the government-sponsored scientific community. Originating in California, the organization has numerous extant chapters throughout the former continental United States.

Background

The Mariposa Rebellion

In 2076, the NBC division of West Tek achieved breakthrough results in the Pan-Immunity Virion Project. The United States Defense Department, fearing international espionage, moved a military team under the command of Colonel Robert Spindel and Captain Roger Maxson onto the site to secure and oversee the project, now dubbed the FEV (Forced Evolutionary Virus) project.[7] On January 7, 2077, all FEV research was moved to the newly constructed Mariposa Military Base to commence testing of the virus on human subjects.[8][9] The security team was transferred to the newly constructed base as well, to provide protection for the research going on within the facility. They were not informed of the nature of the research.[10]

The situation unraveled shortly before October 10, 2077. The soldiers stationed at Mariposa discovered the fact that the scientists under their care were performing experiments with the Forced Evolutionary Virus on military prisoners. The revelation prompted a nervous breakdown in Colonel Spindel, who locked himself in his office. Captain Maxson was the only officer left to handle the deteriorating situation. Soldiers were screaming for blood and the whole situation was at risk of devolving into a bloodbath. On October 12, when Maxson had to step in to prevent one of his subordinates from killing a member of the science team, he ordered interrogations of the science team under his authority as acting commander. He hoped to prevent a full mutiny by offering his troops a semblance of justice.[10]

The first scientist was brought before Maxson a day later, on October 13. Chief Researcher Robert Anderson explained that human experiments at the facility were sanctioned by the government. He outlined the program to the captain, emphasizing the fact that it was the government that ordered it. When Maxson refused to believe him, the scientist lost his nerve and started screaming how he was just following orders and that he was a military man just like Maxson. The captain shot him in response. He rationalized it as trying to prevent a full-scale mutiny, but even he did not believe it.[10]

The killing of Robert Anderson effectively established Maxson as the leader of the rebellion. His position was further reinforced just two days later on October 15, when he attempted to speak to Colonel Spindel through the door of his office. It soon became clear that the colonel had lost touch with reality, so Maxson and several of his men broke down the door just in time to hear the colonel apologize and shoot himself. Subsequent scientist interrogations invariably ended in executions. Erin Shellman held out the longest by October 18, finally convincing the captain that the experiments were really ordered by the government with her detailed account.[10] On October 20, 2077, Captain Maxson declared his unit in full secession from the United States over the radio, attempting to force the government to respond to the situation at Mariposa. No response came. A day later, he ordered the families of soldiers under his command to take shelter within the facility.[10]

On October 23, 2077, the Great War struck. As Maxson was halfway through prying the story from Head Researcher Leon Von Felden, the facility lost contact with the outside world as nuclear weapons started to drop. Spared the nuclear devastation, Mariposa protected the inhabitants from nuclear fallout flooding the wasteland. Fearing that China would soon make up for the oversight, on October 24, Maxson ordered his soldiers and their families to prepare to vacate the base the next day.[11]

On October 25, Sergeant Platner volunteered to take atmospheric readings outside the base. Reporting no significant amounts of radiation in the atmosphere, final preparations for the Exodus were undertaken. On October 26, Maxson ordered the remains of the scientists to be buried in the wastes outside the base. A day later, on October 27, former US servicemen and their families left the base under the lead of Captain Roger Maxson, heading for the Lost Hills government bunker in the south.[10]

The Exodus

Fo1 Losthills Entrance

Lost Hills government bunker.

In November, a few weeks later, war refugees arrived at the bunker. The people suffered casualties along the way, as while the soldiers were protected by T-51 power armor, their families had no armor to speak of. Marauders that attacked the caravan quickly learned to target the unprotected civilians. Though the attackers paid with two lives for every one they took, many were lost, including Roger Maxson's wife but not his teenage son.[Non-game 1][12]

Several soldiers broke off during the Exodus as well, led by Sergeant Dennis Allen.[13] Ignoring warnings from Captain Maxson and defying the group's will, Allen's faction separated from the convoy in order to excavate the remains of the West Tek Research Facility using their power armor. They were never heard from again.[12] Around 2151, the Brotherhood sent out knights to seek out Allen's group or its remains. All they found were desolate ruins.[Non-game 2][14]

The Exodus survivors claimed the Lost Hills bunker as their own. The refugees expanded and adapted it to fit their own needs, becoming a bastion of technology in a world that has lost centuries of technological development overnight.[12]

Foundation of the Brotherhood and expansion in Appalachia (Fallout 76)

Words have power, Lizzy. They build identity. They take on a meaning if you keep using them, even if it didn't exist to begin with. It was the Knights and Scribes after the fall of Rome that protected what was left of Western civilization. So we are the new Knights and our role is similar. But we'll need more than names. We'll need new traditions, our own, well, mythology. Something people can believe to their core.Roger Maxson to Elizabeth Taggerdy, About the Brotherhood
Taggerdy card art

Elizabeth Taggerdy, leader of the Brotherhood's first eastern chapter

Using surviving satellite connections, Maxson reached out across the continent, broadcasting a request for contact.[15] By chance, Maxson found an old friend in Appalachia, Lieutenant Elizabeth Taggerdy of the US Army Rangers. Although initially hesitant to trust him, due to the public declaration of secession, she gambled and left the channel open.[16] As Maxson revealed the depth of atrocities perpetrated by the United States government, Taggerdy's faith in the system was shaken, then dismantled. Following the winter spent at Camp Venture, she joined Maxson's banner.[17]

Witnessing how people around him slowly succumbed to depression, Captain Maxson formulated a new ideology for the survivors. It took him years to create it, replacing the tarnished Stars and Stripes with new symbols, new ranks, and new ideas to replace the ones scorched in nuclear fire. They would provide meaning for people before they became lost in the depths of despair after losing their friends, family, and their entire world. Although some under his command, particularly Lieutenant Taggerdy, were skeptical of his plans, Maxson believed that the way forward lay in new traditions and a new mythology, free of the burden of the past. He also believed that it would prevent any surviving politicians from exercising their authority over former American soldiers, especially those with an agenda that involved burning Americans on the funeral pyre of the regime.[18][19][20] By June 20, 2082, all members under his command switched over to using Brotherhood ranks and practices.[1][21]

The Brotherhood kept growing in New California, welcoming into its ranks a National Guard unit that was formerly stationed near Mariposa.[22] They acquired several bunkers[23] and sent expeditions as far as the Mojave Wasteland, gathering intelligence and new recruits.[24] As the Brotherhood in New California developed, so did its sister organization in Appalachia under Paladin Taggerdy. Although she showed a bias towards candidates with a military background while building up the ranks, she eventually understood Roger Maxson's vision and continued to expand and develop the organization using Camp Venture as a training outpost. Despite initial resistance to the new rank system by the rest in her outfit, the new ideas offered by Maxson eventually took root and were accepted.

FO76 BoS GY 3

Grave site for Hannah de Silva after the Huntersville battle

In Appalachia, the Brotherhood's insistence on acquiring munitions for their fighting against mutants led to ruffled feathers, especially with the Responders prior to the Christmas Flood in December 2082. However, they eventually found a common tongue, standing together during the Battle of Huntersville against super mutants in May 2086. Although the Brotherhood sustained losses, it prevailed. This coincided with the announcement of a new mandate by Roger Maxson at Lost Hills: to gather, record, and save the collective knowledge of mankind for future generations, to act as a catalyst for the rebirth of civilization in time.[25] Some in Appalachia responded to this new policy with enthusiasm, others with grudging acceptance, and yet others, like Hank Madigan, left the Brotherhood to join the Responders.

The new mission quickly took a backseat, however, as the Appalachian Brotherhood encountered the scorchbeasts and the Scorched in the Cranberry Bog. Conferring with Maxson's ace researcher at Lost Hills, Scribe Hailey Takano, the Brotherhood in Appalachia quickly calculated that the scorchbeasts represented a potential extinction event for humanity. Lost Hills supplied a number of designs and weapon schematics to help stem the tide, including a sonic generator and an automated research program. Taggerdy pleaded with Maxson to grant her team permission to use nuclear weapons against the scorchbeasts but was forbidden by him because he found the concept of using nuclear weapons, even to help fight the scorchbeasts, to be too morally abhorrent after their world was destroyed by nukes.

By the 2090s, communication between Lost Hills and Appalachia was on steady decline due to failing Old World communication infrastructure. Before being cut off, Maxson ordered Taggerdy to hold the tide, and proscribed the use of nuclear weapons.[26][20] Eventually, the communications failed entirely, separating Lost Hills from Appalachia. The chapter in Appalachia fought on, trying to destroy the scorchbeasts through attrition, but by 2093, their numbers dwindled to the point where they were forced to close down Camp Venture, their first base, and focus their remaining forces at Fort Defiance and Thunder Mountain Power Plant. Declining support from the Responders and the constant fighting just to stem the tide of the Scorched and their masters took their toll, preventing the Brotherhood from completing the automated research program at Vault-Tec University, supplied to them by Takano.

Elizabeth Taggerdy

Elizabeth Taggerdy's body in the cavern

Eventually, the Brotherhood launched Operation Touchdown. This last ditch effort was launched in January 2095 and briefly stemmed the tide at the cost of the entire strike force, which included Knight Moreno and Paladin Taggerdy. Ultimately, the Brotherhood in Appalachia was wiped out in their last stand at Fort Defiance and Thunder Mountain on August 18-19, 2095, marking the end of the original Brotherhood in Appalachia with Vernon Dodge as the only survivor.[20]

Reinforcements arrive in Appalachia (Fallout 76)

FO76SR Ramirez Rahmani

Paladin Leila Rahmani (second-to-left), the leader of the Brotherhood First Expeditionary Force

However, by 2103, a small group of reinforcements arrived on their way from Lost Hills to examine various centers of technology across the country, expand the Brotherhood across the East Coast, and find out what happened to Taggerdy. Known as the Brotherhood First Expeditionary Force, they were led by Leila Rahmani and Daniel Shin and were to set up base in Fort Atlas in Appalachia. The team also had a scribe named Odessa Valdez. While Maxson's motive was sincere, wishing to find out what happened to his friend Taggerdy, Rahmani became certain the Council of Elders had an ulterior motive: to remove her influence and meddling as she would often argue over their ways.

Along their hike across the country, the expedition found a town under threat by raiders. Wanting to assist them, Rahmani and Shin agreed to providing the townsfolk with weapons to help defend them. Unfortunately, the raiders were able to steal the guns and kill the townsfolk. During the assault, the Brotherhood lost one of their valued members, Alan Connors, and obtained two young refugee siblings who lost their parents, Marcia and Maximo Leone. This incident would set off a division between Rahmani and Shin, with Shin wanting himself and Rahmani to stand trial with the Council of Elders.

FO76 Atlas arrival

Valdez, Rahmani and Shin arrive at Fort ATLAS

Upon arriving in Appalachia, the group was dismayed to discover that Taggerdy's Brotherhood was wiped out by the scorchbeasts, with Vernon Dodge being the only known survivor. Rahmani decided that in order to establish the Brotherhood's presence in the region, the organization needed to cooperate with Appalachia's other factions, particularly the settlement of Foundation. Shin became skeptical of Rahmani's choices, particularly her desire to delay the re-establishment of contact with the elders in Lost Hills. Rahmani and Shin dealt with numerous conflicts including trying to assist the Retreat from a cruel woman named Dagger, negotiating with Meg Groberg's raiders, trying to reclaim property taken by Foundation, and investigating a missing caravan.

FO76SD Rahmani breaks the communicator

Rahmani destroys the communicator, preventing contact with the West Coast

During a mission to explore an Enclave research facility, Rahmani, feeling that the elders from Lost Hills were a hindrance in her ideals of establishing the Brotherhood as a peacekeeping force, destroyed the radio transmitter, which infuriated Shin. As a result, there is no confirmation of the Brotherhood in Appalachia re-establishing contact with the Brotherhood in California, as well as their status post-2105. Despite the internal conflict between Rahmani and Shin, the Brotherhood was able to repel an uprise of super mutants. They also stopped a plan to infect the water cycle with FEV orchestrated by a driven scientist. However, it is also unclear if Rahmani remained the Appalachian Brotherhood's leader or if Shin usurped her.

The Brotherhood kept a degree of expansion and surveillance over the years, with members tightly patrolling Appalachia in order to ensure safety. For example, Nicole Gaines would investigate and erect Forward Station Tango. A mechanic working for Valdez, Del Lawson, worked to supply equipment for any Brotherhood field operations.

Conflict with the Vipers

In 2135, Roger Maxson died of cancer. Already a legendary figure to the Brotherhood, he was essentially deified as the Founder and Deliverer. His son, Maxson II, replaced him as the high elder, while his grandson, John Maxson, joined the paladin caste, showing great promise.[Non-game 3][12] Around 2141, the Brotherhood ceased admitting new members from the outside, relying solely on their natural growth for increasing their numbers.[27]

The Brotherhood was a major power in the region at this point, firmly exercising their control on the lands surrounding their bunker and forming trade relations with the neighboring towns, especially the Hub. However, the focus on hard sciences gave in to the detriment of humanities, history in particular. This decline in soft sciences eventually led to some initiates of the youngest generations having no idea who Roger Maxson was.[28] In 2150, they clashed with the newly reformed Vipers.[Non-game 4] The battles intensified in subsequent years, culminating in the death of High Elder Maxson II in 2155. John Maxson's father expected the raiders to break formation and flee when faced with Brotherhood warriors clad in powered armor, but did not account for their religious ferocity. A poisoned arrow nicked him when his helmet was off, and he died within hours.[Non-game 5] John Maxson was promoted to the elder council, while Rhombus was tasked with conducting a campaign of extermination against the Vipers. The paladins tracked down and wiped out almost all of their members within the span of a month. A handful of Vipers were able to flee north and east into the mountain range; while small groups continued to exist and raid in New California, they never regained their full power. Both Rhombus and John Maxson would eventually ascend to leadership roles, with John Maxson becoming the high elder in 2159 and promoting Rhombus to the role of head paladin.[Non-game 4]

During the campaign, the Brotherhood sent a few scouts and emissaries to the Hub to track down Vipers members, and from these beginnings, the Hub and the Brotherhood began full trade relations. Caravans had delivered to the Brotherhood before, but not long after the destruction of the Vipers, caravan trains ran directly from the Hub to the Brotherhood on a regular basis.[Non-game 4] While the situation remained peaceful and prosperous, issues would develop between the Hub and the Brotherhood from time to time. In the late 2150s, the water merchants of the Hub attempted to barter a large quantity of water for a weapons stockpile. Although the Brotherhood turned down the offer, the merchants attempted to take the weapons regardless. The thieves were caught, but the Brotherhood elders voted down a retaliatory expedition.[29]

The emergence of the Unity (Fallout)

FO01 NPC Vree G

Scribe Vree

In 2161, the Brotherhood discovered the presence of a new enemy. In October, a group of knights on a patrol in the badlands discovered a dead super mutant. After examining the creature, Head Scribe Vree determined that it was sterile, but also notes that there must have been a central location that created these mutants.[Non-game 6][30] The elder council, fearing a potential invasion, enacted several security decrees, including a moratorium on training new recruits until the threat passed.[31]

The elders also sent out several scouts north and east into the badlands. Only one returned from the east, reporting an encounter with twenty super mutants,[32] and none at all returned from the north. The council could not reach an agreement on how to act. Even as Hub merchant caravans started disappearing in the northern wastes, the elders refused to act until they were fully certain that there was an army massing in the northern mountains.[33]

The impasse was broken by the arrival of the Vault Dweller. Having rescued a Brotherhood initiate from bandits in the Hub,[34] the Vault Dweller visited the Brotherhood and accepted the mission to the Glow, to recover the disk belonging to Sergeant Dennis Allen to learn the fate of the splinter faction from the Mariposa Rebellion. The Vault Dweller surprised everyone by surviving and returning with the artifact. They became the first outsider to join the Brotherhood in nearly twenty years.[27][35]

The Brotherhood shared what knowledge they had and some of their advanced technology with the Vault Dweller, allowing them to seek out the Master and destroy him in the Boneyard.[35] Following the death of the super mutant leader, the Brotherhood further aided the Vault Dweller's quest, sending a team of crack assault paladins to storm Mariposa.[36]

Apex of power, stagnation, and recovery (Fallout 2)

Rhombus

Rhombus, architect of Brotherhood's peaceful expansion.

Following the destruction of the Unity, the Brotherhood aided other human settlements to drive the mutants away with minimal loss of life on both sides of the conflict. The Brotherhood remained out of the power structure for a time, becoming a major research and development house by reintroducing advanced technology into New California at a slow pace. The wise guidance of Rhombus arguably brought the Brotherhood to the zenith of its power.[37] The Brotherhood had good relations with the developing New California Republic, to the point that one of the states of the federation was named after the founder of the Brotherhood: Maxson. However, Lost Hills was never incorporated into the NCR.[Non-game 7]

Over the years, the Brotherhood grew confident in its status as the sole source of advanced technology left to mankind, and allowed its prominence and influence to wane, growing stagnant.[38] This stagnancy made them unable to deal with the technologically superior Enclave, when the Brotherhood learned of their existence circa 2240.[39][40] In order to learn more about them, the Brotherhood reactivated a network of outposts in Northern California to observe Enclave activity. Thanks to their low profile, they achieved practical anonymity, even in the populous San Francisco.[41]

The Brotherhood heads East (Fallout 3)

Once the Enclave was apparently destroyed by the Chosen One, the Brotherhood was without a foe to face. In an effort to end the stagnation, the Brotherhood expanded eastward (including the formation of the Mojave chapter under Elder Elijah) and sent out expeditions to recover technology, going as far as the Capital Wasteland in 2255, with the expedition under Senior Paladin Owyn Lyons.[42][43] A secondary goal was to re-establish contact with other wayward Brotherhood chapters. One of John Maxson's descendants, Arthur Maxson, was sent on this expedition both to protect him from internal conflict in the Western Brotherhood and as a means of receiving training from Lyons, who was then in favor with the Western elders.[44] On October 23, 2077, the Great War struck. As Maxson was halfway through prying the story from Head Researcher Leon Von Felden, the facility lost contact with the outside world as nuclear weapons started to drop. Spared the nuclear devastation, Mariposa protected the inhabitants from nuclear fallout flooding the wasteland. Fearing that China would soon make up for the oversight, on October 24, Maxson ordered his soldiers and their families to prepare to vacate the base the next day.[45]

On October 25, Sergeant Platner volunteered to take atmospheric readings outside the base. Reporting no significant amounts of radiation in the atmosphere, final preparations for the Exodus were undertaken. On October 26, Maxson ordered the remains of the scientists to be buried in the wastes outside the base. A day later, on October 27, former US servicemen and their families left the base under the lead of Captain Roger Maxson, heading for the Lost Hills government bunker in the south.[10]

Appalachia (Fallout 76)

FO76 Elizabeth

Elizabeth Taggerdy, who communicated with Maxson to establish the Brotherhood of Steel on the eastern coast

Elizabeth Taggerdy was a military leader of Taggerdy's Thunder in Appalachia. Maxson contacted her via a radio communicator and offered to make her organization a part of the Brotherhood. Although Taggerdy was hesitant to accept a completely new system of ranks and ideas, believing that the military training and loyalty to commanding officers was enough to carry the day, she did not object, at first treating it as an order like any other.[46] Although Taggerdy was skeptical, Maxson outlined his plan to give her and her men a new identity as members of the Brotherhood, as a way to return meaning to their lives, combat the overwhelming depression that threatened to take what few survivors made it through the nuclear fire, and to immunize them to the authority of any politicians that might emerge from the vaults (or in Appalachia's case, the Whitespring Congressional Bunker) and set fire to the world again. Taggerdy accepted the new orders without believing in them at first, but soon grew into her role.[47]

Although the Thunder technically ceased to exist with their adoption of the new ranks, Taggerdy always preferred her own men and those who made the cut at Camp Venture.[48] They cooperated with the Responders and helped them fight super mutants during the Battle of Huntersville. However, as time went on, the Brotherhood began straining its relationship with the Responders when they began demanding for supplies.

The new Appalachian Brotherhood had difficulties with fighting the scorchbeasts. Taggerdy pleaded with Maxson to grant her team permission to use nuclear weapons against the scorchbeasts but was forbidden by him because he found the concept of using nuclear weapons, even to help fight the scorchbeasts, to be too morally abhorrent after their world was destroyed by nukes. In the end, Taggerdy and her crew were slaughtered by the monsters, with Maxson not knowing because their communicator became cut off. Taggerdy died in early 2095 during Operation Touchdown.

FO76 Rahmani outside

Paladin Leila Rahmani, leader of the Brotherhood First Expeditionary Force

In an attempt to find out what happened to the Appalachian Brotherhood, Maxson sent the Brotherhood First Expeditionary Force, led by Leila Rahmani and Daniel Shin. They arrived in West Virginia by 2103 and were dismayed to discover that Taggerdy's Brotherhood were wiped out by the scorchbeasts. Rahmani decided that in order to establish the Brotherhood's presence in the region, the organization needed to cooperate with Appalachia's other factions. Shin became skeptical of Rahmani's choices, particularly her desire to delay the re-establishement of contact with Elders. Rahmani and Shin dealt with numerous conflicts, including Meg Groberg's raiders, battles against super mutants, and a plan to infect the water cycle with FEV orchestrated by a driven scientist.

Capital Wasteland (Fallout 3)

Elder Lyons

Owyn Lyons

In 2277, the Brotherhood was established in the Capital Wasteland with their headquarters at the The Citadel in Washington D.C. It was led by Elder Owyn Lyons. The Enclave, however, wanted to control Project Purity for themselves, leading to a conflict between the Brotherhood and the Enclave. The Brotherhood were able to prevent the Enclave's assault using a giant fighting robot called Liberty Prime.

Mojave Desert and NCR Brotherhood War (New Vegas)

Elder McNamara

Nolan McNamara

Main article: Brotherhood War

The rampant expansionism of the NCR would eventually lead to a collision course with the Brotherhood. As the NCR's power grew, the Brotherhood adopted a policy of reclaiming technology from people outside the order, energy weapons most of all.[Non-game 8] The disagreements over the way technology should be handled eventually resulted in full out war with the New California Republic. The Brotherhood was eventually forced into a retreat.[49] At least six Brotherhood bunkers were lost to the Republic, four of them destroyed by the Brotherhood themselves in a last ditch attempt to deny them to the enemy.[50]

The most well-known known confrontation occurred during the NCRA's Operation: Sunburst in 2276. Under Elder Elijah's leadership, the Mojave chapter of the Brotherhood of Steel was operating out of the solar power plant of HELIOS One when the NCR launched an attack. The NCR's numerical superiority over the Brotherhood, coupled with Elder Elijah's immense reluctance to leave Helios, allowed the NCR to overwhelm the defenders, leading to the loss of over half the chapter.[51] The Mojave chapter of the Brotherhood was considered effectively neutralized.[Non-game 9] The Mojave chapter went under lockdown following their defeat at HELIOS One and the retreat to Hidden Valley.[Non-game 10]

Despite their crushing victory over the Brotherhood, the NCR took severe losses, with economy being the greatest. The Republic's gold reserves were completely destroyed by Brotherhood raids: New gold coins could not be minted and paper money could not be properly backed with gold. The ensuing panic among NCR citizens and bank rush greatly devalued the NCR dollar and damaged faith in the Republic's currency. The subsequent abandonment of the gold standard allowed the Hub's merchant consortiums to reintroduce the bottle cap as an alternative currency, backed with water, increasing their power at the expense of the government.[Non-game 11][Non-game 12][Non-game 13][Non-game 14]

Conflict with the Institute (Fallout 4)

Fo4 Elder Maxson

Arthur Maxson

After discovering advanced signals originating from the Institute, the Prydwen traveled to the Commonwealth. The Brotherhood established its headquarters at Boston Airport. The vessel serves multiple roles for the Brotherhood, including those of aircraft carrier, command center, clinic, personnel quarters, equipment maintenance bay and research facility.[52] In plotting a course to find, access and destroy the Institute, Elder Maxson determined the first initiative to be repairing Liberty Prime back to working order.[Non-game 15]

Society

Let us forge together something new. Something strong. Something we can be proud of. Something we can build upon. We'll preserve what's best of what's come before and use it. And one day, we will reclaim what was lost. Let us forge a Brotherhood of Steel.Roger Maxson
F76 BOS Scout Tower Banner 1F76 BOS Scout Tower Banner 2F76 BOS Scout Tower Banner 3
Brotherhood banners

The Brotherhood is a military order with a strictly enforced hierarchy and chain of command. At the foundation of the hierarchy lies the Chain That Binds doctrine. It mandates obedience to one's superiors and forbids circumventing ranks when giving orders. Superiors may only give orders to their direct subordinates, but not their subordinate's subordinates. Although intended to ensure the cohesion of command, the doctrine has been generally interpreted as a simple mandate of obedience within the order, with the order flow requirements ignored, abandoned, or altered in practice. However, it does provide a technicality that can be invoked to relieve members of their rank - up to and including elders.[53][54]

Roger Maxson's goals in inventing a new tradition and mythology for the Brotherhood were two-fold. First, they would ensure that members of the Brotherhood would be stripped of their ties to the pre-War military and government, ensuring that any surviving general or politician would not be able to invoke their oaths and use them to unleash nuclear devastation on the world again (as was the case with Secretary of Agriculture Thomas Eckhart in Appalachia). Second, it would give the survivors an idea to believe in, something they could dedicate themselves to, and finding meaning in their lives after the nuclear war. The inspiration came from the fall of the western Roman Empire when knights and scribes kept the fire of civilization going after the empire imploded.[55]

Property and trade

As a rule, most Brotherhood chapters do not have an internal economy and allocate resources based on need, including weapons, armor, and even augmentations. Outside recruits are a special case: While they will receive basic equipment (such as Brotherhood armor and weekly allotment of ammunition),[56] and an allotment of rations to maintain their health.[57] they must serve for ten years before the Brotherhood will provide its most advanced services without charge.[58] Higher ranking members may bypass this requirement and allocate equipment at their discretion, for example, to reward services rendered to the Brotherhood[59] or provide tools necessary for a mission.[60] All equipment beyond personal items is issued by the Brotherhood and carefully tracked by serial number, especially weapons.[61]

Equipment such as rations may be used for bets,[57] and some chapters have implemented limited internal trade, keeping superior gear in reserve for higher ranks to purchase.[62] Some chapters of the Brotherhood have even implemented a currency (scrip) for internal trade,[Non-canon 2] Restrictions exist: The Mojave chapter will not sell any equipment to any outsider unless permitted by the elder.[63]

Social structure

FO01 NPC Maxson G

General John Maxson, High Elder of the Brotherhood beginning in 2159

The Brotherhood has several distinct classes that define a member's standing in the Brotherhood social structure, with a strict hierarchy distinguishing each member's position.

The Brotherhood is egalitarian in nature, with male and female members both being able to rise up to any rank. At the Brotherhood's foundation, however, the women of the Brotherhood were also called "Brothers" instead of "Sisters",[64] which would not carry over to the East Coast chapter.[65]

Belief system

Origins

The beliefs of the Brotherhood were shaped by the experiences of Roger Maxson at Mariposa Military Base and in the aftermath of the Great War. At first, the Brotherhood focused on aiding survivors to the best of its ability, acting as an armed fighting force, rather than the military order it would become. The change came with the realization that the collective knowledge of humanity was in danger of being lost for generations to come. To keep the secrets of the past alive, Maxson decided to dedicate the Brotherhood to the preservation of technology and human knowledge, collecting it in order that the Brotherhood might become the catalyst for humanity's rebirth. As the guardians of civilization, the Brotherhood would focus on the big picture, with direct aid considered a secondary concern.[66]

While scribes were originally considered second-rate members, tools to protect knights and maintain the Brotherhood's bases, this change in priorities placed them on equal footing with soldiers of the Brotherhood, tasked with preserving and developing technologies recovered from the field by the knights.[66] Notably, Maxson's ultimate intention was to establish the Brotherhood as an organization that works closely with people outside of the Brotherhood, as guardians of civilizations, not its gatekeepers. His idea of an open Brotherhood put him at odds with isolationist members of the Brotherhood, including his own son and Paladin Elizabeth Taggerdy, head of the Appalachian chapter. Although nobody confronted him openly on the issue, out of respect for his role as founder, Roger Maxson was in the minority.[67]

Preservationists

[The Brotherhood is] the only salvation this tortured planet and its people have. Without us, humanity is sure to perish.— Master Scribe Vree, 2161

In 2135, Roger Maxson died of cancer. Although referred to as the Founder and Deliverer, the Brotherhood changed under his son, Maxson II. The most noticeable effect of the change in leadership was the cessation of outside recruitment by 2141, relying solely on natural growth. The Brotherhood creatively interpreted Maxson's words and its role as steward of humanity and its salvation. Their power armor would remain a symbol of hope, the harbinger of restoration, but the Brotherhood would quietly wait for the right moment to restore the battered Earth to humanity, rather than actively collaborate withoutside people.[68] Until then, it would preserve knowledge and control it, so that it could not destroy humanity again[69] by preserving knowledge and its practical applications for future generations, as Maxson intended. While the mandate was to recover, restore, and record whatever the Brotherhood could find, it emphasized hard sciences and the tangible, resulting in a tacit disregard for non-technical, softer fields of knowledge such as history or sociology. By the late 23rd century, many Brotherhood initiates did not know who Roger Maxson was or what he had done for the order,[70] and scribes captured by the Legion could not account for the group's origins a few centuries after its foundation.[71]

The Brotherhood continued to research theoretical and practical aspects of science, including biology, physics, and chemistry. Practical applications were particularly emphasized, as weapons, ammunition, medical supplies, and so on were exported in exchange for food, water, and other necessities.[72] Exports were limited to conventional technologies, with restricted, advanced items strictly controlled and only provided to those deemed responsible enough to use them.

Regardless of its disregard for soft sciences, the Brotherhood's policies allowed it to reach a position of influence. Its stockpiles of technology and combined knowledge allowed it to emerge as a major research and development house in New California, slowly reintroducing advanced technologies while wisely remaining outside the power structure. Its advantageous position would ultimately lead it to its downfall, as the Brotherhood grew confident in its unchallenged role as quasi technology police, stagnating.

Reactionaries

Fallout New Vegas T-51b

A patrol in Hidden Valley.

They're a terrorist group, basically. Militant, quasi-religious fanatics obsessed with hoarding Pre-War technology. Not all technology, mind you. You don't see them raiding hospitals to cart away Auto-Docs or armfuls of prosthetic organs. No, they greatly prefer the sort of technology that puts people in hospitals. Or graves, rather, since hospitals went the way of the Dodo.Robert House, 2281

The refusal to adapt and evolve led to a decline in the Brotherhood's standing and influence, as the New California Republic emerged as a major power player in the wasteland. Facing a changed wasteland with no plan in place, corruption of the Brotherhood's lofty ideals was a matter of time.[73] The increasingly strict adherence to the organization's principles evolved into religious dogmatism. This mindset eventually dominated its leadership. The Codex became sacred,[74][75] with Roger Maxson effectively deified.[76] Religious influences trickled into everyday expressions, with "By Steel" becoming an intensifier and an oath, invoking an undefined higher entity.[77]

The definition of technology became very selective. The Brotherhood started to focus almost exclusively on combat technologies such as energy weapons or power armor, zealously restricting its use to its own ranks. Basic, useful technologies like genetic modification of crops or civil engineering were largely ignored, as irrelevant to the pursuit of narrowly-understood power.[Non-game 10] Sharing of Brotherhood secrets, even for a greater purpose, is seen as treason warranting summary execution.[78]

The drive to protect the people from the ravages of technology was replaced by hoarding. The Brotherhood became aggressive in their efforts to control technology. No outsiders were permitted to join their ranks. Rather than restoring the Earth, the Brotherhood wanted to outlive and inherit the Earth after other rivals have died out.[79] The Codex itself was either rewritten or reinterpreted to emphasize the world view.[80][81]

Not all Brotherhood chapters were dedicated to this reactionary policy. Lyons' Brotherhood of Steel diverged when Elder Owyn Lyons turned his chapter into a purely charitable organization, aiding the wasteland without compensation and opening its ranks to outside recruitment. His insistence on charity, rather than equitable exchange, led to a steady decline and loss of territory over a period of twenty years of their presence in the Capital Wasteland. While the Purifier Conflict with the remnants of the Enclave provided an influx of new technologies and resources, the chapter was crumbling under Lyons' leadership, devoted to his failed policies of containment and attrition of threats in the Wasteland.[82] Particularly severe was the fact that Lost Hills completely shut off communications with Lyons' chapter and denied them any reinforcements.[83][84]

Restorers

Before the Great War, science and technology became more of a burden than a benefit. The atom bomb, bio-engineered plagues and FEV are clear examples of the horrors that technological advancement had wrought. We're here to make sure that never happens again.— Paladin Danse, 2287

Major changes were introduced under Elder Arthur Maxson in the 2280s. Like the Brotherhood of the 22nd century, the Eastern division (re)dedicated itself to the advancement of humanity. Beyond taking an active role in wasteland politics, the Brotherhood embraced Elder Lyons' policies of eradicating abominations, combining them with a new approach to controlling technology. Abominations of nature brought about by mankind's meddling are viewed as a scourge that needs to be destroyed in order for humanity to prosper. The list typically involves super mutants and feral ghouls, although the Brotherhood also eliminates raiders and other threats as a matter of course.[85][86]

Control of technology is seen as a means to an end. While the crumbling western Brotherhood attempted to control technology in an attempt to stave off its destruction, Maxson's Brotherhood returned to the original mission of containment: Protecting mankind from technologies that cannot be fully controlled and thus represent a threat to its long-term welfare and even survival. As a result, the Brotherhood seeks to understand the nature of technology, its power and meaning to humans, and fights those who would abuse said power for their own ends, endangering mankind in the process.[87] The most noticeable way in which this policy is implemented is the collection of technology from pre-War sites, to prevent its abuse.[88]

The Brotherhood rejects technological development for the sake of technological development, drawing on the lessons of the Great War. The Brotherhood holds that it was a result of technological progress outpacing man's restraint and moral progress. Consumerism and greed became the driving forces of progress, new technologies exploited by megacorporations for their own gain, pocketing the cash and ignoring the collateral damage to society and environment.[89] Though miracle advancements in medicine and welfare were made, the unchecked development spurred by the war with China led to widespread abuse of technology's potential. Bio-engineered plagues, FEV, and ever more destructive nuclear weapons were but a handful of horrors created by pre-War mankind.[90] The Great War was a natural result of putting the implements of Apocalypse in the hands of mad men.[91]

Gen 3 synths, which are indistinguishable from humans, are a perfect example of science run amok - a technology that cannot be fully controlled by humans.[92] The combination of their superior physique and the capacity to think for themselves renders them a threat to mankind,[93] while the way in which they are created - assembled in a laboratory and programmed like a robot - is anathema to the Brotherhood, which holds human life to be sacred.[91][94][95]

Notably, while the Brotherhood's new rhetoric has religious overtones, Elder Maxson rejects the notion of being worshiped as divine. The eradication of Maxson cults in the Western Brotherhood is consistent with his desire to be nothing more and nothing less than human: aided and perfected by technology, but not controlled or enslaved by it.[2]

He also approved a request by Senior Scribe Neriah to develop a more effective alternative to the pre-War RadAway, showing that he has also carried on Lyons' efforts of improving technology as opposed to simply hoarding it, which remains the West Coast's goal, as can be seen through a conversation between Nolan McNamara and Veronica Santangelo in Fallout: New Vegas.

Insignia

Fo1 Brotherhood Corridor

A common rendition of the Brotherhood insignia, used as wall decoration in the West, most commonly in the 22nd century (2161 and 2241)

The iconography of the Brotherhood of Steel is built around its emblem: gears, sword and wings. It is used widely to decorate their facilities, tag armor and equipment, and as part of markers identifying their territory, and overall building up a distinct visual identity. The order marks virtually every piece of equipment it possesses with its sigil.

The Brotherhood insignia has evolved throughout the years and while it has retained its general appearance, the number of cogs on the gears, their facing, and basic color scheme have varied between iterations. Other modifications have also been implemented, such as replacing the gears with a lion rampant, altering the number of teeth on the elements, or changing coloration.

Divisions and locations

Chapters
Group Locations Game


Lost Hills Fallout
Fallout 2
Capital Wasteland detachment Fallout 3
Mojave Fallout: New Vegas
Commonwealth Fallout 4
Appalachia
First Expeditionary Force
Former
Fallout 76

Founding chapter

FB3 Appendix

Concept art of the Lost Hills bunker.

The headquarters of the Brotherhood and its first chapter is the Lost Hills bunker in California, the seat of the Brotherhood's High Elder, and its ruling council, and the place where the organization was founded. It is also the center of their research and military activities. However, by 2242, the Brotherhood was spread across the wastes of California in small bunkers and installations hidden from the eyes of common folk, and finding them all and wiping them out would be a difficult and dangerous task.

Their installations include small observation bunkers (for example, in the Den, San Francisco, and Shady Sands), as well as major outposts and subterranean facilities, like Hidden Valley. Apart from Hidden Valley, at least six other larger bunkers are confirmed to exist, though four of them were destroyed by the Brotherhood and two fell to the NCR. All Brotherhood outposts are formally subject to the Lost Hills' ruling council's authority, even if they sometimes tend to act independently, especially if they are located far from California, and contact with the headquarters is rare. The Lost Hills bunker is surrounded by the state of Maxson, which, while named after the founder of the Brotherhood, is officially outside Brotherhood rule and is a state of the New California Republic. The later conflict between the Republic and the Brotherhood most likely resulted in the destruction of many of the Brotherhood's bunkers in New California.[50]

Appalachia

The Appalachian branch of the Brotherhood of Steel was founded when Roger Maxson contacted Lt. Elizabeth Taggerdy via satellite. The chance meeting led to the earliest branch of the Brotherhood being established in the remote region. Based out of Camp Venture and later Fort Defiance, the chapter focused on recovery and aiding the local population in its early years, before focusing entirely on the destruction of the scorchbeasts and the Scorched as an existential threat to humanity. The chapter failed in its attempt to contain the threat, becoming extinct in August 2095, less than twenty years after their foundation.[20]

However, in the year 2103, the Brotherhood First Expeditionary Force arrived in Appalachia and set up at Fort Atlas, previously called the ATLAS Observatory, reestablishing a Brotherhood presence in the region.[96]

Mojave Chapter

Mojave BOS banner

Mojave Chapter insignia

Though their power in the west has diminished greatly over the years, the Brotherhood of Steel still maintains hidden, heavily fortified bunkers throughout the Mojave.Fallout: New Vegas loading screens

The Brotherhood's bunker is located in Hidden Valley, directly east of the settlement of Goodsprings in the Mojave Wasteland. It is surrounded by powerful underground fans that serve as a high-tech defense system, creating artificial sandstorms that allow the inhabitants to travel to and from the bunker undercover. It also serves as a kind of electronic disturbance to any and all outside factions' targeting sensors, therefore rendering the bunker safe from detection.[97]

Prior to 2276 the Mojave Brotherhood had been very active in the region before their crippling defeat at HELIOS One by NCR Forces and were forced underground on the orders of their new leader Elder McNamara. Due to a complete lockdown ordered to preserve what remaining soldiers he had, McNamara relies solely on teams that were trapped outside of the bunker for intel and trusted undercover operatives to bring food and supplies back to those trapped inside.[97]

Despite their seclusion from the outside world they still are regarded as a powerful faction in the region, this is shown in Mr. House's calculations as they painted the Brotherhood insurgency to be the greatest threat to his reign in the Mojave Wasteland in the long-term.[97]

East Coast Brotherhood

Citadel

The Citadel

On the East Coast, the East Coast division of the Brotherhood established the Citadel, built into and beneath the ruins of the Pentagon in Washington, D.C. This faction was led by the idealistic Elder Owyn Lyons who decided to make the protection of the human inhabitants of the Capital Wasteland from super mutants and other threats his top priority, instead of the acquisition and preservation of technology. While Lyons was officially recognized by the ruling council at Lost Hills as the leader of a Brotherhood faction, because of his changed priorities he received no support from California, and his faction, for all intents and purposes, was independent. Without reinforcements from the West Coast, Lyons was forced to recruit locally, but, as most new wastelander conscripts are overeager, unskilled, or both, the survival rate of these local members was atrocious. Elder Lyons’ daughter Sarah commanded her own elite squad, Lyons' Pride. These soldiers help preserve the Capital Wasteland by holding back the super mutants, who tend to remain in the urban ruins of Washington, D.C.[82][Non-game 16]

Members of Lyons' expeditionary force who preferred to stay faithful to the Brotherhood's original goals of locating and preserving technology and knowledge eventually abandoned him in 2276, after Lyons outright refused to permit them to excavate Fort Independence. Under the lead of Paladin Henry Casdin, they left the Citadel to take up residence in the fort and styled themselves as the Brotherhood Outcasts. In addition to carrying out Lyons' original orders, the Outcasts attempted to re-establish contact with the western elders and have Lyons placed in front of a firing squad.[98]

As the war with the super mutants intensified, the Enclave returned in the flesh after fleeing New California several years prior. Their radio broadcasts had been heard for years on Wasteland radios. In a bold first move, they seized the Jefferson Memorial's "Project Purity" (a project intended to provide clean water to the wasteland), and subsequently consolidated their power throughout the Capital Wasteland. At first favoring caution, Elder Lyons soon changed his mind, engaging the Enclave in a full-scale battle after the Enclave acquired possession of Vault 87's G.E.C.K. and nearly activated Project Purity. With the aid of Liberty Prime, the Enclave was ousted from the Jefferson Memorial and into uncertain disarray. Despite the subsequent loss of Liberty Prime, Lyons' chapter started its recovery to dwarf their fellow chapters back west in power, especially after the devastation of the NCR-Brotherhood War.[82]

Following both Lyons' deaths circa 2278, the chapter was managed by a string of largely ineffectual elders, only to come under the leadership of Elder Arthur Maxson in 2283, who reunited the chapter with the Brotherhood Outcasts. Together with the Prydwen, a large airship whose creation started in the twilight years of Lyons' reign, and their victory against the Enclave in 2277, the chapter achieved its goal. As of 2287, the chapter is able to field large quantities of Vertibirds and T-60 power armor, manufacture replacement parts, and use standardized energy weapons. Their newly acquired power allowed them to send long-range recon teams to scout regions and recover technologies. One of these, Recon Squad Gladius, was sent to the Commonwealth to investigate the region after the disappearance of Recon Squad Artemis. Their findings prompted the Brotherhood to deploy in the Commonwealth aboard the Prydwen and strike against the Institute. Once they arrived, the Brotherhood conducted an air assault on the feral ghouls occupying Boston Airport and established their main base of operations there. They are capable of and frequently conduct air assault operations, especially when inserting patrol teams and assaulting objectives such as Bunker Hill.[99]

Montana Chapter

A bunker exists in Montana and is at some point the home of Elder Patrocolus.[100]

Chicago detachment

The Brotherhood of Steel sent a detachment of troops east by airship to track super mutants. After crash landing in Chicago they have clashed with them in the city. By 2254 they have been classified as a rogue unit and fell off of the radar of the organization's other chapters.[101]

Foreign relations

We're talking about a coterie of bulging-eyed fanatics who think all Pre-War technology belongs to them. They'll never accept my using an army of robots to defend New Vegas. While it's a fight I can win, I'd rather sidestep it altogether.Robert House
FOT Intro War 10

Brotherhood Paladins fighting super mutants and raiders.

While they are generally not hostile to others without a good reason, members of the Brotherhood are not interested in justice for the obviously weaker and less fortunate wastelanders (or mutants) around them. They largely focus on keeping their secrecy and preserving and developing technology, which they often put above human life since technology is irreplaceable in the post-nuclear wastelands—lives are not. Their motives are often unclear, and Brotherhood members are not people to be trifled with.[Non-canon 1]

The Brotherhood does not like to share their choicest technological bits with others, despite the obvious benefits their technology could bring to the Wasteland. It is a commonly accepted truth within the Brotherhood that the people of the Wasteland are not responsible enough to use (and maintain) all of the technology the Brotherhood has at their disposal. They are known for trading some of their technologies with frontier communities and the states of the New California Republic in exchange for food and other resources, but they keep the more sensitive and advanced technologies to themselves.[Non-canon 1]

By 2281, the Brotherhood fought against the NCR in the devastating Brotherhood War. One of the most devastating campaigns of the war played out in the Mojave wasteland: in the course of Operation: Sunburst more than half the chapter perished, forcing Elder McNamara to declare lockdown: sealing the chapter underground, with only high security patrols and supply runners allowed outside. All brothers left outside the bunker are cut loose if this protocol is enacted.[102] The Brotherhood has also enacted a scorched earth policy: if a bunker is invaded, the crew is obligated to initiate self-destruct. In four out of six instances of successful invasion by NCR forces, this was carried out.[50][103]

Outside recruitment

For most of its existence, the Brotherhood did not recruit outsiders as a general rule. When it did, they required the recruits to be very young, so that the proper relationship with technology could be cultivated. Adults have an approach that the Brotherhood considers perverted.[104] However, exceptional individuals may conditionally join the Brotherhood.[105][106]

Circa 2287, the policy changed radically. As Elder Arthur Maxson became the leader of the Brotherhood's Eastern branch, he retained Elder Owyn Lyons' practice of recruiting wastelanders[107] sponsored by existing Brotherhood members[108] and expanded it. As it was under Lyons, the sponsor would travel with their charges and teach them the ideals of the Brotherhood and train them in combat.[109] To this end, active members can field promote recruits to Initiate rank, but the rank and subsequent promotions have to be confirmed by the Elder at the earliest possible opportunity.[110][111] However, while the member can retract their sponsorship,[112] once the rank is confirmed by the Elder, only the Elder can dismiss the sponsored party from the organization.[113]

Attitude towards mutants

The Brotherhood's attitude towards mutants ranges from dislike to outright hostility. When it comes to the ghouls, the Brotherhood dislikes them due to their ideology. As the Brotherhood hoards and preserves technology, tinkering ghouls that dismantle or sometimes damage old technology are abhorrent. Their dislike was amplified by salvaging operation in the Glow, a location regarded by the Brotherhood as close to the holy ground due to the deaths of their comrades there and high technology within. Most Brotherhood members came to see ghouls as filthy scavengers. Thankfully, contact between them is limited.[Non-canon 3]

Their hostility towards super mutants was derived from the location of Lost Hills. The proximity of their bunker to Mariposa and the desolate Central Valley put them in the paths of many bloodthirsty mutants. That made them an easy choice for an external enemy to focus members of the chapter on.[Non-canon 3] However, the Brotherhood drove away super mutants with minimal loss of life on both sides of the conflict after the fall of the Master and wasn't hostile towards super mutants that settled down peacefully.[114]

By 2287, the Brotherhood has radicalized its policy towards mutants, with standing orders to exterminate any post-War abominations.[115] In practice, the Brotherhood usually doesn't shoot on sight unless targets are confirmed as hostile - even if they are a synth in a critical location.[116]


Technology

The worst impulses of mankind, concentrated in one insane, backward tribe. The Brotherhood seems to have formed not long after the great atomic war. It's hard to know - they care little for history. Some of the Brotherhood scribes we captured further East didn't even know the name of their founder, Roger Maxson. They like to pretty up their mission with trappings of chivalry, but the truth is they're horders. They horde technology. It's been 200 years, and they still have the mentality of scavengers. They say they're preserving these technologies, but for what? They have no vision. They offer no future. They're a dead end.Caesar, 2281

Weapons

Fallout Lost Hills Level 3

The Lost Hills bunker and the heart of the Brotherhood: The main library and workshops.

Military technology is the Brotherhood's main priority, and their efforts over the centuries have equipped them with a powerful array of power armor, energy weapons, defense turrets, combat implants, and computers. Their focus allowed them to amass sizable stockpiles of power armor (T-60, T-51 and T-45 variants, though they lack the ability to manufacture new units) and energy weapons. Apart from applied combat technologies, the Brotherhood also has access to advanced medical technologies such as cybernetics, combat implants[117] and virtual reality training systems, which allow personnel to maintain their combat prowess even under lockdown.[118]

Some chapters have also supplemented their combat force with recovered robots, like robobrains, sentry bots, and even a prototype combat robot.[119] Due to their lack of manpower, and the fact that they did not recruit outsiders, the Brotherhood splinter group known as the Outcasts relied heavily on reprogrammed robots in order to augment their smaller pool of human soldiers.

Vehicles

The Brotherhood does not possess working ground vehicles, at least not in the mid-2100s.[120] The Brotherhood did have access to an entire fleet of airships in the mid-22nd century, used for exploration and recon. However, over the years the fleet was either destroyed or dismantled for spare parts. By the 23rd century, none of the airships remained, with one notable vessel crashing in the Midwest on a long-range exploration mission. It was not until the acquisition of Pride One, a captured Enclave Vertibird, at the end of the Brotherhood-Enclave War, that the Brotherhood returned to the skies. Eight years later the Brotherhood built a new, more advanced, airship at Adams Air Force Base which they christened The Prydwen.[121][Non-game 17] The Prydwen's construction was carried out alongside a brand new Vertibird fleet. This fleet would be made up of captured and restored Enclave Vertibirds, as well as brand new ones built from scratch. By 2287, the size of this new air force was so significant that the Brotherhood created an entirely new caste, known as lancers, in order to pilot them.

Research and manufacturing

While the overall devotion to research has decayed over the course of centuries, the Brotherhood was once at the forefront of research in the wasteland. In the 22nd century, for example, research topics ranged from redeveloping laser weapons,[122] through physics,[123][124][125][126] to astronomy[127][128] and theories on time travel.[129]

In terms of manufacturing capacity, the west coast Brotherhood relies on items hand-made by the Knights. Although limited supplies pose a challenge,[130] the real problems come from the actual manufacturing and prototyping process,[131] especially when the reality doesn't seem to match the Knights' expectations.[132] Regardless, the Brotherhood was able to maintain a high enough output of technology (primarily weapons and ammunition) to support themselves and trade the surplus for water, food, and other necessary supplies.[Non-canon 1] However, hand manufacturing and the high degree of sophistication of their primary weapons mean that the Brotherhood has limited strategic flexibility: It cannot compete with nation-states like the New California Republic, with their reserves of manpower, industrial output and the mass use of inexpensive weapons.[133]

Notes

  • Despite being relatively small in numbers (compared to groups such as the NCR), the Brotherhood is the most widely spread faction in post-war America.
  • Most members of the Brotherhood are usually gruff in dealing with outsiders and usually extremely rude towards mutated creatures such as ghouls or super mutants.
  • As of 2103, Leila Rahmani believes the elders of the Brotherhood to be comprised of "fearful conservatism," remarking that she had tried to steer them away from this ideal.[134]
  • The Brotherhood is extremely territorial when it comes to technology and will defend it to the death. In Fallout: New Vegas it is mentioned that an elder was severely punished for destroying a piece of unknown technology.[135]
  • According to the Citadel terminal entries, the Brotherhood in Lost Hills began protecting the NCR state of Maxson by 2277 at the latest.[136] It also mentions an internal conflict, possibly a civil war, in the Brotherhood of Steel on the West Coast. This conflict forced Arthur Maxson to live in the Citadel.[137]


Appearances

The Brotherhood of Steel has appeared in all Fallout games to date.

Behind the scenes

  • A Montana chapter is part of Owyn Lyons' dialogue, but bugged and does not play in-game.[Non-canon 4]
  • The flag with the sword, gears, wings, and stripes was first used in Fallout 3, as a low resolution asset flown over the Citadel. When extracted, the texture can be recreated to produce the flag on the right. This interpretation is supported by the official merchandise (where a full size flag uses the red-and-white version) and Fallout 76's Nuclear Winter mode, where the Brotherhood of Steel minigun paint has a decal depicting this version of the flag.
  • However, the flag used for these is an erroneous recreation that was first posted on this wiki shortly after the game's release. The sigil was oversized (terminating on the last, rather than penultimate stripe) and placed in a round field, whereas the sigil on the Citadel flag was placed with a stroke blending effect applied that gave it a rounded appearance. The original asset is based on a thirteen stripe design, with a burlap filter applied and the sigil placed over the filter with a stroke effect applied, masking part of the burlap filter. This version was subsequently used as the basis for the Brotherhood of Steel flag in official Bethesda merchandise.
  • See also Brotherhood of Steel on Wikipedia

Developer quotes

I do love how these guys eventually turned out, but their origins were not very original. I simply wanted a group exactly like the monks from the Guardian Citadel in Wasteland. This was one of my favorite parts in the original game – an old, isolated stone fortress whose robed monks wielded insane energy weapons and would blast any trespassers. Fantastic. The Brotherhood was intentionally the same post-apocalyptic religious order that existed to keep the technologies of the old world alive. However, unlike the nihilistic Guardians of Wasteland, I really wanted the player to be able to befriend and join up with this group (and grab all of their awesome gear, of course). In keeping with the medieval monk themes, the Brotherhood became more of a knightly order with a distrust of outsiders rather than a coven of crazy zealots. Although this did make them similar to concepts in Gamma World (the Knights of Genetic Purity) and Warhammer 40K (the Imperial Tech Cults), I just loved the idea of high-tech knights in power-armor wielding virbo-swords and Gatling Lasers. Total fan service to me.Scott Campbell, Origins of Fallout blog
  • The Brotherhood of Steel was originally planned to double as a religious organization centered around the worship of pre-war technology.[Non-canon 5][Non-canon 1] This ideology was directly influenced by A Canticle for Leibowiz, which dealt with how a group of Christian monks who task themselves with preserving all scientific and technological knowledge of mankind until the human race is ready for it again.[Non-canon 6]
  • Valve Software's multiplayer FPS Team Fortress 2 pays homage to the Brotherhood with an achievement in the game's 'Mann vs. Machine' game mode.
  • Joshua Sawyer described the impact of the Brotherhood raids on the NCR's gold reserves, as new gold coins could not be minted and paper money could not be properly backed with gold. NCR citizens panicked and rushed to reclaim the listed face value of currency from NCR's remaining gold reserves. Since the NCR was unable to realize these withdrawals, particularly towards the frontier, faith in their currency considerably dropped. To protect against actual economic collapse, the NCR government abandoned the gold standard. Since then many wastelanders lost faith in it as a medium of worth, both as a result of it not being backed by anything but the government's word and the inevitable inflation. In response to the loss of faith, merchant consortiums of the Hub established their own currency, the veritable bottle cap, backing it with a standardized measure of water.[Non-canon 7][Non-canon 8][Non-canon 9][Non-canon 10]
  • Sawyer also commented on the Brotherhood's conflict with the NCR, in that at the same time the Republic's power grew, the Brotherhood adopted a policy of reclaiming technology from people outside the order, which caused conflict in the Mojave.[Non-canon 11]

Creation Club

These stenciled Brotherhood decals are seen in the "Brotherhood of Steel, Institute, Railroad, Minutemen Weapon Paint Job" and "Brotherhood of Steel, Institute, Railroad, Minutemen Armor Paint Job" bundles on Fallout 4 's Creation Club storefront, created for Bethesda by the modder Skibadaa. The orientation of the cogs on these symbols alternates between uses. Some of the skins included in these bundles were later repurposed as Overseer rank rewards in Fallout 76's Nuclear Winter game mode.

Insignia Use Notes Seen
BoS FO4 CC Minigun Decal recreation
Brotherhood of Steel (Fallout 76)
[138]
This decal is used on Miniguns, Assault Rifles, and infantry armor painted in Brotherhood colors. Creation Club (2017)
Nuclear Winter (2019)
BoS CC Wingspan Decal-3
Brotherhood of Steel This decal is used on various weapons painted in Brotherhood colors, including laser weapons and 10mm Pistols. Creation Club (2017)
BoS CC Wings and Chevrons Decal
Brotherhood of Steel This decal is used on various weapons painted in Brotherhood colors, including Gatling Lasers, Missile Launchers, Sniper Rifles, and captured Institute weapons. Creation Club (2017)
BoS CC Combat Wing Decal
Brotherhood of Steel This decal is used on Combat Rifles and Combat Shotguns painted in Brotherhood colors. Creation Club (2017)

Gallery

References

  1. 1.0 1.1 Camp Venture terminal entries; commander's terminal, JAN-03-81: E Fisher
    Note: This entry establishes that Taggerdy is still referred to as a lieutenant, indicating the switchover did not yet take place.
  2. 2.0 2.1 The Prydwen terminal entries; Proctor Quinlan's terminal, The Rise of Elder Maxson
  3. Multiple references in the Fort Defiance terminal entries indicating it was used as early as 2095 and even in the Appalachia chapter.
  4. The Chosen One: "{115}{}{Who are you guys?}"
    Matthew: "{119}{}{We are a paramilitary organization known as the Brotherhood of Steel.}"
    (Matthew's dialogue)
  5. The Chosen One: "{201}{}{What do you know about the Brotherhood?}"
    ACE: "{221}{}{The Brotherhood of Steel is a paramilitary organization dedicated to the salvation of mankind through the proper use of technology. All other information is classified.}"
    (ACE's dialogue)
  6. References within the body of the article.
  7. Power management and mainframe terminal: "Base Information"
    "West Tech Research Facility: Founded in 2002 as a private contractor for the United States government, the company initially consisted of two divisions--the Advanced Weapons Research and the Biomedical Sciences divisions."
    "In 2069, West Tech was the single largest contractor for the United States government; its largest contract being Powered Infantry Armor Model T-51b."
    "In light of significant advances in 2076 by the NBC on the Pan-Immunity Virion Project, the United States Defense Department, in fear of international espionage, moved a team onto the site to secure and oversee the project, now dubbed the FEV (Forced Evolutionary Virus) project."
    (GPWRTERM.MSG)
  8. Power management and mainframe terminal: "FEV (Force Evolutionary Virus). Status: Pending"
    "FEV Summary Digest: 2073. As China became increasingly aggressive with their use of biological weapons, the United States government felt that a countermeasure was needed. The Pan-Immunity Virion Project (PVP) was officially formed September 15, 2073."
    "2075. It became clear that the best way to combat the newly created biological weapons was to alter uninfected DNA so that it was no longer susceptible to standard viral infection."
    "2076. Unforseen side effects began surfacing in early 2076 with the PVP. Animal test subjects began showing an abnormal growth rate accompanied by increased brain activity."
    "The U.S. government took notice of these discoveries, and in the interests of national security, moved a team on-site to secure and oversee the project, which was now dubbed the FEV (Forced Evolutionary Virus) project."
    "2077. FEV nears completion. Test on lab animals are at a near 100% success rate. Size and muscle density increase approximately 60%, and the protential intelligence increase by 200%."
    "Effects upon human subjects remain unknown; although they are theoretically promising."
    "The military, wishing to continue further testing, builds a large facility at the Mariposa military installation in central California. At this new facility, testing of the FEV virus continues on volunteer subjects from the military."
    (GPWRTERM.MSG)
  9. FEV experiment disk: "Log Date January 7, 2077
    Major Barnett has ordered transfer of all FEV research to the Mariposa Military Base. He plans to continue the project experiments on volunteer subjects. I am against this, and would like it noted here that research on human subjects is not recommended by myself or my staff."
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 Captain Maxson's diary
  11. Maxson log
  12. 12.0 12.1 12.2 12.3 Sophia's tape
  13. Chris Avellone placed Allen's rebellion in 2134 for the Fallout Bible, which would have made him at least an octogenarian when he split off. He appears to have missed two elements: Cabbot's explanation that the group split off during the Exodus and the fact that the disk references United States Army ranks and the United States Armed Forces, instead of the Brotherhood of Steel. Furthermore, Avellone mentioned elders in the timeline, who did not exist in any capacity in 2077. Sophia's tape makes it clear that Allen defied Captain Maxson, not the elders.
  14. The Vault Dweller: "Ancient"/"Order"
    Cabbot: "Oh, well, in the Exodus, the Brotherhood split into two groups. The group that broke away robbed the others of some of the weapons an-and went southwest. About ten years ago, we sent out knights to look for them, but all they found was ruins. No one knows what happened."
    The Vault Dweller: "Exodus"
    Cabbot: "The ancient Brotherhood came from some place far up north a long, long time ago. We call this the great Exodus. You can read about it more if you ask Vree in the library."
    (Cabbot's dialogue)
  15. Official Fallout Twitter: "November 2077, a month after the Great War, army Captain Roger Maxson arrived with survivors at the Californian bunker of Lost Hills. There he formed the Brotherhood of Steel, who used a functioning satellite to extend their reach across America… all the way to Appalachia."
  16. Radio log: Aug 29 2077
  17. Taggerdy's journal: NOV 04 2077
  18. Formation of the Brotherhood of Steel
  19. About the Brotherhood
  20. 20.0 20.1 20.2 20.3 See Brotherhood of Steel (Fallout 76) for references.
  21. Squire Asher's journal
  22. A Vault Dweller: "Where are you from?"
    Paladin Rahmani: "I'm originally from the California branch of the Brotherhood of Steel. I was dispatched near MarisposaIn-game spelling, punctuation and/or grammar before the bombs fell. I learned that some members of the US military had created an organization to help people. I was also a member of the US military, joining up with the Brotherhood was a natural transition for me."
    (Leila Rahmani's dialogue)
  23. A Vault Dweller: "Where are you from?"
    Scribe Valdez: "California, though truth be told I've spent most of my life in one bunker or another."
    (Odessa Valdez's dialogue)
  24. Fort Atlas terminal entries; Scribe Valdez's terminal, KNIGHT Shin, Daniel
  25. Preservation of technology
  26. The nuclear option (holotape)
  27. 27.0 27.1 John Maxson: "Hello, youngster. Cabbot said you wanted to talk. Look I'm uh . . . I'm pretty stacked up right now, so I'll uh . . . I'll help you out as long as you don't start flappin' your gums too much. You know, outsiders are like that, always jawin' . . . Hehehe. Kinda like me, huh?"
    The Vault Dweller: "Outsiders? What do you mean by that?"
    John Maxson: "An Initiate not born here. You're the first Outsider we've let join in a long, long time. Well, near on twenty years now."
    (John Maxson's dialogue)
  28. The Vault Dweller: "You don't consider the Brotherhood's weaponry to be important?"
    Sophia: "Vree seems to think that the research of new weaponry and the information gathered from Mutant autopsies is more important than our history. She has forgotten that our history is a vital part of our lives. It has gotten so bad that many of the new initiates don't even know who Roger Maxson is or what exactly he did for us."
    (Sophia's dialogue)
  29. The Vault Dweller: "Merchants"
    John Maxson: "You want to hear about the Water Merchants. Hehehe, well you can't trust them. A few years ago, they offered us Water for a huge stockpile of weapons. We told them no, and you know what they did? Sent in thieves to steal the weapons! We caught 'em, but the Elders voted down going to the Hub to teach the merchants a lesson."
    (John Maxson's dialogue)
  30. Vree's autopsy report: "This is truly amazing. Some of the Knights on a patrolling expedition came across an unusual creature."
  31. The Vault Dweller: "Okay, can you teach me some stuff?"
    Rhombus: "Stuff? I could teach you how to fight...if you had any ability. But the High Elder decreed no training of new recruits until the threat of invasion passes."
    (Rhombus' dialogue)
  32. The Vault Dweller: "Do you have any clues as to what's behind the disappearance of the caravans?"
    John Maxson: "When we heard about the missing caravans, we sent out a few scouts east and the north. The ones who went north never returned. One came back from the east. He talked about a score of strange beings, all muscle with burnin' eyes. The Elder's aren't doin' squat, but I'm getting ready just the same."
    (John Maxson's dialogue)
  33. [clarification needed]The Vault Dweller: ""
    John Maxson: "I got a gut feeling there's a small force in the east and a much bigger one in the north. The Elders are collecting dust because none of the scouts returned from the north. I can't do anything but watch."
    "Well the Merchants from the Hub told us a bunch of caravans disappeared on their way up north. I think there's an army in the mountains, but the Elders, well, they don't want to act until they're sure."
    (John Maxson's dialogue)
  34. Vault Dweller's memoirs: "I returned to the Hub, looking for clues. Some time was spent there, and I discovered a shady underworld amongst the hustle and bustle of that large city. They thought they could manipulate me, but I proved them wrong and used the crooks instead. I did rescue a young man who belonged to the Brotherhood of Steel. A few trouble-makers tried to stop me, but I learned much about survival since leaving the Vault."
  35. 35.0 35.1 Vault Dweller's memoirs: "It was in my best interest to leave town for a while. I journeyed to this Brotherhood. Thinking they would have the knowledge I sought, I tried to join them. They required me to go on a quest before they would let me in. Thinking it would be a short and easy quest, I agreed and set off for the place they called the Glow. The horror of atomic war was never so obvious to me until then. The Brotherhood was surprised to see me, and even more surprised to see that I had not only survived their quest, but succeeded. They gave me the information I required and some of their technology, and I set off in search of the Boneyard."
  36. Vault Dweller's memoirs: "I had to find these Vats, and put them out of action as well, lest another take the Master's place and continue to build the mutant army. Fortunately, my friends at the Brotherhood had a few clues, and helped me reach my goal. Invading the Vats, I came across more mutants and robots. None could stand in my way. I had a mission. I had a goal. I had a really large gun. It was here that Dogmeat fell, a victim of a powerful energy forcefield. I miss that dog. I destroyed the Vats that day, and with it, the mutant army. The last I heard, they splintered and disappeared into the desert."
  37. Fallout endings: "The Brotherhood of Steel helps the other human outposts drive the mutant armies away with minimal loss of life, on both sides of the conflict. The advanced technology of the Brotherhood is slowly reintroduced into New California, with little disruption or chaos. The Brotherhood wisely remains out of the power structure, and becomes a major research and development house."
    Note: As Rhombus' survival is a prerequisite (otherwise the BoS turns into the Steel Plague), he is its leader in this time.
  38. The Chosen One: "Okay - and what is it that you do?"
    Matthew: "At one time we were the sole bastions of technology left on the planet. We set ourselves up as what could best be called 'technology police.' We hoarded the old knowledge and only doled it out in small parcels. Of course, it was only to those who we felt deserved it and had the wisdom to properly use it."
    (Matthew's dialogue)
  39. The Chosen One: "Before we go any further, why tell me all this now?"
    Matthew: "(sigh) The Enclave has developed vertibird technology, flying machines that allow them to move deeply into surrounding territories. Without similar technology to counter this threat, the Brotherhood would be unable to stop an invasion launched by the Enclave. We need to have vertibird technology, or a viable counter to it, for ourselves."
    "Now, recently the Enclave established a base north of here called Navarro. It's used as a stopover point for the maintenance and refueling of vertibirds. It's my belief that such a base may have complete technical plans of the vertibirds. All I need is for someone to infiltrate the base, steal the plans, and bring them here to me."
    The Chosen One: "Let me guess. You want me to infiltrate this base for you."
    Matthew: "Let me be frank with you, the Brotherhood of Steel is not the power that we once were. We believed ourselves to be the sole source of technology left to mankind. Secure in this belief we have let our order decline over the years. Now we don't have the resources at our disposal to deal with the Enclave. We need your help."
    (Matthew's dialogue)
  40. The Chosen One: "You said 'at one time.' What about now?"
    Matthew: "Several months ago we came across a group known as the Enclave. Much to our surprise their level of technology surpassed even our own. We found this quite disturbing and considered contacting them. However, we decided on a more cautious course of action until we could determine exactly who the Enclave was, and the underlying purpose of their organization."
    "To this end, we have reactivated small outposts near areas of Enclave activity from which we can safely observe them. Currently, we have activated such outposts in the Den, the NCR, and here in San Francisco."
    The Chosen One: "Sounds interesting. What have you learned?"
    Matthew: "We have found that the Enclave deals heavily in drugs, weapons, and slaves. However, these are simply trivial pursuits leading up to some higher purpose, which we have failed to uncover. We are still watching them."
    (Matthew's dialogue)
  41. The Chosen One: "Why is it that nobody around here mentions you?"
    Matthew: "We've had this base for years. By maintaining it at a low level with minimal staffing, never drawing attention to ourselves, we've achieved anonymity. We leave the Shi alone, and they leave us alone."
    (Matthew's dialogue)
  42. The Lone Wanderer: "So what's your long-term plan for dealing with the Brotherhood?"
    Henry Casdin: "The Brotherhood came out here to recover technology from the eastern cities and bases. If Lyons won't do it, then we will. And when we resume contact with the Western Elders, Lyons is going to be put in his place. Even if that place is in front of a firing squad."
    (Henry Casdin's dialogue)
  43. The Lone Wanderer: "What kind of changes?"
    Reginald Rothchild: "We were dispatched with a specific mission. We were sent to locate and secure any technology remaining from before the war. Like our robotic monstrosity. That was our greatest find. Damn thing still doesn't work, but at least it's ours. But those damned Super Mutants... They changed things. Lyons changed. He decided they were a threat. Not just to us, but to everyone. And so he altered the mission. Finding the source of the mutants and putting a stop to them was his goal. Our original mission became an afterthought. We've failed both."
    (Reginald Rothchild's dialogue)
  44. Citadel terminal entries; Maxson Archive terminal, New Entry: Scribe Arthur Maxson
  45. Maxson log
  46. Formation of the Brotherhood of Steel
  47. About the Brotherhood
  48. Last of the Thunder
  49. Fallout: New Vegas loading screens: "Due to disagreements over how technology should be controlled in the wasteland, the Brotherhood of Steel waged a long and bloody war against the NCR. Despite superior equipment and training, the Brotherhood eventually went into retreat."
  50. 50.0 50.1 50.2 The Courier: "Any recommendations on how to complete the mission?"
    Robert House: "From time to time, the NCR has assaulted Brotherhood bunkers. In four of the six incidents I know of, the bunkers self-destructed. I surmise it's standard practice for the Brotherhood to install a self-destruct system. It's consistent with their uncompromising nature. You might use that against them. Or kill them another way, it's up to you. Return when it's done."
    (Robert House's dialogue)
  51. The Courier: "Tell me about what happened at HELIOS."
    Ramos: "I'm sure someone's told you all this before. Several years back, we were running our chapter out the HELIOS One solar power station. Our Elder at the time, Elijah, had some kind of obsession with the place. Which is the only reason we stayed as long as we did. That place was hardly defensible, and we knew the NCR was moving in on us, but the Elder refused to budge, insisting that he just needed "more time". We never found out what he needed the time for. Wave upon wave of NCR troopers hit us from all directions. We held out for a time, but we were grossly outnumbered, and they had more men than we had ammo. Eventually our positions collapsed. Elder Elijah was nowhere to be found, so McNamara took charge and led what remained of us on a counter-offensive west. We lost a lot of men and women, but we broke through and made it here. Make no mistake, McNamara saved this chapter that day."
    (Ramos' dialogue)
  52. The Prydwen terminal entries; Elder Maxson's terminal, Ingram IG-444PR - Prydwen Concerns
  53. Hidden Valley bunker terminal entries; terminal, Chain That Binds
  54. The Courier: "One of the datastore entries mentioned the Chain That Binds. What is that, exactly?"
    Ramos: "That's an old, old principle that's been around since the Brotherhood was founded. It basically means that you have to obey a superior officer. It's pretty much common sense, but it gets invoked a lot when people get pissy about following orders. If you're curious, I'll give you access to the datastore entry on it. You'd probably be the first to read it in years, if not decades."
    (Ramos' dialogue)
  55. About the Brotherhood
  56. Quartermaster Michael provides standard issue Brotherhood armor to the Vault Dweller once they become an initiate.
  57. 57.0 57.1 The Courier: "Initiate Stanton told me about your little adventure the other day."
    Melissa Watkins: "That was so much fun! The wind whipping through our hair, not knowing what was going to jump out at us at any moment. And when those scorpions came out! It was just like the sims! All I had to do was line then up and squeeze the trigger. I doubt I'll be able to get Stanton to go with me again, though. I thought he'd enjoy it as much as I did, but he was just scared the whole time. Don't tell him I told you this, but when those scorpions surrounded us, I'd bet a week's rations he pissed himself!"
    (Melissa Watkins' dialogue)
  58. The Vault Dweller: "{135}{}{I'll do it!}"
    Lorri: "{148}{}{I'm sorry, but you are an outsider. After you're in the Brotherhood for ten years or so I'll be able to do the operation for free, but we have expenses and you're not a regular working member of the Brotherhood, yet.}"
    (Lorri's dialogue)
  59. Talus' rewards at the end of Rescue Initiate from the Hub
  60. Mathia issues weapons at the behest of Elder John Maxson.
  61. Courier: "Can I just get you another laser pistol?"
    Initiate Stanton: "No, weapon check-in protocol includes verifying the serial number of the weapon, so a different gun would be noticed. Plus, having a new gun suddenly show up would immediately point to you, being the only outsider around here and all. No, the only way I have out of this is if you help me find that gun. You'll help me, right?"
    (Initiate Stanton's dialogue)
  62. Proctor Teagan: "Congratulations on the promotion, Paladin. We keep some of the superior gear on reserve for the higher ranks. Let me know if you want to take a look."
    The Sole Survivor: "I'll take a look."
    (Proctor Teagan's dialogue)
  63. Knight Torres: "Sorry, outsider, but I'm not allowed to sell you anything without the Elder's say so."
    "You must be the stranger I've been hearing about. Sorry, but I'm strictly forbidden from offering our tech to outsiders like yourself."
    (Knight Torres' dialogue)
  64. Paladin Jennifer: "{131}{}{The women of the Brotherhood are also called Brothers. We don't call the women Sisters. This is the Brotherhood of Steel, after all, not the Brother and Sisterhood of Steel.}"
    (Paladin Jennifer's dialogue)
  65. The Sole Survivor: "Don't apologize. It reminds me why I'm doing this."
    Paladin Danse: "Thank you, sister. It's good to know you're taking my advice to heart."
    (Paladin Danse's dialogue)
  66. 66.0 66.1 Preservation of Technology
  67. Elder Maxson's final conversation
  68. Talus: "{217}{}{, it is time you wore your own suit of Power Armor. This is a very special privilege for one so new to our order. Wear our Power Armor as a symbol of hope as you walk the wasteland, for someday when the world is ready we will surface and restore our battered Earth. Congratulations, you have made us all very proud. I'll send Michael the authorization.}"
    (Talus' dialogue)
  69. The Courier: "What's their purpose?"
    Veronica Santangelo: "Ha! Good question. These days it's hard to say. Once upon a time it was about technology. Controlling it so it couldn't destroy us again. Energy weapons and power armor are usually tops on our list, although I appreciate anything that's vintage. But that all seems so limited now. We haven't grown or adapted. And now we're stuck in a hole, not carrying out our mission."
    (Veronica Santangelo's dialogue)
  70. Sophia: "{337}{}{Vree seems to think that the research of new weaponry and the information gathered from Mutant autopsies is more important than our history. She has forgotten that our history is a vital part of our lives. It has gotten so bad that many of the new initiates don't even know who Roger Maxson is or what exactly he did for us.}"
    (Sophia's dialogue)
  71. The Courier: "What do you think of the Brotherhood of Steel?"
    Caesar: "The worst impulses of mankind, concentrated in one insane, backward tribe. The Brotherhood seems to have formed not long after the great atomic war. It's hard to know - they care little for history. Some of the Brotherhood scribes we captured further East didn't even know the name of their founder, Roger Maxson. They like to pretty up their mission with trappings of chivalry, but the truth is they're horders. They horde technology. It's been 200 years, and they still have the mentality of scavengers. They say they're preserving these technologies, but for what? They have no vision. They offer no future. They're a dead end."
    (Caesar's dialogue)
  72. Brotherhood services and research as seen at Lost Hills in Fallout. They are also mentioned as important trading partners of the Hub merchants.
  73. The corruption affected the entire Brotherhood and wasn't a localized development unique to the Mojave chapter, as indicated by the references in the Brotherhood War article. Furthermore, as the Mojave chapter was established in Veronica's lifetime (she explicitly states Elijah took her with his force, after New Californian Elders decided to get rid of the problem by promoting him out of the way), it is an example of the West's ideology, not an outlier.
  74. The Courier: "What's the Codex?"
    Veronica Santangelo: "Ah, the Codex. If it's in there, we have to abide it, if it's not, it's not important. It documents our history, too. Part of what Scribes like me do is update it. Hmm... I wonder... Nah, they'd probably catch it if I rewrote the Founder's axioms."
    (Veronica Santangelo's dialogue)
  75. Brotherhood of Steel Paladin: "We heard Veronica talking with the Elder. We won't stand for this."
    The Courier: "Won't stand for what? She plans to respect the Elder's decision."
    Brotherhood of Steel Paladin: "Respect, nothing. She plans to whisper in his ear. Poison him against the Codex. No... this has to end now. Execute them."
    (Brotherhood of Steel Paladin's dialogue)
    Note: This line is heard after Veronica's talk with the Elder during I Could Make You Care.
  76. The Courier: "This isn't your place. You're neither Head Scribe nor Elder."
    Brotherhood of Steel Paladin: "Their sentimentality prevents them from administering justice. Our duty is to the Codex above all, something your companion has forgotten. And that gives us the authority to make it our place."
    The Courier: "I don't get what the big deal is."
    Brotherhood of Steel Paladin: "High Elder Maxson didn't just found the Brotherhood. He defined it. To serve in the Brotherhood is to serve his ideals. Our way of life is based on them. We know no other path. There is no other path. With her... leanings... Veronica spits in the face of every Knight, Paladin, and Scribe to serve in our ranks."
    (Brotherhood of Steel Paladin's dialogue)
    Note: This line is heard after Veronica's talk with the Elder during I Could Make You Care.
  77. The Courier: "I'm hurt. I need help, Doc."
    Linda Schuler: "By Steel, I haven't seen wounds like these since HELIOS. I've got to get you treated quickly."
    (Linda Schuler's dialogue)
  78. Veronica Santangelo: "Oh no. No, no, no, no, no, no."
    Brotherhood of Steel Paladin: "Sharing knowledge with an outsider organization. I knew Veronica couldn't be trusted. We tracked your movements a long way. But it was worth it to catch her in the act. Passing Brotherhood secrets to outsiders is the lowest form of treason. What have you got to say for yourself?"
    (Veronica Santangelo's and Brotherhood of Steel Paladin's dialogue) Note: This line is heard after the Paladins massacre the Followers at the outpost during I Could Make You Care.
  79. The Courier: "Does the Brotherhood protect people from raiders or other threats?"
    Veronica Santangelo: "No, no. We only protect people from themselves, and only in the sense that we don't let them have the really good Pre-War toys. And sometimes it's more like we protect ourselves from them and hope to outlive them and become humanity's sole heirs. We've had people go rogue, though, and start helping people. One chapter had a small civil war over it. We take our isolationism seriously."
    (Veronica Santangelo's dialogue)
  80. The Lone Wanderer: "Relax, Squire. I don't bite."
    Arthur Maxson: "I plead for your pardon if my behavior offends you, sir/ma'am. We don't get many visitors in the Citadel. The Brothers and Elder Lyons are excellent teachers, but I get nervous about the protocols. The codex says that outsiders are not to be trusted. Shield yourself from those not bound to you by steel, for they are the blind. Aid them when you can, but lose not sight of yourself, it says."
    (Arthur Maxson's dialogue)
  81. Nolan McNamara: "What does the Codex say?"
    Veronica Santangelo: "A bunch of closed-minded bullshit."
    Nolan McNamara: "We do not help them, or let them in."
    Veronica Santangelo: "But-"
    Nolan McNamara: "We keep knowledge they must never have."
    Veronica Santangelo: "Give it a chance. For me. I can't stay here and watch us waste away."
    Nolan McNamara: "I'm sorry."
    Veronica Santangelo: "We'll die out."
    Nolan McNamara: "<Sighs> I know."
    Veronica Santangelo: "Come on. I can't listen to this anymore."
    (Veronica Santangelo and Nolan McNamara's dialogue) Note: This conversation is spoken at the end of the quest I Could Make You Care.
  82. 82.0 82.1 82.2 Cite error: Invalid <ref> tag; no text was provided for refs named :2
  83. Cite error: Invalid <ref> tag; no text was provided for refs named :0
  84. Cite error: Invalid <ref> tag; no text was provided for refs named :1
  85. Fallout 4 loading screens: "The Brotherhood of Steel is dedicated to the advancement of humanity, and views mutation as a scourge. Super Mutants, Ghouls and any other "abominations" have been deemed impure, and must be eradicated."
  86. The Sole Survivor: "What are my responsibilities as a Sentinel?"
    Arthur Maxson: "I need you to set an example for the troops. Collect technology, exterminate abominations of nature and bring a message of stability to the people of Commonwealth. Our ideals are what define us, Sentinel. If we can hold onto that, then we will always be victorious. Was there anything else you need to ask?"
    (Elder Maxson's dialogue)
  87. The Sole Survivor: "Who are the Brotherhood of Steel?"
    Paladin Danse: "Our order seeks to understand the nature of technology. It's power. It's meaning to us as humans. And we fight to secure that power from those who would abuse it."
    (Paladin Danse's dialogue)
  88. Paladin Danse: "Over two hundred years ago, the abuse of technology drove our race to the brink of extinction. The Brotherhood refuses to allow that to happen again. By collecting all forms of technology, and keeping it out of reach of those who seek to exploit it, we're ensuring the survival of the human race."
    (Paladin Danse's dialogue)
  89. Paladin Danse: "It was corporations like this that put the last nail in the coffin for mankind. They exploited technology for their own gains, pocketing the cash and ignoring the damage they'd done."
    (Paladin Danse's dialogue) Note: This is spoken in the lobby of ArcJet Systems, during Call to Arms.
  90. The Sole Survivor: "How did mankind abuse technology?"
    Paladin Danse: "Before the Great War, science and technology became more of a burden than a benefit. The atom bomb, bio-engineered plagues and FEV are clear examples of the horrors that technological advancement had wrought. We're here to make sure that never happens again."
    (Paladin Danse's dialogue)
  91. 91.0 91.1 Arthur Maxson: "How dare you betray the Brotherhood!"
    Paladin Danse: "It's not his fault. It's mine."
    Arthur Maxson: "I'll deal with you in a moment. Knight! Why has this... this thing not been destroyed?"
    The Sole Survivor: "He's still alive because you're wrong about him."
    Arthur Maxson: "Him?! Danse isn't a man, it's a machine... an automaton created by the Institute. It wasn't born from the womb of a loving mother, it was grown within the cold confines of a laboratory. Flesh is flesh. Machine is machine. The two were never meant to intertwine. By attempting to play God, the Institute has taken the sanctity of human life and corrupted it beyond measure."
    Paladin Danse: "After all I've done for the Brotherhood... all the blood I've spilled in our name, how can you can say that about me?"
    Arthur Maxson: "You're the physical embodiment of what we hate most. Technology that's gone too far. Look around you, Danse. Look at the scorched earth and the bones that litter the wasteland. Millions... perhaps even billions, died because science outpaced man's restraint. They called it a "new frontier" and "pushing the envelope," completely disregarding the repercussions. Can't you see that the same thing is happening again?! You're a single bomb in an arsenal of thousands preparing to lay waste to what's left of mankind."
    (Elder Arthur Maxson and Paladin Danse's dialogue)
  92. Fallout 4 loading screens: "To the Brotherhood of Steel, the Gen 3 synths, which are indistinguishable from humans, are a perfect example of science run amok - a technology that cannot be fully controlled by humans."
  93. The Sole Survivor: "No, but I'm hoping there's a way out."
    Paladin Danse: "Don't be ridiculous. Look, I'm not blind to the fact that this must be difficult for you. I wish Maxson had sent someone else. But that doesn't change a thing. I'm a synth, which means I need to be destroyed. If you disobey your orders, you're not only betraying Maxson, you're betraying the Brotherhood of Steel and everything it stands for. Synths can't be trusted. Machines were never meant to make their own decisions, they need to be controlled. Technology that's run amok is what brought the entire world to its knees and humanity to the brink of extinction. I need to be the example, not the exception."
    (Paladin Danse's dialogue)
  94. The Sole Survivor: "Danse shares the same beliefs as the Brotherhood."
    Arthur Maxson: "Don't be so naive. How can you trust the word of a machine that thinks it's alive? A machine that's had its mind erased, its thoughts programmed... its very soul manufactured. Those ethics that it's striving to champion aren't even its own. They were artificially inserted in an attempt to have it blend in to society."
    (Elder Arthur Maxson's dialogue)
  95. The Sole Survivor: "Synth? Isn't that the same as "robot?""
    Paladin Danse: "They're an abuse of technology created by the Institute. Abominations meant to "improve" upon humanity. It's unacceptable. They simply can't be allowed to exist."
    (Paladin Danse's dialogue)
  96. Steel Dawn
  97. 97.0 97.1 97.2 See Mojave chapter for references.
  98. See Brotherhood Outcasts for references.
  99. See East Coast Brotherhood of Steel for references.
  100. Owyn Lyons: "Brothers, as we take our meal this day, let us reflect upon the words of Elder Patrocolus of the Montana Bunker. 'It is in service of Steel and guardianship of one's Brothers that each man finds his purpose. My friends, stand with your Brothers. Guard them... ...guide them. And in each of them find purpose. Look around this table, my Brothers. Look into the eyes of each man and woman seated here today. Pledge in your hearts and minds, pledge by your guns that you will stand with them in battle until the end. Trust each of them with your life.' And earn the trust of each in turn. Eat well, my friends."
    (Owyn Lyons' dialogue) Note: CitElderLyonsMealBlessing1; this line is bugged and is not heard in normal gameplay.
  101. The Lone Wanderer: "Then where's the rest of the Brotherhood?"
    Reginald Rothchild: "The West Coast, unless something has changed. There's been no contact with them for the last several years. There's also a small detachment in Chicago, but they're off the radar. Gone rogue. Long story."
    (Reginald Rothchild's dialogue)
  102. The Courier: "What exactly are the rules regarding entering and leaving?"
    Ramos: "Under the lockdown, only essential personnel are permitted to enter or leave. That includes supply runners and high security patrols. All other personnel are forbidden to leave, and any personnel that were out there when the lockdown was enacted are forbidden from returning."
    (Ramos' dialogue)
  103. The Courier: "Any possibility of a diplomatic solution?"
    Robert House: "We're talking about a coterie of bulging-eyed fanatics who think all Pre-War technology belongs to them. They'll never accept my using an army of robots to defend New Vegas. While it's a fight I can win, I'd rather sidestep it altogether."
    The Courier: "I don't want to kill off the entire Brotherhood."
    Robert House: "Don't tell me that you've fallen for the stories of noble paladins on crusade, preserving mankind's technology in a benighted age? Dross! In any case... this is an employer - employee relationship. I've given you an assignment, and the directions are clear."
    (Robert House's dialogue)
  104. The Courier: "How do I join the Brotherhood of Steel?"
    Ramos: "You don't. Ever. You don't even think about it. Even if we did recruit trespassers, you're far too old for us. Your relationship to technology has already been perverted."
    (Ramos' dialogue)
  105. The Courier: "I want to join the Brotherhood."
    Edgar Hardin: "Yes, I thought you might, given how much time you've spent here. That's not usually a request we agree to. Typically, we take in the young, so that they might be trained through adolescence. In special cases, we allow exceptional individuals to conditionally join. Luckily for you, you happen to be exceptional. The condition is that you must complete a task. This task must prove beyond a shadow of a doubt that you have what it takes to join the Brotherhood. I happen to have something perfectly suitable in mind, though I warn you - it won't be easy. Still interested?"
    (Edgar Hardin's dialogue)
  106. The Vault Dweller: "{104}{}{What is the Brotherhood of Steel.}"
    Darrel: "{110}{}{The Brotherhood is a collective of men and women who have dedicated their lives to the preservation of technology.}"
    (Darrel's dialogue)
  107. Danse: "Would it be possible to speak... off the record for a moment?"
    The Sole Survivor: ""Off the record?" That's not like you, Danse."
    Danse: "Which is why this is going to be difficult to say, so I'd appreciate it if you bear with me. When you were first placed under my sponsorship, I had some serious reservations about it. Despite all that, this has turned out to be a rewarding experience... for both of us. At this point, honestly, I don't feel like there's anything else I could teach you about being a Brotherhood soldier that you don't already know. It's apparent from your attitude and your actions that you intend to keep those ideals close to your heart."
    The Sole Survivor: "You're beating around the bush. Is there something you're trying to tell me?"
    Danse: "Is it that obvious? I've... never been very good at these things. Let me start at the beginning. I grew up alone in the Capital Wasteland. Spent most of my childhood picking through the ruins and selling scrap. When I was a bit older, and had a few caps to my name, I moved into Rivet City and opened a junk stand. While I was there, I met a guy named Cutler. We got along pretty well, watched each other's backs and kept each other out of trouble. When the Brotherhood came through on a recruiting run, we felt like it was the best way out of our nowhere lives, so we joined up."
    (Danse's dialogue)
  108. The Sole Survivor: "Does it have anything to do with the Brotherhood?"
    Danse: "I wouldn't necessarily say that. This isn't a formal meeting. I... simply want to clear the air. I think we may have gotten off on the wrong foot when we first met and I feel like I owe you an apology. Expecting you to embrace the standards of the Brotherhood without having a history with us was unfair. And given that you've adjusted so well to our beliefs, I don't think I needed to push so hard."
    The Sole Survivor: "That's very kind. Thank you."
    Danse: "Well, you deserve it. When I was an Initiate, my sponsor was Paladin Krieg. Toughest squad leader I ever served with. He was a model soldier, embodying the values every trainee was striving to achieve. Fiercely loyal, secure in his beliefs and brave to a fault. From the moment I was assigned to his squad I was singled out... it felt like he was pushing me harder than the rest of the team. I fought by his side for years and we had some seriously close calls, but he never explained to me why I was treated that way."
    (Danse's dialogue)
  109. The Sole Survivor: "So what's all this about you being my sponsor?"
    Danse: "Elder Maxson is understandably particular when it comes to new recruits. He believes in order to keep the Brotherhood strong, we have to bond as brothers. As your sponsor, it's my duty to travel with you throughout the Commonwealth to ensure that our ideals are being observed. That's why I'm so concerned about your performance in the field."
    (Danse's dialogue)
  110. Semper Invicta and Shadow of Steel
  111. The Sole Survivor: "Don't worry, I've spent time in the military."
    Danse: "Perfect. Then there's no need to give you a long lecture, so I'll get right to the point. I only ask for two things from anyone under my command. Honesty and respect. You fall in line, you stay in line. I give you an order, and you follow it. It's as simple as that. Now, before I release you to Haylen and Rhys for your assignments, there's one last order of business. From this moment forward, I'm granting you the rank of Initiate. This is only a training rank... I'm not premitted to grant ranks any higher than that."
    The Sole Survivor: "Why can't you promote me beyond Initiate?"
    Danse: "Only an Elder can promote you beyond Initiate. After we get the transmitter up and running, I'll call in and see what I can do."
    (Danse's dialogue)
  112. Danse: "I've already told you, I'm retracting my sponsorship. You're on your own."
    (Danse's dialogue)
  113. Danse: "I don't know why you even bother staying with the Brotherhood."
    (Danse's dialogue)
  114. Fallout 2 events.
  115. The Sole Survivor: "What exactly do I have to do?"
    Kells: "You'll be escorting a squire to a location where you'll be purging it of all the post-war aberrations: mutants, ghouls, synths, you name it. Meanwhile, the squire will observe and assist under your protection. It's simple and extremely beneficial. What do you say?"
    (Kells' dialogue)
  116. The Sole Survivor can bring Strong, Hancock, or Nick Valentine into Brotherhood locations without them opening fire.
  117. The implants acquired from Lorri at Lost Hills in Fallout.
  118. Fallout: New Vegas Hidden Valley VR pods
  119. Fallout 3 the Citadel
  120. Knight: "{102}{}{Boy, I wish we had an automobile.}"
    (Brotherhood knight's dialogue in Fallout)
  121. The Sole Survivor: "Did the Brotherhood ever build other airships?"
    Kells: "There were less advanced versions of this ship built on the West Coast a long time ago. Historical records about their current status are in dispute, but we're fairly certain that they were destroyed. In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. You're dismissed, Knight/Paladin/Sentinel."
    (Kells' dialogue)
  122. The Vault Dweller: "{120}{}{I'd like to know more about the weapons we make here.}"
    Vree: "{124}{Vree18}{Speak to the knights. Ask them to show you one of the latest laser pistols I designed.}"
    (Vree's dialogue)
  123. Scribe: "{105}{}{Will the universe continue to expand or will it eventually collapse back in on itself?}"
    (Lost Hills scribes' dialogue)
  124. Scribe: "{112}{}{Did you know the sun is actually a big nuclear reaction?}"
    (Lost Hills scribes' dialogue)
  125. Scribe: "{112}{}{Did you know that the sun is actually a big nuclear reaction? Similar to what ended the old world, except it's fission, no fusion.}"
    (Lost Hills scribes' dialogue)
  126. Scribe: "{114}{}{Did you know that the hydrogen atom is 99.9843425% empty space?}"
    (GENSCRIB.MSG)
  127. Scribe: "{113}{}{Did you know a black hole is actually an opening to another universe?}"
    (Lost Hills scribes' dialogue)
  128. Scribe: "{113}{}{Did you know that a black hole is actually an opening to another universe? I have it all worked out on paper. Too bad there won't be any more space travel until long after I'm dead.}"
    (Lost Hills scribes' dialogue)
  129. Scribe: "{115}{}{Time travel will one day be possible and we might be able to prevent the disaster that ruined our world in the past. But wouldn't that . . . stop us from going back if it was fixed . . . oh, my head hurts.}"
    (Brotherhood Scribes' dialogue in Fallout)
  130. Knight: "{102}{}{When our supplies are limited it can really be a challenge to find a way to use what we've got.}"
    (Lost Hills knights' dialogue)
  131. Knight: "{103}{}{I can't figure out why my last prototype didn't work.}"
    (Lost Hills knights' dialogue)
  132. Knight: "{108}{}{Well, the computer says it should work. Now what did I do wrong?}"
    (Lost Hills knights' dialogue)
  133. See NCR-Brotherhood War for details.
  134. Vault Dweller: "Is what happened really such a big deal?"
    Leila Rahmani: "You weren't there, Initiate. It was... harrowing. Those civilians trusted us to save them. We... lost one of our own as well. Knight Connors. May he rest in peace. We disobeyed orders, handing out those weapons instead of safeguarding them. Perhaps it would have been forgivable, had we succeeded. But the Elders would take this failure as proof of the danger of unrestrained technology. They would double down on the fearful conservatism I've tried so hard to steer them away from. We cannot let that happen. At this stage, the Brotherhood still has a chance to be something better."
  135. Hidden Valley bunker terminal entries; terminal (restored), Elder Dismissal Incidents, Incident #3
  136. Citadel terminal entries; Citadel A ring terminals, Maxson Archive terminal, State of Maxson
  137. Citadel terminal entries; Citadel A ring terminals, Maxson archive terminal, Maxson Family Dossiers, New Entry: Scribe Arthur Maxson
  138. Brotherhood of Steel minigun paint awarded at Overseer rank 33

Non-canon

  1. 1.0 1.1 1.2 1.3 1.4 Fallout Bible 6:
    "The Brotherhood of Steel: The Brotherhood of Steel (BOS) is a techno-religious organization, with roots in the US military and government-sponsored scientific community from before the war." Cite error: Invalid <ref> tag; name "FOB6BOSBg" defined multiple times with different content
  2. Fallout: The Roleplaying Game Rulebook p. 84-85: "Scrip covers a variety of tokens used for exchange within a specific group. Some parts of the Brotherhood of Steel have used scrip for internal trade (where a member of the Brotherhood wants something from someone else in the Brotherhood), but they’re also used in places where the person or group who control all the jobs also control all the traders: if you’re using scrip, you can’t easily leave that group, because you’ve got no money accepted by the outside world."
  3. 3.0 3.1 Cite error: Invalid <ref> tag; no text was provided for refs named DaeHandeeBible8
  4. Owyn Lyons: "Brothers, as we take our meal this day, let us reflect upon the words of Elder Patrocolus of the Montana Bunker. 'It is in service of Steel and guardianship of one's Brothers that each man finds his purpose. My friends, stand with your Brothers. Guard them... ...guide them. And in each of them find purpose. Look around this table, my Brothers. Look into the eyes of each man and woman seated here today. Pledge in your hearts and minds, pledge by your guns that you will stand with them in battle until the end. Trust each of them with your life.' And earn the trust of each in turn. Eat well, my friends."
    (Owyn Lyons' dialogue)
    Note: CitElderLyonsMealBlessing1
  5. "I do love how these guys eventually turned out, but their origins were not very original. I simply wanted a group exactly like the monks from the Guardian Citadel in Wasteland. This was one of my favorite parts in the original game – an old, isolated stone fortress whose robed monks wielded insane energy weapons and would blast any trespassers. Fantastic."
    "The Brotherhood was intentionally the same post-apocalyptic religious order that existed to keep the technologies of the old world alive. However, unlike the nihilistic Guardians of Wasteland, I really wanted the player to be able to befriend and join up with this group (and grab all of their awesome gear, of course). In keeping with the medieval monk themes, the Brotherhood became more of a knightly order with a distrust of outsiders rather than a coven of crazy zealots. Although this did make them similar to concepts in Gamma World (the Knights of Genetic Purity) and Warhammer 40K (the Imperial Tech Cults), I just loved the idea of high-tech knights in power-armor wielding virbo-swords and Gatling Lasers. Total fan service to me."
    (Scott Campbell, Origins of Fallout blog)
  6. Tim Cain GDC talk (Youtube)
  7. Joshua Sawyer: "And this is discussed in-game: BoS raided NCR's gold reserves until NCR could no longer generate gold coinage nor back their paper money. They abandoned the gold standard and established fiat currency, which is why its value is inflated over both caps and (especially) Legion coinage. (...) People in eastern NCR and the Mojave Wasteland lost faith in the NCR government's a) ability to back the listed value of paper money and b) stability overall. If you're living in Bakersfield, staring at a piece of paper that says "redeemable for value in gold" and you have no faith in the government's ability or willingness to do that -- or if you see that the government has changed the currency to say that it is not able to be exchanged for a backed good -- you may very well listen to the strong consortium of local merchants offering to exchange that paper note for currency backed by water."
    (Joshua Sawyer on SomethingAwful.com)
  8. Joshua Sawyer: "Traders from the Mojave travel the Short Loop into NCR, which means that they have to go through a few hundred miles of solid desert. Carrying enough water to travel from New Vegas to the Boneyard (or vice versa) would undercut cargo capacity significantly. Even the communities around the Mojave Wasteland (other than New Vegas itself) have water brought in and stored in local towers. Of course, the Colorado River is nearby as long as you don't mind walking through an active war zone."
    (Joshua Sawyer on SomethingAwful.com)
  9. "How does the Hub 'back' caps? Can you exchange a certain number of caps for a standard measure of water?
    Joshua Sawyer: Yes."
    Joshua Sawyer on SomethingAwful.com
  10. Joshua Sawyer: "It happened during the BoS-NCR war. I believe Alice McLafferty mentions it, but I'm not positive. She doesn't detail the events in this much detail, but here they are:
    The attacks caused NCR citizens (and others who held NCR currency) to panic, resulting in a rush to reclaim the listed face value of currency from NCR's gold reserves. Inability to do this at several locations (especially near the periphery of NCR territory where reserves were normally low) caused a loss of faith in NCR's ability to back their currency.
    Though NCR eventually stopped the BoS attacks, they decided to protect against future problems by switching to fiat currency. While this meant that BoS could no longer attack a) reserves or b) the source of production (all NCR bills are made in the Boneyard), some people felt more uneasy about their money not having any "real" (backed) value. This loss of confidence increased with NCR inflation, an ever-looming specter of fiat currency.
    Because the Hub links NCR with the Mojave Wasteland and beyond, the merchants there grew frustrated with NCR's handling of the currency crisis. They conspired to re-introduce the bottle cap as a water-backed currency that could "bridge the gap" between NCR and Legion territory. In the time leading up to the re-introduction, they did the footwork to position themselves properly. If some old-timer had a chest full of caps, they didn't care (in fact, they thought that was great, since the old-timers would enthusiastically embrace the return of the cap), but they did seek to control or destroy production facilities and truly large volumes of caps (e.g. Typhon's treasure) whenever possible."

    (Joshua Sawyer on SomethingAwful.com)
  11. GTtv interview with Josh Sawyer: "In the Fallout: New Vegas, the Brotherhood is not quite as prominent as they were in, say, Fallout 3. Part of that is because over time, the Brotherhood has been at war with New California Republic. So after the end of Fallout 2, they basically got into conflict with NCR over control of technology, mostly energy weapons because that's one of the main purposes of the Brotherhood is to control that technology. NCR didn't want to hand it over, so they went to war."
Brotherhood of Steel


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