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"Grass Path" redirects here. For the full block, see Grass Block.
"Path" redirects here. For the format used by NBT paths, see NBT path format.

Dirt paths are decorative blocks. They are mainly found in villages.

Obtaining[]

Breaking[]

A shovel is the most efficient tool for mining dirt paths. A dirt path has the highest hardness value of all blocks mineable with a shovel.

In Bedrock Edition, a dirt path block can be directly obtained with a Silk Touch tool.[1]

In Java Edition, dirt paths always drop dirt when broken. Dirt path blocks can be obtained only via the Creative inventory, commands, or pick block. They can still be created from placed dirt, however, by using a shovel on dirt, as described in § Post-generation below.

Block Dirt Path
Hardness 0.65
Tool
Breaking time[A]
Default 1
Wooden 0.5
Stone 0.25
Iron 0.2
Diamond 0.15
Netherite 0.15
Golden 0.1
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Natural generation[]

Dirt paths are naturally generated in villages when pathways replace grass blocks. Their purpose is aesthetics, and additionally in Bedrock Edition, pathfinding for villagers. Most dirt paths connect to village structures and houses.

Dirt paths also generate as part of some village structures.

Although they can't be placed that way by the player, village generation can cause them to appear under other blocks.

Post-generation[]

Dirt paths can be created by using any type of shovel on the side or top of dirt, grass block, coarse dirt, mycelium, podzol, or rooted dirt that has air above it. The shovel then loses one durability.

Usage[]

Dirt paths are primarily used for decoration, although they also prevent hostile mobs from spawning. They are a similar color to grass blocks placed in a desert or savanna biome. They are only 1516 of a block high, therefore items that require a full block like torches and buttons cannot be placed on them. Villagers and iron golems prefer to use dirt paths the most when routing compared to any other block.‌[Bedrock Edition only]

A dirt path block converts to dirt instantly if a block with a solid material is placed on top of it.

Using a hoe on dirt path converts it to farmland. Since dirt path can be created with any variant of dirt, it can be used as an intermediate step to convert podzol and mycelium, which cannot be tilled directly, into farmland.

Sounds[]

Generic[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break1.00.816
Block placedBlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place1.00.816
Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit0.250.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.grass.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.grass0.70.8-1.0
BlocksWhen the block is placeddig.grass0.80.8-1.0
BlocksWhile the block is in the process of being brokenhit.grass0.30.5
PlayersFalling on the block with fall damagefall.grass0.41.0
PlayersWalking on the blockstep.grass0.31.0
PlayersJumping from the blockjump.grass0.111.0
PlayersFalling on the block without fall damageland.grass0.211.0

Unique[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Shovel flattensBlocksWhen a shovel creates a dirt pathitem.shovel.flattensubtitles.item.shovel.flatten1.01.016

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksWhen a shovel creates a dirt path [sound 1]use.grass1.00.8

Data values[]

ID[]

Java Edition:

NameIdentifierFormBlock tagsTranslation key
Dirt Pathdirt_pathBlock & Itemmineable/shovelblock.minecraft.dirt_path

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Dirt Pathgrass_path198Block & Giveable Item[i 2]Identical[i 3]tile.grass_path.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same id as the block.

History[]

Java Edition
1.915w31aGrass Path JE1 BE1 Added grass paths.
Grass paths are unobtainable within the Creative inventory.
15w31cThe collision height of grass paths has changed to 1516 of a block.
1.1016w20aGrass paths now generate when village paths replace grass blocks.
1.1317w47aGrass path is now available in the Creative inventory.
Prior to The Flattening, this block's numeral ID was 208.
1.1418w43aGrass Path JE2 BE2 The texture of grass paths has been slightly changed.
19w05aAdded wandering traders, which sell podzol, making it a renewable resource.
19w12aGrass paths now have random orientations when placed, similar to grass blocks.
1.15Pre-Release 2Grass paths now suffocate mobs.
Pre-Release 3Grass paths no longer suffocate mobs.
1.1720w45a"Grass Path" was renamed to "Dirt Path".
Dirt paths can now be made on top of dirt, coarse dirt, mycelium, and podzol.
21w13aDirt paths can now be made on top of rooted dirt.
1.18Pre-release 5Dirt Path JE3 The texture of dirt paths has been changed.
Pre-release 7Dirt Path JE4 BE3 Slightly changed the side texture by moving up 1 pixel of the dirt part.
Pocket Edition Alpha
v0.11.0build 1Grass Path JE1 BE1 Added grass paths.
Grass paths are unobtainable within the Creative inventory.
Grass paths replace gravel in villages.
?Grass paths can now be obtained using a tool with the Silk Touch enchantment.
v0.16.0build 1Added sounds when grass paths are made.
Bedrock Edition
1.10.0beta 1.10.0.3Grass Path JE2 BE2 The texture of grass paths has been slightly changed.
1.13.0beta 1.13.0.9Grass paths are now available in the Creative inventory.
1.16.200beta 1.16.200.52"Grass Path" was renamed to "Dirt Path".
Dirt paths can now be made on top of dirt, coarse dirt, mycelium, and podzol.
1.17.0beta 1.16.230.50Dirt paths can now be made on top of rooted dirt.
1.18.10beta 1.18.10.22Dirt Path JE4 BE3 The texture of dirt paths has been changed.
1.19.40beta 1.19.40.21The collision height of dirt paths has been changed to 15⁄16 of a block. Previously, it was 16⁄16, the height of a full block.
beta 1.19.40.24The collision height of dirt paths has returned to 16⁄16 of a block.
1.19.50beta 1.19.50.20The collision height of dirt paths has been changed back to 15⁄16 of a block.
Legacy Console Edition
TU43CU33 1.36 Patch 131.0.1Grass Path JE1 BE1 Added grass paths.
Grass paths are available in the Creative inventory.
1.90 Grass Path JE2 BE2 The texture of grass paths has been slightly changed.
New Nintendo 3DS Edition
0.1.0Grass Path JE1 BE1 Added grass paths.
Grass paths are unobtainable within the Creative inventory.

Issues[]

Issues relating to "Grass Path" or "Dirt Path" are maintained on the bug tracker. Report issues there.

Trivia[]

Gallery[]

Renders[]

Screeshots[]

References[]

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