This article is about generated features in the world. For generated structures, see
Generated structures.
Features (also known as features) are features generated in each minecraft world. This page lists Minecraft.
Overworld[]
Aboveground[]
Feature
|
Description
|
Forest rock
|
Boulder made entirely of mossy cobblestone found in old growth taiga.
|
Iceberg
|
Small island-like ice features made out of blue ice or packed ice, and snow found in frozen ocean and deep frozen ocean.
|
Blue ice
|
Small blobs of blue ice adjacent to packed ice blocks, generating at or below the ocean surface.
|
Freeze top layer
|
Ice on water and snow on blocks. In Bedrock Edition, technically it is not a feature.
|
Ice spike
|
Tall spires made of packed ice found in the ice spikes biome.
|
Ice patch
|
Disk-like feature of packed ice.
|
Lava lake
|
A small, widespread feature that contains a volume of lava.
|
Disk
|
Small circular patches of clay, sandstone, dirt, and gravel found underwater.
|
Bonus Chest
|
Chest generated near the player's spawn if the "Bonus chest" option is toggled on.
|
Void start platform
|
A 33 by 33 platform of stone centered on a block of cobblestone. Only generates in the Void biome or the Void superflat preset at coordinates 8, 3, 8.
|
Desert Well
|
A structure-like built of sandstone blocks and slabs with a water source inside.
|
Spring
|
A water or lava source block that generates on the side of a hill, cave or ravine.
|
Pile
|
A pile of blocks that can only generate in villages. There are 5 variants of pile: Hay, Ice, Melon, Pumpkin and Snow.
|
Underground[]
The Nether[]
The End[]
Plant-like[]
Composed features[]
The following features are composed of multiple plant-like features mentioned above.
Java Edition:
Configured feature ID |
Included configured features
|
bamboo_vegetation
|
patch_grass_jungle
fancy_oak
jungle_bush
mega_jungle_tree
|
dark_forest_vegetation
|
oak
huge_brown_mushroom
huge_red_mushroom
dark_oak
birch fancy_oak
|
Bedrock Edition:
Feature ID |
Included features
|
legacy:flower_forest_foliage_feature
legacy:forest_foliage_feature
legacy:roofed_forest_foliage_feature
|
huge_mushroom_feature
scatter_tall_grass_around_forest_foliage_feature
double_plant_feature
select_roofed_tree_feature
select_birch_tree_feature
fancy_oak_tree_feature
select_oak_tree_feature
|
legacy:swamp_foliage_feature
|
seagrass_feature
scatter_tall_grass_around_tree_feature
huge_mushroom_feature
swamp_tree_feature
|
Technical details[]
Features are generated for a given chunk after the terrain has been formed. When features are generated, they can spill over into neighboring chunks that have been previously generated. Thus, a tree at the edge of the generated world may be overwritten by a village before the player reaches it. It is also theoretically possible for two worlds generated with the same seed, from the same version of Minecraft, to differ slightly depending on the players' travel routes, because the chunk generation order may determine which of two conflicting features overwrite or suppress the other.
History[]
This section is missing information about additional history.
Please expand the section to include this information. Further details may exist on the
talk page.
Java Edition Infdev |
20100616-1 | Added springs. |
20100625-2 | Added dungeons. |
Java Edition Alpha |
v1.2.0 | preview | Added the Nether, which contains ceiling springs and glowstone blobs. |
v1.2.6 | Added water and lava lakes. |
Java Edition Beta |
1.8 | Pre-release | Added disks. |
Java Edition |
1.0.0 | Beta 1.9 Prerelease 4 | Added the exit portal and end spikes along with the End. |
1.2.1 | 12w04a | Added desert wells. |
1.3.1 | 12w16a | Added bonus chests. |
1.5 | 13w02a | Added hidden lava spring in the Nether. |
1.7.2 | 13w36a | Added forest rocks, ice spikes and ice patches. |
1.9 | 15w31a | Added end gateways. |
15w37a | Added void start platforms. |
1.10 | 16w20a | Added fossils. |
1.13 | 18w15a | Added icebergs. |
1.16 | 20w06a | Added basalt pillars. |
20w15a | Added deltas and basalt columns.
|
---|
Added basalt blobs and blackstone blobs. |
1.17 | 20w45a | Added amethyst geodes. |
20w49a | Added dripstone features. |
21w06a | Added underwater magma. |
1.18 | 21w41a | Freeze top layer now becomes a feature technically. |
Pocket Edition Alpha |
v0.1.0 | Added springs. |
v0.9.0 | build 1 | Added dungeons, forest rocks, ice spikes, ice patches, water and lava lakes, disks, and desert wells. |
v0.12.1 | build 1 | Added the Nether, which contains glowstone blobs, ceiling springs and hidden lava. |
Pocket Edition |
1.0.0 | alpha 0.17.0.1 | Added the exit portal, end gateways, and end spikes. |
1.1.3 | alpha 1.1.3.0 | Added fossils. |
Bedrock Edition |
1.2.0 | beta 1.2.0.2 | Added bonus chests. |
1.4.0 | beta 1.2.14.2 | Added icebergs. |
1.16.0 | beta 1.16.0.51 | Added basalt pillars. |
beta 1.16.0.57 | Added deltas and basalt columns. |
1.16.220 | beta 1.16.220.50 | Added the dripstone clusters. They don't naturally generate yet and are only accessible through add-ons. |
1.17.0 | beta 1.17.0.50 | Dripstone clusters now generate throughout caves in the Overworld.
|
---|
Added amethyst geodes. |
1.18.0 | beta 1.18.0.22 | Added underwater magma.[1] |
Legacy Console Edition |
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added dungeons. |
TU5 | Added bonus chests. |
TU9 | Added the exit portal, end gateways, and end spikes. |
TU12 | Added desert wells. |
TU43 | CU33 | 1.36 | Patch 13 | Added fossils. |
New Nintendo 3DS Edition |
0.1.0 | Added dungeons. |
1.7.10 | Added exit portal and end gateways. |
1.9.19 | Added fossils. |
Education Edition |
1.0.21 | Added bonus chests. |
References[]
- ↑ MCPE-141376 — "[Experimental] Magma blocks doesn't generate at the bottom of the underwater cave" — resolved as "Fixed".