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A target is a block that produces a temporary redstone signal when hit by a projectile. Unlike most other conductive blocks it also redirects adjacent redstone dust towards it.

Obtaining[]

Natural generation[]

A target can be found in ancient cities.

Breaking[]

Targets can be mined using any tool or by hand, but a hoe is the fastest way to break it.

Block Target
Hardness 0.5
Tool
Breaking time[A]
Default 0.75
Wooden 0.4
Stone 0.2
Iron 0.15
Diamond 0.1
Netherite 0.1
Golden 0.1
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Crafting[]

Ingredients Crafting recipe
Redstone Dust +
Hay Bale

Usage[]

Targets emit a redstone signal when hit by most projectiles. This includes arrows, tridents, eggs, snowballs, splash potions, fire charges fired by a dispenser, firework rockets, lingering potions, bottles o' enchanting, ender pearls, shulker bullets, and llama spit. The closer a projectile is to the center of the block, the stronger the redstone signal that is produced.

Redstone component[]

When struck by most projectiles, the target emits redstone power for 4 redstone ticks (0.4 seconds). Arrows and tridents instead cause the target to emit power for 10 redstone ticks (1 second), similar to stone buttons. A target can be hit with any of the projectiles mentioned above.

The strength of the signal depends on how close the projectile is to the center of the block, from 1 to 15.

The target also provides a block update when hit, meaning that an observer can detect if the target has been hit and has produced a redstone signal.‌[Java Edition only][1]

When used as part of a redstone circuit, a target has the unique property that, though being an opaque block that is not a mechanism component, still can redirect adjacent redstone dust to point to itself.

Sounds[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break1.00.816
Block placedBlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place1.00.816
Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit0.250.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.grass.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.grass0.70.8-1.0
BlocksWhen the block is placeddig.grass0.80.8-1.0
BlocksWhile the block is in the process of being brokenhit.grass0.30.5
PlayersFalling on the block with fall damagefall.grass0.41.0
PlayersWalking on the blockstep.grass0.31.0
PlayersJumping from the blockjump.grass0.111.0
PlayersFalling on the block without fall damageland.grass0.211.0

Data values[]

ID[]

Java Edition:

NameIdentifierFormTranslation key
TargettargetBlock & Itemblock.minecraft.target

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Targettarget494Block & Giveable Item[i 2]Identical[i 3]tile.target.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same id as the block.

Block states[]

Java Edition:

Name Default value Allowed values Description
power00
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Redstone power output of the target.

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
BullseyeHit the bullseye of a Target block15GBronze

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-fancy-rawBullseye
Hit the bullseye of a Target block from at least 30 meters away Take AimBe at least 30 blocks away horizontally when the center of a target is shot with a projectile by the player.adventure/bullseye

History[]

September 28, 2019Target JE1 BE1 The target block is showcased at Minecon Live 2019.
Java Edition
1.1620w09aTarget JE1 BE1 Added targets.
20w10aTargets are now flammable.
Targets can now be activated by ender pearls and bottles o' enchanting.
20w11aTargets can now be broken faster using hoes.
20w18aTargets now conduct redstone power.
1.1922w13aTargets now generate in ancient cities.
Bedrock Edition
1.16.0beta 1.16.0.51Target JE1 BE1 Added targets.
Targets are currently available only through Experimental Gameplay.
beta 1.16.0.57Targets are no longer behind Experimental Gameplay.
1.17.30beta 1.17.20.20Targets are no longer transparent.

Issues[]

Issues relating to "Target" are maintained on the bug tracker. Report issues there.

Gallery[]

References[]

External Links[]

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