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A smoker is a block that smelts food twice as quickly as a furnace but cannot smelt anything else. It also serves as a butcher's job site block.

Obtaining[]

Breaking[]

A smoker can be picked up using any pickaxe. If mined without a pickaxe, it does not drop itself.

Smokers drop their contents when broken.

Block Smoker
Hardness 3.5
Tool
Breaking time[A]
Default 17.5
Wooden 2.65
Stone 1.35
Iron 0.9
Diamond 0.7
Netherite 0.6
Golden 0.45
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Natural generation[]

Smokers can generate in butcher houses in villages.

Crafting[]

Ingredients Crafting recipe
Any Log or Stem or
Any Stripped Log or Stem or
Any Wood or Hyphae or
Any Stripped Wood or Hyphae +
Furnace

Usage[]

Smokers cannot be pushed by pistons.‌[Java Edition only]

Smelting[]

Smoker GUI

The GUI for the smoker.

Main article: Smelting

Smokers are used to cook food items twice as fast as a regular furnace. It is the counterpart to the blast furnace, which is used to quickly smelt ores, metal tools and armor. When a food item and a fuel item are placed into the smoker, the block state changes to lit and the item cooks. Fuel is used at double the rate of regular furnaces, so the number of items cooked per fuel stays the same. The product can then be collected by pressing use on the smoker or by collecting the output using a hopper.

Smokers cannot cook chorus fruit, as popped chorus fruit is not edible.

Changing profession[]

If a village has a smoker that has not been claimed by a villager, any nearby villager who hasn't chosen a job site block has a chance to change their profession to butcher.

Light source[]

Smokers emit a light level of 13 when active, just like normal furnaces.

Custom name[]

By default, the interface of a smoker is labeled "Smoker", but this name can be customized by naming it in an anvil before placing it, or by changing the CustomName tag using the /data command‌[Java Edition only].

Lock[]

In Java Edition, a smoker can be "locked" by setting its Lock tag using the /data command. If a smoker's Lock tag is not blank, the smoker cannot be opened unless the player is holding an item with the same name as the Lock tag's text. For example, to lock a smoker at (0,64,0) so that the smoker cannot be opened unless the player is holding an item named "Smoker Key", use /data merge block 0 64 0 {Lock:"Smoker Key"}.

Note Blocks[]

Smoker can be placed under note blocks to produce "bass drum" sounds.

Sounds[]

Generic[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break1.00.816
Block placedBlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place1.00.816
Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit0.250.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.stone.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.stone1.00.8-1.0
BlocksWhen the block is placeddig.stone1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.stone0.370.5
PlayersFalling on the block with fall damagefall.stone0.41.0
PlayersWalking on the blockstep.stone0.31.0
PlayersJumping from the blockjump.stone0.121.0
PlayersFalling on the block without fall damageland.stone0.221.0

Unique[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Smoker smokesBlocksRandomly while litblock.smoker.smokesubtitles.block.smoker.smoke1.01.016
Butcher worksFriendly CreaturesRandomly while a butcher is workingentity.villager.work_butchersubtitles.entity.villager.work_butcher1.00.8-1.216
Chest locked[sound 1]BlocksWhen a player attempts to open a smoker locked using the  Lock tagblock.chest.locked[sound 1]subtitles.block.chest.locked[sound 1]1.01.016
  1. a b c MC-98316 — Wrong subtitles caused by missing distinction

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksRandomly while litblock.smoker.smoke3.01.0 [sound 1]
BlocksRandomly while a butcher is workingblock.smoker.smoke3.01.0 [sound 1]
  1. a b Except fire_crackle4 (the last sound), which is 0.8

Data values[]

ID[]

Java Edition:

NameIdentifierFormTranslation key
SmokersmokerBlock & Itemblock.minecraft.smoker
NameIdentifier
Block entitysmoker

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Smokersmoker453Block & Giveable Item[i 2]Identical[i 3]tile.smoker.name
Lit Smokerlit_smoker454Block & Ungiveable Item[i 4]Identical[i 3]
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. a b The block's direct item form has the same id as the block.
  4. Unavailable with /give command
NameSavegame ID
Block entitySmoker

Block states[]

See also: Block states

Java Edition:

Name Default value Allowed values Description
facingnortheast
north
south
west
The direction the smoker's opening faces.
The opposite from the direction the player faces while placing the smoker.
litfalsefalse
true
If the smoker is lit.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
facing_direction
(Deprecated)
0x1
0x2
0x4
30
1
2
3
4
5
0
1
2
3
4
5
The direction the smoker's opening faces.
  • 2: facing north
  • 3: facing south
  • 4: facing west
  • 5: facing east
minecraft:cardinal_directionNot Supportedsoutheast
north
south
west
UnsupportedThe direction the smoker's opening faces.
The opposite from the direction the player faces while placing the smoker.

Block data[]

A smoker has a block entity associated with it that holds additional data about the block.

Java Edition:

  • Block entity data
    • Tags common to all block entities
    •  BurnTime: Number of ticks left before the current fuel runs out.
    •  CookTime: Number of ticks the item has been smelting for. The item finishes smelting when this value reaches 200 (10 seconds). Is reset to 0 if BurnTime reaches 0.
    •  CookTimeTotal: Number of ticks It takes for the item to be smelted.
    •  CustomName: Optional. The name of this container in JSON text component, which appears in its GUI where the default name ordinarily appears.
    •  Items: List of items in this container.
      • : An item in the smoker, including the slot tag:
        Slot 0: The item(s) being smelted.
        Slot 1: The item(s) to use as the next fuel source.
        Slot 2: The item(s) in the result slot.
        • Tags common to all items
    •  Lock: Optional. When not blank, prevents the container from being opened unless the opener is holding an item whose name matches this string.
    •  RecipesUsed: Which recipes have been used since the last time a recipe result item was manually removed from the GUI. Used to calculate experience given to the player when taking out the resulting item.
      •  recipe ID: How many times this specific recipe has been used. The recipe ID is the identifier of the smelting recipe, as a resource location, as used in the /recipe command.

Bedrock Edition:

See Bedrock Edition level format/Block entity format.

History[]

For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see /Asset history

Java Edition
1.1418w44aSmoker (S) JE1 Lit Smoker (S) JE1 Added smokers.
Smokers are currently obtainable only from the Creative inventory.
The GUI of smokers can currently be accessed only through Spectator mode.
18w48aSmokers can now generate in some plains village houses.
18w49aSmokers can now generate in some savanna and snowy village houses.
18w50aSmokers can now be found in some desert and taiga village houses.
Smokers are now functional.
Smokers can cook food items twice as fast as a regular furnace.
Smokers can now be crafted using 4 logs and 1 furnace.
19w03aSounds have been added for smokers.
19w11aSmokers now serve as butcher villagers' job site block.
1.1620w13aSmokers can now be crafted with stems and hyphae.
1.1721w11aSmoker (S) JE2 Lit Smoker (S) JE2 Changed the top texture of smoker.
Lit Smoker (S) (bottom view) JE1 The bottom texture is still unchanged.
1.1922w11aLit Smoker (S) (bottom view) JE2 Changed the bottom texture of smoker.
Bedrock Edition
1.9.0beta 1.9.0.2Smoker (S) BE1 Added smokers.
Smoker Animation The texture for the lit smoker exists, but it is unused.
1.10.0beta 1.10.0.3Smokers are now craftable.
Smokers can now generate in the butcher houses in villages.
1.11.0beta 1.11.0.1Lit Smoker (S) BE1 Added lit smokers.
Smokers are now functional.
1.17.0beta 1.17.0.50Smoker (S) Lit Smoker (S) Changed the top texture of smoker.
1.20.30beta 1.20.30.20Smokers now use the minecraft:cardinal_direction block state instead of facing_direction.
PlayStation 4 Edition
1.91Smoker (S) JE1 Lit Smoker (S) JE1 Added smokers.

Lit smoker "item"[]

The following content is transcluded from Technical blocks/Lit Smoker.
Bedrock Edition
?Lit smokers exist as an item.

Appearances[]

Bedrock Edition
?Lit Smoker (inventory) BE Lit smokers use this model.

Names[]

Bedrock Edition
  • ? - ?: tile.lit_smoker.name

Issues[]

Issues relating to "Smoker" are maintained on the bug tracker. Report issues there.

Trivia[]

  • Before smokers were added to Minecraft, special furnaces for cooking food were already present in Minicraft.

Gallery[]

See also[]

External Links[]

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