Minecraft Wiki
Advertisement

The respawn anchor is a block that allows players to set their spawn point in the Nether.

Obtaining[]

Breaking[]

Respawn anchors can be harvested with any pickaxe at or above diamond tier (diamond/netherite). The respawn anchor keeps its current level of charges with the Pick Block option in Creative mode, and it is unique in the fact that this does not work on other blocks with different states like the redstone lamp or daylight sensor.[1]

Block Respawn Anchor
Hardness 50
Tool
Breaking time[A]
Default 250
Wooden 125
Stone 62.5
Iron 41.7
Diamond 9.4
Netherite 8.35
Golden 20.85
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Crafting[]

While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: glowstone can be obtained from trading with villagers or wandering trader, or crafted from glowstone dust dropped by witches; crying obsidian can be found in ruined portals and obtained with piglin bartering.

Ingredients Crafting recipe
Crying Obsidian +
Glowstone

Usage[]

Respawning[]

Respawn anchor logic3

Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1×2×1. Respawn attempts are made per column for layer1 and layer2, layer3 is used when attempts for all columns fail for layer1 and layer2; e.g. column1-layer2 has priority over column2-layer1, and column8-layer1 has priority over column1-layer3.

The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be used to set the player's respawn location.

Charging

When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. Using a glowstone block (not glowstone dust) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block.

The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15.

Setting respawn

To set the player's spawn location to the respawn anchor they must use it, just like one does with a bed. The anchor must at least have one charge, and it must be in the Nether. A confirmation appears when the player's respawn location is set. Other players can also set their spawn point to the same respawn anchor. Each respawn uses up one charge, even if used by another player.

Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed.

Respawn upon player death

Upon death, the player respawns next to the anchor, consuming one of its charges. If a player's respawn anchor is destroyed, has no charges left, or if the area around it is made unsuitable for respawning, a message appears saying "You have no home bed or charged Respawn Anchor, or it was obstructed", and the player respawns at the world spawn point. Returning through an end portal is not counted as a respawn against the charges.

A respawn anchor can be shared among several players. When shared, remaining charges are shared as well. In Hardcore mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges.

Exploding[]

If the player attempts to set their spawn at a charged respawn anchor in the Overworld, the End, or custom dimensions in which they are disabled, the block explodes (and is destroyed) similar to when a bed is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.

Redstone component[]

When charged, a redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.

The respawn anchor can also be charged with a dispenser.

The respawn anchor cannot be pushed by a piston.

Mobs[]

Hoglins run away from respawn anchors.

Note blocks[]

Respawn anchors can be placed under note blocks to produce the "bass drum" sound.

Sounds[]

Generic[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break1.00.816
Block placedBlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place1.00.816
Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit0.250.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.stone.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.stone1.01.1-1.2
BlocksWhen the block is placeduse.stone1.01.2-1.25
BlocksWhile the block is in the process of being brokenhit.stone0.30.75
PlayersFalling on the block with fall damagefall.stone0.41.0
PlayersWalking on the blockstep.stone0.351.0
PlayersJumping from the blockjump.stone0.121.0
PlayersFalling on the block without fall damageland.stone0.221.0

Unique[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Respawn anchor is chargedBlocksWhen a respawn anchor is charged using glowstoneblock.respawn_anchor.chargesubtitles.block.respawn_anchor.charge1.01.016
Respawn anchor depletesBlocksWhen a player respawns in the Netherblock.respawn_anchor.depletesubtitles.block.respawn_anchor.deplete1.01.016
Respawn anchor sets spawnBlocksWhen a player's spawn is set using a respawn anchorblock.respawn_anchor.set_spawnsubtitles.block.respawn_anchor.set_spawn1.01.016
Portal whooshes[sound 1]BlocksUnused sound event[sound 2]block.respawn_anchor.ambientsubtitles.block.portal.ambient[sound 1]1.01.07
ExplosionBlocksWhen a player attempts to set their spawn while not in the Netherentity.generic.explodesubtitles.entity.generic.explode4.00.56-0.8416

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksWhen a respawn anchor is charged using glowstonerespawn_anchor.charge1.00.8-1.2
BlocksWhen a player respawns in the Nether [sound 1]respawn_anchor.deplete1.00.8-1.2
BlocksWhen a player's spawn is set using a respawn anchorrespawn_anchor.set_spawn1.00.8-1.2
BlocksUnused sound event [sound 2]respawn_anchor.ambient1.00.8-1.2
BlocksWhen a player attempts to set their spawn while not in the Netherrandom.explode4.01.0
  1. MCPE-79640 — When respawning with the respawn anchor, the deplete sounds doesn't play when you died far away from it
  2. MCPE-136484

Data values[]

ID[]

Java Edition:

NameIdentifierFormBlock tagsTranslation key
Respawn Anchorrespawn_anchorBlock & Itemdragon_immune
hoglin_repellents
block.minecraft.respawn_anchor

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Respawn Anchorrespawn_anchor527Block & Giveable Item[i 2]Identical[i 3]tile.respawn_anchor.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same id as the block.

Block states[]

See also: Block states

Java Edition:

Name Default value Allowed values Description
charges00
1
2
3
4
How many charges the Respawn Anchor has left.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
respawn_anchor_charge0x1
0x2
0x4
00
1
2
3
4
0
1
2
3
4
How many charges the Respawn Anchor has left.

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-rawNot Quite "Nine" Lives
Charge a Respawn Anchor to the maximum Who is Cutting Onions?nether/charge_respawn_anchor

History[]

Java Edition
1.1620w12aRespawn Anchor (0) JE1 Respawn Anchor Charges 1 JE1 BE1 Respawn Anchor Charges 2 JE1 BE1 Respawn Anchor Charges 3 JE1 BE1 Respawn Anchor Charges 4 JE1 BE1 Added the respawn anchor.
20w13aThe respawn anchor can now be charged with a dispenser.
Respawn anchor can no longer be destroyed by the ender dragon.
20w20aThe Not Quite "Nine" Lives advancement has been added, which is completed by charging up a respawn anchor to the maximum level.
1.16.220w30aRespawn anchors now prioritize cardinal directions over corners.
1.19.322w43aRespawn anchor explosions can now be properly blocked by shields.[2]
Bedrock Edition
1.16.0beta 1.16.0.57Respawn Anchor (0) JE1 Respawn Anchor Charges 1 JE1 BE1 Respawn Anchor Charges 2 JE1 BE1 Respawn Anchor Charges 3 JE1 BE1 Respawn Anchor Charges 4 JE1 BE1 Added the respawn anchor.
beta 1.16.0.63Respawn anchors can now be charged in the Overworld without them exploding.[3]
A sound now plays when a respawn anchor charge is depleted.
Blocks can now be placed to respawn anchors with no charges without them exploding.
Respawn anchors now require a diamond or netherite pickaxe in order to be mined.[4]
The Silk Touch enchantment now works on respawn anchors.
1.19.20beta 1.19.20.22Respawn anchors can no longer be destroyed by the ender dragon.
1.19.60beta 1.19.60.23Respawn anchors no longer keep their charges when broken by a tool enchanted with Silk Touch.

Issues[]

Issues relating to "Respawn Anchor" are maintained on the bug tracker. Report issues there.

Trivia[]

  • The active respawn anchor's top texture is actually translucent, as this texture is a direct modification of the nether portal block texture. This translucency is not visible in-game as solid blocks with transparent pixels are always rendered as opaque.
  • The respawn anchor's ambient sound is in fact the nether portal's ambient sound played backward.

Gallery[]

References[]

  1. MC-200268
  2. MC-200006 — resolved as "Fixed".
  3. MCPE-69044
  4. MCPE-72102
Advertisement