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Ballistic weapons[]

Pistols[]

Pistol name Damage per shot
Damage per second
Fire rate
Range
Accuracy
Critical hit Damage
Action point cost
Damage per Action Point
Ammunition used
Magazine capacity (shots per reload)
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID


32snub v2 .32 Pistol ????????
32snub v2 Wild Bill's Sidearm The Pitt (add-on) ????????
.357 magnum revolver .357 magnum revolver
Lucky357Magnum Lucky| ????????
Fo2 .44 Magnum Revolver .44 magnum revolver with scope 44 pistol 48 4.8 6 119 66 35 1.2 .44 round 6 5.2 99 19 000CE97D
.44 magnum revolver with scope Blackhawk ????????
.44 magnum revolver with scope Callahan's magnum² Broken Steel ????????
.44 magnum revolver (Fallout 3) Paulson's revolver Mothership Zeta (add-on) ????????
MysteriousMagnum Mysterious Magnum
Eddies Peace Eddie's Peace 52 8.4 6 125 81 .44 round 6 5 454 90.8 00225AE9
Kelloggs pistol Kellogg's pistol 48 5.7 6 119 70 .44 round 6 4.3 449 104.4 00225AC1
The Gainer The Gainer 48 4.8 6 119 74 .44 round 6 4.6 468 101.7 00225AE7
.45 Auto pistol with the improved sights modification .45 Auto pistol² Honest Hearts
A Light Shining in Darkness A Light Shining in Darkness² Honest Hearts
5 .223 Pistol (FO)

5.56mm Pistol (FONV) Gun Runners' Arsenal

FNVThatGun That Gun
9mm pistol 9mm pistol
Maria Maria
10mm pistol 10mm pistol Fallout4 10mm pistol 10mm Pistol (FO1/2)

10mm Pistol (FO3) 10mm Pistol (FO4)

18 13.8 46 119 61 28 1.5 10mm 12 4.2 53 12.6 00004822
10mm pistol (Gamebryo) Colonel Autumn's 10mm pistol 10mm 0006B531
Weathered10mmFNV2 Weathered 10mm pistol Courier's Stash
Fo4 wastelanders friend Wastelander's Friend 27 20.7 46 107 78 10mm 24 7.3 772 128.7 00000000
The Deliverer Deliverer 44 48.4 66 60 67 26 1.69 10mm 12 4.4 774 175.9 000DC8E7
10mm pistol with silencer Silenced 10mm pistol ????????
14mm pistol FNV 12,7mm Pistol 14mm Pistol (FO1/2)

12.7mm Pistol (FONV)

Li'l Devil Li'l Devil¹ Gun Runners' Arsenal
Fo1 9mm Mouser ChinesePistolv2 9mm Mauser (FO1/2)

Chinese Pistol (FO3)

????????
ChinesePistolv2 Zhu-Rong v418 Chinese pistol ????????
Dart gun Dart gun ????????
Desert Eagle Desert Eagle .44
Fallout4 Flare gun Flare gun 10 0.5 3 146 74 40 0.25 Flare (Fallout 4) 1 2 50 25 001025AC
HuntingRevolver Hunting revolver
(GRA) Gun Runners' Arsenal
RangerSequoia Ranger Sequoia
PolicePistol Police pistol Dead Money
Silenced22Pistol Silenced .22 pistol

Rifles[]

Rifle name Damage per shot
Damage per second
Fire rate
Range
Accuracy
Critical hit Damage
Action point cost
Damage per Action Point
Ammunition used
Magazine capacity (shots per reload)
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Assault rifle Assault rifle Assault rifle 30 20 40 119 72 32 0.94 5.56mm 30 13.1 144 11 0000463F
BB gun BB gun
Chinese assault rifle Chinese assault rifle
Chinese assault rifle Xuanlong assault rifle
Fallout4 Combat rifle Combat rifle 33 18.1 33 119 70 25 1.32 .45 20 11.1 117 10.5 000DF42E
December's Child (Far Harbor) December's Child Far_Harbor_(add-on) 5.56 xx??????
Overseers Guardian Overseer's Guardian 55 82.5 .45 20 11.1 117 10.5 000DF42E
Gauss rifle (Fallout 4) Gauss rifle 110 121 66 191 69 30 3.67 2mm EC 7 15.8 228 014.4 000D1EB0
The Last Minute The Last Minute 204 224.4 66 203 112 2mm EC 20 21.6 6500 00000000
Hunting rifle Hunting rifle Hunting rifle 37 2.2 3 131 71 28 1.32 .308 5 9.6 55 5.7 0004F46A
Hunting rifle Ol' Painless
RebaII Reba 37 2.2 3 131 71 .308 5 9.6 55 5.7 ????????
RebaII Reba II 64 4.3 4 215 92 .308 5 15.5 306 19.7 001ABC93
Tinker Tom Special Tinker Tom Special 55 3.2 3 185 112 .308 1 16.7 706 42.3 00000000
Infiltrator Infiltrator¹² The Pitt (add-on)
Infiltrator Perforator The Pitt (add-on)
Lever Rifle Lever-action rifle (Far Harbor) Lever-action rifle Point Lookout (add-on) Far_Harbor_(add-on) 35 2.9 5 122 72 10mm, 3.45-70 5 9 xx??????
Lever Rifle Backwater rifle Point Lookout (add-on)
LINCOLNSREPEATER Lincoln's Repeater
Old Reliable Old Reliable Far_Harbor_(add-on) .45-70 xx??????
FO4FH Radium rifle Radium rifle Far_Harbor_(add-on) 77 51.3 40 119 72 20 5 .45 20 11.1 xx??????
FO4FH Radium rifle Kiloton Radium rifle Far_Harbor_(add-on) 77 51.3 40 119 72 20 5 .45 20 11.1 xx??????
FO4FH Radium rifle Radical Conversion Far_Harbor_(add-on) 77 51.3 40 119 72 20 5 .45 20 11.1 xx??????
RAILWAYRIFLE Railway rifle (Fallout 4) Railway rifle 100 16.6 10 119 69 20 5 Railway spike 10 14.4 290 20.1 000FE268
Sniper rifle Sniper Rifle (FO3)

Sniper Rifle (NV)

Sniper rifle Reservist's rifle
Sniper rifle Victory rifle (Fallout 3)
Fallout4 Submachine gun Submachine gun 10 21.1 127 107 63 35 0.28 .45 50 12.7 109 8.6 0015B043
Silver submachine gun Silver submachine gun 10 21.1 127 107 63 .45 50 13.8 121 8.8 001B28F7
Spray n Pray Spray n' Pray 33 69.9 127 77 69 .45 19 1084 57.1 00165181
Syringer Syringer Variable Variable 2 119 72 35 Syringer ammo 6.2 132 21.3 0014D09E

Shotguns[]

Shotgun name Damage per shot
Damage per second
Fire rate
Range
Accuracy
Critical hit Damage
Action point cost
Damage per Action Point
Ammunition used
Magazine capacity (shots per reload)
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
COMBATSHOTGUN Fo4 combat shotgun standard Combat shotgun 50 16.7 20 47 23 35 Shotgun shell 8 11.1 87 7.8 0014831C
COMBATSHOTGUN The Terrible Shotgun
Fo4 combat shotgun standard Justice 75 25 20 35 28 Shotgun shell 15.5 1076 69.4 001F61E4
Le Fusil Terribles Le Fusil Terribles 62 20.7 20 71 29 Shotgun shell 15.7 389 24.8 00225771
DoubleBarrelShotgun Double-barrel shotgun (Fallout 4) Double-barrel shotgun 45 27.6 36 47 16 30 Shotgun shell 2 9 39 4.33 00092217
SAWEDOFFSHOTGUN Sawed-off shotgun
SAWEDOFFSHOTGUN The Kneecapper

Pipe weapons[]

Weapon name Damage per shot
Damage per second
Fire rate
Range
Accuracy
Critical hit Damage
Action point cost
Damage per Action Point
Ammunition used
Magazine capacity (shots per reload)
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Fallout4 pipe pistol Pipe bolt-action 34 1.1 2 95 63 29 1.17 .308 6 3.9 30 8.5 0014831A
Fallout4 pipe pistol Pipe gun 13 11.9 55 119 58 30 0.43

.38

13 2.8 22 7.9 00024F55
Pipe revolver Pipe revolver 24 14.4 6 119 63 35 0.68 .45 6 2.7 27 5.2 0014831B

Heavy weapons[]

Heavy weapon name Damage per shot
Damage per second
Fire rate
Range
Accuracy
Critical hit Damage
Action point cost
Damage per Action Point
Ammunition used
Magazine capacity (shots per reload)
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Broadsider Broadsider 108 3.6 2 203 40 Cannonball 1 27.4 245 9 000FD11B
Fallout4 Fat man Fat Man 468 7.8 1 117 60 Mini nuke 1 30.7 512 16.7 000BD56F
Fat Man Fo4 Experimental MIRV Experimental MIRV (FO3)

Experimental MIRV (FO4)

Fallout4 Fat man Big Boy 486 8.1 1 117 39 Mini nuke 30.7 12405 00000000
Fallout4 Fat man The Striker Far_Harbor_(add-on) Modified bowling ball xx??????
Flamer Flamer (Fallout 4) Flamer 12 18 90 47 30 Flamer fuel 100 16.1 137 8.51 000E5881
Flamer Burnmaster
Flamer Rapid-torch flamer
Broken Steel
Flamer Slo-burn flamer
Broken Steel
Flamer (Fallout 4) Sergeant Ash Far_Harbor_(add-on) Flamer fuel xx??????
Harpoon gun Far_Harbor_(add-on) Harpoon xx??????
Admiral's Friend Far_Harbor_(add-on) Harpoon xx??????
Skipper's Last Stand Far_Harbor_(add-on) Harpoon xx??????
Incinerator Incinerator
Heavy incinerator Heavy incinerator
Broken Steel
Fallout4 junk jet Junk Jet 40 14 20 119 30 Most junk items 29.9 285 6.2 000E942B
Minigun Fallout4 Minigun Minigun 8 36.3 272 131 30 5mm 500 27.4 382 14 0001F669
Eugene Eugene
Fallout4 Minigun Ashmaker 9 47 313 77 39 5mm 500 28.7 1755 61.1 00000000
Missile launcher (Fallout 4) Missile launcher 150 5 2 203 45 Missile 1 21 314 14.95 0003F6F8
Missile launcher (Fallout 4) Partystarter 150 5 2 191 107 Missile 28.5 4822 ? ? 00000000
Missile launcher (Fallout 4) Death From Above 151 5 2 203 65 Missile 21 4479 ? ? 00225969
Rock-It Launcher Rock-It Launcher

Energy weapons[]

Laser[]

Laser weapon name Damage per shot
Damage per second
Fire rate
Range
Accuracy
Critical hit Damage
Action point cost
Damage per Action Point
Ammunition used
Magazine capacity (shots per reload)
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Fallout4 Institute pistol Institute laser 15 16.5 66 71 25 Fusion cell 30 3.9 50 12.8 001633CC
Virgils rifle Virgil's rifle 33 36.3 66 227 85 Fusion cell 7.2 384 53.3 00225ABA
BaseLaserMusketFO4 Laser musket 30 3.0 6 215 30 Fusion cell 2 15.4 73 4.8 0001DACF
Fallout4 laser pistol Laser gun 27 22.5 50 71 25 Fusion cell 30 3.5 69 19.7 0009983B
Old Faithful Old Faithful 29 24.2 50 71 71 Fusion cell 4.5 929 206.4 00000000
Fallout 4 Survivors Special Survivor's Special 26 19 44 47 42 Fusion cell 4.8 340 70.8 00225ABC
Protectron's Gaze Protectron's Gaze Automatron (add-on) 54 57 47 44 Fusion cell 30 5.1 352
Fallout 4 Laser Rifle Good Intentions 21 39.6 113 194 82 Fusion cell 7.9 393 49.7 0022537B
Fallout 4 Laser Rifle Prototype UP77 "Limitless Potential" 24 41.7 50 227 96 Fusion cell 6.5 355 54.6 0023E5EE
Fallout 4 Laser Rifle Righteous Authority 26 21.7 50 203 Fusion cell 27 5.5 326 59.3 001A2A2E
Fallout 4 Laser Rifle Wazer Wifle 55 45.8 50 302 76 Fusion cell 6.3 364 57.8 00225965
Gatling laser (Fallout 4) Gatling laser 14 63.5 272 203 30 Fusion core 500 19.3 804 41.7 000E27BC
Gatling laser (Fallout 4) Final Judgment 14 79.3 340 203 48 Fusion core 500 19.3 3804 197.1 00225ABE

Plasma[]

Plasma weapon name Damage per shot
Damage per second
Fire rate
Range
Accuracy
Critical hit Damage
Action point cost
Damage per Action Point
Ammunition used
Magazine capacity (shots per reload)
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Fallout4 plasma pistol Plasma gun 35 24 33 119 30 Plasma cartridge 30 3.9 123 31.5 00100AE9
Plasma gun Experiment 18-A 25+25 113.33 136 203 140 6.6 Plasma cartridge 00000000
Fallout4 plasma thrower Sentinel's Plasmacaster 82 45.1 33 119 148 Plasma cartridge 4.8 602 125.4 00225967

Alien[]

Other weapon name Damage per shot
Damage per second
Fire rate
Range
Accuracy
Critical hit Damage
Action point cost
Damage per Action Point
Ammunition used
Magazine capacity (shots per reload)
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Alien blaster pistol Alien blaster pistol 50 83 100 119 20 Alien blaster round 42 2.5 1551 620.4 000FF995

Other[]

Other weapon name Damage per shot
Damage per second
Fire rate
Range
Accuracy
Critical hit Damage
Action point cost
Damage per Action Point
Ammunition used
Magazine capacity (shots per reload)
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Cryolator (Fallout 4) Cryolator 20 1800 90 71 66 20 Cryo cell 25 13.2 302 22.9 00171B2B
Salvaged assaultron head Salvaged assaultron head Automatron_(add-on) 35 + 45 Radiation 11 93 65 Fusion cell Charged single shot 8 40 xx0100B7
Tesla rifle Tesla rifle Automatron_(add-on) 38 40 83 70 Fusion cell 15 8.1 90 xx003E07

Radiation weapons[]

Gamma[]

Other weapon name Damage per shot
Damage per second
Fire rate
Range
Accuracy
Critical hit Damage
Action point cost
Damage per Action Point
Ammunition used
Magazine capacity (shots per reload)
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Gamma gun (Fallout 4) Gamma gun 110 121 66 119 30 Gamma round 8 3 156 52 000DDB7C
Gamma gun (Fallout 4) Lorenzo's Artifact 25+10 38.5 66 203 69 Gamma round 4.5 753 167.3 002266F7
Gamma gun (Fallout 4) Zeta gun 57 62.7 66 119 Gamma round 8 3.1 156 50 002266FC

Explosives[]

Explosives have a maximum range of 93. They seem to hit an invisible wall at their maximum range. Explosives benefit from the Demolition Expert perk.

Thrown[]

Thrown explosive weapon name Damage per shot
AOE
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Baseball grenade Baseball grenade 101 Attack 1 40 40 00107BD6
Cryogenic grenade Cryogenic grenade 151 Attack 0.5 50 100 000FF21D
Fragmentation grenade (Fallout 4) Fragmentation grenade 151 Attack 0.5 50 100 000EEBED
HalluciGen gas grenade HalluciGen gas grenade 1 Attack 1 35 35 000E98E5
Homing Beacon Homing beacon 1 Attack 1 0 0 00065DEC
FO4 Institute Pulse grenade Institute beacon 1 Attack 0.5 0 0 00174F8F
FO4 Institute Pulse grenade Institute EM pulse grenade 150 Energy 0.5 100 200 0018325E
Fo4 Molotov cocktail Molotov cocktail 51 Attack 0.5 20 40 0010C3C6
Fo4 Nuka grenade Nuka grenade 301 Attack + 100 Radiation 0.5 100 200 000E5750
Plasma grenade (Fallout 4) Plasma grenade 150 Attack + 150 Energy 0.5 135 270 0010A33D
Fallout4 Pulse grenade Pulse grenade 150 Energy 0.5 100 200 000FF21F

Placed[]

Placed explosive weapon name Damage per shot
AOE
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Bear trap Bear trapFar_Harbor_(add-on) 8 xx??????
Bleeding bear trap Bleeding bear trapFar_Harbor_(add-on) 8 xx??????
Bottlecap mine (Fallout 4) Bottlecap mine 301 Attack 0.5 75 150 0010771F


Caltrops CaltropsFar_Harbor_(add-on) 0.5 xx??????
Fallout4 Cryo mine Cryo mine 101 Attack 0.5 50 100 0010C669
Fallout4 Fragmentation mine Fragmentation mine 101 Attack 0.5 50 100 000E56C2
Nuke mine Nuke mine 301 Attack + 100 Radiation 0.5 100 200 0010A340
Fo4 plasma mine Plasma mine 150 Attack + 150 Energy 0.5 100 200 0010A342
Poisoned caltrops Poisoned caltropsFar_Harbor_(add-on) 0.5 xx??????
Fallout4 Pulse mine Pulse mine 150 Energy 0.5 100 200 0010A344

Faction explosives[]

Thrown explosive weapon name Damage per shot
AOE
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
VirtyandArtillery Smoke Grenade Artillery smoke grenade 1 Attack 0.5 0 0 0012E2CA
FO4 Institute Pulse grenade Synth relay grenade 1 Attack 0.5 50 100 000589F2
VirtyandArtillery Smoke Grenade Vertibird signal grenade 1 Attack 0.5 10 20 00056917

Melee weapons[]

Damage found in the table is base damage, every point of strength adds 10% to it. Several perks can further increase the damage displayed for a melee weapon.

Bladed[]

Bladed weapons can dismember limbs of humanoid opponents, permanently damaging the limb and disarming the target. Like all melee weapons, bladed weapons benefit from Big Leagues and Strength.

Bladed melee weapon name Damage per attack
Damage per second
Speed
Critical hit Damage
Action point cost
Damage per Action Point
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Automatron assaultron blade Assaultron bladeAutomatron_(add-on) 17 19.8 Medium 35 3 50 xx008B8E
Chinese officer sword (FO4) Chinese officer sword 16 18.7 Medium 35 0.46 3 50 16.7 00147BE4
Chinese officer sword (FO4) General Chao's Revenge 28 34 Medium 35 0.8 3 775 258.3 00147BE4


Chinese officer sword (FO4) Zao's sword 16 22 Medium 35 0.46 3 50 16.7 00147BE4
Fallout4 Combat knife Combat knife 9 16 Fast 20 0.45 1 25 25 000913CA
Fallout4 Combat knife Pickman's Blade 15 59.9 Fast 20 0.75 1 143 143 0022595F
Grognaks axe Grognak's axe 25 29.8 Medium 20 1.25 10 100 10 00183FCD
Fallout4 Machete Machete 14 16.2 Medium 30 0.47 2 25 12.5 00033FE0
Kremvh's Tooth Kremvh's Tooth 28 + 3 Poison 50.2 Medium 30 0.93 + 0.1 Poison 2 2 50 0022576D
Mr. Handy buzz blade Mr. Handy buzz bladeAutomatron_(add-on) 5 26.2 Very Fast 40 10 50 xx0020F8
Revolutionary sword Revolutionary sword 16 18.7 Medium 35 0.46 3 50 16.7 00143AB5
Shem Drowne sword Shem Drowne sword 16 + 9 Radiation 20.4 Medium 35 0.46 + 0.26 Radiation 3 250 8.3 0000364A
Ripper (Fallout 4) Ripper 4 21 Very Fast 40 ? 6 50 8.3 000FA2F6
Ripper (Fallout 4) Reckoning 4 25 Very Fast 40 ? 6 50 8.3 000FA2F6
Ripper (Fallout 4) The HarvesterFar_Harbor_(add-on) Very Fast xx??????
Shishkebab (Fallout 4) Shishkebab 13 + 13 Energy 15.3 Medium 35 0.37 + 0.37 Energy 3 200 67 000FA2FB
Fo4 switchblade Switchblade 8 14.6 Fast 20 0.4 1 20 20 000FDC81

Blunt[]

Blunt weapons tend to stagger opponents more frequently than bladed weapons. Like all melee weapons, blunt weapons benefit from Big Leagues and Strength.

Blunt melee weapon name Damage per attack
Damage per second
Speed
Critical hit Damage
Action point cost
Damage per Action Point
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Natural baseball bat fo4 Baseball bat 16 12.1 Slow 35 0.46 3 25 8.3 0008E736
Cedar Baseball Bat 2076 World Series baseball bat 16 16.5 Slow 35 0.46 3 325 108.3 000E9A43
Rockville Slugger Rockville Slugger 21 12.7 Slow 21 1 3.5 133 38 00000000
Board Board 14 10.5 Slow 33 0.42 3 20 6.7 0005C250
Fo4 lead pipe Lead pipe 11 12.8 Medium 30 0.37 3 15 5 000FC9C3
Fallout4 Pipe wrench Pipe wrench 13 15.3 Medium 35 0.37 2 30 15 000D83BF
Fallout4 Pipe wrench Big Jim 13 17.9 Medium 35 0.37 2 150 75 00000000
Pole hook Pole hookFar_Harbor_(add-on) Slow xx??????


Bloodletter BloodletterFar_Harbor_(add-on) Slow xx??????
The Fish Catcher The Fish CatcherFar_Harbor_(add-on) Slow xx??????
Fallout4 Pool cue Pool cue 13 9.9 Slow 30 0.43 1 10 10 000FA3E8
Fallout4 Rolling pin Rolling pin 11 12.8 Medium 25 0.44 1 10 10 00142FAB
Fallout4 Security Baton Security baton 11 12.8 Medium 30 0.37 2 15 7.5 0008C14D
Fo4 sledgehammer Sledgehammer 23 17.6 Slow 40 0.58 12 40 3.3 000E7AB9
Super sledge (Fallout 4) Super sledge 40 30.8 Slow 45 0.89 20 180 9 000FF964
Atom's Judgement Atom's JudgementFar_Harbor_(add-on) Slow xx??????
Natural baseball bat fo4 Swatter 17 ? Slow 35 0.49 3 30 10 ????????
Fallout4 Tire Iron Tire iron 12 13.6 Medium 25 0.48 2 25 12.5 00185D25
Walking cane Walking cane 10 11.9 Medium 20 0.5 2 10 5 000FDC7D

Fist weapons[]

Fist weapons benefit from the Iron Fist Perk as well as from Strength. Note that fist weapons cannot be used while wearing power armor.

Fist melee weapon name Damage per attack
Damage per second
Speed
Critical hit Damage
Action point cost
Damage per Action Point
Weapon weight
Weapon value in caps
Value to weight ratio
Base ID
Boxing glove (Fallout 4 weapon) Boxing glove 9 10.2 Medium 25 0.36 1 10 10 0016498F
Deathclaw gauntlet (Fallout 4) Deathclaw gauntlet 25 29.8 Medium 40 0.63 10 75 7.5 000D8576
Fallout4 Knuckles Knuckles 10 9.4 Medium 25 0.4 0.5 10 20 0005524B
Meat hook Meat hookFar_Harbor_(add-on) Medium xx??????
Meat hook Butcher's HookFar_Harbor_(add-on) Medium xx??????
Power fist (Fallout 4) Power fist 20 23.8 Medium 35 0.57 4 100 25 0011B336
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