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− | A '''smoker''' is a [[butcher]]'s [[job site block]], used to cook [[food]] items, similar to a [[furnace]]. |
+ | A '''smoker''' is a [[butcher]]'s [[job site block]], used to cook [[food]] items, similar to a [[furnace]]. |
== Obtaining == |
== Obtaining == |
Revision as of 14:13, 16 August 2019
Template:BlockTileEntity
A smoker is a butcher's job site block, used to cook food items, similar to a furnace. Ya yeet dab
Obtaining
The smoker can be obtained by mining with any pickaxe. If mined without a pickaxe, it will drop nothing.
Crafting
Ingredients | Crafting recipe |
---|---|
Any Log or Any Stripped Log or Any Wood or Any Stripped Wood + Furnace |
Natural generation
Smokers can generate in butcher houses in villages.
Usage
Smokers cannot be pushed by pistons.[Java Edition only]
Smoking
Smokers are used to cook food items twice as fast as a regular furnace. When a food item and a fuel is placed into the smoker the block state changes to lit
and the item cooks. Fuel is used at double the rate of regular furnaces, so that the amount of items cooked per fuel stays the same. The product can then be collected by pressing use on the smoker or by collecting the output using a hopper.
Light source
Smokers emit a light level of 13 when active, just like normal furnaces.
Custom name
By default, the GUI of a smoker is labeled "Smoker", but this name can be customized by naming it in an anvil before placing it, or by changing the CustomName
tag using the /data
command.
Change profession
If a village has a smoker that has not been claimed by a villager, any nearby villager who hasn't chosen a job site block has a chance to change their profession to butcher.
Lock
In Java Edition, a smoker can be "locked" by setting its Lock
tag using the /data
command. If a smoker's Lock
tag is not blank, the smoker cannot be opened unless the player is holding an item with the same name as the Lock
tag's text. For example, to lock a smoker at (0,64,0) so that the smoker cannot be opened unless the player is holding an item named "Smoker Key", use /data merge block 0 64 0 {Lock:"Smoker Key"}
.
Data values
ID
Smoker/ID
Block states
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the smoker's opening faces. The opposite from the direction the player faces while placing the smoker. |
lit | false | false true | If the smoker is lit. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction (Deprecated) | 0x1 0x2 0x4 | 3 | 0 1 2 3 4 5 | 0 1 2 3 4 5 | The direction the smoker's opening faces.
|
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the smoker's opening faces. The opposite from the direction the player faces while placing the smoker. |
Block entity
A smoker has a block entity associated with it that holds additional data about the block.
- Block entity data
- Tags common to all block entities
- BurnTime: Number of ticks left before the current fuel runs out.
- CookTime: Number of ticks the item has been smelting for. The item finishes smelting when this value reaches 200 (10 seconds). Is reset to 0 if BurnTime reaches 0.
- CookTimeTotal: Number of ticks It takes for the item to be smelted.
- CustomName: Optional. The name of this container in JSON text component, which appears in its GUI where the default name ordinarily appears.
- Items: List of items in this container.
- : An item in the smoker, including the slot tag:
Slot 0: The item(s) being smelted.
Slot 1: The item(s) to use as the next fuel source.
Slot 2: The item(s) in the result slot.- Tags common to all items
- : An item in the smoker, including the slot tag:
- Lock: Optional. When not blank, prevents the container from being opened unless the opener is holding an item whose name matches this string.
- RecipesUsed: Which recipes have been used since the last time a recipe result item was manually removed from the GUI. Used to calculate experience given to the player when taking out the resulting item.
- recipe ID: How many times this specific recipe has been used. The recipe ID is the identifier of the smelting recipe, as a resource location, as used in the
/recipe
command.
- recipe ID: How many times this specific recipe has been used. The recipe ID is the identifier of the smelting recipe, as a resource location, as used in the
History
Java Edition | |||||
---|---|---|---|---|---|
1.14 | 18w44a | Added smokers. | |||
Smokers are currently only obtainable from the creative inventory. | |||||
The smoker's GUI can currently only be accessed through spectator mode. | |||||
18w48a | Smokers can now generate in some plains village houses. | ||||
18w49a | Smokers can now generate in some savannah and snowy tundra village houses. | ||||
18w50a | Smokers can now be found in some desert and taiga village houses | ||||
Smokers are now functional. | |||||
Smokers can cook food items twice as fast as a regular furnace. | |||||
Smokers can now be crafted using 4 logs and 1 furnace. | |||||
19w03a | Added sounds for Smokers. | ||||
Bedrock Edition | |||||
1.9.0 | beta 1.9.0.2 | Added smokers. | |||
1.10.0 | beta 1.10.0.3 | Smokers are now craftable. | |||
Smokers can now generate in the butcher houses in villages. | |||||
1.11.0 | beta 1.11.0.1 | Smokers are now functional. | |||
PlayStation 4 Edition | |||||
1.91 | Added smokers. |
Issues
Issues relating to "Smoker" are maintained on the bug tracker. Report issues there.