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See also: Void
"Space" redirects here. For the keybind control, see jumping.
This article is about the normal block. For the NBT tag, see Entity format § Entity Format. For the April Fools joke, see Air (April Fools' joke). For the contraption that stops water flow, see Airlocks.

Air is an invisible block used to define empty space where any other blocks could otherwise exist.

Cave air[Java Edition only] is the underground air found in caves and some generated structures.

Void air[Java Edition only] is used internally for blocks above (Y>319) and below (Y<-64) the world, and in unloaded chunks.

Obtaining[]

In Bedrock Edition, air cannot be obtained in the inventory without editing. In Java Edition, the block is completely unobtainable. Air can be destroyed or created only by the placement or removal of other blocks respectively.

Upon world generation, all otherwise empty spaces are occupied by air. In Java Edition, badlands mineshafts and lava lakes generate cave air,[1][2] and underground structures generate cave air. Void air is used in place of unloaded chunks and above or below the world's buildable area.‌[Java Edition only]

Usage[]

Shown Invisible Blocks

Air, shown at left, is represented by blue cubes within structures. Cave air and void air are also shown as such.

Air shares some properties with non-solid blocks, including allowing the player or mob to move within that space without suffocating, and also to catch their breath if they are drowning in water.

Air can be visualized with the use of structure blocks in save mode. With "Show invisible blocks" enabled, the air is represented as small blue cubes. All air types are displayed identically as blue cubes.

Cave air and void air have no special properties; they function the same as normal air.

Data values[]

ID[]

Java Edition:

BlockIdentifierFormTranslation key
AirairBlock & Itemblock.minecraft.air
Cave Aircave_airBlockblock.minecraft.cave_air
Void Airvoid_airBlockblock.minecraft.void_air
FluidIdentifier
Emptyempty

Bedrock Edition:

NameIdentifierFormItem ID[i 1]Translation key
AirairBlock & Giveable Item[i 2]Identical[i 3]tile.air.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same id as the block.

History[]

Java Edition pre-Classic
Cave game tech testAdded air, which is any space devoid of blocks.
Java Edition Indev
0.31?Air now affects liquid blocks that are horizontally adjacent to it. If air is touching the fluid block, there is a 23 chance for the fluid block to disappear and make the pool recede, and a 13 chance for the fluid block to fill the air, making the pool spread.
Java Edition
1.916w02aAir is now translatable into other languages.
1.1016w20aAir (shown) JE1 Air can now be visualized with the use of structure blocks.
1.1318w06aTwo new variations of air have been added: cave air and void air.
Caves now generate cave air instead of normal air.
Void air is now internally used at Y values less than 0 or greater than 255 and in unloaded chunks.
1.1519w39aAir (shown) JE2 Outlines of Air shown by "show invisible blocks" by a Structure Block no longer have black outlines.
1.1821w37a Void air is now internally used at Y values less than -64 or greater than 319 and in unloaded chunks.
Pocket Edition Pre-release
Pre-releaseAdded air.
Legacy Console Edition
TU1CU1 1.00 Patch 11.0.1Added air.
New Nintendo 3DS Edition
0.1.0Added air.

Data history[]

Java Edition pre-Classic
Cave game tech testAir currently isn't internally a block.
Java Edition
1.7.213w38bAir is now internally a block.[3]
1.1317w47aPrior to The Flattening, this block's numeric ID was 0.

Air "item"[]

The following content is transcluded from Technical blocks/Air.
This section is missing information about
  • Has this ever existed in Bedrock Edition? This edit seems to imply so
  • Apparently air item entities can be generated in 1,4 - early 1.5 dev.p via jukeboxes. 
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition
1.7.213w38bAir now has an item form corresponding to its block ID, which can be obtained via the /give command or inventory editors with numeric item ID 0. It is not intended to be obtained in conventional gameplay.
It is also dropped in quantities of 0-2 by entities with no actually defined item drops:
However, air is not dropped by the following:
  • Players
  • Magma cubes of size 1
  • Wolves
  • Ocelots
  • Baby animals
  • Air blocks cannot be placed in spaces which are themselves air. However, they can be placed in blocks such as water and grass, as well as probably any other replaceable block.
    13w38cThe direct item form of air has been removed from the game. It can once again no longer exist as an item in any way, only as a placed block.
    It is still, however, suggested with the /give command.[4]
    1.915w42aBreaking frosted ice with a Silk Touch tool would create an invisible air item entity. This cannot be picked up by the player directly, but could by hoppers; if interacting with such a hopper an instant crash will occur.
    15w45aFrosted ice will no longer drop air.[5]

    Appearances[]

    Java Edition
    1.7.213w38bMissing Texture JE3 The air item uses this texture in inventories, as a dropped item or when in an item frame.
    Blank The air item is completely invisible when held in first or third person view.
    Missing Texture (anisotropic filtering) JE3 If anisotropic filtering is set to a nonzero value, the missing texture is a 4x4 checkerboard, resulting in this item's appearance changing.

    Names[]

    Java Edition
    • 13w38b: tile.air.name

    Issues[]

    Issues relating to "Air" are maintained on the bug tracker. Report issues there.

    See also[]

    References[]

    1. MC-125112 — "Surface mineshafts in mesas use cave_air" — resolved as "Won't Fix".
    2. MC-128250 — "Surface water and lava ponds use cave_air" — resolved as "Won't Fix".
    3. "This snapshot may be very crashy because @_grum redefined the concept of "air". We're keeping an eye on the crash list though!"@Dinnerbone (Nathan Adams) on X, September 20, 2013
    4. MC-108872 — resolved as "Works As Intended".
    5. MC-90635
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