Rush to Dominate - Sniper Guide
Kernell
December 20, 2012
Introduction
The Sniper is a late game hard carry who excels at annihilating his targets at vast range. His mini bash along with long range and a finisher ultimate gives him an incredible potential as a carry early to late game. However, he is very squishy and lacks escape utility along with movement speed, which makes him an attractive and easy target. Due to this fact sniper often becomes food for enemy heroes.
But we have a lot of utility items in Dota, right? Exploiting his capabilities to their maximum, boosting them properly and avoiding death is key to success . This guide will focus on one of multiple ways to reach success as a sniper.
About the Build
This is a personal build with focus on outfarming and outlasting your opponents by getting lethal relatively early in the game. This is achieved by acquiring Shadow Blade very early before anyone else has any useful items. By getting Shadow Blade first you will have a perfect chance to gank and stay alive throughout the early phase of the game and outfarm your enemies by actually killing them, not just farming creeps all the time like most people do. This build has been tested dozens of times in DotA and Dota 2 and it works perfectly if executed correctly.
Skills
Shrapnel:
This ability is completely useless in this build for the following reasons:
- since you're getting Shadow Blade early you will need extra mana to be able to use it, not mentioning your ultimate. This ability will starve you out of mana pretty quickly
- it does not do any reasonable damage and is easy to avoid
- maxing this early will leave you either without extra range or headshots, which are utmost important for you to succeed
Stats > Shrapnel. Max this after level 21.
Headshot:
This is your core damaging (passive) ability with 40% chance to proc. Max this out right after extra range.
Take Aim:
Drastically increases your attack range. Maxing this out first will let you farm at a safe distance, harass and hunt down your enemies. You will outrange towers and any other hero with this maxed out.
Assassinate:
Assassinate is your signature ability. Has 1.7s cast time and normal mana cost. Use it to finish off enemies at low health that are or will be out of your attack range in a while. It also reveals stealthed heroes, making it easier to counter assassins.
Items
Your task for the first 10 minutes of the match is to farm like crazy. Last hit every single creep you can and make sure to stay alive. You will be doing this to acquire your main utility item. It is possible to achieve this within the given time lapse only in the middle of course.
Main item:
Shadow Blade - This is your main gank/escape utility item. You want to get this as soon as possible, preferably before 10 minutes into the match, ideally at 9:00 minutes. Getting it early will give you a perfect opportunity to kill: you can use it offensively after a bit of harassment and then finish off your target with your ultimate ability. If you're in trouble or about to be, use it to escape. Using Shadow Blade properly will let you quickly outfarm enemy team by killing their heroes and staying alive.
You mainly need Shadow Blade to kill during the early phase of the game while everyone is fragile.
Some may say this item is unreliable as it is relatively easy to counter with dust, gem or wards. While this is true to some extent, you still have no other option for an escape item, as Blink Dagger is even less reliable, and it doesn't give you extra offensive capability.
Use it wisely!
Starting items:
I usually go with
Slippers of Agility x1 to boost my damage a wee bit. Have to last hit a lot after all.
Healing Salve x1 and
Tango x1 will let you stay alive longer and thus farm longer.
Some may ask why only 1 Healing Salve or 1 Tango. Or why only 1 Slippers of Agility and no Iron Branches, Magic Stick etc. The answer is simple: you need gold, and saving some in the very beginning will help you acquire Shadow Blade faster given that you are capable of last hitting with this starting setup. You save around 260 gold which equals to around 6 last hits. If you feel you need more damage to farm you may want to buy those Iron Branches and additional Slippers of Agility everyone's going after.
Early items:
Claymore,
Boots of Speed and
Shadow Amulet will be your starting items. It is advised to get Claymore first and Shadow Amulet second to form Shadow Blade, but if you feel you need additional movement speed to dodge Meat Hooks or retreat - buy Boots of Speed after Claymore. Or even before if need be. But remember,
Shadow Blade is your first artifact and comes before
Power Treads.
Don't waste your money on items like
Wraith Band,
Magic Wand,
Poor Man's Shield,
Ring of Aquila. It is a waste of gold because if you're doing everything right you will have
Shadow Blade before 10:00 and
Power Treads before 13:00. That will give you an advantage over practically any hero early in the game. Though, if you buy classic starting items you will have no gold to acquire your core items on time which leads to risk of being outfarmed by other carry heroes or getting ganked because you have no escape yet.
Core items:
Go for
Crystalys right after
Power Treads and build it into
Daedalus after. You won't even notice how fast you can get this while you're on a killing spree. Daedalus will let you kill your enemies a lot faster than you usually do.
Mjollnir is your next major artifact. It gives you the haste you need and a powerful attack modifier called Chain Lightning, which causes 160 damage to 4 targets in a chain on proc. Note that this attack modifier is a proc, so you can freely use any other attack modifier item along with Mjollnir. Only one attack modifier may work at a time, so when Chain Lightning is triggered your other attack modifier will not work for that one hit when CL procced. So constant attack modifiers like that of
Desolator will normally work with Mjollnir.
Next item in the build order is
Desolator. It gives you extra 60 damage plus -6 armor to the target you hit. This item along with 2 previous ones makes you literally a killing machine, dropping your enemies in a blink of an eye. Considering you actually outfarmed them of course. If not, well, you are still effective enough.
Luxury or optional late game items:
Monkey King Bar - I personally prefer this over others because it's a considerable damage boost and True Strike: you never ever miss (except on heroes like Void), meaning you can attack targets on high ground from low ground along with any dodgy hero with no misses. Riki's smoke won't make you miss either.
Divine Rapier - additional 250 damage. It drops on death and can be picked up by enemy heroes, so if you buy this - stay alive. Its effect is incredible though.
Butterfly - I wouldn't recommend buying it, but sometimes you need that dodge chance. So go after it only if you need dodge.
Manta Style - creates 2 illusions of yourself that deal 28% of your damage and take 350% increased damage, resulting in roughly 50% damage increase. That's a lot, plus it gives you some movement speed and extra stats, which is awesome for Sniper. One of the best options.
Situational items:
Black King Bar is one of them. If you're getting annihilated by heroes like
Tinker,
Lion,
Lina etc or facing a lot of magic crowd control this item is your best bet. Use it wisely and go for rampage.
Ghost Scepter is the item you can use to avoid nasty physical attackers like
Lifestealer for example. Don't buy it if you face angry mages.
Gameplay
Rule number one. To execute this build and gameplay associated with it you go middle.
Early in the game your main objective is FARM. Once you have Shadow Blade and Boots of Speed your main objective changes to KILL and farm when you don't have an opportunity to kill.
Solo mid:
Last hit every single enemy creep you possibly can without getting killed. This is your formula:
Survive > Last Hit > Deny >= Harass
Don't forget to watch the lanes for missing heroes while you farm/harass your opponent in the middle. It is essential for you to survive. Also, if you have an opportunity, control the runes. Sometimes runes like
Rune of Haste,
Rune of Invisibility,
Rune of Double Damage may be the death of you. Or your team mates.
If you're put up against
Pudge high position awareness is required. You are pretty much dead if you get hooked, so make sure it doesn't happen. Don't stand in one place for too long with Pudge out of sight. Oh and try dodging those hooks as best you can.
Stay middle until you get
Shadow Blade and preferably
Boots of Speed. This should happen at or before 11 minutes into the match. However, in case of unforseen circumstances go help your team mates to finish off a wounded foe or gank the gankers.
After laning is over:
Go out there and help your team mates fight off the enemies. Harass your targets from afar, attack them out of
Shadow Blade whenever it is safe and finish enemies that run away with
Assassinate.
It is preferable for you to engage in team fights and not go alone against multiple foes as it may be dangerous. Be aware of enemy's inventories, watch out for
Dust of Appearance,
Sentry Ward,
Gem of True Sight. It is very common to counter
Shadow Blade with
Dust of Appearance, so if you see someone with that item try to stay away from them when alone, usually these heroes either serve as baits and appear alone to directly attack you or move within a group of 2 or more heroes. Don't get caught unawares!
Don't wait too long before destroying towers. Do it at once when you have a possibility. Your goal is to outfarm your opponents and finish the game as soon as possible. You can gank them in fountain as long as their Ancient will hold if you execute everything right.
Your role as a sniper:
Your main role is doing damage. A lot of it. Survival may be given the same status.
Your secondary role is finishing off fleeing and wounded heroes that nobody can get to.
And as anyone else's responsibility - participate in team fights after the laning phase is over.
So farm, kill, survive, be a team player.
Credits
Thanks to Nova and Atlas for their interesting and nicely formatted guides. My formatting was inspired by them.
Please rate and comment. Constructive criticism is very welcome!
Thank you for reading.
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