A zoglin is an undead hostile mob created when a hoglin enters the Overworld or End. It never retreats or flees, and attacks players and almost all non-zoglin mobs indiscriminately, using the same tusk attack as its non-zombified counterpart.
Spawning[]
Zoglins spawn when a hoglin has been in the Overworld or the End for 300 game ticks (15 seconds). For their first 10 seconds after zombification, they get the nausea effect. This nausea effect is cosmetic and does not affect its behavior. Like most hostile mobs, zoglins despawn when the difficulty is changed to Peaceful.[JE only] In Bedrock Edition, zoglins still exist in the world and are passive only to players.
Drops[]
- Adults and babies: 1–3 rotten flesh. The maximum amount is increased by 1 per level of Looting, for a maximum of 6 with Looting III.
- 5 if adult and baby killed by a player or tamed wolf in Java Edition.
- 1–3 if adult killed by a player or tamed wolf in Bedrock Edition.
Behavior[]
Zoglins are hostile toward armor stands[1], players in Survival or Adventure mode (except in Peaceful difficulty), and all mobs except creepers, ghasts, and other zoglins. They even attack zombified piglins and hoglins.
When an adult zoglin attacks, it flings its target into the air. Blocking with shields does not mitigate this. When a baby zoglin attacks, they do not fling their target. Baby zoglins, unlike baby hoglins, never grow up. Any mob that can retaliate attacks a zoglin in return after being attacked, including baby zoglins.
In Java Edition adult zoglins attack once every two seconds and babies attack every second, In Bedrock Edition both adults and babies attack once every second, making them more destructive compared to Java Edition, even on peaceful difficulty.
When a zoglin attacks a piglin, the piglin either retreats or fights back. Piglin brutes attack zoglins if they are attacked first and never retreat. They also attack the zoglin if the zoglin attacks a piglin or another piglin brute.
If a zoglin is fed crimson fungus before it is zombified, it does not despawn naturally and it doesn't count toward the mob cap.
Zoglins are incapable of breeding and do not flee from blocks that repel hoglins. Zoglins can be leashed. Unlike baby hoglins, baby zoglins attack baby zombified piglins. Piglins flee from zoglins if they are not engaged in combat.
In water, they sink to the bottom and wander about as if on dry land. They do not drown.
Being an undead mob, they are:
- damaged by the status effect Instant Health and healed by the status effect Instant Damage,
- unaffected by the status effects Regeneration and Poison,
- ignored by the wither (but still attempt to attack them however they deal no damage[2]),
- affected by the Smite enchantment.
Like zombified piglins, they are immune to fire and lava.
Sounds[]
Java Edition:
Zoglins use the Hostile Creatures sound category for entity-dependent sound events.
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Zoglin growls | Hostile Creatures | Randomly | entity | subtitles | 0.9 | 0.8-1.2 (Baby: 1.3-1.7) [sound 1] | 16 | |
Zoglin growls angrily | Hostile Creatures | Randomly while a zoglin is chasing something | entity | subtitles | 0.8 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Zoglin attacks | Hostile Creatures | When a zoglin attacks something | entity | subtitles | 0.8 | varies [sound 2] | 16 | |
Zoglin dies | Hostile Creatures | When a zoglin dies | entity | subtitles | 0.93 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Zoglin hurts | Hostile Creatures | When a zoglin is damaged | entity | subtitles | 0.9[sound 3] | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Footsteps | Hostile Creatures | While a zoglin is walking | entity | subtitles | 0.15 | 1.0 | 16 | |
Hoglin converts to Zoglin | Hostile Creatures | When a hoglin converts into a zoglin via the Overworld or the End | entity | subtitles | 0.8 | 0.8-1.2 (Baby: 1.3-1.7) | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Hostile Creatures | Randomly | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | Unused sound event[sound 1] | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a zoglin attacks something | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a zoglin dies | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a zoglin is damaged | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | While a zoglin is walking | mob | 0.15 | 1.0 (Baby: 1.5) | |
Hostile Creatures | When a hoglin converts into a zoglin via the Overworld or the End | mob | 1.0 | 0.9-1.1 |
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Zoglin | zoglin | entity.minecraft.zoglin |
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Zoglin | zoglin | 126 | entity.zoglin.name |
Entity data[]
Zoglins have entity data associated with them that contains various properties.
- Entity data
- Tags common to all entities
- Tags common to all mobs
- IsBaby: 1 or 0 (true/false) - true if the zoglin is a baby. May not exist.
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
![]() | Adventure | Adventure, exploration and combat | — | Kill any entity, or be killed by any entity. | adventure/root
|
![]() | Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 34 mobs:
| adventure/kill_a_mob
|
![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Monster Hunter | Hit a mob with a thrown trident. | adventure/throw_trident
|
![]() | It Spreads | Kill a mob near a Sculk Catalyst | Monster Hunter | Kill one of these 70 mobs near a sculk catalyst:
| adventure/kill_mob_near_sculk_catalyst
|
![]() | Take Aim | Shoot something with an Arrow | Monster Hunter | Using a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow. | adventure/shoot_arrow
|
![]() | Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 34 mobs:
| adventure/kill_all_mobs
|
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.16 | 20w14a | ![]() ![]() | |||
20w15a | Zoglins are now undead mobs. | ||||
20w18a | An "IsBaby" tag has been added to allow summoning and correct saving of baby zoglins. | ||||
20w19a | Hoglins now become zoglins when in the End. | ||||
Pre-release 6 | Zoglins now have a knockback resistance of 0.6 instead of 0.5. | ||||
Zoglins now have separate textures for each tusk. | |||||
1.16.2 | 20w27a | Zoglins can now be leashed. However, hoglins still break their leash when zombifying.[3] | |||
Bedrock Edition | |||||
1.16.0 | beta 1.16.0.57 | ![]() ![]() | |||
Zoglins currently use the same sounds as normal pigs. | |||||
beta 1.16.0.63 | Zoglins now have knockback resistance. | ||||
1.16.20 | beta 1.16.20.50 | Zoglins now use their unique sounds. | |||
1.16.100 | beta 1.16.100.54 | Zoglins now get healed from harming potions and get damaged from the healing ones. | |||
Baby zoglins now have drops after being killed by the player. | |||||
beta 1.16.100.55 | ![]() | ||||
? | Zoglins no longer use the pig death sound. | ||||
1.19.30 | beta 1.19.30.21 | Zoglins now have the same hitbox size as Java Edition. |
Issues[]
Issues relating to "Zoglin" are maintained on the bug tracker. Report issues there.
Gallery[]
All of the pig-like mobs in the 1.16 Nether Update.
Zoglin attacking an armour stand.