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For the mob in Minecraft Dungeons, see MCD:Parrot.

A parrot is a tameable passive mob that spawns in jungle biomes. Parrots imitate sounds of nearby monsters and can perch on the player's shoulders.

Spawning[]

Parrots naturally spawn in groups of 1–2 in jungles, sparse jungles[BE only] and bamboo jungles above logs, leaves or grass blocks.

Unlike most passive mobs, parrots cannot be bred.

Drops[]

A parrot drops from one to two feathers upon death. The amount is increased by one per level of Looting, for a range of one to five with Looting III. From 1–3 experience orbs are dropped when parrots are killed by a player or a tamed wolf.

Behavior[]

Parrots are passive and swim in water by flapping its wings. A parrot flies and usually flies upward if it is struck; parrots flap their wings and fall slowly, preventing fall damage. Parrots fly under normal conditions, but they can tire[1] and return to the ground after a short time. Parrots crowd and settle around other nearby mobs, including neutral and hostile mobs.

Parrots can be tamed by feeding them wheat seeds, melon seeds, pumpkin seeds, beetroot seeds or torchflower seeds with 110 chance of success. Once tamed, interacting with a parrot makes it sit down and stand up.

A tamed parrot follows the player unless told to sit and teleports if there is a distance of 12 blocks between it and the player. A death message is displayed to its owner upon death. The parrot teleportation is completely silent.[2] In Java Edition, attempting to feed a parrot a cookie instantly kills it, emitting Poison particles as it dies. In Bedrock Edition, feeding a cookie to a parrot gives it fatal poison instead. This is a reference to the fact that chocolate is toxic to parrots.

Parrot Shoulder

Kai with a parrot on their shoulder.

A tamed parrot on the ground can be made to perch on its player's shoulder by moving through the parrot. On its own, a tamed parrot can also fly to and perch on the player's shoulder, unless it has been told to sit. A player can have one parrot on each shoulder. Parrots always prefer a player's left shoulder first, if it is empty.

A parrot dismounts its player when the player:

  • does not land on a high-enough surface (12 block up or higher)
  • drops off a ledge of higher than 34 of a block
  • takes damage
  • submerges the player's feet into the water of any height
  • starts drowning
  • sleeps on a bed
  • submerges the player's head in lava (the parrot dismounts and burns even if the player has Fire Resistance)

Parrots on a shoulder always look in the same direction the player's head is looking.

A parrot on a shoulder cannot take any damage but may get hurt as soon as it dismounts, as when dismounting a player submerged in lava.

A parrot sitting on the shoulder appears in the inventory interface.

In Bedrock Edition, a parrot sitting on a shoulder prevents the player from entering a nether portal.[3]

Imitating sounds[]

Parrots imitate the idle sounds of nearby hostile and certain neutral mobs (including the hiss of creepers but excluding guardians and elder guardians); they have a detection range of 20 cubical blocks. The sound produced by the parrots is simply the same sound as the mob being mimicked at a higher pitch. Occasionally, a parrot may imitate sounds of mobs that are not in the area.[4]

Parrots dance near a jukebox if a music disc is inside it. Parrots even have the ability to dance while on a player's shoulder.‌[BE only] This is a reference to the Party Parrot meme.[5] The game does not seem to have any real way to determine when the music ends, though; as long as the disc remains in the jukebox, the parrot continues dancing even after the music stops.[6]

The dancing radius is 3 blocks from the jukebox. If they dance and then fly beyond this radius, they stop dancing. A parrot does not dance if the music disc was inserted prior to it spawning, dismounting or being within the 3 blocks range.[7]

Sounds[]

Generic[]

Java Edition:
Parrots use the "friendly creatures" sound category for entity-dependent sound events.

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Parrot talksFriendly CreaturesRandomlyentity.parrot.ambientsubtitles.entity.parrot.ambient0.70.8-1.216
Parrot eatsFriendly CreaturesWhen a parrot eats a non-cookie itementity.parrot.eatsubtitles.entity.parrot.eats1.00.8-1.216
Parrot diesFriendly CreaturesWhen a parrot diesentity.parrot.deathsubtitles.entity.parrot.death1.0varies [sound 1]16
Parrot hurtsFriendly CreaturesWhen a parrot is damagedentity.parrot.hurtsubtitles.entity.parrot.hurts1.0varies [sound 2]16
Parrot fluttersFriendly CreaturesWhile a parrot is flyingentity.parrot.flysubtitles.entity.parrot.fly0.151.016
None[sound 3]Friendly CreaturesWhile a parrot is walkingentity.parrot.stepNone[sound 3]0.151.016
  1. 0.72-1.08 for all sounds except death4, which is 0.56-0.84
  2. 0.72-1.08 for all sounds except hurt1, which is 0.64-0.96
  3. a b MC-184616

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomlymob.parrot.idle0.70.8-1.2
Friendly CreaturesWhen a parrot eats an itemmob.parrot.eat1.00.8-1.2
Friendly CreaturesWhen a parrot diesmob.parrot.death1.00.8-1.0
Friendly CreaturesWhen a parrot is damagedmob.parrot.hurt1.00.8-1.0
Friendly CreaturesWhile a parrot is flyingmob.parrot.fly1.00.8-1.2
Friendly CreaturesWhile a parrot is walkingmob.parrot.step1.00.8-1.2

Imitations[]

Note that these are the original mob sounds, and not the pitched up ones heard from parrots in-game.
When making their ambient sound, parrots have a chance to trigger a random sound from this list if the difficulty is not Peaceful.

Sound Subtitles[JE only] Source Mob Resource location Translation key ‌[JE only] Volume Pitch Attenuation
distance ‌[JE only]
[JE only] Parrot breathes Friendly Creatures ‌[JE only] Blaze entity.parrot.imitate.blaze[JE only] subtitles.entity.parrot.imitate.blaze 0.28 ‌[JE only] 1.44-2.16 ‌[JE only] 16
None[BE only] [sound 1] N/A None[BE only] [sound 1] mob.blaze.ambient[BE only] N/A 0.4 ‌[BE only] 1.8 ‌[BE only] N/A
Parrot hisses Friendly Creatures ‌[JE only] Creeper entity.parrot.imitate.creeper[JE only] subtitles.entity.parrot.imitate.creeper 0.42 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Blocks ‌[BE only] random.fuse[BE only] N/A 0.6 ‌[BE only] 1.8 ‌[BE only] N/A
[JE only] Parrot gurgles Friendly Creatures ‌[JE only] Drowned entity.parrot.imitate.drowned[JE only] subtitles.entity.parrot.imitate.drowned 0.42 ‌[JE only] 1.44-2.16 ‌[JE only] 16
[BE only] N/A Hostile Creatures ‌[BE only] mob.zombie.say[BE only] N/A 0.6 ‌[BE only] 1.8 ‌[BE only] N/A
Parrot flaps Friendly Creatures ‌[JE only] Elder guardian entity.parrot.imitate.elder_guardian[JE only] subtitles.entity.parrot.imitate.elder_guardian 0.49 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.guardian.land_idle[BE only] N/A 0.7 ‌[BE only] 1.7 ‌[BE only] N/A
Parrot roars Friendly Creatures ‌[JE only] Ender dragon entity.parrot.imitate.ender_dragon[JE only] subtitles.entity.parrot.imitate.ender_dragon 0.14 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.enderdragon.growl[BE only] N/A 1.6 ‌[BE only] 1.8 ‌[BE only] N/A
N/A Hostile Creatures Enderman[BE only] mob.endermen.idle N/A 0.5 1.7 N/A
Parrot scuttles Friendly Creatures ‌[JE only] Endermite entity.parrot.imitate.endermite[JE only] subtitles.entity.parrot.imitate.endermite 0.49 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.endermite.say[BE only] N/A 0.7 ‌[BE only] 1.8 ‌[BE only] N/A
[JE only] Parrot murmurs Friendly Creatures ‌[JE only] Evoker entity.parrot.imitate.evoker[JE only] subtitles.entity.parrot.imitate.evoker 0.42 ‌[JE only] 1.44-2.16 ‌[JE only] 16
[BE only] N/A Hostile Creatures ‌[BE only] mob.evocation_illager.ambient[BE only] N/A 0.6 ‌[BE only] 1.8 ‌[BE only] N/A
Parrot cries Friendly Creatures ‌[JE only] Ghast entity.parrot.imitate.ghast[JE only] subtitles.entity.parrot.imitate.ghast 0.49 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.ghast.moan[BE only] N/A 0.35 ‌[BE only] 1.8 ‌[BE only] N/A
Parrot moans Friendly Creatures Guardian[JE only] [sound 2] entity.parrot.imitate.guardian subtitles.entity.parrot.imitate.guardian 0.28 1.44-2.16 16
Parrot growls Friendly Creatures Hoglin[JE only] entity.parrot.imitate.hoglin subtitles.entity.parrot.imitate.hoglin 0.42 1.52-2.28 16
Parrot groans Friendly Creatures ‌[JE only] Husk entity.parrot.imitate.husk[JE only] subtitles.entity.parrot.imitate.husk 0.42 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.husk.ambient[BE only] N/A 0.6 ‌[BE only] 1.8 ‌[BE only] N/A
[JE only] Parrot murmurs Friendly Creatures ‌[JE only] Illusioner[JE only] entity.parrot.imitate.illusioner[JE only] subtitles.entity.parrot.imitate.illusioner 0.49 ‌[JE only] 1.44-2.16 ‌[JE only] 16
None[BE only] N/A None[BE only] mob.illusion_illager.ambient[BE only] N/A 0.7 ‌[BE only] 1.8 ‌[BE only] N/A
Parrot squishes Friendly Creatures ‌[JE only] Magma cube entity.parrot.imitate.magma_cube[JE only] subtitles.entity.parrot.imitate.magma_cube 0.42 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.magmacube.big[BE only] N/A 0.6 ‌[Bedrock Edition only] 1.8 ‌[BE only] N/A
[sound 3] N/A Friendly Creatures Panda[BE only] mob.panda.idle N/A 0.7 0.8 N/A
Parrot screeches Friendly Creatures Phantom[JE only] entity.parrot.imitate.phantom subtitles.entity.parrot.imitate.phantom 0.42 1.36-2.04 16
Parrot snorts Friendly Creatures Piglin[JE only] entity.parrot.imitate.piglin subtitles.entity.parrot.imitate.piglin 0.42 1.44-2.16 16
Parrot snorts Friendly Creatures Piglin brute[JE only] entity.parrot.imitate.piglin_brute subtitles.entity.parrot.imitate.piglin_brute 0.42 1.44-2.16 16
Parrot murmurs Friendly Creatures Pillager[JE only] entity.parrot.imitate.pillager subtitles.entity.parrot.imitate.pillager 0.28 1.44-2.16 16
N/A Friendly Creatures Polar bear[BE only] mob.polarbear.idle N/A 0.7 0.8 N/A
Parrot grunts Friendly Creatures Ravager[JE only] entity.parrot.imitate.ravager subtitles.entity.parrot.imitate.ravager 0.14 1.44-2.16 16
Parrot lurks Friendly Creatures ‌[JE only] Shulker entity.parrot.imitate.shulker[JE only] subtitles.entity.parrot.imitate.shulker 0.28 ‌[JE only] 1.36-2.04 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.shulker.ambient[BE only] N/A 0.4 ‌[BE only] 1.7 ‌[BE only] N/A
Parrot hisses Friendly Creatures ‌[JE only] Silverfish entity.parrot.imitate.silverfish[JE only] subtitles.entity.parrot.imitate.silverfish 0.49 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.silverfish.say[BE only] N/A 0.7 ‌[BE only] 1.8 ‌[BE only] N/A
Parrot rattles Friendly Creatures ‌[JE only] Skeleton entity.parrot.imitate.skeleton[JE only] subtitles.entity.parrot.imitate.skeleton 0.7 ‌[JE only] 1.36-2.04 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.skeleton.say N/A 1.0 ‌[BE only] 1.7 ‌[BE only] N/A
Parrot squishes Friendly Creatures Slime entity.parrot.imitate.slime[JE only] subtitles.entity.parrot.imitate.slime 0.42 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures mob.slime.big N/A 0.6 ‌[BE only] 1.8 ‌[BE only] N/A
Parrot hisses Friendly Creatures ‌[JE only] Spider and Cave spider entity.parrot.imitate.spider[JE only] subtitles.entity.parrot.imitate.spider 0.42 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.spider.say[BE only] N/A 0.6 ‌[BE only] 1.8 ‌[BE only] N/A
Parrot rattles Friendly Creatures ‌[JE only] Stray entity.parrot.imitate.stray[JE only] subtitles.entity.parrot.imitate.stray 0.42 ‌[JE only] 1.28-1.92 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.stray.ambient[BE only] N/A 0.6 ‌[BE only] 1.6 ‌[BE only] N/A
Parrot vexes Friendly Creatures ‌[JE only] Vex entity.parrot.imitate.vex[JE only] subtitles.entity.parrot.imitate.vex 0.56 ‌[JE only] 1.28-1.92 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.vex.ambient[BE only] N/A 0.8 ‌[BE only] 1.6 ‌[BE only] N/A
[JE only] Parrot mutters Friendly Creatures ‌[JE only] Vindicator entity.parrot.imitate.vindicator[JE only] subtitles.entity.parrot.imitate.vindicator 0.42 ‌[JE only] 1.36-2.04 ‌[JE only] 16
[BE only] N/A Hostile Creatures ‌[BE only] mob.vindicator.idle[BE only] N/A 0.6 ‌[BE only] 1.7 ‌[BE only] N/A
Parrot whines Friendly Creatures ‌[JE only] Warden entity.parrot.imitate.warden[JE only] subtitles.entity.parrot.imitate.warden 0.56 ‌[JE only] 1.6-2.4 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.warden.clicking[BE only] N/A 0.8 ‌[BE only] 1.8 ‌[BE only] N/A
Parrot giggles Friendly Creatures ‌[JE only] Witch entity.parrot.imitate.witch[JE only] subtitles.entity.parrot.imitate.witch 0.35 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.witch.ambient[BE only] N/A 0.5 ‌[BE only] 1.8 [sound 4][BE only] N/A
Parrot angers [8] Friendly Creatures ‌[JE only] Wither entity.parrot.imitate.wither[JE only] subtitles.entity.parrot.imitate.wither 0.14 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.wither.ambient[BE only] N/A 0.2 ‌[BE only] 1.8 ‌[BE only] N/A
[JE only] Parrot rattles Friendly Creatures ‌[JE only] Wither skeleton entity.parrot.imitate.wither_skeleton[JE only] subtitles.entity.parrot.imitate.wither_skeleton 0.49 ‌[JE only] 1.44-2.16 ‌[JE only] 16
[sound 5][BE only] N/A Hostile Creatures ‌[BE only] mob.skeleton.say[BE only] N/A 0.7 ‌[BE only] 1.8 ‌[BE only] N/A
N/A Friendly Creatures Wolf[BE only] mob.wolf.bark N/A 0.6 1.8 N/A
Parrot growls Friendly Creatures Zoglin[JE only] entity.parrot.imitate.zoglin subtitles.entity.parrot.imitate.zoglin 0.42 1.52-2.28 16
Parrot groans Friendly Creatures ‌[JE only] Zombie entity.parrot.imitate.zombie[JE only] subtitles.entity.parrot.imitate.zombie 0.42 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.zombie.say[BE only] N/A 0.6 ‌[BE only] 1.8 ‌[BE only] N/A
Parrot groans Friendly Creatures ‌[JE only] Zombie villager entity.parrot.imitate.zombie_villager[JE only] subtitles.entity.parrot.imitate.zombie_villager 0.42 ‌[JE only] 1.44-2.16 ‌[JE only] 16
N/A Hostile Creatures ‌[BE only] mob.zombie_villager.say[BE only] N/A 0.6 ‌[BE only] 1.8 ‌[BE only] N/A
N/A Hostile Creatures Zombified piglin[BE only] mob.zombiepig.zpig N/A 0.4 1.8 N/A
  1. a b In Bedrock Edition, this sound does not trigger due to the sound event being misassigned
  2. MCPE-164404 — Parrots cannot imitate guardians
  3. This sound only plays less often than it should due to MCPE-153559, as nosebreath and pant sounds do not exist
  4. Except for the second copy of idle5, which is 1.26
  5. MCPE-174857


Data values[]

ID[]

Java Edition:

NameIdentifierTranslation key
Parrotparrotentity.minecraft.parrot

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Parrotparrot30entity.parrot.name

Entity data[]

Parrots have entity data associated with them that contain various properties.

Java Edition:

Main article: Entity format
  • Entity data
    • Additional fields for mobs that can be tamed by players
    • Tags common to all entities
    • Tags common to all mobs
    •  Variant: Specifies the color variant of the parrot, default is 0.

Parrot Variant

Main article: Parrot/DV
[edit]

When a parrot is resting on the player's shoulder, it ceases to be a distinct entity and its entity data is stored in the player's ShoulderEntityLeft or ShoulderEntityRight NBT. See also Player.dat format.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-rawIs It a Bird?
Look at a Parrot through a Spyglass Adventureadventure/spyglass_at_parrot
Advancement-fancy-rawIt Spreads
Kill a mob near a Sculk Catalyst Monster HunterKill one of these 70 mobs near a sculk catalyst: Mobs that drop no experience are ignored for this advancement.adventure/kill_mob_near_sculk_catalyst
Advancement-plain-rawBest Friends Forever
Tame an animal HusbandryTame one of these 8 tameable mobs: husbandry/tame_an_animal

History[]

March 23, 2017Maria Lemón tweets that her new mob, created with the help of RazzleberryFox, will be showcased in the next snapshot. "It's flytastic!"
Later the same day, she revealed that the new mob will be parrots.[9]
March 26, 2017Maria reveals that parrots can copy the sounds of other mobs around it.
Later the same day, she tweets an image of Steve "the parrot king" carrying parrots on his shoulder.[10]
March 28, 2017Maria tweets another image of parrots, showcasing their ability to fly and slowly drift downward.
March 30, 2017Shortly before the snapshot was released, Maria revealed that parrots are attracted to cookies. This is a reference to the popular phrase "Polly wants a cracker".[11] In real life, parrots should not be fed chocolate chip cookies, as chocolate is toxic to parrots.
Java Edition
1.1217w13aRed Parrot Blue Parrot Green Parrot Cyan Parrot Added parrots.
17w13bGray Parrot Added gray-yellow parrot.
17w14aThe right-click action has been changed: right-clicking on a tamed parrot now tells it to sit.
Having a parrot sit on the player's shoulders now require the player to walk through the parrot.
Fever parrot Parrots now dance and change colors if music is playing on a nearby jukebox.
Parrots now make sounds when sitting on the player's shoulders.
17w15aDancing Red Parrot Dancing Blue Parrot Dancing Green Parrot Dancing Cyan Parrot Dancing Gray Parrot Parrots no longer change colors while dancing.
pre3Parrots are now tamed with seeds, instead of cookies, after a post on Reddit.
Attempting to feed cookies to a parrot now instantly kills the parrot, causing it to emit poison particles. In an e-mail to Motherboard, Jens Bergensten explained: "Our reasoning for originally using cookies was twofold; it gave cookies a reason to exist within Minecraft, and it was a subtle reference to the Nirvana song 'Polly.' However, we didn't consider what the chocolate ingredient would mean to real life parrots!"[12]
1.1318w19aParrots now imitate phantoms and drowned.
1.1419w11aParrots can now imitate ravagers, pillagers and pandas.
1.14.2Pre-Release 1Parrots no longer spawn on grass, but on grass blocks instead.
1.1519w40aParrots can now sit on a player's shoulder even while the player is riding.
19w41aParrots no longer imitate pandas.
19w44aParrots no longer imitate polar bears, wolves, and zombie pigmen.
19w45aParrots no longer imitate endermen.
1.1620w12aParrots now imitate hostile mobs less often.
Parrots no longer imitate hostile mobs when the gamemode is on Peaceful.
1.18Pre-release 5The bottom texture of all parrots' wings has been flipped.
1.19Deep Dark Experimental Snapshot 1Parrots can now imitate wardens.
1.20
(Experimental)
1.19.4 Pre-release 1Parrots can now be fed using torchflower seeds.[13]
Bedrock Edition
1.2.0beta 1.2.0.2Red Parrot Blue Parrot Green Parrot Cyan Parrot Gray Parrot Added parrots.
1.4.0beta 1.2.13.8Parrots can now imitate drowned sounds.
1.6.0beta 1.6.0.1Parrots can now imitate phantom sounds.
?Parrots can now imitate pillagers and ravagers.
The sounds of the parrots have been changed to match Java Edition's.
1.19.0beta 1.19.0.20Parrots can now imitate wardens.
Legacy Console Edition
TU54CU44 1.52 Patch 241.0.4Red Parrot Blue Parrot Green Parrot Cyan Parrot Gray Parrot Added parrots.

Issues[]

Issues relating to "Parrot" are maintained on the bug tracker. Report issues there.

Trivia[]

  • Red parrots are based on the real-life scarlet macaw "with a little Minecraft twist".[14] Similarly, blue parrots are based on hyacinth macaws, cyan parrots are based on blue-and-yellow macaws, green parrots are based on the military macaw or possibly other green parrots, and gray parrots are based on cockatiels.
  • Warnings texts against feeding chocolate or avocados to parrots are referenced in two different splash texts.
  • The Minecraft team uses various party parrot emojis when communicating with each other on discord.[15]
  • The advancement obtained for breeding two animals is called "The Parrots and the Bats", even though neither parrots nor bats can breed.
  • The parrot's dancing animation is based on the party parrot emojis, that are in turn, based on the kākāpō.
  • Interacting a jukebox will drop a sticker also it will play the "otherside" music disc It can only be found in the 15 Year Map.

Gallery[]

In other media[]

Renders[]

Sitting[]

Dancing[]

Sitting on the player[]

Clock JE3
This article needs to be updated. 
Please update this page to reflect recent updates or newly available information.
Reason: Update Steve and Alex textures, add renders of Ari, Efe, Kai, Makena, Noor, Sunny, and Zuri.

References[]

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