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本页列出所有 skill magazine 在 辐射:新维加斯. |
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General information[]
Skill magazines temporarily raise the corresponding skill by ten points (twenty with Comprehension), but wear off after a minute (three with Retention). True Police Stories is the only exception to this general rule, raising the "skill" (critical chance) by five points (ten with Comprehension). There are a total of 228 skill magazines placed in permanent locations, plus 59 in the add-ons (Dead Money, Honest Hearts, Lonesome Road, Old World Blues,). Certain merchants sell them, providing a limitless source. Also, the magazine vending machines on the Strip provide you with random magazines the first time you open them. Similar to chems, the effects of skill magazines do not stack; using two copies of Meeting People will only provide the bonus of one copy, wasting the second one.
In Fallout: New Vegas, reading a skill magazine for a combat skill can be used to boost the damage of weapons. With a +10, this translates into an increase of 5% base weapon damage. With a +20, this translates into an increase of 10% base weapon damage. See individual weapon pages for specific information. As an example, +10 Energy Weapons with a Gauss rifle will result in an additional 6 damage per shot. A +20 results in an additional 12.
Because weapons start off doing only 50% base damage (at skill 0), the actual relative % increase is much larger than 5 or 10%. Going from 10 to 30 Energy Weapons in the above Gauss rifle example is actually an 18% increase, for up to 6 minutes, non-addictively.
Types[]
Name | Weight | Value | Effect | Base ID |
---|---|---|---|---|
Boxing Times | 0 | 20 | Unarmed +10 (+20 w/ Comprehension) (temporarily) | 000EC4B0 |
Fixin' Things | 0 | 20 | Repair +10 (+20 w/ Comprehension)(temporarily) | 000EC4AB |
Future Weapons Today | 0 | 20 | Energy Weapons +10 (+20 w/ Comprehension) (temporarily) | 000EC4A6 |
Lad's Life | 0 | 20 | Survival +10 (+20 w/ Comprehension) (temporarily) | 000EC4AF |
¡La Fantoma! | 0 | 20 | Sneak +10 (+20 w/ Comprehension) (temporarily) | 000EC4AD |
Locksmith's Reader | 0 | 20 | Lockpick +10 (+20 w/ Comprehension) (temporarily) | 000EC4A8 |
Meeting People | 0 | 20 | Speech +10 (+20 w/ Comprehension) (temporarily) | 000EC4AE |
Milsurp Review | 0 | 20 | Guns +10 (+20 w/ Comprehension) (temporarily) | 000EC4AC |
Patriot's Cookbook | 0 | 20 | Explosives +10 (+20 w/ Comprehension) (temporarily) | 000EC4A7 |
Programmer's Digest | 0 | 20 | Science +10 (+20 w/ Comprehension) (temporarily) | 000EC4B1 |
Salesman Weekly | 0 | 20 | Barter +10 (+20 w/ Comprehension) (temporarily) | 000EC4A4 |
Tæles of Chivalrie | 0 | 20 | Melee Weapons +10 (+20 w/ Comprehension) (temporarily) | 000EC4AA |
Today's Physician | 0 | 20 | Medicine +10 (+20 w/Comprehension) (temporarily) | 000EC4A9 |
True Police Stories | 0 | 20 | Critical chance +5% (+10% w/ Comprehension) (temporarily) | 00135689 |
Locations[]
Random locations[]
These magazines can be found in containers such as mailboxes and the 9 red magazine boxes on the Strip. Some of these containers will be replenished over time.
Fixed locations[]
Note: Clicking on the closest map marker's sort box will sort the magazines by location.
Boxing Times Fixin' Things Future Weapons Today Lad's Life ¡La Fantoma! Locksmith's Reader Meeting People Milsurp Review
Programmer's Digest Salesman Weekly Tæles of Chivalrie
True Police Stories
Name | Closest map marker | Location description |
---|---|---|
Patriot's Cookbook | Camp Golf | Inside Misfits' tent |
Patriot's Cookbook | Camp McCarran | Contents of the MP confiscated goods trunk, given by Carrie Boyd as a reward after successfully completing the quest The White Wash |
Patriot's Cookbook | Gomorrah | Gomorrah suites, on a table in the room to the outer northwest |
Patriot's Cookbook | Gun Runners | Southwest area, in the bathroom to the left under the inaccessible stall |
Patriot's Cookbook | Horowitz farmstead | In the bedroom of a house southeast of Horowitz farmstead |
Patriot's Cookbook | NCR Correctional Facility | In cell block A, behind the closed cell door |
Patriot's Cookbook | NCR Correctional Facility | NCR CF administration, on the second floor |
Patriot's Cookbook | Nellis Air Force Base | Nellis Boomer museum, on a shelf above Pete's bed, with ¡La Fantoma! and Tæles of Chivalrie |
Patriot's Cookbook | Nellis Air Force Base | Nellis schoolhouse, inside the teacher's Very Easy locked desk, with a Lad's Life and Today's Physician |
Patriot's Cookbook | Nellis Air Force Base | Nellis men's barracks, on a set of shelves next to bunk |
Patriot's Cookbook | New Vegas Steel | On a desk in the first room |
Patriot's Cookbook | Nipton | In a safe inside a house, along with a low condition grenade rifle |
Patriot's Cookbook | Ruined highway interchange | Just south of the map marker on the highway, in a blue and orange striped trailer, together with a ¡La Fantoma!, Milsurp Review, and Future Weapons Today |
Patriot's Cookbook | Sierra Madre Casino & Resort | Executive suites, on a suitcase in a bedroom |
Patriot's Cookbook | Techatticup Mine | On the bottom of a shelf of a supply cage along with Lad's Life |
Patriot's Cookbook | Vault 34 | First floor, northwest section, in the collapsed room with a doctor's bag, skeleton and first aid box |
Patriot's Cookbook | Vault 34 | First floor, clinic (room near submerged section), on a school desk in the corner |
Patriot's Cookbook | Zion fishing lodge | Fishing Lodge, on an end table next to a cabinet with two pre-War books |
Today's Physician | Aerotech Office Park | Suite 300, on a side table in the main lobby |
Today's Physician | Broc flower cave | In the upper chamber with the rest of the medical loot, on the table near the dummy computer terminal |
Today's Physician | Charleston Cave | On a shelf in a room near a submerged section, at the back of the cave |
Today's Physician | Dry Wells | In a lead-lined metal box together with a Lad's Life, west on the map on a ledge with several ammunition boxes and stimpaks |
Today's Physician | Followers safehouse | One is found on the middle bed of the safehouse, next to a multiplas rifle |
Today's Physician | Goodsprings | On the desk directly in front of the Courier's bed when first waking up at Doc Mitchell's house |
Today's Physician | Gun Runners | Inside the building, to the left under the bathroom stall |
Today's Physician | Hopeville Missile Base Headquarters | In a Hard locked safe, together the armory access codes, north on the local map |
Today's Physician | Jean Sky Diving | On the highway northeast in a Powder Ganger-occupied camper, near a Sunset Sarsaparilla billboard |
Today's Physician | Junction 7 rest stop | In a ruined building called Parker's Restaurant and Fountain, just off the highway, near a bed with a skeleton |
Today's Physician | Lucky 38 | Two - in the Presidential suite, one on a table in the master bedroom, one on a desk in the northwest room with the bathtubs |
Today's Physician | Mick & Ralph's | On the bed upstairs |
Today's Physician | Mountain Shadows Campground | On a table |
Today's Physician | Nellis Air Force Base | On a table upon entering the Nellis children's barracks |
Today's Physician | Nellis Air Force Base | Nellis schoolhouse, in the Very Easy locked teacher's desk |
Today's Physician | New Vegas medical clinic | On a small desk |
Today's Physician | New Vegas Strip | To the left of Las Vegas Boulevard Station, in a magazine vending machine |
Today's Physician | New Vegas Strip | Given by Emily Ortal as a reward for successfully planting the bug during the quest The Moon Comes Over the Tower |
Today's Physician | Old Mormon Fort | In the room in the upstairs tower, also given by Julie Farkas after providing her with enough supplies during Friend of the Followers |
Today's Physician | Red Rock drug lab | In the front trailer, on a bench near a chemistry set |
Today's Physician | Securitron de-construction plant | Under a large burned book to the right of the entrance on a book shelf at the entrance |
Today's Physician | Sierra Madre Casino & Resort | Executive suites, next to a chemistry set in Vera Keyes's suite |
Today's Physician | Third Street Municipal Building | Top floor, in a physician's desk near the edge of the building |
Today's Physician | Vault 3 | Recreation area, on a desk in the medical room |
Today's Physician | Vault 3 | Living quarters, in a carpeted bedroom, opposite the entrance to the living quarters from the recreation area |
Today's Physician | Vault 19 | First floor, in the clinic, on the desk next to the destroyed computer |
Notes[]
- With the perk Voracious Reader you can copy Skill magazines already in your inventory at a workbench.
- Skill magazines are not stackable, therefore using two magazines will not result in double the skill increase.
- Logan's Loophole, by a quirk, causes skill magazine duration to double (2 minutes, 6 minutes with Retention).
- Skill magazines will not take your skills past the normal maximum of 100.
- True Police Stories, although counted as a skill magazine doesn't actually increase a skill
Gallery[]
See also[]
Template:Navbox skill magazines FNV