The lowest of the Gunners, the generic Gunner is generally rather weak, being not much stronger than a typical raider. Armed with low-mid level weapons like 10mm pistols and laser rifles.
Those who were conscripted into fighting for the Gunners. They are slightly better equipped and stronger than their basic counterparts. Usually found in small groups.
Gunner corporals are a stronger variant of the low-ranking Gunners. They are usually seen in groups of other Gunners, mainly with other rank-and-file Gunners. They may be armed with automatic 10mm pistols, laser rifles and plasma rifles.
Gunner sergeants will generally be found in the company of privates and conscripts, at moderate levels. They are mostly equipped with energy weapons (plasma and laser), combat armor chest pieces and at least one other combat armor piece. Some can be found with power fists or rippers.
Armored head to toe, these enemies usually act as the final engagement for areas under Gunner control. Not only strong, these opponents rarely go anywhere without at least several strong Gunner sub-types beside them. They can be found inside the HalluciGen, Inc. building and other Gunner strongholds. They will be at least level 38 and can often be found in T-45 power armor without the helmet.
While not in the top echelons of the Gunners, these mercenaries sport heavier armor and attack with melee weapons and plasma weapons. They sometimes work alongside Gunner assaultrons and act as aids for officers above them.
These Gunners are high ranking and appear to be able to run large operations and/or run the Gunner faction (example Captain Wes). Often adorned in sturdy or heavy armor, they usually carry laser/plasma or heavy ballistic weapons (such as assault rifles).
The second strongest Gunner variant in the game. Gunner colonels utilize Stealth Boys, carry plasma and laser rifles/pistols or modded combat and assault rifles as well as a full set of combat armor (with or without the helmet). The only named colonel is Colonel Cypress.
The strongest of the Gunners, they begin spawning at level 94 and use a Stealth Boy when combat is initiated, making fights harder unless they are attacked before it is activated. They wear highly modified heavy combat armor and wield powerful modifications of laser and plasma weapons.
This Gunner's corpse can be found inside a warehouse east of Hyde Park if the Creation Club content "Gunners vs. Minutemen" is installed. His lootable body contains a note related to the War Paint quest.
A dead Gunner found near Somerville Place during the Best of Three quest from the Creation Club content "Tesla Cannon." The player must retrieve the holotape on the dead body and gain access to its Pip-Boy to obtain the Tesla Cannon's coordinates.