“- You don't seem capable of understanding what we're doing here.
- You're right. I can't understand it because it doesn't make any sense.”— Melinda and the Chosen One
- You're right. I can't understand it because it doesn't make any sense.”— Melinda and the Chosen One
Melinda is the incredibly stiff and high strung greeting officer for Vault City in 2241.
Background[]
She can be described as an utter fanatic, believing that her city is the only true oasis of civilization in the wastes and the mistreatment of the 'Outworlders', which it is actually her job to greet, is a good thing. She is practically useless, except as a means of introducing the Chosen One to the bigotry and hypocrisy that defines Vault City's society. She is perpetually tense person, who has not relaxed in years.
Interactions with the player character[]
Interactions overview[]
互动 | ||
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此角色是一位永久的同伴。 | ||
此角色是一位临时的同伴。 | ||
此角色有一个面部特写。 | ||
此角色开启任务。 |
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此角色参与任务。 |
- | |
此角色是一个医生。 | ||
该角色是一名商人。 | 卖: - | |
此角色可以修改武器。 |
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Effects of player action[]
- After one has finished their conversation with her in an overly questioning fashion, being what she feels is a disrespectful way of talking of Vault City and its structure, she will no longer engage in conversation and will instead refer the Chosen One to her subordinate.
Inventory[]
服装 | 武器 | 其他 物品 |
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- | - | - |
Appearances[]
Melinda appears only in Fallout 2.
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