Welcome to this week's pictures thread! Here you can post any images you'd like to share with the rest of the community.
What's on your mind?
TEXT
POLL
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https://fallout.fandom.com/wiki/Danse?so=search
Pride
https://fallout.fandom.com/wiki/Magnolia
Lust
https://fallout.fandom.com/wiki/Brooks?so=search
Gluttony
https://fallout.fandom.com/wiki/Roger_Warwick
Greed
https://fallout.fandom.com/wiki/Sturges
Sloth
https://fallout.fandom.com/wiki/McDonough
Wrath
https://fallout.fandom.com/wiki/Olympia_Avery
Envy
Just Updated
I personally think that 76 is way better than 4, mainly because of its replay ability. When restarting fallout 4 you don’t really have a lot of options on what you can do and the area you start in is very remote and empty, the main quest is honestly kinda boring and the side quests are also frustrating. Where as in 76 you have a lot more play ability options available multiple different quests to do and how you start the game is also better.
Just started this new save and tried using the workshop in Sanctuary. Whenever I try using it, I get a message saying "You aren't allied to this settlement.”
How do I fix this??
145 Votes in Poll
Me with 5 million mini nukes experimental mrvi and 500 scripts and god mode : "oh trust me. it is."
Bloatfly larva syringer rifle
Synth relay grenade
Toss grenade to summon synth, then shoot it with the syringer rifle, kill the synth to spawn a bloatfly, bloatfly can be legendary and drops legendary loot.
Voila
Easy nice saving spot, that's why it works in survival too.
141 Votes in Poll
I only played the game for five minutes on game pass and then quit because I didn’t like it, I’ve also seen the amount of shady stuff in the game (like micro transactions everywhere, battle pass, subscriptions ect)
However, it is 10 bucks right now on Steam and my mom loves the fallout TV show and told me that it I should get it after I told her about the ghoul update.
Also, I could have some fun with it, there’s a lot of stuff that seems kind of appealing to me
132 Votes in Poll
I learned on TvTropes that in order to get the Enclave remnants to work for you in an independent playthrough, a high infamy with the NCR is needed. Problem is, they've set up shop in much of the Mojave. And I'm pretty sure their hit teams are just as vicious as the Legion's. Is there a work around to this?
This curiosity was prompted by a comment in another thread (Thank you to @RavensOfLondinium !). What goes through your mind while you play?
-Is it a bit of role-play sympathizing with what the SS (FO4) might be thinking or feeling (how their world has changed)?
-Is it a character/player combo of considering the setting differences (who approved some of those shelters or vehicle designs)?
-Is it solely player business (one quick mission then go to work)?
In my case, it's usually a combination - how my SS is managing to cope, and also pondering c/p environmental things such as why nobody (except modders) built a few bridges to facilitate travel, and if rad-deer survived, why not horses.
Thoughts?
While I think Never Ending weapons for myself is good in some cases, most of the time the ammo cost is too great for my taste. However since a single ammo of the weapon type is necessary for settlers, I give most I find to them, with a massive overall DPS (cuts reload time). I recently learned of Prototype UP77 "Limitless Potential" and I'm wondering if there's other Never Ending weapons with either a fixed location or from the same NPC?
Thank you kindly
I finally have every single achievement in New Vegas
I did the house ending first and made a save halfway through, then did the legion ending right afterwards
I don't understand the business model of Pulowski Preservation Shelters. No, I understand what they say they're doing -- providing shelter for when the balloon goes up -- but I don't understand how they're actually making money.
Look, even if these things are no more expensive to build than a port-a-potty, that's a couple thousand dollars. And then, they have to be permanently installed, with sewage connections, and that's got to be another couple thousand. So it's costing the company a minimum of five thousand dollars for each of those things you see on the street, and that's not even questioning how much it costs them to get regulatory approval to be there on that street in the first place.
And they charge... according to our own page (https://fallout.fandom.com/wiki/Pulowski_Preservation_shelter ) $0.25 per use, quarters only. And if they're only designed to be used when the bombs drop, that's a single use... one quarter.
Even if the tubes for waste relief are routinely used by pre-bombing citizens, that's ten thousand uses just to pay off the manufacturing and installation charges.
So... what's the business model, here?