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Layout of Dungeons mob page[]

You are not an administrator to decide that YOUR layout is better than the old one, if you want to change it, go consult the administrators first! You do not have the right to impose your new layout on the page. <- Rogerio980Pizzaa (talk) 17:28, 22 August 2021 (UTC)

Neither of us are administers. I stated that I thought my layout was better. I did not state that my opinion is better than everyone else’s. Everyone can edit on the wiki. Me and you. You don’t need to revert all of my edits. Simply read through my edit and change specific things. Also, Minecraft Dungeons is not Minecraft and just because the layout of the vanilla mob page works for vanilla Minecraft doesn’t mean it would work for Dungeons and Earth. The vanilla layout for dungeons is very unorganized as simply categorizing the page as passive neutral and hostile won’t work for Dungeons as it is a separate genre from Minecraft. Minecraft is a sandbox game and Dungeons is a dungeon crawling rpg. Drour1234 (talk), 22 August 2021 (UTC)

New layout of Dungeons and Earth mob page[]

Hey, what about this type of layout that is on my page? It has the classifications and is not repetitive https://minecraft.fandom.com/wiki/User:Rogerio980Pizzaa?profile=no

I like some of it. However, I think that there is some further revision that needs to be done, but it is a good start.

Non-Alive page[]

Dude, that is becoming a mess, just leave the Non-alive like it was before, and will mark the non-attackable page to be deleted, since it's not important. Also, you should know that u can't move a page to another that already exists

Boss mobs: Caps or no caps?[]

I saw in this edit that you lowercased all instances of boss mobs. Why? Shouldn't they be capitalized? Amatulic (talk) 22:55, 5 October 2021 (UTC)

Regarding "History" sections in event pages[]

Are they really needed? A majority of the information regarding the events are already mentioned in their respective sections, plus any additional information shown during the event is already mentioned on other pages (e.g. Minecraft Dungeons when it was first announced). BDJP (t|c) 16:44, 11 October 2021 (UTC)

If you remove it, can you please at least find a way to keep the two links in that section? – Unsigned comment added by Drour1234 (talkcontribs) at 16:47, 11 October 2021 (UTC). Sign comments with ~~~~
First link is already included as a reference. Second link isn't needed as a link to the YT video is already included as a reference. BDJP (t|c) 16:58, 11 October 2021 (UTC)

Hello Drour1234! (Alan)[]

You may have met me before, I am Alan. an Minecraft Dungeons editor. My English are not well, hope you don't be mind. I have many discoveries and screenshot of illageralt and MCD content. I wanna share with you but no way to give. Do you have any contact app such as discord? I know we both have the passion of MCD, But I really need your help, please. (talk), 08:32, 26 October 2021.

Hi, I have noticed you. Unfortunately, I do not have that many ways of communication. I thought that the screenshots that you had uploaded already onto the wiki were good screenshots. About what you said about your English, I don’t see how that is a huge problem. While some of your grammar in your edits are not that good, I can clearly understand what you say in them. In any case, if it bothers you, I do occasionally make edits improving grammar so your English really isn’t a huge problem. Thanks for letting me know all of this! I am looking foreword to seeing what other discoveries you made about Illageralt! Drour1234 (talk), 26 October 2021 (UTC)
I'd love to share my findings with you, I've been learning to render model with blender from Oakar since last week. I've even found where the actual model files for Redstone Sentry are hidden, and I've also found more Illageralt textures along the way. Unfortunately I can't describe them one by one because I don't know what they are, and I'm busy to re-render mobs recent (First re-render would be vindicator). So I still need your help to arrange the discoveries. Also I have been discuss about "Armored mobs officially". I recommend you to create an article as mob family type to introduce them like illager, undead or piglin. Alan(talk), 28 June 2022 (UTC)
The armored mobs do not have an official name, so each armored mob page should be labeled as conjecture, however, I do not have the time to do so. I do not think that a mob family type page is needed. Drour1234 (talk), 28 June 2022 (UTC)
Just come here and share a little trick on a talk page, enter 4 "~" symbols at the end of the article to quickly sign your username and automatically append UTC time lol. Alan (talk) 11:29, 12 August 2022 (UTC)

Hey[]

About the mobs in the MCD locations, if your going to leave like it was in the old format, remove the non-mob entities and the cinematic mobs, no need to list them. Rogerio980Pizzaa (talk) 18:33, 31 October 2021 (UTC)

The non mob entities and the cinematic mobs do appear in the missions as entities appear alongside mobs and cinematics do have mobs not found in the mission itself, and also cinematics are part of the game so they should be included. If you have a better idea for how to List cinematic mobs and entities, post in the talk page of the mission. In my mind, they should still appear on mission pages. Also, thank you for letting me know your thoughts on the matter through the talk page. Drour1234 (talk), 31 October 2021 (UTC)
  • I made a new category for the cutscene entities. Rogerio980Pizzaa (talk) 11:55, 1 November 2021 (UTC)
  • And i will remove the non-mob entities since they are just part of the real mob behavior, example, everytime a evoker spawns, the player will know that fangs will appear, that's obvious, arrows are entities, but they don't need to be listed everytime a skeleton is listed, that's just, unnecessary. Rogerio980Pizzaa (talk) 12:06, 1 November 2021 (UTC)
It might seem obvious to you and me, but to some people it isn’t so obvious. In dungeons, arrows are actually not entities. Drour1234 (talk), 1 November 2021 (UTC)
  • If you want them so bad, then just add the a ref (this mob summons geomancer walls and bombs). And how do you know that arrows are not entities, do you have proof? Rogerio980Pizzaa (talk) 12:31, 1 November 2021 (UTC)
If I do that, could you also do that rather than outright removing the information? Drour1234 (talk), 1 November 2021 (UTC)

Regarding recent edits[]

In regards to Ancient Debris, no other block article on the wiki has a reference to a "Block of the Week" article covering that particular block. There is simply no need for information from such an article to be included or confirmed when the information that is on the wiki article is all available either through the game or reliably sourced. BDJP (t|c) 22:36, 11 November 2021 (UTC)

Also, if I may add, the tweet that you are referencing about the article does not state any information about the texture of ancient debris. Not even the video corresponding the tweet mentions such information. BDJP (t|c) 22:44, 11 November 2021 (UTC)

I consider the block of the week article series to be more reliable than posts by Mojang employees. After all, many employees may have different opinions. It should be in-game, then the official twitter where Minecraft articles are, then Mojang employees. The writers of the different articles are no less payed to do that than the coders of the game. The articles are part of the Minecraft universe over individual twitter posts. The individual twitter posts were made by individual Mojang employees outside of their job. Drour1234 (t|c), 11 November 2021 (UTC)
I’m sorry, but honestly I feel like you have your information backwards. The game developers, artists, etc. should be the primary source to use if information can’t be verified in-game. While, yes, employees may have different opinions. it should also be of note that the information you referenced regarding the texture was confirmed over a year earlier by the artist who had worked on the texture for the block itself. The official Twitter account (and in addition, articles on the Minecraft website) should not be used as a detour, but only as a last resort if no other reliable source is available.
I also strongly disagree that articles on the site are part of the Minecraft universe. A good majority of them don’t even talk about blocks or items, but instead about game updates, community members, info on the latest products, etc. Regarding your opinion that Twitter posts from developers are done outside of their job, I also strongly disagree with that characterization. Look at all of the tweets referenced from kingbdogz regarding the warden, or the ones referenced in history sections from Jasper regarding texture changes. Sure, those were done "outside of their job" as you claim, but isn’t their job to also update people on development of the game? If I recall in one situation, Dinnerbone was planning on adding quivers to Java 1.9, but later said that they would be scrapped. The sources used for that information were through his Twitter account and only the account. No corresponding article, no YouTube video, just plain text for all the world to see.
I have removed the reference to the Minecraft Twitter on the Ancient Debris article. This will be your final warning regarding adding such references. Keep in mind that, again, the information was confirmed over a year prior to the article being created. You will be blocked from editing that page if the reference is added again. BDJP (t|c) 23:08, 11 November 2021 (UTC)

MCD: Decoration Pages[]

Hey, I hope you don't mind, but I've removed your added models on the Camp-Page for now. I'll of course add them back later, but I think we should keep the Objects that are actual models and the ones that are just retextured blocks separate. Tables on Mobile can have some issues if images are differently sized, and I think, since unlike the Blocks the Prefab Decor items sometimes have actual In-Game Functions, (Redstone Relay, for example) we could make different table coloums. Just my opinion though. If you think we should keep it your way, feel free to reverse that change.

Other Dimension Blocknames[]

Hey, Sorry to bother you again, but I've noticed that you've added some items into the blocklist on the other MCD: Other Dimensions Decoration page. Are these official names? And if so, where do I find them? I want to add renders for them, but I can't find any files with those names. Was that perhaps released i na concept art or something? MatNXYT (talk) 00:14, 12 January 2022 (UTC)

Brute Variants[]

To answer your reply for the piglin brute; very well then. Aaron526 (talk) 4:19, 29 June 2022 (UTC)

July 2022[]

Please refrain from engaging in disruptive edits. Edits such as this, this, and this, only to be reverted moments later by the same editor, can be considered as spam editing and is wholly discouraged. Further disruptive editing may result in being blocked. BDJP (t|c) 20:58, 15 July 2022 (UTC)

Capitalization discussion[]

I don't know if you'll see my reply at Minecraft Dungeons talk:Blaze Spawner but I wanted to let you know there's a proposal discussion taking place at Minecraft Wiki talk:Style guide#Capitalization tweak that includes lowercasing the names of ancient and boss mobs.

I observe that your point about encountering mobs once as a reason to treat them as proper nouns goes against existing precedent, in that the ender dragon is also encountered once in the base game, but not capitalized. The proposal under discussion is to make the guidelines consistent for mob names.

Different discussions may be needed to determine whether mob names such as "nameless one" is a proper noun or not, probably on a case-by-case basis. The way such terms like "chosen one" are treated in fantasy literature isn't consistent, but I would guess that such terms are mostly treated as proper nouns. Amatulic (talk) 20:55, 22 July 2022 (UTC)

Got the json file of mobs.[]

Thanks to the mod creator, I got all the json files of mobs in version 1.15.10, which contains all the information of mobs properties, sound file list, effect rendering, etc. These files will solve almost all the mysteries of mobs, but I'm not going to share it publicly as I'm going to wait until this year's minecon is over. I plan to fully expand the zombie page first. Alan (talk) 15:53, 11 September 2022 (UTC)

Just don’t remove anything though.Drour1234 (talk) 00:48, 12 September 2022 (UTC)

Bubble Damage and others[]

I am pondering over the proposal to delete Minecraft Dungeons:Bubble Damage, Minecraft Dungeons:Reliable Ricochet, and Minecraft Dungeons:Toxic Trail. Are they hoaxes or actually part of the game? I'm writing to you because you are more knowledgeable than me about Minecraft Dungeons, which I don't play.

BTW I have responded to your query about the autopatrol right on my talk page. Amatulic (talk) 21:50, 27 September 2022 (UTC)

Those are most likely fan made conjectures. In fact I'd go as far as to say almost all of the built in enchantments are made up. They were all made by PeetaKeeta (talkcontribslogsblock log) a while back. Most of those are built-in modifiers rather than enchantments, especially the "reliable" ones. James Haydon (talk) 23:33, 27 September 2022 (UTC)
If that's the case, they are prohibited from being included as articles, per MCW:Wiki rules. Information about a modifier should be included in an article about the thing being modified.
Would you please go through PeetaKeeta's article creations and put the tag {{delete|Content does not exist in the game}} (or other appropriate reasoning like "subject isn't an enchantment") on the ones that are not actual game content? I will delete them. Amatulic (talk) 00:06, 28 September 2022 (UTC)
Yes I will soon enough. Collector Alan has also taken issue with them and has been removing the fanmade enchantment icons form the pages. All of this happened while I was away from this wiki so it's a sudden discovery. James Haydon (talk) 00:28, 28 September 2022 (UTC)
Actually the patroller in my language area told me that is fanmade. I originally planned to move the Fast Attack icon to the Chinese wiki, and the patroller told me do not completely trust the content of Dungeons in the English wiki, a lot of content is unprocessed and fabricated content. Well according to my observation, the main reason is that there are too few Dungeons players in the English wiki, and our Chinese wiki has a large number of wiki editors also Dungeons players, which is why we can have a complete Dungeons:API page, I try to shared these content to the English wiki, but I'm afraid I can't be babysitting all the time. Alan (talk) 01:59, 28 September 2022 (UTC)
Anything fabricated, any speculation, any hoax, any fan-made content, any tutorial advice in articles, should be removed immediately. We need to be an information resource that is as "official" as possible. I'm surprised you say there are too few Dungeons players on the English Wiki. It seems to me that the Dungeons namespace is more active than the main article space. Amatulic (talk) 21:10, 28 September 2022 (UTC)
If you look closely at these Dungeons edit, you will find that most of them are due to fabrications or rumors, including page moves and merges, because there are too few Dungeons players to proof these content, so the Dungeons wiki is a gold mine… or blood donation center for me, Drour, James and Witheremperor. In fact, let me put it so bluntly that I might offend someone. English wiki lack the support of Dungeons technicians and mod creators, and we active editors are just a group of ordinary players who love Dungeons, and only know how to click on game files, unpack and do some simple animations. We seem to have a lot of power and speak right, but once we meet real technicians or modders, or pro players who have played more than a thousand hours, we are basic player. In addition, the content of Dungeoneers on discord is very substantial, but none of their mod creator seem to be wiki editors, or no longer like the game. Alan (talk) 05:10, 29 September 2022 (UTC)
I think me means that there are only very few active editors on the dungeons wiki (Me, Alan, Drour, and yourself to a minor extent). Everyone else is either IP's or accounts that only edit for a couple weeks or so before going on unknown hiatus. Due to the dependence on so few editors to keep such a large wiki maintained, there are bound to be errors and misinformation that get unnoticed as well as pages not getting updated with new info for months or generally looking unfinished (I.E. most of the pages about Cloudy Climb/Luminous Night related stuff). It also doesn't help that some well known Dungeons wiki editors (Hnaledi123, Oreli, Raybeano99) have gone completely silent in recent months, aside from Oreli who has had brief spurts of activity here and there. This wiki could maybe use some of those Chinese users if they knew English better since they can clearly check the game files and verify stuff very efficiently. Would appreciate your assistance in removing some of the more questionable/speculative content on this wiki. But to make sure you can do this, do you own Minecraft Dungeons? Or if so, any of the DLC packs? James Haydon (talk) 22:21, 28 September 2022 (UTC)
I don't play or own Minecraft Dungeons, because I am terrible at those kinds of games. While I have been active in the Dungeons pages and I have most of them in my watchlist, my editing activity on those pages has been restricted to grammar, spelling, formatting, and compliance with the style guide and content guidelines (like removing speculation, tutorial advice, and bad trivia). However, in my capacity here as an administrator, I can delete pages and images that don't belong, given that more knowledgeable trusted editors like you guys tag the pages so I know what to remove. Since I became an administrator I've been actively reducing the backlog of pages tagged for deletion, so if something needs deleting now, it likely won't languish for months or years like in the past. Amatulic (talk) 04:01, 29 September 2022 (UTC)
Oops I think I may have been holding my draft for too long and accidentally overwritten everyone's replies. Well about Chinese players and editors, I can only say that both sides are not familiar with each other. And Chinese wikis are not obliged to share this information with other wikis. It is better to translate Chinese into English, just like other wikis translated English content into their own language 10 years ago. There is nothing I can do about the translation problem, and I have only been in contact with English for less than 2-3 years but I would do my best lol, . Anyways Dungeons have been fake death for so long. And the new game Legend is about to be released, I only worry about the future of Dungeons and whether it is worth our maintenance. Alan (talk) 03:09, 30 September 2022 (UTC)
In addition, there is a page about the Dungeons high-difficulty level tutorial. I also want to transfer it to the English wiki. In fact, this page has existed for more than a year, but the original author of the tutorial does not want to pay attention to foreign players... Well, he actually has a personality that discriminates against newbies. And treat foreign players as primitive people. However, this tutorial does allow players to easily pass the level of the Apocalypse 25+6 raid captains and daily mission.Alan (talk) 03:31, 30 September 2022 (UTC)

My question remains: should Minecraft Dungeons:Bubble Damage, Minecraft Dungeons:Reliable Ricochet, and Minecraft Dungeons:Toxic Trail be deleted? They are linked by several pages, including Template:Minecraft_Dungeons_enchantments under "built in enchantments". I can clean all of those up but I want confirmation that these subjects were invented out of thin air and not actually part of the game (that is, not represented by any internal game ID for enchantments). Amatulic (talk) 18:40, 7 October 2022 (UTC)

Sorry for taking a while to respond. I am now certain that the three of them are made up and should be deleted.Drour1234 (talk) 02:45, 8 October 2022 (UTC)
Thanks, I'll remove them then, after I remove all the links to them in other places. Amatulic (talk) 01:32, 11 October 2022 (UTC)
Also while you're at it the same PeetaKeeta guy added a bunch of enchantment stuff to gear pages that doesn't apply (I.E. saying an armor has the sharpness enchantment because it increases melee damage by 30%, which is a modifier not an enchantment, or saying that the Harp Crossbow has "reliable multishot", even though it is also a modifier and not an enchantment.) and I think you need to go through all of them in source editor and check for any of those "enchantments" he added. James Haydon (talk) 02:32, 11 October 2022 (UTC)
Here have a look through his contribution log to see all of his other creations/enchantment additions. James Haydon (talk) 02:33, 11 October 2022 (UTC)
I did delete those three that are the subject of this discussion, as well as the associated images, and all links to them in article pages (there was a lot of crosslinking too). For the other creations, if anything needs deleting, I don't know enough about the game, so I must rely on you guys to tag the pages that shouldn't be there. Amatulic (talk) 17:39, 12 October 2022 (UTC)

These three enchantments are built-in enchantments that are very obviously in the game. Other built-in exclusive enchantments have their own pages so why were these deleted? HMPilatus (talk) 19:19, 20 November 2022 (UTC)

We're in the process of deleting those pages too. They were all created by the same user, and they are properties, not enchantments. These ones got deleted because we unlinked them from all the pages they were linked to. Maybe you could help us remove links to those fake enchantments from pages so we can delete those pages from the wiki. James Haydon (talk) 21:38, 20 November 2022 (UTC)

"Various missions of Minecraft Dungeons"[]

You put this phrase on every enchantment page (I am aware I have aswell a bit, but that's just for consistency and since I knew you'd add it anyways) and I wanted to ask, why? It makes no sense and is incorrect. Enchantments have nothing to do with missions, they are not affected by what mission you're playing or anything like that. This phrase makes sense when put on artifact and gear pages, but not enchantments.

The phrase should just be changed to "(enchantment name) is an enchantment found on (type of gear) in Minecraft Dungeons" HMPilatus (talk) 19:29, 20 November 2022 (UTC)

I had only added the phase for consistency’s sake, you are correct about that. You also just brought up a good point that I had not thought about. I agree with you now that the phrase should be changed. Perhaps to: "that can be found within the various (type of gear) of Minecraft Dungeons." With that being said, however, I do think that we should both take a break from editing the wiki (This was actually why I have not been as active as I used to be). I do like the edits that you make for the most part, but you make way too many edits a day. You do not have to spend so much time editing on this wiki, though it is admirable. When you do make your edits to the various Enchantment pages, I recommend that you copy and save somewhere the template that I have marked in code in this message, if only to make editing a bit easier on you. I have specific reasons for using the word "Within" instead of "On". I hope all of this helps you in the future. Keep up the good work you do.Drour1234 (talk) 19:52, 20 November 2022 (UTC)
Thank you for the kind reply, I will change the phrasing to what you've recommended, using 'within' instead of 'on'. I should probably take a break, but to be honest I don't have anything better to do as I'm young. I enjoy doing this so don't worry. Thank you for cleaning up after my edits, if there's anything I'm doing wrong or should be doing please tell me, I'm still new. Have a good day! HMPilatus (talk) 20:07, 20 November 2022 (UTC)
Editing wikis can be enjoyable. I do agree with you on this. However, you will find that eventually other things may take precedence, as I have recently been experiencing in the last few years. For you, this may be soon or it may be in a long time from now. Regardless of when this will happen for you, having the mindset that you currently conveyed in your previous message will likely lead to scrolling through wiki notifications becoming a habitual routine. Now, with that being said, I am not trying to scare or intimidate you and I could be wrong as this all may never happen to you at all. However, this habitual routine is difficult to break away from. I can attest to this, having experienced (and still experience) this myself, as the mindset that you have conveyed in your previous message and frequent edits are eerily similar to that of my own. Again, I am not trying to scare you or discourage you from editing as your edits are tremendously beneficial, but still these are things to think about.Drour1234 (talk) 20:41, 20 November 2022 (UTC)
Thank you for the concern, and don't worry I don't feel discouraged. The reason I've done so many edits in such a short time is probably because I only started recently, I won't be doing this many edits all the time of course. I have a lot of free time and I want to improve this wiki, partially because everyone in the MCD discord server complains this wiki is very innacurate, and because I feel like I'm helping with something. I understand I could get bored of this or I won't have time to do it in the future, but that doesn't bother me right now. I'm glad my edits are "tremendously beneficial", that's very encouraging haha. HMPilatus (talk) 21:33, 20 November 2022 (UTC)
Veteran editor here, even I can agree the information here is quite tired and lacking at times. Best of luck to you for improving this wiki. James Haydon (talk) 21:47, 20 November 2022 (UTC)

why have you reverted my edit?[]

why have you reverted my edit?--143.44.165.14 08:11, 23 November 2022 (UTC)

It was not relevant to SPECIFICALLY Minecraft Dungeons.Drour1234 (talk) 10:30, 23 November 2022 (UTC)

Ancient Page Inaccuracies[]

Yes, the sniffer is described as an ancient mob by official documents, however "Ancient" is a descriptor, meaning it describes a noun, not the name of the sniffer itself. And anyway, The sniffer is described as an "Ancient Mob" not just "Ancient" because there are other ancient things in the game, example, fossils, pot shards, ancient debris. Making ancient redirect to the sniffer would be like making "green" redirect to the creeper.

And that is why an “Ancient” page would have a focus on things besides mobs such as fossils, pot shards, and ancient debris. The page should exist, but since no one wants it to, then I must settle for it to redirect to the sniffer mob. However, I will not be reverting your edit. Though perhaps you could help me to convince others to allow the “Ancient” page to exist?Drour1234 (talk) 05:11, 15 March 2023 (UTC)
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