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This page documents the layer-by-layer composition of a given generated structure, terrain feature, or feature. 

Blueprint[]

Pillager outpost (Watchtower)[]

Name Total Stack
Dark Oak Planks 347 5 + 27 blocks
Birch Planks 244 3 + 52 blocks
Cobblestone 207 3 + 15 blocks
Dark Oak Log 144 2 + 16 blocks
Dark Oak Fence 48
Dark Oak Slab 45
Cobblestone Stairs 32
Dark Oak Stairs 16
Cobblestone Wall 8
Cobblestone Slab 4
Torch 4
Chest 1
Illager Banner Ominous Bannerβ€Œ[JE only]/Illager Bannerβ€Œ[BE only] 8
  • Layer 2 - All slabs=top, stairs facing birch planks.
  • Layer 4 - Dark oak stair blocks face the corners and are upside down.
  • Layer 4 & 5 - All slabs = bottom.
  • Layer 6 - Cobblestone stair face inside and upside down. Slabs = top. Logs in the middle of the sides of the floor (just inside the cobblestone balcony) are laid horizontally.
  • Layer 9 - Slabs = Top
  • Layer 10 to 12 - Logs in the wall (not the corners) must be facing outwards.
  • The hole for the stair in Layer 6 is 100% accurate.
Left

This is how the border on Layer 14 should be.(Banners excluded)

Features[]

Cage[]

Name Total Stack
Dark Oak Planks 16
Dark Oak Fence 24-28
Dark Oak Log 12
Dark Oak Stairs 8
Dark Oak Slab 4
Iron Golem (In some cages) 0-1
Allay (In some cages) 0-3
  • The space inside the cage is not enough to spawn an iron golem manually. The /summon command could be used instead.

Logs[]

Name Total Stack
Dark Oak Log 21
  • All logs are facing east/west, as shown.

Target[]

Name Total Stack
Dark Oak Fence 6
Hay Bale 2
Carved Pumpkin 2

Tent 1[]

Name Total Stack
White Wool 20
Dark Oak Fence 10
Crafting Table 1

Tent 2[]

Name Total Stack
White Wool 20
Dark Oak Fence 10
Pumpkin 4
Crafting Table 1
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