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For the mob in the original game, see Magma Cube.

Magma cubes are hostile mobs and slime variants that appeared in Minecraft Story Mode. They first appeared as a mob head in "Hero in Residence" and appeared physically in "Below the Bedrock" where Jesse, Petra, and Radar encounter a few in one of Romeo's challenges.

Behavior[]

Like base game magma cubes, they attack the player head-on, however, they only take one hit before dying, making them quite weak. They also don't split upon death.

Appearance[]

Magma cubes in Story Mode appear the same in appearance with the exception that they were made by Romeo, as on the top of their heads, they possess a red glowing symbol similar to those seen behind the heads of prismarine soldiers. They are also capable of solidifying into a cobblestone-like state upon contact with water. They also bounce with their last layer staying near the ground, differing it from the base game magma cube.

Appearances[]

  • In "Hero in Residence", a few magma cube mob heads appear in Jack & Nurm's Adventure Emporium.
  • In "Below the Bedrock", magma cubes, along with magma golems, appeared during Romeo's challenge room in Romeoburg.

Trivia[]

  • Although they only spawn in the Nether, they have not been seen there in the game, instead spawned. This is the same case for blazes.
    • In this case however, created, as these magma cubes have Romeo's symbol on their heads.
  • They are the first mobs alongside magma golems and their giant counterpart to turn or solidify into a mineable object upon contact of certain elements, in their case, water.
    • This concept was later applied to the now unimplemented mob, the copper golem in which it oxidizes into a statue for a certain time, making it possibly mineable if implemented.
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