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Drinking Steve
Drinking Alex

Drinks are a narrow class of consumable items that can be ingested by the player in an extremely similar manner to food. However, drinks are not encountered quite as commonly as food is, and they are not nearly as integral to Survival gameplay. Drinks can generally be distinguished from food by the sounds they make upon consumption, the lack of particles they emit, and the fact that they leave an empty container item in the inventory after consumption. Drinks do not affect hunger or saturation values upon use (with the exception of honey bottles), and do not need those values to be depleted in order to be consumed.

Drinks are drunk by holding use item while having the drink item selected in the hotbar or in the off hand.

Drinks[]

Name Icon Food Points Saturation restored Effective Quality
[note 1]
Saturation ratio Status effect(s) Source(s)
Milk Bucket 0 (🍗) 0 0 N/A Removes all effects
Honey Bottle 6 (🍗🍗🍗) 2.4 8.4 0.4 Removes Poison
Water Bottle 0 (🍗) 0 0 N/A None
Awkward Potion 0 (🍗) 0 0 N/A None
Mundane Potion 0 (🍗) 0 0 N/A None
Thick Potion 0 (🍗) 0 0 N/A None
Any Potion 0 (🍗) 0 0 N/A Depends on the potion
  • Brewing and other sources. This entry is for non-base potions.
  1. Food Points + Saturation, indicating roughly how long the food lasts. See hunger for details. Any excess beyond the player's food or saturation caps are wasted.


History[]

Java Edition Alpha
v1.0.11Milk Bucket JE1 BE1 Added milk.
Java Edition
1.0.0Beta 1.9 Prerelease 3Added water bottles and potions.
1.1519w34aHoney Bottle JE1 Added honey bottles.
Pocket Edition Alpha
v0.7.0Milk Bucket JE1 BE1 Added milk buckets.
v0.12.1build 1Added water bottles and potions.
Bedrock Edition
1.14.0beta 1.14.0.1Honey Bottle BE1 Added honey bottles.
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