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Hacking is a gameplay mechanic used to gain access to terminals in Fallout 3.

Characteristics[]

A list of words will be presented, all of the same character lengths, interposed with random characters. The length of the words is determined by the difficulty of the terminal. The number of words is determined by how high one's Science skill is. One of the words is the correct password, and the goal is to guess it by clicking on it.

If incorrect, the terminal will display "x/y correct" where x is the number of correct letters, and y is the word length. There will be four attempts to select the correct password, at which point the player character will be permanently locked out. With the Computer Whiz perk, an additional try is available.

Symbols[]

Aside from the words on the screen, the player will also be presented with several symbols. If the player can find groups of symbols in between sets of brackets, such as []. {}. (). and <>, selecting them will remove duds, or incorrect passwords, and replenish the number of attempts the player has before being locked out.

When selecting a bracketed text string when there is only one selectable word left it will have no effect and say "Entry Denied." Previous choices are displayed on the right-hand side of the terminal. To get to the hacking mini-game quickly, click the startup screen on the terminal to skip to the next screen. Click once more to load the hack screen instantly.

Requirements[]

Terminal level Science skill
requirement
Password length XP reward
Very Easy 15 4-5 20
Easy 25 6-8 30
Average 50 9-10 40
Hard 75 11-12 50
Very Hard 100 13-15 60

Locations[]

Place (or closest map marker) Location in place Skill level Purpose How Many Bad Karma?
Alexandria Arms Second floor Average Unlocks door to Storeroom 1 No
Arlington Library Library lobby Easy Information 4 No
Arlington Library Arlington Library Media Archive middle floor Average Turret control 4 No
Arlington Library Arlington Library Media Archive top floor Average Turret control 4 No
Arlington Library Arlington Library Media Archive top floor Average Unlocks safe 4 No
Anacostia Crossing Station near Seward Square exit Average Protectron 1
Anchorage War Memorial At the top of the steps leading to the Anchorage Memorial Facility Bay Average Unlock Door 1
Bethesda ruins Bethesda Offices East Average Turret control 2
Bethesda ruins Bethesda Offices West Average Turret control 2
Capital Wasteland Southeast of the Arlington Library at a Talon Company checkpoint Average Turret Control 1
Capital Wasteland Southeast of flooded metro on a bridge near a raider encampment Average Turret Control 1
Citadel In the Clinic, Ring B Very Hard Information 3 Yes
Citadel Squire Maxon's Room, Ring B Very Easy Information 3
Citadel Elder Lyons' room, Ring B Very Hard Information 3
Dunwich Building Forsaken Dunwich ruins Easy Story Infos 1
Dunwich Building Forsaken Dunwich ruins, second level, behind Average locked door Easy Story of a scavenger who holed himself up in the room waiting for a 'Billy'. His corpse and gear can be found at your feet. 1
Dupont Circle station In the room before the cavern, behind a door Average Turret Control 2
Dupont Circle station South of the collapsed car tunnel exit. Very Easy Protecton robot control 2
Crater Camp Just west of Fort Bannister Average Information 1
Fairfax ruins Southeast of, halfway to Andale Average Turret control 1
Franklin Station Near the entrance of Franklin Metro utility Easy Unlocks Door 1
Farragut West station Office near entrance Very Easy Protector Robot control 1
Foggy Bottom station Near the entrance of Dupont Circle Average Protectron Robot control 1
Fort Bannister Fort Bannister Bunker Easy Turret Control System 3
Fort Bannister Commanding Officer's Quarters Average Unlocks door 3
Fort Bannister Commanding Officer's Quarters Average Turret Control System 3
Fort Independence Fort Independence Lower Level Average Turret Control System 2
Fort Independence Fort Independence Lower Level Hard Unlocks Door 2
Franklin Metro utility Right after entering Hard Unlocks safe 2
Franklin Metro utility Below of first room Hard Turret Control 2
Germantown police HQ Ground Floor Very Hard Unlocks jail cell doors 4
Germantown police HQ Ground Floor Very Hard Unlocks contraband closet 4
Germantown police HQ Top Floor Very Hard Information 4
Germantown police HQ Top Floor Easy Unlocks safe 4
Grayditch Doctor Lesko's Shack Average Information related to Those! 2
Grayditch Brandice's House Easy Information 2
Greener Pastures disposal site Offices Average Unlocks safe 1
Jefferson Memorial Jefferson Museum and gift shop Average Turret Control System 1
Jefferson Memorial Jefferson Museum and gift shop Very Easy Scribe Bigsley's terminal, Only in Broken Steel 1
Jury Street Metro station Jury St. tunnels Very Easy Unlocks safe 1
Little Lamplight The Great Chamber, northwest corner Average Opens Vault 87 Reactor Door (see Joseph) 1
L.O.B. Enterprises East Wing, northwest corner Very Hard Info on unique pistol 1
Lucky's Inside, on a counter Hard Unlocks scavenger's safe 1
Marigold station Left of behind subway car near flashing light Easy Unlocks door 2
Marigold station Dr. Lesko's Office Average Unlocks access door and notes 2
MDPL mass relay station Inside Power Station Very Hard Unlocks safe 1
MDPL-13 power station Derelict Power Plant, inside upper office Average Unlocks safe 3
MDPL-13 power station Derelict Power Plant, inside lower office Hard Turret Control 3
MDPL-13 power station Inside power substation, on desk Hard Unlocks safe 3
MDPL-16 power station Power Substation Average Unlocks safe 1
MDPL-21 power station Power Substation Hard Unlocks safe 1
Megaton Children of Atom Very Easy Information 5 Yes
Megaton Craterside Supply Very Easy Information 5 Yes
Megaton Megaton armory Hard Deactivating Deputy Steel and Weld 5 Yes
Megaton Moriarty's Saloon Average Information (Finding out where dad went) 5 Yes
Megaton The Brass Lantern Very Easy Information and unlocks safe 5 Yes
Meresti service tunnel Meresti Trainyard Station Entry terminal Very Hard Information 1
Meresti Metro station The Family's terminal Very Hard Information 3
Meresti Metro station The Family's terminal #2 Very Hard Information 3
Meresti Metro station Vance's terminal Very Hard Information and Unlock safe 3
Museum of History Lower Hall - Top of Staircase on right Average Turret Control 2 No
Museum of History Offices - Go left at the top of the stairs, then go left after the Very Hard door Average Turret Control 2 No
Museum of Technology Atrium, In the Security Station Average Turret Control 4
Museum of Technology West Wing, In the Security Station Average Turret Control 4
Museum of Technology West Wing, In the Security Station Average Information 4
Museum of Technology West Wing, in the Planetarium Control Room Easy Unlocks planetarium exit door (if you have less than 50 lockpick and cant unlock it) 4
National Archives Next to archives sub-basement door Easy Unlocks door 1
National Guard depot Offices Wing, behind a locked door (average) on the other side of the wall (go up the stars and down the other side) there is an unlocked door that goes to the same room. Average Disable turrets 4 No
National Guard depot Training Wing Average Disable turrets 4 No
National Guard depot National Guard depot Average Disable turrets (#1) 4 No
National Guard depot National Guard depot Average Disable turrets (#2) 4 No
Northwest Seneca Station Inside Grocer, on counter Easy Unlocks safe 1
Nuka-Cola plant South East of Wasteland Very Easy Activating Convoy Belt for Nuka-Cola Quantum's 2
Nuka-Cola plant Storage and Mixing V.A.T.S. Very Easy Activating security Protectron 2
Olney Powerworks (Broken Steel Add-on) Olney Powerworks Very Hard Unlocks Door to Tesla Coil 2 No
Olney Powerworks (Broken Steel Add-on) Olney Powerworks Hard Machine Fail safe for Electrical Field around Tesla Coil 2 No
Our Lady of Hope Hospital First floor Average Information (Nurse Station 01) 4
Our Lady of Hope Hospital First floor, north Average Information (Nurse Station 02) 4
Our Lady of Hope Hospital Inside entrance, near reception Average Turret Control System 4
Our Lady of Hope Hospital Second floor, dead end to the east Average Information (Nurse Station 03) 4
Outcast outpost In Protector McGraw's chamber. (Operation: Anchorage) Very Easy Information 1
Paradise Falls In Eulogy's Pad, on the table with the Speech bobblehead near the heart bed Average Use in quest Rescue from Paradise 1
Queen ant's hatchery Accessed from Marigold station Average Use in quest Those! 1
Raven Rock Level 1B, Delivery terminal Average Unlocks Cage #364 3
Raven Rock Level 1B Average Disables Force Field 3
Raven Rock Level 2C, same room as Bobblehead - Energy Weapons Average Disables Force Field 3
Red Racer factory CEO Offices Average Disable chip broadcast 3
Red Racer factory CEO Offices Average Surgeon's Notes 3
Red Racer factory CEO Offices Average Surgeon's Notes & disable chip broadcast 3
Rivet City Midship Deck, Abraham Washington's room Average Information 8 Yes
Rivet City Midship Deck, Seagrave Holmes's room Average Information 8 No
Rivet City Tower (2 terminals) Very Easy Information 8 No
Rivet City Upper Deck, Clinic Average Information 8 Yes
Rivet City Upper Deck, Doctor Li's room Easy Information 8 Yes
Rivet City Upper Deck, Bannon's room Easy Information 8 Yes
Rivet City Upper Deck, hotel lobby Very Easy Information 8 Yes
RobCo facility Upper Level - Offices and Cafeteria Average Robot control 1
Roosevelt Academy Ground Floor - Admin Office Very Easy Protectron 2
Roosevelt Academy Ground Floor - Nurse Office Hard Open safe 2
SatCom Array NN-03d Tower C Very Easy Open Door 1
SatCom Array NW-05a Southeast of Raven Rock Average Turret Control 1
Steelyard In front of a line of 4 Protectron's Hard 4 Protectron's 1
Super-Duper Mart In a storage area the back of the store, next to the Protectron. Very Easy Protectron 2
Super-Duper Mart Office at the back of the store. Easy Opens door to the storage area to the right of the terminal. 2
Taft Tunnel Before the flood door Very hard ? 1
Tenpenny Tower In Boutique Le Chic, 1st Floor Average Unlocks safe 4 Yes
Tenpenny Tower In New Urban Apparel, 1st Floor Average Unlocks safe 4 Yes
Tenpenny Tower In the Federalist Lounge, 1st Floor Easy Store Discount 4
Tenpenny Tower Metro Access & Generator around back of the tower Easy Unlock containment door for Tenpenny Tower 4
Tepid sewers To the left of the entrance Average Control automated turrets 2
Tepid sewers Outside Rocksalt's storage room Easy Unlocks Rocksalt's storage room 2
Underworld Winthrop's Room Average Information/Unlocks safe 4 Yes
Underworld The Chop Shop Very Easy Information 4 Yes
Underworld The Ninth Circle Very Easy Information/Unlocks safe 4 Yes
Underworld Underworld Outfitters Very Easy Information 4 Yes
VAPL-58 power station Inside building Very Hard Unlocks safe 1
Vault 87 Living Quarters Average Information/Unlocks safe 8
Vault 87 Test Labs, Isolation Room 01 Hard Unlocks Door 8
Vault 87 Test Labs, Isolation Room 02 Hard Unlocks Door 8
Vault 87 Test Labs, Isolation Room 03 Hard Unlocks Door 8
Vault 87 Test Labs, Isolation Room 04 Hard Unlocks Door 8
Vault 87 Test Labs, Isolation Room 05 Hard Unlocks Door 8
Vault 87 Test Labs, Lab Tehnician Average Unlocks Door 8
Vault 87 Test Labs, Medical Wing Maintenance Average Unlocks Door(s) 8
Vault 92 Living Quarters Average Women's Dorm Security terminal 5
Vault 92 Living Quarters Average Men's Dorm Security terminal 5
Vault 92 Living Quarters Hard Data Storage Entry 5
Vault 92 Living Quarters Average Security terminal 5
Vault 92 Atrium Average Supply Shop 5
Vault 101 Interrogation room during Trouble on the Homefront Average Opens cell, Information (this terminal is unlocked during Escape!) 3
Vault 101 Overseer's office Very Easy Opens tunnel, Information 3 No
Vault 101 Sub-Level Hard Information 3
Vault 106 Entrance, security room Very Easy Information 2
Vault 106 Living Quarters, Overseers office Very Hard Information 2
Vault 112 Tranquility Pod Floor Hard Unlocks door to Supply Room 1
Vault-Tec headquarters Vault-Tec Administration, Lower Floor, northeast corner Average Disable turrets 2
Vault-Tec headquarters Vault-Tec Administration, Upper Floor Average Disable turrets 2
Wheaton Armory Bottom of missile silo Average Turret control 2
Wheaton Armory Bottom of missile silo Very Hard Unlocks Door 2
Greener Pastures disposal site In the offices of the disposal site on a table when you walk into the offices Average Unlocks safe 2

Notes[]

To gain the Data Miner achievement/trophy, 50 terminals must be hacked.

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