Cavern is a random encounter in Fallout 2. It can be inhabited by unique robbers who wield rare weapons and guard chests of valuable loot.
Overview[]
If a random encounter occurs in mountain terrain, its map will often contain a cave entrance.
After dealing with primary encounter outside, the Chosen One can optionally use the cave entrance to enter the cavern. (One of the cavern maps does not have a functioning cave entrance.)
Inhabitants[]
All cave inhabitants are hostile. Some pose little threat to a reasonably traveled character while others are very dangerous.
Creatures[]
92% of the time, a cavern contains one of four sets of creatures:[1]
- Geckos (little, golden, fire or any combination of variants)
- Radscorpions (small and/or large)
- Deathclaws (small and/or large)
- Pig rats and/or mole rats
Robbers[]
8% of the time, a cavern will contain a "special thief encounter" opportunity.[1] If the player passes a Luck roll, the cavern will be inhabited by robbers. Otherwise, the cavern will be completely empty.
The robbers' stats and equipment are determined by the Chosen One's current level:[2]
Robbers | Level | Possible robber weapons |
---|---|---|
1-5 | 10mm SMG, 10mm pistol, combat knife, spear, brass knuckles | |
6-10 | Scoped hunting rifle, 10mm SMG, shotgun,.44 Magnum, Desert Eagle, sledgehammer, plated boxing gloves | |
11-14 | Minigun, H&K P90c, .223 pistol, sawed-off shotgun, Ripper, super cattle prod, power fist | |
15-99 | Pulse rifle, Gauss rifle, turbo plasma rifle, H&K G11E, FN FAL, M3A1 "Grease Gun" SMG, H&K CAWS, mega power fist |
Many robbers carry a lot of ammunition. This cavern is the only location in all of Fallout 2 that enemies can wield:
- Pulse rifles outside the Enclave Oil Rig
- Turbo plasma rifles (other than a single solider in Enclave Control Company)
- Mega power fists
- Super cattle prods outside the Enclave Oil Rig
- Scoped hunting rifles
- Plated boxing gloves
Chests of loot[]
If robbers are present, the cavern will contain three chests of loot.[3]
- Each chest contains a random amount of money, with upper and lower bounds dependent on the Chosen One's Luck. A chest can contain a maximum of $2,000 with 10 Luck.
- Each chest contains 0-2 bonus items. The possible bonus items depend on the Chosen One's level. The best possibilities are a super sledge (level 6+), a power fist (level 8+) or a plasma rifle (level 11+).
Layout[]
Cave 0[]
This cave has no entrance.
Cave 1[]
Entrance[]
The entrance to cave, surrounded by trees.
Cave[]
The cave itself, divided to four dead-ends.
Cave 2[]
Entrance[]
The entrance to cave, surrounded by trees.
Cave[]
The cave itself, almost identical to Vault 13's cave. Another unfinished vault?..
Cave 3[]
Entrance[]
The entrance to cave, surrounded by trees.
Cave[]
The cave itself, almost straight dead-end. This is a copy of the Toxic caves' first level.
Cave 4[]
Entrance[]
The entrance to cave, surrounded by trees.
Cave[]
The cave itself, looks like unfinished Vault 15-like project.
Cave 5[]
Entrance and exit[]
The entrance to cave and the exit from (no difference between them), surrounded by trees.
Cave[]
The cave itself, a Cave 1 copy with second exit holed out.
Notes[]
Upon entering the cave, the message "You hear some sounds coming from within the caves." is displayed from Cave01.msg.[3]