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World type is an option to change how worlds generate in Minecraft.

Java Edition[]

When creating a new world, in the "More world options..." screen, players can choose which world preset to use, or not use world preset. World presets are used to determine the dimensions the world has, which can be controlled by data packs.

Bedrock and Education Editions[]

Type Description Image
Infinite This is the default world generation type. It features the generation of various landscapes, making use of Biomes to separate the world into different environments. Overworld
Flat This world generation type creates a world whose overworld is completely flat, with its lowest layer at Y=-64. The terrain consists of one layer of bedrock, two layers of dirt and one layer of grass; the surface is therefore at Y=-60. Structures are not generated in flat worlds. Mobs spawn normally; though slimes are more prevalent due to the height of the world being less than Y=40. Flatland
Old
This section describes content that exists only in outdated versions of Bedrock Edition, Minecraft Education. 
Old worlds can no longer be created after Bedrock Edition 1.18.0, but existing old worlds can still be played and converted.

This world generation type has a finite area of 256×256 blocks with an invisible bedrock barrier surrounding it. Converting from old to infinite world is possible.

OldWorldType

History[]

Java Edition Indev
0.3120100106World types have been introduced, they are officially used in Map types, map shapes and map sizes, all of which allows the player to customize how a world generates. Map themes were added in Indev 0.31 (January 7, 2010).
Java Edition Infdev
20100227-1World types no longer function.
20100327Map types, shapes and themes have now been removed.
World types have now been removed and replaced by World selections.
Java Edition Beta
1.8Pre-releaseAdded a world type button, which is permanently on normal and cannot be changed.
Java Edition
1.112w01aRe-added World type options, which are currently Default and Superflat.
1.3.112w19aA new world type called 'Large biomes' has now been added.
1.4.212w37aThe ability to customize the super flat world has now been added.
1.7.213w36aA new world type named 'AMPLIFIED' has now added.
1.814w17aA new world type named 'Customized' has now been added.
14w26aA new world type named 'Debug Mode' has now been added.
1.1318w06aThe customized world type has now been removed.
18w16aA new world type named buffet has now been added.
1.1620w21aThe "Single Biome", "Caves", and "Floating Islands" options are now world type values instead of being an option in the Buffet world options.
Renamed "world type" to "world preset" in the code.
1.18Experimental Snapshot 1The Large Biomes and Amplified world types have now been removed.
Pre-release 1The "Large Biomes" and "Amplified" world types have been readded.
The "Caves" and "Floating Islands" world types have been removed.
1.1922w11aThe function of "world type" is replaced by the new "world preset" feature, which can defines all the dimensions in a world, and can be customized with data packs.
Pocket Edition Alpha
v0.9.0build 1Added Flat world type.
Added Infinite world type.
Added Old world type option.
Bedrock Edition
1.18.0beta 1.18.0.22The old world type has been removed from the world creation screen. Existing old worlds are still playable.
Legacy Console Edition
TU5CU1 1.0 Patch 11.0.1Added Superflat world type. The Nether is also flat in this world type.
TU25CU14 1.17 Added ability to customize superflat world.
CU36 1.38 Added the Amplified Terrain option.

Issues[]

Issues relating to "World type" are maintained on the bug tracker. Report issues there.

See also[]

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