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This page documents the layer-by-layer composition of a given generated structure, terrain feature, or feature. 
Plains Butcher Shop 1

Butcher shop 1 (Plains)


Blueprint[]

This structure resembles the old Butcher Shop seen in pre-1.14 villages, with some minor changes.

Materials[]

Name Total Layer 1 Layer 2 Layer 3 Layer 4 Layer 5 Layer 6 Layer 7 Layer 8
Cobblestone 62 22 18 1 8 8 5 - -
Cobblestone Wall 5 - - 1 1 1 - 1 1
Dirt 2 2 - - - - - - -
Glass Pane 6 - - 6 - - - - -
Grass Block 17 17 - - - - - - -
Hay Block 2 - 2 - - - - - -
Oak Door 3 - 3 - - - - - -
Oak Fence 16 - 16 - - - - - -
Oak Log 45 20 5 16 4 - - - -
Oak Planks 61 19 1 - 14 13 14 - -
Oak Pressure Plate 1 - - 1 - - - - -
Oak Stairs 103 2 2 - 26 26 25 22 -
Potted Dandelion 1 - - 1 - - - - -
Smoker 1 - 1 - - - - - -
Smooth Stone Slab 22 18 4 - - - - - -
Torch 7 - - 5 2 - - - -
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