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Not to be confused with Ender Dragon or Red Dragon.
Information icon
This feature is exclusive to Bedrock Edition and Minecraft Education. 
Render dragon logo from minecraft earth 0

A logo for RenderDragon found in Minecraft files

RenderDragon is a rendering engine used in Bedrock Edition[1] preview mode, that runs on DirectX and OpenGL ES.

Features[]

RenderDragon features edge highlighting and new lighting techniques as part of the soon-to-be visual and performance upgrades, and also adds ray-tracing support. It supports a range of graphics features, depending on the device's capability.[2] While RenderDragon has improved performance on some devices, others have experienced degraded performance.[3]

RenderDragon supports Ray tracing with any DXR 1.1 Compatible Graphics cards such as NVIDIA's RTX Series of GPUs or AMD's RX 6000 Series or above. However, The DXR API is not limited to these GPUs as it's been proven that RenderDragon's Ray tracing can be achieved through DXR Emulation.[4]

Third party shaders resource packs are currently not supported on devices using RenderDragon.[5]

RenderDragon supports Deferred Rendering and this can be achieved by using third party utilities such as BetterRenderDragon.[6]

History[]

June 20, 2019An image of RenderDragon v0.0.2 running in Minecraft Earth is released by Helen Zbihlyj on Twitter.[1]
Bedrock Edition
1.13.0beta 1.13.0.13The Xbox One port now uses RenderDragon.[7]
1.14.0The PlayStation 4 port now uses RenderDragon.
RTX Betabeta 1.15.0.8The Windows 10 port now uses RenderDragon and supports ray tracing.
beta 1.15.0.9Fixed several bugs related to RenderDragon and RTX.
1.16.100beta 1.16.100.54Windows 10 now uses RenderDragon outside RTX Beta, but without ray tracing support.
beta 1.16.100.55RenderDragon is disabled in the beta for Windows 10.
beta 1.16.100.59RenderDragon is re-enabled in the beta for Windows 10.
beta 1.16.100.60RenderDragon is disabled again in the beta for Windows 10.
1.16.200beta 1.16.200.51RenderDragon is re-enabled again on Windows 10.
beta 1.16.200.53RenderDragon now supports ray tracing outside RTX Beta.
releaseWindows 10 now uses RenderDragon outside Beta.
1.17.40beta 1.17.40.20Android devices that run on ARMv7 now support RenderDragon for testing.
beta 1.17.40.21RenderDragon is disabled for Android devices that run on ARMv7.
1.18.10beta 1.18.10.22RenderDragon enabled on all Android devices for testing.
beta 1.18.10.26RenderDragon is disabled again for Android.
1.18.30beta 1.18.20.21RenderDragon is enabled again for Android.
beta 1.18.20.25RenderDragon is disabled again for Android.
beta 1.18.30.20RenderDragon is enabled again for Android.
iOS and iPadOS devices now support RenderDragon.
releaseThe Fire and Nintendo Switch ports and Windows 10 32-bit devices now use RenderDragon.[8]
1.20.30beta 1.20.30.20Added experimental support for RenderDragon shaders.
Education Edition
1.18.311.18.31.0Added RenderDragon in Education Edition.

Trivia[]

Gallery[]

References[]

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