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This article is about the form of transportation available in Creative and Spectator modes. For the flight attainable when using the elytra, see Gliding.
Flying preview

Flying is the most versatile form of transportation and is available in Creative and Spectator mode.

Controls[]

Flying is not limited by any processes such as food depletion, which limits sprinting. Flying can be toggled by double-tapping the "jump" key while playing in creative mode (or when the "May fly" permission has been given to the player ‌[Bedrock Edition and Minecraft Education only]) and can be activated at any altitude. The player can gain or lose altitude while flying by pressing the jump or sneak keys, respectively. Holding sprint allows the player to move faster while flying. In Creative mode, flying is automatically disabled if the player lowers onto a surface while in the air. ‌[Java Edition only] In Spectator mode, flying cannot be disabled because players can fly through all blocks. Flying increases the player's field of view by 10%; it is increased further when holding sprint. (This may have to be attempted several times before it works.)

Speed[]

Flying makes the player move at around 10.92 meters/second (39.312 km/h), which is approximately 250% of the normal walking speed, being 4.36 meters/second (15.724 km/h). This is increased further when holding the sprint key to 21.6 meters/second (77.76 km/h). When flying, friction is reduced to a level equivalent to when on ice. A player flying in fluids or cobwebs neither sinks nor slows down. The Speed effect does not increase flying speed.[1] In the spectator mode, scrolling up on the scroll wheel increases speed while scrolling down decreases it.‌[Java Edition only] Players that stop flying drift a few blocks in the air.‌[Java Edition only] Also, players automatically stop flying if they touch any surface.‌[Java Edition only]

Video[]

History[]

Java Edition Beta
1.8Pre-releaseAdded flying.
Java Edition
1.3.112w17aThe player no longer experiences the decrease in speed seen in Survival mode when traveling through fluids.
Pocket Edition Alpha
v0.2.0Added flying.
v0.7.2Increased friction when flying on Android devices. Players that stop flying come to a full stop after ~1 second instead of ~4 seconds.
v0.7.3Increased friction when flying on iOS devices.
v0.8.0build 1The game now saves whether or not the player was flying upon exiting a world.
The player's ability to fly is now controllable independently of the game mode and can be enabled/disabled with external editing.
Bedrock Edition
?Players with /ability mayfly set to true can fly on any gamemode.
Legacy Console Edition
TU5CU1 1.0 Patch 1Added flying, with Creative mode

Issues[]

Issues relating to "Flying" are maintained on the bug tracker. Report issues there.

Trivia[]

  • The player can also sneak while flying by holding the space bar and left shift keys simultaneously during flight.
  • If the player flies high enough in Creative mode, the sun or the moon can be seen through the fog when looking down, depending on which is below the horizon at the time; the player can also see the clouds at this time.
  • A player who gets into a minecart or bed while flying resumes flying when leaving the minecart or bed.

Gallery[]

See also[]

References[]

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