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Fox Page?[]

This needs to become a main page when the first 1.14 snapshot comes out. Who agrees?–Preceding unsigned comment was added by 68.190.110.47 (talk) at 18:29, 30 September 2018 (UTC). Please sign your posts with ~~~~

Yep, per the style guide, once features have appeared in development versions, they can be created. So once this does appear in a snapshot, an enthusaistic editor will very likely turn this into a full article. :)-- Madminecrafter12Orange Glazed TerracottaTalk to meLight Blue Glazed Terracotta 19:01, 30 September 2018 (UTC)

Pictures[]

Pictures are great, but I think they should all be in the Vanilla texture pack. -PancakeIdentity (talk) 02:32, 21 February 2019 (UTC)

Enemies page[]

Is that necessary? 180.190.47.27 02:07, 13 April 2019 (UTC) Yes. You need to know who will attack the foxes duh. Don't trust me on everything I say on these JE pages though, I play on Win10 edition. 86.172.15.195 15:53, 7 May 2019 (UTC)

Pandas Sleeping??[]

I need PROOF! CreeperCraftTNT (talk) 03:07, 16 April 2019 (UTC)

Probability for holding items[]

Are the 8.5% probability of holding an item from the list cumulative or do they apply to each item individually? In other words, is there an 8.5% chance for each item and a 68% chance of holding any item (or maybe whatever slightly lower number, if these probabilities don't just stack) OR is there an 8.5% chance to hold anything and each item has a probability of 1.0625%? Fabian42 (talk) 11:30, 29 April 2019 (UTC) I think the former. I'm not sure either though, I'm a BE player 86.172.15.195 15:58, 7 May 2019 (UTC)

Trusting[]

How exactly do players make baby foxes trust them? This page currently says the player needs a lead, but the Sweet Berries page says leads are not necessary. Also, is it possible to make foxes trust the player if they're already adults? an_awsome_person (talk) 17:54, 9 May 2019 (UTC)

the fox will not stop following me and idk why and it's making weird sounds like it's growling or biting something[]

I dont know how I did it but what I did was just get in my house with my fox ,that was brought in when it was newly born bc I wanted a pet fox, and I hit myself with the bow and arrow by looking up and swiftly right click for the arrow to hit me and it just went near me and made a sound, it was like he was biting me but he didn't do any harm, but! when I turned on easy mode it attacked me and it kept following me even tho there were chickens nearby it didn't attack anything except following me all the time, I tried to hit a chicken bc I thought it would attack it thinking what a wolf do, but it just kept following me. Has anyone experienced this? if so, can you tell me what is going on and how to stop it from following you. –Preceding unsigned comment was added by 180.190.171.108 (talk) at 5:32, 16 June 2019 (UTC). Please sign your posts with ~~~~

Multiplayer trusting[]

I was wondering, if one player feeds one fox and a different player feeds the other, will the resulting baby trust both players? Can someone with two accounts test this? -PancakeIdentity (talk) 19:53, 25 July 2019 (UTC)

Or just test it with a friend. I'll hazard a guess that one player is chosen at random to be trusted, or maybe one fox is designated as the "birth parent" in which the pup inherits the birth parent's trust. There's precedent for the concept of birth parent with turtles; you need two to mate, but only one of the two turtles lays eggs. ~ Amatulic (talk) 21:21, 27 July 2019 (UTC)

Enemies page STILL EXIST?[]

I am confuse 180.190.47.201 13:35, 17 November 2019 (UTC)

Not trusting (bedrock 1.14.20)[]

When I breed fox’s to get a trusting baby fox, the baby fox has not been tamed. I have tried multiple times of removing the parents different ways, but the fox dose not trust me no matter what. How can this be fixed, and is it a issue with anyone else? (once again bedrock 1.14.20) Epicadventuresminecraft (talk) 00:45, 1 February 2020 (UTC)

It is possible that the article is wrong. Much of the content on this Wiki is written from a Java Edition perspective, which may not apply to Bedrock. Personally I think that's silly because Bedrock has the larger installed base, although features appear on Java first. ~ Amatulic (talk) 06:12, 1 February 2020 (UTC)
Trusted fox behavior also in bedrock (not just in Java), I have tested it, they are trusted, not tamed so they won't follow you, the trusted fox still sleep during day and follow adult fox (if still baby). When you get hurt, the trusted fox will fight for you. I also experienced it in 1.14.20, they sometimes not trusted (maybe bugged). This only happen to baby fox from breeding, as naturally generated baby fox are always untrusted. ImakerB (talk) 12:19, 1 February 2020 (UTC)

Thank you for the clarification. It will be handy to know Epicadventuresminecraft (talk) 05:30, 2 February 2020 (UTC)

Define "prefers"[]

The page currently says that the different fox breeds prefer different prey. Does this mean foxes will still attack the other mobs when their preferred meal is nowhere to be found, or is this wording poor and actually mean that the different kinds of foxes only eat certain foods? Wonderosity (talk) 01:11, 13 June 2020 (UTC)

Trust[]

How much does a fox need to trust you before it will start attacking mobs alongside you? I know that it will at some point, but how long??? I have a fox in my survival world and I need some help with nighttime.

Once it trusts you, try it and see if it attacks a zombie when a zombie hits you. You can always experiment in a throwaway world that you start out in creative and then switch to survival. Amatulic (talk) 03:12, 16 January 2021 (UTC)

Words misplaced in the drops section[]

This line: "Foxes always drop any items they pick up and are still holding (they cannot drop food that they have eaten, for example) and drop items they spawn with naturally with a 100% chance, so:" is written in a way that makes it sound like the items they spawn with also have a 100% chance to drop, yet the chart below it shows the odds for each possible item dropping (if it spawned with that item). It seems to just be a case of miswording things, and I wanted some clarification on if that assumption was true before making any edits. Stranded at sea (talk) 04:10, 21 July 2021 (UTC)

About the edits being made regarding armor[]

The information does actually appear to be true (for Bedrock edition). They can pick up armor pieces and seemingly have them equipped (since the armor actually functions on them, providing protection and making them harder to kill). The armor just (naturally) doesn't render on them. Just leaving this here since removing the edits as false information doesn't seem to be the correct decision. Stranded at sea (talk) 23:09, 23 August 2021 (UTC)

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