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Questions about ->[]

What does -> mean in the commands? I don't think it's explained anywhere or used anywhere else on the wiki. Mdsimmo (talk) 04:08, 6 April 2020 (UTC) I was confused about that as well at first, but that's actually combined with the word execute after it to represent continuing the execute command. --Realunbeatablegamer (talk) 20:17, 10 April 2020 (UTC)

I think it means, it follows the same structure as what follows 'execute'. --SolidBlock (talk) 11:52, 9 February 2021 (UTC)

Example Command[]

The example commands appear to be somewhat outdated, should I fix that? I think I could do it without too much trouble. --Realunbeatablegamer (talk) 20:17, 10 April 2020 (UTC)

Is that in Java or Bedrock? I tried the example shown in Bedrock the other day without success. I could potentially add what does work to this talk page, if that helps. PegasusDust (talk) 21:18, 11 February 2022 (UTC)

How do you detect multiple items using the execute command[]

I'm making a thing that requires you to have a certain amount of items but I don't know how to detect if the player has that amount of items can anyone help? --71.120.150.24 15:41, 13 April 2020 (UTC)

This depends on if you want to detect total items or items in 1 slot; either way, it's not related to execute.
Talk pages aren't really for support, you should go to communities that are there for command help, such as the r/MinecraftCommands reddit. FVbico (talk) 15:50, 13 April 2020 (UTC)

the execute command does not work in the java edition

About "positioned" and "at"[]

What difference, if any, is there between execute positioned as <entity> and execute at <entity>? Lapsem (talk) 23:03, 22 July 2021 (UTC)

Read the page before ask, please. The different is just whether changing execution rotation and dimension or not.--Chixvv (talk) 03:24, 23 July 2021 (UTC)
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