Minecraft Wiki
(changed numbers)
(Modified enchantment levels behave totally differently than previously documented on the wiki. Some use constant maximum values, some utilize the slope from a default enchantment as the maximum value. This information was found in 1.14.4 source code.)
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The minimum values are all calculated using a linear function <font face="Cambria Math">y = kx+m</font> where y is the calculated minimum value, x is the current enchantment power level and k and m varies between different enchantments. The maximum values are all the minimum values plus a constant that varies for each enchantment.
+
The minimum values are all calculated using a linear function <font face="Cambria Math">y = kx+m</font> where y is the calculated minimum value, x is the current enchantment power level and k and m varies between different enchantments. The maximum values the minimum plus a constant enchantment.
   
 
<!-- These are MODIFIED enchantment levels not normal ones. This was taken directly from the code, DO NOT MODIFY -->
 
<!-- These are MODIFIED enchantment levels not normal ones. This was taken directly from the code, DO NOT MODIFY -->
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{{needs update|fix modified enchantment data for crossbow enchantments.}}
 
 
{{msgbox
 
{{msgbox
 
| mini = 1
 
| mini = 1
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! V
 
! V
 
|-
 
|-
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{{EnchantlevelsTableRow | Protection | 1 | 11 | 20 | 4 }}
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{{EnchantlevelsTableRow | Protection | 1 | | | }}
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{{EnchantlevelsTableRow | Fire Protection | 10 | 8 | 12 | 4 }}
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{{EnchantlevelsTableRow | Fire Protection | 10 | | | }}
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{{EnchantlevelsTableRow | Feather Falling | 5 | 6 | 10 | 4 }}
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{{EnchantlevelsTableRow | Feather Falling | 5 | | | }}
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{{EnchantlevelsTableRow | Blast Protection | 5 | 8 | 12 | 4 }}
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{{EnchantlevelsTableRow | Blast Protection | 5 | | | }}
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{{EnchantlevelsTableRow | Projectile Protection | 3 | 6 | 15 | 4 }}
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{{EnchantlevelsTableRow | Projectile Protection | 3 | | 15 | }}
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{{EnchantlevelsTableRow | Respiration | 10 | 10 | 30 | 3 }}
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{{EnchantlevelsTableRow | Respiration | | 10 | 30 | }}
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{{EnchantlevelsTableRow | Aqua Affinity | 1 | 0 | 40 | 1 }}
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{{EnchantlevelsTableRow | Aqua Affinity | 1 | 0 | | }}
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{{EnchantlevelsTableRow | Thorns | 10 | 20 | 50 | 3 }}
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{{EnchantlevelsTableRow | Thorns | 10 | | 50 | }}
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{{EnchantlevelsTableRow | Depth Strider | 10 | 10 | 15 | 3 }}
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{{EnchantlevelsTableRow | Depth Strider | | 10 | | }}
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{{EnchantlevelsTableRow | Frost Walker | 10 | 10 | 15 | 2 }}
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{{EnchantlevelsTableRow | Frost Walker | | 10 | | }}
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{{EnchantlevelsTableRow | Curse of Binding | 25 | 0 | 25 | 1 }}
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{{EnchantlevelsTableRow | Curse of Binding | 25 | 0 | | }}
   
 
! rowspan="2" | Sword Enchantment
 
! rowspan="2" | Sword Enchantment
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! V
 
! V
 
|-
 
|-
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{{EnchantlevelsTableRow | Sharpness | 1 | 11 | 20 | 5 }}
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{{EnchantlevelsTableRow | Sharpness | 1 | | | }}
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{{EnchantlevelsTableRow | Smite | 5 | 8 | 20 | 5 }}
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{{EnchantlevelsTableRow | Smite | 5 | | | }}
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{{EnchantlevelsTableRow | Bane of Arthropods | 5 | 8 | 20 | 5 }}
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{{EnchantlevelsTableRow | Bane of Arthropods | 5 | | | }}
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{{EnchantlevelsTableRow | Knockback | 5 | 20 | 50 | 2 }}
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{{EnchantlevelsTableRow | Knockback | 5 | | | }}
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{{EnchantlevelsTableRow | Fire Aspect | 10 | 20 | 50 | 2 }}
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{{EnchantlevelsTableRow | Fire Aspect | 10 | | | }}
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{{EnchantlevelsTableRow | Looting | 15 | 9 | 50 | 3 }}
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{{EnchantlevelsTableRow | Looting | 15 | | | }}
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{{EnchantlevelsTableRow | Sweeping Edge | 5 | 9 | 15 | 3 }}
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{{EnchantlevelsTableRow | Sweeping Edge | 5 | | | }}
   
   
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! V
 
! V
 
|-
 
|-
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{{EnchantlevelsTableRow | Power| 1 | 10 | 15 | 5 }}
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{{EnchantlevelsTableRow | Power| 1 | | | }}
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{{EnchantlevelsTableRow | Punch| 12 | 20 | 25 | 2 }}
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{{EnchantlevelsTableRow | Punch| 12 | | | }}
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{{EnchantlevelsTableRow | Flame | 20 | 0 | 30 | 1 }}
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{{EnchantlevelsTableRow | Flame | 20 | 0 | | }}
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{{EnchantlevelsTableRow | Infinity | 20 | 0 | 30 | 1 }}
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{{EnchantlevelsTableRow | Infinity | 20 | 0 | | }}
   
 
! rowspan="2" | Tool Enchantment
 
! rowspan="2" | Tool Enchantment
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! V
 
! V
 
|-
 
|-
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{{EnchantlevelsTableRow | Efficiency| 1 | 10 | 50 | 5 }}
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{{EnchantlevelsTableRow | Efficiency| 1 | | | }}
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{{EnchantlevelsTableRow | Silk Touch | 15 | 0 | 50 | 1 }}
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{{EnchantlevelsTableRow | Silk Touch | 15 | 0 | | }}
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{{EnchantlevelsTableRow | Fortune | 15 | 9 | 50 | 3 }}
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{{EnchantlevelsTableRow | Fortune | 15 | | | }}
   
 
! rowspan="2" | Fishing Rod Enchantment
 
! rowspan="2" | Fishing Rod Enchantment
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! V
 
! V
 
|-
 
|-
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{{EnchantlevelsTableRow | Luck of the Sea | 15 | 9 | 50 | 3 }}
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{{EnchantlevelsTableRow | Luck of the Sea | 15 | | | }}
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{{EnchantlevelsTableRow | Lure | 15 | 9 | 50 | 3 }}
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{{EnchantlevelsTableRow | Lure | 15 | | | }}
   
 
! rowspan="2" | "Anything" Enchantment
 
! rowspan="2" | "Anything" Enchantment
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|-
 
|-
   
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{{EnchantlevelsTableRow | Unbreaking | 5 | 8 | 50 | 3 }}
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{{EnchantlevelsTableRow | Unbreaking | 5 | | | }}
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{{EnchantlevelsTableRow | Mending | 25 | 25 | 50 | 1 }}
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{{EnchantlevelsTableRow | Mending | | 25 | | }}
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{{EnchantlevelsTableRow | Curse of Vanishing | 25 | 0 | 25 | 1 }}
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{{EnchantlevelsTableRow | Curse of Vanishing | 25 | 0 | | }}
   
 
! rowspan="2" | Trident Enchantment
 
! rowspan="2" | Trident Enchantment
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|-
 
|-
   
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{{EnchantlevelsTableRow | Channeling | 25 | 0 | 25 | 1 }}
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{{EnchantlevelsTableRow | Channeling | 25 | 0 | | }}
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{{EnchantlevelsTableRow | Impaling | 1 | 8 | 20 | 5 }}
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{{EnchantlevelsTableRow | Impaling | 1 | | | }}
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{{EnchantlevelsTableRow | Loyalty<ref group=note name="MaxLevel">The max values of Loyalty and Impaling do not use the y=kx+m rule and are always 50.</ref> | 17 | 5 | 23 | 3 }}
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{{EnchantlevelsTableRow | Loyalty 50 | | | | }}
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{{EnchantlevelsTableRow | Riptide<ref group=note name="MaxLevel"/> | 17 | 10 | 13 | 3 }}
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{{EnchantlevelsTableRow | Riptide | 17 | | | }}
   
 
! rowspan="2" | Crossbow Enchantment
 
! rowspan="2" | Crossbow Enchantment
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! V
 
! V
 
|-
 
|-
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{{EnchantlevelsTableRow | Multishot | 1 }}
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{{EnchantlevelsTableRow | Multishot | 1 }}
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{{EnchantlevelsTableRow | Piercing | 3 | 17 | 30 | 4 }}
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{{EnchantlevelsTableRow | Piercing | | | | }}
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{{EnchantlevelsTableRow | Quick Charge | 15 | 9 | 50 | 3 }}
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{{EnchantlevelsTableRow | Quick Charge | | | 50 | }}
   
 
|}
 
|}
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Source:<ref>Minecraft 1.4.6 source code</ref><ref>Minecraft 1.13.2 source code</ref>
 
   
 
{{reflist}}
 
{{reflist}}

Revision as of 05:13, 20 September 2019

The minimum values are all calculated using a linear function y = kx+m where y is the calculated minimum value, x is the current enchantment power level and k and m varies between different enchantments. The maximum values can either be: the enchantment's minimum value plus a constant, the default minimum value of a generic enchantment plus a constant, or a constant level. All values obtained from 1.14.4 source code.

Please note 
These are not the levels you need to pay to be able to receive specific enchantments, you must also take into account the modification of levels that occur in step one.
Armor Enchantment Modified Enchantment level
I II III IV V
Protection 1 – 12 12 – 23 23 – 34 34 – 45 β€”
Fire Protection 10 – 18 18 – 26 26 – 34 34 – 42 β€”
Feather Falling 5 – 11 11 – 17 17 – 23 23 – 29 β€”
Blast Protection 5 – 13 13 – 21 21 – 29 29 – 37 β€”
Projectile Protection 3 – 9 9 – 15 15 – 21 21 – 27 β€”
Respiration 10 – 40 20 – 50 30 – 60 β€” β€”
Aqua Affinity 1 – 41 β€” β€” β€” β€”
Thorns 10 – 61 30 – 71 50 – 81 β€” β€”
Depth Strider 10 – 25 20 – 35 30 – 45 β€” β€”
Frost Walker 10 – 25 β€” β€” β€” β€”
Curse of Binding 25 – 50 β€” β€” β€” β€”
Sword Enchantment Modified Enchantment level
I II III IV V
Sharpness 1 – 21 12 – 32 23 – 43 34 – 54 45 – 65
Smite 5 – 25 13 – 33 21 – 41 29 – 49 37 – 57
Bane of Arthropods 5 – 25 13 – 33 21 – 41 29 – 49 37 – 57
Knockback 5 – 61 25 – 71 β€” β€” β€”
Fire Aspect 10 – 61 30 – 71 β€” β€” β€”
Looting 15 – 61 24 – 71 33 – 81 β€” β€”
Sweeping Edge 5 – 20 14 – 29 23 – 38 β€” β€”
Bow Enchantment Modified Enchantment level
I II III IV V
Power 1 – 16 11 – 26 21 – 36 31 – 46 41 – 56
Punch 12 – 37 32 – 57 β€” β€” β€”
Flame 20 – 50 β€” β€” β€” β€”
Infinity 20 – 50 β€” β€” β€” β€”
Tool Enchantment Modified Enchantment level
I II III IV V
Efficiency 1 – 61 11 – 71 21 – 81 31 – 91 41 – 101
Silk Touch 15 – 61 β€” β€” β€” β€”
Fortune 15 – 61 24 – 71 33 – 81 β€” β€”
Fishing Rod Enchantment Modified Enchantment level
I II III IV V
Luck of the Sea 15 – 61 24 – 71 33 – 81 β€” β€”
Lure 15 – 61 24 – 71 33 – 81 β€” β€”
"Anything" Enchantment Modified Enchantment level
I II III IV V
Unbreaking 5 – 61 13 – 71 21 – 81 β€” β€”
Mending 25 – 75 β€” β€” β€” β€”
Curse of Vanishing 25 – 50 β€” β€” β€” β€”
Trident Enchantment Modified Enchantment level
I II III IV V
Channeling 25 – 50 β€” β€” β€” β€”
Impaling 1 – 21 9 – 29 17 – 37 25 – 45 33 – 53
Loyalty 12 – 50 19 – 50 26 – 50 β€” β€”
Riptide 17 – 50 24 – 50 31 – 50 β€” β€”
Crossbow Enchantment Modified Enchantment Level
I II III IV V
Multishot 20 – 50 β€” β€” β€” β€”
Piercing 1 – 50 11 – 50 21 – 50 31 – 50 β€”
Quick Charge 12 – 50 32 – 50 52 – 50 β€” β€”


Note: that extremely high modified enchantment levels can fall outside the ranges of all valid enchantments for the item. If this happens, the item is left un-enchanted, but you are not charged any experience levels and can try enchanting it again.

Notes