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For the enchantment in Minecraft Dungeons, see MCD:Sharpness.

Sharpness is an enchantment applied to a sword or axe that increases melee damage.

Usage[]

In Java Edition, Sharpness adds 0.5 * level + 0.5 extra damage.

In Bedrock Edition, each level of Sharpness adds 1.25 extra damage.

An anvil is required for the player to apply Sharpness V to a wooden, stone, iron, diamond, or netherite weapon, though iron and diamond swords with it can generate in end city and bastion remnant chests. Golden weapons can get Sharpness V through enchanting.

Damage per hit[]

These tables detail how much damage is done per attack based on the level of enchantment used, assuming the target is not wearing armor and the attack is fully charged.‌[Java Edition only]

Sharpness extra damage
Edition I II III IV V
In Java Edition 1♥ 1.5♥ × 0.75 2♥ 2.5♥ × 1.25 3♥♥
In Bedrock Edition 1.25♥ × 0.625 2.5♥ × 1.25 3.75♥ × 1.875 5♥♥♥ 6.25♥ × 3.125

Java Edition[]

Note: The numbers in parentheses are critical hits
Swords
Weapon Base damage Sharpness I Sharpness II Sharpness III Sharpness IV Sharpness V
4 (6) 5 (7) 5.5 (7.5) 6 (8) 6.5 (8.5) 7 (9)
5 (7.5) 6 (8.5) 6.5 (9) 7 (9.5) 7.5 (10) 8 (10.5)
6 (9) 7 (10) 7.5 (10.5) 8 (11) 8.5 (11.5) 9 (12)
7 (10.5) 8 (11.5) 8.5 (12) 9 (12.5) 9.5 (13) 10 (13.5)
8 (12) 9 (13) 9.5 (13.5) 10 (14) 10.5 (14.5) 11 (15)
Axes
7 (10.5) 8 (11.5) 8.5 (12) 9 (12.5) 9.5 (13) 10 (13.5)
9 (13.5) 10 (14.5) 10.5 (15) 11 (15.5) 11.5 (16) 12 (16.5)
10 (15) 11 (16) 11.5 (16.5) 12 (17) 12.5 (17.5) 13 (18)

Bedrock Edition[]

Swords and Axes
Note: The numbers in parentheses are critical hits
Weapon Base damage Sharpness I Sharpness II Sharpness III Sharpness IV Sharpness V
4 (6) 5.25 (7.875) 6.5 (9.75) 7.75 (11.625) 9 (13.5) 10.25 (15.375)
5 (7.5) 6.25 (9.375) 7.5 (11.25) 8.75 (13.125) 10 (15) 11.25 (16.875)
6 (9) 7.25 (10.875) 8.5 (12.75) 9.75 (14.625) 11 (16.5) 12.25 (18.375)
7 (10.5) 8.25 (12.375) 9.5 (14.25) 10.75 (16.125) 12 (18) 13.25 (19.875)
8 (12) 9.25 (13.875) 10.5 (15.75) 11.75 (17.625) 13 (19.5) 14.25 (21.375)
9 (13.5) 10.25 (15.375) 11.5 (17.25) 12.75 (19.125) 14 (21) 15.25 (22.875)

Incompatibilities[]

Sharpness, Smite, Cleaving,‌[upcoming: JE Combat Tests] and Bane of Arthropods are mutually exclusive. However, if commands are used to have two or more of these enchantments on the same item, their effects stack.‌[Java Edition only]

Data values[]

ID[]

Java Edition:

NameIdentifierTranslation key
Sharpnesssharpnessenchantment.minecraft.sharpness

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Sharpnesssharpness9enchantment.damage.all

History[]

Java Edition
1.0.0Beta 1.9 Prerelease 3Added Sharpness.
1.814w02aSharpness V can now be applied to a sword without the use of an anvil.
1.915w36aThe formula for sharpness has been changed to Level + 0.5 * (Level - 1). Previously, Sharpness added 1.25♥ × 0.625 damage per level; see Armor/Bedrock Edition § Enchantments for the effect of pre-1.9 Protection. Sharpness I now adds 1, sharpness II stays the same 2.5, sharpness III now adds 4, sharpness IV now adds 5.5 and sharpness V now adds 7.
15w36dChanged the sharpness calculation from Level + 0.5 * (Level - 1) to 1 + 0.5 * (Level - 1), greatly weakening the values of the enchantment.
Upcoming Java Edition
Combat TestsCombat Test 4Sharpness can now be applied to axes.
Sharpness is mutually exclusive with new enchantment Cleaving.
Pocket Edition Alpha
v0.12.1build 1Added Sharpness.
Legacy Console Edition
TU7CU1 1.0 Patch 11.0.1Added Sharpness.

Issues[]

Issues relating to "Sharpness" are maintained on the bug tracker. Report issues there.

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