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One of the types of room that can spawn is a room that has Wet Sponge covering the ceiling.
 
One of the types of room that can spawn is a room that has Wet Sponge covering the ceiling.
   
These dungeons are large and pyramid-like and contains many Prismarine block types. Inside the main entrance, there is a spire that goes up through the dungeon. At the top floor, there is a larger grey [[guardian]] that acts as a boss.<ref>https://twitter.com/jeb_/status/475253914863144961</ref>.
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These dungeons are large and pyramid-like and contains many Prismarine block types. Inside the main entrance, there is a spire that goes up through the dungeon. At the top floor, there is a larger grey [[]] that acts as a boss.<ref>https://twitter.com/jeb_/status/475253914863144961</ref>.
   
In the protrusions of the dungeon, (the parts of the building that go either side of the entrance), there are more Guardian Bosses. (One for each protrusion). The space they occupy is part of a giant room that makes up the bottom section of the dungeon. In the back middle of this room are the 8 gold blocks, encased in Dark Prismarine.
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In the protrusions of the dungeon, (the parts of the building that go either side of the entrance), there are more Guardian Bosses. (One for each protrusion). The space they occupy is part of a giant room that makes up the bottom section of the dungeon. In the back middle of this room are the 8 , encased in Dark Prismarine.
   
Unlike most dungeons, there are no chests to be found. However, there are Eight gold blocks hidden in dark Prismarine. The Boss Guardian drops Prismarine Shards, raw fish, and a Wet Sponge. The new Guardian mob also spawns around the dungeon.
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The Boss Guardian drops Prismarine Shards, raw fish, and a Wet Sponge. The new Guardian mob also spawns around the dungeon.
   
 
When going near the dungeon, a ghostly image of the Boss Guardian appears on the screen for about half a second.
 
When going near the dungeon, a ghostly image of the Boss Guardian appears on the screen for about half a second.

Revision as of 17:47, 18 June 2014

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An official name is yet to be given to the subject matter. Please add an official name when reliable sources confirm it.

Water Dungeons also known as Ocean Temples are naturally generated structures that will appear in Ocean and/or Deep Ocean biomes. They will appear in 1.8[1].

The dungeons will consist of Prismarine[2] and will be lit by Sea Lantern blocks. The dungeons will consist of at least six rooms.

One of the types of room that can spawn is a room that has Wet Sponge covering the ceiling.

These dungeons are large and pyramid-like and contains many Prismarine block types. Inside the main entrance, there is a spire that goes up through the dungeon. At the top floor, there is a larger grey Guardian that acts as a boss.[3].

In the protrusions of the dungeon, (the parts of the building that go either side of the entrance), there are more Guardian Bosses. (One for each protrusion). The space they occupy is part of a giant room that makes up the bottom section of the dungeon. In the back middle of this room are the 8 Gold Blocks, encased in Dark Prismarine, the only treasure of the dungeon.

The Boss Guardian drops Prismarine Shards, raw fish, and a Wet Sponge. The new Guardian mob also spawns around the dungeon.

When going near the dungeon, a ghostly image of the Boss Guardian appears on the screen for about half a second.

Gallery

References