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Defeating a mob reduces your health potion's cooldown time, allowing you to heal again more quickly.

In-game description

Refreshment is a weapon enchantment that can be found within the various melee and ranged weapons of Minecraft Dungeons.

Tiers[]

Tier Effect (melee) Cost
I 1.0 second health potion cooldown 2 Enchantment Points
II 2.0 second health potion cooldown 3 Enchantment Points
III 3.0 second health potion cooldown 4 Enchantment Points

Usage[]

Refreshment reduces the health potion's cooldown time after defeating a mob by using a melee weapon or a ranged weapon. The amount of time reduced increases with each tier.

Refreshment only triggers when a mob is defeated directly by the weapon that the enchantment is on, which means enchantments such as Shockwave or Swirling and artifacts such as the Fireworks Arrow will not trigger the enchantment.

History[]

Minecraft Dungeons
1.9.1.0RefreshmentMelee RefreshmentRangedAdded Refreshment.

Gallery[]


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