David Fries is Release Management Lead at Mojang Studios in Washington, U.S.
About[]
David is a Microsoft veteran, with 15 years of experience in testing and quality assurance across 8 different products and 2 countries.He has 5 years of leadership experience, and is fluent in Japanese with certificate.[1]
Previously between September 2016 and January 2018, 1 year and 5 months, Fries worked as a senior software engineering lead.
Gallery[]
One of David's avatars on Twitter.
References[]
Mojang Studios employees
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Former
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Game development
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Artists
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Software/system development
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- Michael Andersson
- Jeff Blazier (Dextor)
- Haley Eisenshadt
- Joakim Ejenstam
- Semih Energin
- Leonard Gram (xlson)
- Christoffer Hammarström
- Aaron Heysse
- Adrian LaVallee
- Karim Luccin
- Luis Mex
- Tom Miles
- Patrick O'Leary
- Martin Odhelius
- Jonathan Ortiz
- Taylor Riviera
- Tomas Sommar
- Dave Stevens
- Lisa Strum
- Robyn To
- Campbell Tran
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Content and community
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Realms development
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Business development
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Customer support
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Intellectual property enforcement
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- Matilda Åkerman
- Sylvia Chen
- Christi Davisson
- Marcus Forss
- Teresa Rodewald
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Contractors
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