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This feature is exclusive to Java Edition. 

Sends message to all players in the team of the entity who runs the command.

Syntax[]

teammsg <message>

Arguments[]

<message>: message

Specifies the message to send to team.
Must be a plain text. Can include spaces as well as target selectors. The game replaces entity selectors in the message with the list of selected entities' names, which is formatted as "name1 and name2" for two entities, or "name1, name2, ... and namen" for n entities.

Result[]

CommandTriggerJava Edition
anythe arguments are not specified correctly Unparseable
<target> fails to resolve to an entity (named player must be online) Failed
the executor is not an entity
the executor is not in any team
OtherwiseSuccessful

Output[]

CommandEditionSituationSuccess Count/execute store success .../execute store result ...
anyJava EditionOn fail000
On success11the number of players in this team

History[]

Java Edition
1.1419w02aAdded /teammsg and /tm.
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