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Broadcasts message in the chat to all players on the server.

Syntax[]

  • Java Edition
say <message>
  • Bedrock Edition
say <message: message>

Arguments[]

JE<message>: message
BE: message: message: CommandMessage

Specifies the message to say.
Must be a plain text. Can include spaces as well as target selectors. The game replaces entity selectors in the message with the list of selected entities' names, which is formatted as "name1 and name2" for two entities, or "name1, name2, ... and namen" for n entities. In Bedrock Edition, @here can be used to mention all players.

Result[]

CommandTriggerJava EditionBedrock Edition
anythe arguments are not specified correctly Unparseable Unparseable
OtherwiseSuccessful

Output[]

CommandEditionSituationSuccess Count/execute store success .../execute store result ...
anyJava EditionOn success111
Bedrock EditionOn fail0N/AN/A
On success1N/AN/A

History[]

Java Edition Classic
0.0.16a_01Replaced /broadcast with /say.
Pocket Edition Alpha
v0.16.0build 1Added /say.

See also[]

  • /tell – Sends a message to specific players.
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