For the effect that causes raids, see Bad Omen.
This feature is exclusive to Java Edition.
Bad Luck, also known as Unluck, is a status effect that decreases the chance of the player getting high-quality loot, contrary to Luck.
Effect[]
Bad Luck subtracts the effect level from the attribute generic.luck
, making loot table entries with a high quality
score less likely, and entries with negative quality
more likely. It also makes the chance of bonus_rolls
occurring less likely. Fishing is the only mechanism that uses quality
. The new weight of each entry is floor(base_weight + quality × generic.luck)
. Negative levels increase luck, similar to status effect Luck.
Causes[]
Bad Luck cannot be obtained except by the Effect
command.
Data values[]
ID[]
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Bad Luck | unluck | 27 | effect.minecraft.unluck |
History[]
This section is missing information about Legacy Console Edition.
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition | |||||
---|---|---|---|---|---|
1.9 | 15w44b | Added Bad Luck. | |||
The effect was initially purely experimental and was intended to be removed later (hence its unobtainability in survival), but was ultimately kept in the game due to usage by mapmakers.[1] | |||||
1.14 | 18w43a | The effect icon texture of Bad Luck has now been changed. | |||
19w08a | The effect icon texture of Bad Luck has now been changed, once again. |
Issues[]
Issues relating to "Bad Luck" are maintained on the bug tracker. Report issues there.