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Mojave Chapter in Infobox[]

Please don't add the Mojave Chapter to the Infobox as a separate entity. That section of the Infobox is about who declared war, and it was the NCR and the Brotherhood who declared war, not the Mojave Chapter which is a unit within the Brotherhood. If Country A and Country B declare war, you wouldn't list a unit of Country A's military as having declared war, you'd just list Country A.Aiden4017 (talk) 02:11, June 25, 2020 (UTC)

Page move now locked[]

For 1 month due to unproductive edit warring. A total of 5 separate page moves that destroyed the history and had to be tracked down and restored. Use this page and the lock time to discuss the page name and come to a consensus. User:AvatarUser talk:Avatar 17:05, June 14, 2011 (UTC)

War is fine in my view, I'm becoming increasingly worried that these conflicts (pun unintended) are just for the sake of conflict. --User:Cartman!User talk:Cartman! 01:06, June 17, 2011 (UTC)
I'd like to centralise the discussion for moving these pages, there's a discussion already underway at Talk:NCR-Great Khan War, so maybe there? --Lugiatm (talk Â· contribs) 01:36, June 17, 2011 (UTC)

Are these facts right?[]

I was under the impression that the BoS was still running in California, and that the Mohave chapter was just one of the many arms of the Brotherhood. Where does it say that Elijah moved the entire Brotherhood to Hidden Valley? Flagcaptured 01:33, July 5, 2011 (UTC)

Considering one of the endings specifies that "hostilities continue in the West", it is a sure bet that the entire Brotherhood isn't in the Mojave. The main problem with the article as it stands seems to be that it shifts from talking about the overall NCR-Brotherhood War to talking about the NCR-Brotherhood War as it related to the Mojave Brotherhood specifically without noting that transition properly (IE, the Aftermath section is about the aftermath of Operation: Sunburst, rather than the aftermath of the actual, overall NCR-Brotherhood War).

--83.233.155.175 15:29, September 23, 2011 (UTC)

I also believe this is true. However, I personally believe that the NCR would have eradicated the core region brotherhood by the time the battle of hover dam starts.

As stated above, the ending says the conflict continues in the West. There is no other evidence that remaining chapters in NCR territory have been destroyed. And in any case, we do know for a fact that the Mojave chapter is just that. One chapter.

Also, invading the state of Maxson is a tactical nightmare for the NCR. They know the Brotherhood is out there, but they don't know where Lost Hills is. It is also their strongest bunker, which they will never retreat from (as the High Elder resides there). You'd cross an open expanse, filled with mines and snipers waiting to pick you off with a Gauss Rifle. No one in their right mind would assault Lost Hills, not without expecting to lose thousands of men. Also, they wouldn't gain a single thing from it, as the BoS would blow Lost Hills rather than lose it. Remember, the Battle of HELIOS ONE, the NCR brought 20 times the number of the Brotherhood, and it still cost them dearly. Additionally, the war is extremely unpopular in the Core Region due to the extreme loss of life (on average, at least 10 Troopers for one BoS Paladin/Knight/Scribe). And without the gold reserve, the war is extremely expensive. Sadly, it is one of, if not THE main reason the NCR went to Vegas; to get the funds to finish their assault on the Brotherhood. In short, it is a battle neither side can afford to continue to fight, and neither side will truly win.

Rewrite[]

I'm sorry, but I really felt the need to rewrite this. The article keeps switching between "the war is ongoing" and "the war is over," it's still ongoing, the "Conflict arises" and "Prelude" sections said the exact same things, and how do we have an Aftermath section and a "Next" box in the infobox if the war isn't even over? I know the article is smaller now, but that's because I removed the redundant parts. Also, does anyone know what the infobox is missing? Paladin117>>iff bored; 18:08, December 2, 2012 (UTC)

Status[]

Is it fair to say the conflict has ended in a truce? as there is no mention of it in FO4 and we know the east coast Brotherhood has re-established contact with the west coast and the primary leadership. Nick3258 (talk) 11:20, December 25, 2015 (UTC)

First non-game reference[]

The first reference to GameTrailers TV leads to a dead page, and the internet archive shows it was a Daily Motion video that's no longer available. Does anyone at least have a transcript for this reference? Darkshadows9776 (talk) 06:00, 16 June 2023 (UTC)

I have relinked the first reference to a copy archived on Youtube by some Russian. Additionally, I have downloaded a copy of the video and will transcribe it later for proper archival here on the site. mrguymiah 16:12, 1 February, 2024 (UTC)

Geoff Keighley: Hey guys. We're back on GTTV. And I am now down here in Irvine California at Obsidian Entertainment with Josh. He's the project director on Fallout: New Vegas. Which is coming out this fall. And Josh, you're bringing us some details on this amazing RPG. Which is a follow up to Fallout 3, but it's not a sequel, right?

Josh Sawyer: Yeah, it's not a sequel. It's~ In some ways it's more of a spiritual sequel to Fallout 2, but instead of taking place on the East Coast, it plays in southern Nevada. Sort of around the border of California and Nevada and of course in the ruins of, uh, old Las Vegas.

Geoff Keighley: Now, it's the ruins of Las Vegas, but there are some key artifacts that are still there, and the Hoover Dam is still there.

Josh Sawyer: Yeah, so what we wanted to do is really capture the spirit of classic, late 50's/early 60's Vegas. So a lot of the Casinos, and the style of the architecture that you see is more inspired by that era; the Googie architecture and the classic casinos. And of course places like Hoover Dam, which is very important for the story, and the location are very prominent in the story.

Geoff Keighley: Now, this game starts off in a very cool way. Cause people remember Fallout 3. And you were sort of the [sic] the baby and sort of decided, ah, who you were going to be; configured your face and what not. You're literally sort of... reconstructing your face, right? From, uh, sort of plastic surgeon?

Josh Sawyer: Yeah. So you [Sic] you are a courier, and you're [Sic] you're jumped for the package you're carrying. And the people that jump you wind up shooting you in the head and dropping you in a shallow grave. And you're [sic] you're rescued by this, uh, robot, actually, that happens to be wandering by, and taken to convalesce in this, uh, small town called Goodsprings. So character creation is actually about you sort of rehabilitating. So you're sort of making sure your face all looks right after the doctor performed the surgery, which is how you define your appearance. Uh, you use the [sic] Vite-O-Matic machine, which is sort of an old west style, sort of a gimmicky like love tester thing, and that defines all your statistics. And then you do a psychological profile test to determine what your skills are. So in a lot of ways, again, it's kind of familiar for people that played Fallout 3. It's a similar sort of structure, but we tried to put in the [sic] in the context of, instead of you being born, it's you're coming back from the verge of death.

Geoff Keighley: Now, uh, when you play through this game what storyline are we going to see? That package that, uh, you were carrying. Do we know what's in it? Is that part of what sort of the story is in this game?

Josh Sawyer: Well you're not exactly sure initially what the significance of the package you're carrying was. In a... very typical Fallout fashion, you start out with something that's very personal, and connected to your character; finding out who tried to kill you and what was so important about the package you were carrying.

Geoff Keighley: Now, as you play through the game, you're going to run into some different factions. Who's in control of Las Vegas?

Josh Sawyer: Well, there are a number of different groups that are vying for control. Mr. House runs the Strip, and the casino families sort of help him maintain order there. Sort of fighting for control of the overall region are the New California Republic. Uh, which people remember from Fallout 2. And also Caesar's Legion, which is a large slaving army that's coming out of Arizona in the East. So these three groups are really the primary movers and shakers in the region. And then there are all sort of also like classic factions that kind of are playing supporting roles.

Geoff Keighley: Now, what about the Brotherhood of Steel? Are they going to factor into this at all?

Josh Sawyer: Yeah, the Brotherhood is obviously a pretty core part of a lot of the Fallout experiences for people. In Fallout: New Vegas, the Brotherhood is not quite as prominent as they were, say, in Fallout 3. Part of that is because, over time, the Brotherhood has been at war with New California Republic. So after the ending of Fallout 2, they basically got into conflict with NCR over control of technology. Mostly energy weapons cause that's one of the main purposes of the Brotherhood is to control that technology. NCR didn't want to hand it over so they went to war. So by the time you start playing Fallout: New Vegas, the Brotherhood is really, ah, a pretty small faction compared to the NCR. So they're not a group you see initially in the game. Uh, you hear rumors about them. Eventually most players will have to deal with them.

We don't know it's the Prydwen[]

  1. Even if you zoom in on it and it says "Prydwen" that could just mean that they made a model off of the one from Fallout 4 and never altered it properly, especially when promotional media refers to it with another name. (Caswennan, which is another name for Prydwen but bleh still not confirmed)
  2. I think it's highly unlikely that Maxson would send the Prydwen across the wasteland to help a single stray and weak BoS chapter. Especially considering that the Prydwen is highly energy hungry, unless they managed to solve that, sending it across the continental post-apocalypse USA would be very silly.
  3. It's literally just conjecture. No one at any point refers to it as the Prydwen in the show.

ThatLasombra (talk) 02:54, 25 April 2024 (UTC)

Okay so I looked this whole thing over and it needs a massive amount of rework, a lot of it is conjecture and the only citations are episodes of the show, quote it, tell me where it says that the East Coast BoS is there, tell me where people call it the Prydwen, there's no evidence for it so it's just fanon. That's not the purpose of this wiki. ThatLasombra (talk) 03:02, 25 April 2024 (UTC)

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