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Crafting material?[]

Is this really used as crafting material in Fallout 4? Strangely enough, crafting the bottlecap mine doesn't consume any bottlecaps. --Alfwyn (talk) 14:13, December 28, 2015 (UTC)

Inventory, Storage and Manufacturing[]

I think the article should mention how bottlecaps are, as opposed to previous Fallout games, not normally shown in the player's inventory MISC category, so they can't normally be transferred to containers for safe storage, or to NPCs.

Another problem that arises from this is the mishandling of bottlecaps when setting up a vacuum hopper for an automated manufacturing setup, especially with the manufacturing extended mod.

The vacuum hopper extracts items from a workbench to process them in order to manufacture other items. Components and objects are sorted using component/object extractors as well as component/object sorters, however currently there is no way to sort bottlecaps out, because they can't be transferred to the sorters or extractors, which rely on their own container inventory for sorting.

A workaround for this is adding a bottlecap to those containers using the console command:

[container id].additem 0000000f

Where the container id can be omitted if the container is selected, and the number is the bottlecap object id.

--200.38.66.231 03:05, October 2, 2016 (UTC) Afzer

What's the point? They aren't used for crafting, and there's no real reason to give caps to NPCs. Great Mara (talk) 03:24, October 2, 2016 (UTC)
As mentioned above, I am using the *manufacturing extended* mod. As oposed to extracting only the items I need from the workbench, what I am doing is extracting everything, then redirecting everything that isn't junk to certain containers (aid, mods, misc) then returning the unused junk to the workbench. Call it a crazy all encompassing manufacturing plant. For this I need to filter out caps and other misc items. --200.38.66.231 21:37, October 6, 2016 (UTC)
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