Fallout Wiki
Advertisement
Fallout Wiki

Nadia Haschart is an artist who worked at Bethesda Game Studios on Fallout 4 as an additional world artist and on Fallout 76 as a world artist.

Work on the Fallout series[]

Haschart was initially hired as a world art intern during the development of Fallout 4, before moving into an associate world artist role. Haschart designed the story of Cranberry Island and the Gibbons family in the Fallout 4 add-on Far Harbor. It was an unusual case of the art department venturing into direct narrative design, as Haschart pitched the idea to lead designer William Shen and lead level designer Daryl Brigner, who gave it the green light. Haschart also designed the unique drawings on the notes found in Cranberry Island.[1]

Employment history[]

FromToCompanyRole
January 2014May 2014Little Arms Studios2D Art Intern
May 2014PresentBethesda Game StudiosWorld Artist

Credits[]

Fallout series[]

YearTitleCredited as/for
2015Fallout 4Additional World Artist
2018Fallout 76World Artist

Other work[]

YearTitleCredited as/for
2023StarfieldEnvironment Artist

References[]

Advertisement