Daryl Brigner is a developer who worked at Bethesda Game Studios as a level designer on Fallout 3, Fallout 4 and Fallout 76.
Work on the Fallout series[]
Brigner designed several locations in Fallout 3, including the Super-Duper Mart, Springvale Elementary and The Capitol Building.[1] For Fallout 4, he worked on level design for the USS Constitution and its associated quest, working closely with quest designer Ferret Baudoin.[2] Brigner was a lead level designer on the Fallout 4 add-on Far Harbor,[3] working alongside lead designer William Shen as a project lead.[4] Brigner continued in the role of lead level designer on Fallout 76 at release, where he designed locations such as Alpine River Cabins[5] and the Torrance House.[6]
Employment history[]
From | To | Company | Role |
---|---|---|---|
2004 | 2006 | Activision Publishing, Inc. | Level Designer |
May 2007 | September 2022 | Bethesda Game Studios | Senior Level Designer |
January 2023 | Present | Soft Rains | World Director |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2008 | Fallout 3 | Level Designer |
2015 | Fallout 4 | Level Designer |
2016 | Far Harbor | Lead Level Designer |
2018 | Fallout 76 | Lead Level Designer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2011 | The Elder Scrolls V: Skyrim | Level Designer |
2023 | Starfield | Lead Procedural Content Designer |
External links[]
- Inside the Vault: Daryl Brigner (archived) (Bethesda Game Studios - September 10, 2008)
- Fallout 3 GECK Tutorial - Layout Part 1 and Part 2 (Bethesda Game Studios - December 10, 2008)
- Level and Quest Design Collaboration from 'Skyrim' to 'Starfield' (GDC, with William Shen - March 2024)
References[]
- ↑ Dbrigner's profile at the original GECK Wiki (archived)
- ↑ Level and Quest Design Collaboration from 'Skyrim' to 'Starfield' (14:55 - 21:15)
- ↑ Daryl Brigner on Twitter (archived)
- ↑ Level and Quest Design Collaboration from 'Skyrim' to 'Starfield' (21:15 - 28:23)
- ↑ Level and Quest Design Collaboration from 'Skyrim' to 'Starfield' (28:23 - 33:46)
- ↑ Bethesda_DE: Interview with Jeff Gardiner and Emil Pagliarulo at Gamescom 2020 (reference starts at 00:47:12):
Alina Ullrich: "Ivo wrote her favorite one is the Shining house in 76, which is cool."
Jeff Gardiner: "Oh, yes. That was our lead designer, Daryl Brigner, and, ah, yes, that is great. That's an example of somebody, he just goes in and does this stuff."