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Gun turrets are automated defense systems that appear in Fallout Tactics, in the Midwest in the year of 2197.

Characteristics[]

Specifications[]

The gun turret is equipped with twin laser cannons.

Gameplay attributes[]

Heavily armored and very powerful, the gun turret can cause many problems for lower level and lesser geared players. Each turret fires twice for each of their turns and does a substantial amount of laser damage if the player is not armored. Their small health pool makes up for this, somewhat.

Variants[]

Gun turret[]

Gunturret

In Fallout Tactics, gun turrets can be found guarding the second generator during the Jefferson mission and in the building Albert Lamore is hiding in during the Newton mission.

Name (Proto ID)StatisticsDT/DRAbilitiesItems
Gun turret
00000000
Experience Points
?
Hit Points
?
Healing Rate
?
Armor Class
?
Sequence
?
Action Points
?
Melee Damage
?
Critical Chance
?
Damage Threshold/Damage Resistance: Normal
?-?
Damage Threshold/Damage Resistance: Fire
?-?
Damage Threshold/Damage Resistance: Gas
?-?
Damage Threshold/Damage Resistance: Explosive
?-?
Damage Threshold/Damage Resistance: Energy
?-?
Damage Threshold/Damage Resistance: Electrical
?-?

Appearances[]

Gun turrets appear in Fallout Tactics.

Gallery[]

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